Standby is hardcore platformer by Noclip. Blazing a trail through technicolor obstacle courses, players slide along walls, dodge lasers, and leap massive gaps. It is demanding, technical, and beautiful in motion. We rush our way through in this Kotaku Plays.
Gonner is a roguelike-inspired platformer that does not care if you think it’s too hard. When you’re playing, you tend not to care, either. It’s so damn cute and smart that every punishment, even the ones you might not deserve, is easily forgiven.
Pleasant. If I had to sum up Ori and the Blind Forest in one word, that would be it. The new Xbox One and PC platformer looks like a magnificently drawn kids' fantasy book sprung to life. It has the lush, magical aesthetic and inoffensive charm that gamers have come to accept—and expect—from indie games.
Since late 2013, Robert Topala's Geometry Dash has been the first gaming app I load on any new iDevice I come across. Now the devilish rhythm platformer will be the first game I load on new gaming PCs as well.
The inspirations for Fossil Echo include not just Ico, but also Shadow of the Colossus, the Oddworld series, and Studio Ghibli's work. With influences like that, really, the beauty is pretty much a given.
In Rolling Sun, you're a rock. Well, technically, you're a god whose avatar is a rock. Point is, you control a rock and solve physics puzzles in some really fancy environments, all the while unlocking new skills. See? Already better than Rock Simulator.
Wayforward has released their last Shantae platformer, Risky's Revenge, on PC. The game, which originally came out on the DS in 2010, comes with updated, HD artwork, Steam trading cards and achievements, and controller support. The two new Shantae games, Half-Genie Hero and The Pirate's Curse, are still in development.
In a grim, dystopian future, a lone delivery girl-slash-ninja who works for her dad's pizza parlor must overcome her biggest enemy: a clique of rival, megacorp-allied delivery girl-slash-ninja.
This is Timespinner, the next big PC indie platformer (I'd say metroidvania, but people don't like that word). It's being developed by Lunar Ray Games, a studio headed by an ex-Bungie employee, and it looks quite excellent.
That's Shadowcrypt in a nutshell.
Or I want to watch people play it, at least. Looks like a perfect game to get keyboard-smashingly frustrated over.
Well, that didn't take long. Action-RPG Heart Forth, Alicia got Kickstarter-funded in less than two days, and it also managed to get Greenlit on Steam like, almost immediately. It is currently steadily heading towards the $110,000 stretch goal, which will net the game a PS4 port. Bright future indeed.
Its creator started working on Platformer/RPG Heart Forth, Alicia in 2007. The result is an aesthetically beautiful game with a complex story, a detailed world and what looks to be pretty damn fun gameplay. Sadly, it's still not done.