<![CDATA[Kotaku: Pinball]]> http://cache.gawker.com/assets/base/img/thumbs140x140/kotaku.com.png <![CDATA[Kotaku: Pinball]]> http://kotaku.com/tag/pinball http://kotaku.com/tag/pinball <![CDATA[ The Best Damn Video Game Infomercial You'll Ever Not Walk Away From ]]> Many years ago I had the pleasure of interviewing Todd Tuckey, owner of TNT Amusement, for a story I was working on about arcade machine ownership and restoration. The man is a font of information and a genuine arcade aficionado. He also makes a living restoring, storing and selling arcade and pinball machines.

Every time we talked over the years he would mention his infomercial. An hour long commercial for his place that was so packed with info, silly jokes and eyes on retro machines, that it had earned itself a cult following. Finally, one day I asked him how I could watch it and he said that it wasn't online. So I told him to send us a copy so we could host it.

The entire hour may not be for everyone, but if you like arcade gaming, you should probably watch a bit of it. Personally, I think it's awesome.

TNT Amusement

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Thu, 18 Sep 2008 15:00:00 MDT Brian Crecente http://kotaku.com/index.php?op=postcommentfeed&postId=5051940&view=rss&microfeed=true
<![CDATA[ Eight Most Innovative Pinballs of All Time ]]> In general, I'm not a big fan of lists. They're often either feeble attempts at traffic grabs or lazy journalism, or both. But Popular Mechanics' break down of the eight most innovative pinball machines of all time has some meat in it.

Found among this list of just eight machines is the advent of holographic play fields, the tilt mechanism, flippers, and player mods.

The full list includes Brokers Tip, Humpty Dumpty, Wizard, Hot Tip, Checkpoint, The Twilight Zone, Revenge From Mars and my personal favorite, The Addams Family.

Found among these games is not just a collection of new pinball technology, but a short history of the game that blends so well the mechanical with the virtual.

Top 8 Most Innovative Pinball Machines of All Time [Popular Mechanics]

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Thu, 07 Aug 2008 15:00:00 MDT Brian Crecente http://kotaku.com/index.php?op=postcommentfeed&postId=5034460&view=rss&microfeed=true
<![CDATA[ Midwest Gaming Classic Starts Tomorrow ]]> gamingclassic.jpg If you are or will be in the Milwaukee area over the weekend, be sure to drop by the Olympia Resort for the 2008 Midwest Gaming Classic, the Midwest's largest electronic gaming convention. Visitors will be able to buy and play classic to current arcade and pinball machines, buy, sell, and trade your video game systems, games, and accessories, or listen to talks given by guest speakers like modder Ben Heckendorn, Twin Galaxies founder Walter Day, former EGM editors "Trickman" Terry and Sushi X, and Marty Goldberg, who will be talking about the plans to revitalize the classic Microprose brand. It sounds like a damn fine way to spend some time and money over the weekend. Tickets are $10 a day for adults, or completely free for children 12 and under. Hit up the website for directions and more information.

The 2008 Midwest Gaming Classic
[Official Site - Thanks ZRDollarz]

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Fri, 28 Mar 2008 11:20:00 MDT Mike Fahey http://kotaku.com/index.php?op=postcommentfeed&postId=373493&view=rss&microfeed=true
<![CDATA[ The Arcade Flyer Archive Liquidating Collection ]]> A few months back I mentioned that The Arcade Flyer Archive, an amazing collection of vintage and new arcade flyers, would be liquidating their collection. They've already been through one portion of the sale which we unfortunately missed out on. But never fear, there's still plenty more to be had. The flyers cover Arcade Video Games, Pinball machines and other types of arcade amusement machines. Everything you need to know about the sale including the list of available flyers, prices and shipping can be found at coinopvideogames.com. These guys have put a ton of hard work into cataloging this amazing collection so help support them by buying a few flyers. They're going cheap!

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Sat, 16 Feb 2008 19:00:00 MST fdemarco http://kotaku.com/index.php?op=postcommentfeed&postId=357372&view=rss&microfeed=true
<![CDATA[ Arcade Flyer Art Saturday: Pinball Edition ]]> Long before I loved video games I was a pinball fanatic. I spent more money on pinball than almost anything else in my younger years. Ever since I've been doing Arcade Flyer Art Saturday I have perused the many flyers available on The Arcade Flyer Archive. Several months back they added pinball flyers and I was thrilled. In many cases, the art on them is better than the art on the video game flyers. But, alas, pinball isn't a video game so I was barred from using them. And besides, there's not a terrible lot to say about how to play a pinball game and the gameplay doesn't exactly vary wildly.

So, today as i was browsing TAFA for tonight's AFAS I noticed that they had quite a few pinball games that were inspired by video games. Finally I had my chance to show off some pinball flyer art! So, for your pleasure I present some of the finest examples of vg inspired pinball games. The Joust one is especially great as they designed it like a tabletop arcade game. Too cool.

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Sat, 19 Jan 2008 19:00:00 MST fdemarco http://kotaku.com/index.php?op=postcommentfeed&postId=346931&view=rss&microfeed=true
<![CDATA[ SouthPeak Brings Springtime Pinball Dreams ]]> As a rabid fan of both pinball and sitting down, I tend to keep a sharp eye out for new and exciting combinations of both. SouthPeak Games have just announced Dream Pinball 3D, coming this Spring to the PC, Wii, and Nintendo DS. Promising "most intense visuals and ball physics a pinball game has ever seen", the game will feature six non-licensed table themes and distinctive controls for each of the three versions that you can pretty much figure out for yourself.

"Everyone loves pinball. It is an unusual kind of entertainment in that it bridges hardcore and casual gamers, while translating very well to videogames," said Melanie Mroz, CEO of SouthPeak Games. "We are going to give the medium the respect it deserves."
The respect the medium of pinball deserves involves acts falling outside of the M for mature ratings limit Mel. Why not start by giving the game a less generic name. Sounds like an early 90's shareware title for crying out loud.
Southpeak Games Announces Dream Pinball 3D Cutting Edge Pinball Videogame to Make North American Debut on PC, WiiTM and Nintendo DSTM in Spring 2008

GRAPEVINE, TEXAS - January 9, 2008 - SouthPeak Games today announced Dream Pinball 3D is coming to PC, Wii™ and the Nintendo DS™ in Spring 2008. Developed by veteran studio Topware, this superb pinball simulator creates an authentic pinball experience with refined controls that capitalize on the unique qualities each platform.

"Everyone loves pinball. It is an unusual kind of entertainment in that it bridges hardcore and casual gamers, while translating very well to videogames," said Melanie Mroz, CEO of SouthPeak Games. "We are going to give the medium the respect it deserves."

Dream Pinball 3D boasts six table themes, several different ball options, multi-ball power-ups and the most intense visuals and ball physics a pinball game has ever seen. The Wii™ version utilizes the Wii Remote™ and motion sensor capability to enhance gameplay. The Nintendo DS™ version includes intuitive touch screen control options and clear 3D graphics. The PC version offers pristine visuals and precise flipper controls with the mouse. With this many options to choose from, Dream Pinball 3D will bring out the pinball wizard in everyone!

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Thu, 10 Jan 2008 10:20:53 MST Mike Fahey http://kotaku.com/index.php?op=postcommentfeed&postId=343309&view=rss&microfeed=true
<![CDATA[ Arcade Attack: The Pinball-Video Game War ]]>

1UP's Jenn Frank was lucky enough to have come into possession of one of the wildest, wackiest animation moments from the 80s. It was a heady time, one that saw the genre cleansing of former arcade mainstay pinball viciously brutalized by video games. There are no words that could do justice to this animated battle between wannabe Space Invaders and not quote The Bride of Pinbot. Could've used a more metal soundtrack, but it's worth a watch regardless. Frank reveals more about the documentary from whence this came in her latest 1UP blog entry.

Arcade Attack: More '80s Than You Can Handle [1UP]

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Mon, 29 Oct 2007 18:00:00 MDT Michael McWhertor http://kotaku.com/index.php?op=postcommentfeed&postId=316424&view=rss&microfeed=true
<![CDATA[ TAFA October Update ]]> It's the beginning of the month so it must be time for another Arcade Flyer Archive update! As usual TAFA graces us with another hundred flyers in each of their three categories: video games, pinball games and arcade amusement games. This month in video games we get Dead or Alive, Burger Time, House of the Dead 4 Special and Metal Slug X just to name a few. Pinball and Arcade Amusement also get their fair share with some new SMB Pinballs and Ashcraft's favorite Love and Berry Dress Up Dance. So, head on over to TAFA and see what all the hub-bub is about.

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Sat, 06 Oct 2007 10:00:00 MDT fdemarco http://kotaku.com/index.php?op=postcommentfeed&postId=307877&view=rss&microfeed=true
<![CDATA[ The HDTV Pinball Machine ]]> Fresh off covering E3 for us, former Gizmodo editor Joel Johnson has settled in over at Boing Boing, where he's covering gadgets like this HDTV pinball machine. It's an art installation on display at Barcelona's Palau de la Virreina that riffs on the conflict between kids and parents over leisure activities — what's more, it proves that more pinball machines should use giant HDTVs. Here's info about the game:


The "real world" level represents kids' media usage and their parents' attitudes towards it. Left hand (parents' wishes) sends the ball (the kid) to school, books, church and museum. Right hand (the kid's wishes) sends the kid to TV, peers, videogames and the Internet-connected computer at the top left.

Nice to see a tricked out pinball machine. Nice to see Joel back in the gadget saddle.
Homebrew HDTV Pinball [BB Gadgets] ]]>
Tue, 28 Aug 2007 22:00:06 MDT Brian Ashcraft http://kotaku.com/index.php?op=postcommentfeed&postId=294455&view=rss&microfeed=true
<![CDATA[ TAFA August Update ]]>
The Arcade Flyer Archive has completed their August update with an additional one hundred flyers in each of their categories (pinball, arcade & amusement, video game). This time around they have manged to lay hands on a Tekken 6 flyer as well as one for the new Silent Hill Arcade Game. The Pinball and Arcade & Amusement sections are featuring games based on popular video game franchises like Pac-Man, Donkey Kong and of course, Mario Bros. If you've never checked out TAFA, now is the time, and if you are a faithful fan, you'll find plenty of new stuff to peruse with this month's update.

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Sat, 04 Aug 2007 11:00:00 MDT fdemarco http://kotaku.com/index.php?op=postcommentfeed&postId=286038&view=rss&microfeed=true
<![CDATA[ Furminator, First Person Pinball ]]> furminator.jpgFirst person shooters are a dime a dozen, but first person pinball is something rare and special. The ///furminator, named so because of its origins as a Terminator 2 pinball table, puts players closer to the playing field, giving them an intense first person perspective on the game.

That the player wears a force feedback helmet—which looks like a modified hockey or lacrosse gear—only provides an experience with more immersion. A pair of Commodore 64-era triggers and a series of mini-LCD screens that give players a look at hidden portions of the playfield add to the technical modifications. Watching the videos is highly recommended.

///furminator [via Waxy.org]

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Wed, 25 Jul 2007 18:20:23 MDT Michael McWhertor http://kotaku.com/index.php?op=postcommentfeed&postId=282421&view=rss&microfeed=true
<![CDATA[ Kirby Golf, Satanic Pinball, and Shining Forces ]]> shiningforce.jpgIt's Monday morning and I am typing to you live from Seattle, where the constant wetness makes it a perfect day to stay inside and screw around with the Wii Virtual Console. This week's offerings are actually three different shades of awesome. First comes pink-tinted awesome in the form of Kirby's Dream Course (SNES, 800 Points), which is one of the "Hey, he's a ball..." series of Kirby games. This time around he's a golf ball and you get to beat him with a stick until he goes into a hole. Awesome. Then comes Devil's Crush (TGFX16, 600 Points), which is the more Satanic version of the Alien Crush pinball game for the TurboGrafx. As I have stated previously, video game pinball is delicious. Finally we have Shining Force (Genesis, 800 Points), the second game in one of the most enduring and varied RPG series of all time, which Sega has only just recently gotten around to screwing up. Definitely three different flavors of awesome this week, whether you like to whack things with flippers, beat things with sticks, or carefully plan out your beating things with sticks. Enjoy!

WII-KLY UPDATE: THREE NEW CLASSIC GAMES ADDED TO WII SHOP CHANNEL

July 23, 2007

Ah, the three classic summer leisure activities: golf, pinball and battling hordes of evil creatures. Luckily, it's Monday and once again Nintendo has you covered. Players can hit the crazy links with the spherical Kirby, become a pinball wizard or just enjoy an afternoon of helping good triumph over evil. So pour yourself a tall glass of lemonade and settle in for some classic gaming fun.

Three new classic games go live at 9 a.m. Pacific time. Nintendo adds new games to the Wii Shop Channel every Monday. Wii™ owners with a high-speed Internet connection can redeem Wii Points™ to download the games. Wii Points can be purchased in the Wii Shop Channel or at retail outlets. This week's new games are:

Kirby's Dream Course™ (Super NES®, 1-2 players, Rated E for Everyone, 800 Wii Points): Step up to the tee for the wackiest golf game of your life. This one- or two-player game features a floating golf course in the sky. High above Dream Land, players can pitch and putt the ever-popular puff ball, Kirby, through a maze of three-dimensional obstacles on a zany checkerboard course. Players must aim for the multitude of enemies that are spread throughout each fairway. Kirby must hit all the enemies to make them disappear, and the last one becomes the hole. Sink Kirby into the hole to advance to the next stage and clear all 8 courses - 64 holes in all.

Devil's Crush (TurboGrafx16, 1-2 players, Rated E for Everyone - Animated Blood, Mild Fantasy Violence, 600 Wii Points): Devil's Crush is the exciting sequel to the hit pinball game Alien Crush and features even smoother ball movement and enhanced special effects. Shoot the ball onto the board with the Devil Shooter, then use flippers and nudging to keep it in play and rack up a high score. Complete certain conditions to play up to six different bonus stages. Get a "Perfect Clear" on those to earn a huge amount of points. The game's ominous theme is enhanced by its enemies: wandering skeleton knights, sorcerers and even a giant face that changes from a goddess to a sinister serpent.

Shining Force™ (Sega Genesis, 1 player, Rated E for Everyone - Mild Fantasy Violence, 800 Wii Points): In ages long forgotten, Light fought Darkness for control of the world. Finally, the Ancients defeated the evil ruler of the dark forces known as Dark Dragon and cast him into another dimension, though he vowed to return in 1,000 years. As time passed, all memory of Dark Dragon was buried, and the land of Rune enjoyed 10 centuries of peace. Yet, as promised, the dark ruler returned, along with hordes of evil creatures that ravaged the land. As chaos erupted, several strongholds of Good still held out, awaiting a hero who could wield the Powers of Light.

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Mon, 23 Jul 2007 08:20:23 MDT Mike Fahey http://kotaku.com/index.php?op=postcommentfeed&postId=281223&view=rss&microfeed=true
<![CDATA[ Hands-On With Wii Williams Pinball ]]> If you read Kotaku regularly you may have noticed I'm a sucker for some video game pinball. Give me a controller and a relatively accurate rendering of the silver ball and I am a happy camper. A while back I wrote up a press release about Crave's Pinball Hall of Fame: The Williams Collection, which is being released sometime this year on the PS2, PSP, and this time around the Wii. A follow-up to the previously released Gottlieb Collection, this anthology features one of my favorite tales of all time, Pinbot. When I visited with Crave at E3 I got a chance to get hands-on with the Wii version of the game, and I have to say that after playing through several balls on good old Pinbot, I am spoiled for virtual pinball on any other system

To get an idea of why I say this, grab your Wiimote and nunchuck attachment. Now hold them with your hands about as far apart as your average pinball table. Pull the trigger buttons, imagining the left and right flippers kicking up. That's how pinball is played, and that's how Willliams plays on the Wii. Such a simple mechanic works wonders in recreating the feel of actually playing at a pinball table. I'd daresay you could even craft a little mount for them to recreate the feeling of resting your thumbs on the glass of the machine, which could even help a little bit considering shaking your controllers acts like smacking the machine, possibly tilting the game if you shake it too hard.

Pinot was recreated in painstaking detail, with the original bells and whistles intact. The gentleman showing me the game explained that Williams has been very hands-on with this project, testing the game at every juncture and coming back with little changes and tweaks to make sure that every table included in the collection was as authentic as video game pinball can get. I'd daresay they're doing a bang-up job so far.

If you're a quarter of the pinball fan I am and own a Wii then you'd be doing yourself a favor to keep an eye out for Pinball Hall Fame: The William's Collection. While I am sure the PSP and PS2 versions will be at least passable, the Wii version of the game looks to bring all new levels of realism to the world of video game pinball.

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Mon, 16 Jul 2007 08:20:03 MDT Mike Fahey http://kotaku.com/index.php?op=postcommentfeed&postId=278670&view=rss&microfeed=true
<![CDATA[ TAFA Opens The Curtain On Two New Archives ]]>

A few weeks back I brought you news of The Arcade Flyer Archive and their effort to launch two new archives, one for Pinball Flyers and another for non video game Arcade Game Flyers. On April 30th TAFA opened it's two new archives both of which can be accessed from their main page. The two new sections have been supplemented with over 400 new flyers each in addition to the many that they already had in the mix. Also present is a fancy new logo and streamlined navigation system.

If you are a fan of these old arcade treasures, do yourself a favor and check out the new archives. The art is great and these guys deserve our support. Without them, there would be no weekly Arcade Flyer Art Saturday not to mention that a huge portion of arcade history would be lost to the ages.

The Arcade Flyer Archive [TAFA]

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Sat, 05 May 2007 14:00:00 MDT fdemarco http://kotaku.com/index.php?op=postcommentfeed&postId=258004&view=rss&microfeed=true
<![CDATA[ Travel Channel Features Pinball Wizards ]]> CLIFFY CStern Pinball, the only manufacturer of coin-op pinball machines still in business, got the documentary treatment a while back from Travel Channel show John Ratzenberger's Made In America. The kids at Arcade Heroes just put out a reminder that the show is going to air tomorrow for any pinball fans who might have missed it.

According to them the show was filmed while Stern was knee deep in production on their Elvis Presley pinball table so expect to see that game heaviliy featured.

With the recent Xbox Live Arcade release of Pinball FX and an upcoming collection from Crave, plus the release of the Pinball 2000 documentary Tilt!, this is looking like a year of pinball ecstasy. I just tilted in my pants, I'm so jazzed.

John Ratzenberger's Made In America [Travel Channel via Arcade Heroes]

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Fri, 27 Apr 2007 18:40:13 MDT Michael McWhertor http://kotaku.com/index.php?op=postcommentfeed&postId=256075&view=rss&microfeed=true
<![CDATA[ Pinball FX Impressions - A Mean Pinball ]]> Ever since I was a young boy I played the silver ball. While I've never been to Soho or Brighton, I must have played more than my fair share of pinball machines before the bleeps and bloops of video games stole me away. Still pinball is never far from my heart, which explains my excitement over Pinball FX, the new Xbox Live Arcade game from Zen Studios.

The main ingredient to any pinball game is the ball itself. You can have the most beautiful table in the world, filled with ramps, spinners, bumpers, floaters, roofies, and any number of odd items that may or may not be pinball terms and it all means nothing if the ball physics are off.

I'd say Pinball FX completely nailed it.

In this game, the ball is a pinball, no doubt about it. It takes spin, reacts to the table surface, and even does that damn thing pinballs tend to do right between the flippers where it feels like they are being magnetically pulled to their doom. For better or worse, it plays very much like the real thing.

Along with the excellent ball physics, Pinball FX has one of the best implementations of the rumble feature I've ever encountered. Along with the realistic sound effects, I could almost imagine I was getting my hands jarred by an actual machine at an arcade and not a console facsimile. Very well done indeed.

The game comes packed with three tables. Speed Machine, which is all about racing, Extreme, which is about trying to be hip but failing, and Agents, which is about real estate sales. Or spies. Probably spies. Let's give them each the once over, shall we?

Speed Machine
pinballspeed.jpg
The only table available in the demo version, Speed Machine has the best lines of any of the three initial tables in Pinball FX. By lines I mean the way the ball flows about the table, allowing for more fluid movement and less randomly hitting bumpers, hoping you don't lose the ball. Some very well placed ramps and loops on this table. It's fast and flashy with some great sound effects, and it's the one I'm the best at, which of course makes it my favorite.

Extreme
pinballextreme.jpg
It's all about rap, skateboarding, and other hip, extreme things, and it comes off feeling like a Jamie Kennedy joke. The table is effectively split into two sections, with the lower half consisting mainly of a hidden loop that just returns the ball right back to you. There is fun to be had here, especially when you get three balls going at once, but it's all a bit too hokey for my tastes.

Agents

pinballagent.jpg
It really was neck and neck between this table and Speed Machine. In terms of style, Agents wins out, with modeled pistols, what looks like an industrial complex, a yacht, and a random bird. While the lines don't flow quite as smoothly Speed's, you can get some really nice loops going, and I love the spy-themed missions.

More to come

Even if none of these tables tickles your fancy, Zen promises the release of more tables as DLC later down the line, much like Epic Pinball for the PC back in the early 90's - the best game Epic has ever released. Take that, Gears of War!

Multiplayer

I don't like the way they multiplayer set up, though I suppose it is for the best. Instead of taking turns playing as you would in a bar, everyone plays at the same time, with scores tallied at the end. You might as well just rely on leaderboard scores, as you really aren't playing with other players as you are playing at the same time as other players. It makes sense from a time standpoint, and I guess watching another person play pinball in a bar is only fun because you are in a bar.

Vision Camera Support

No. I will not. Knock yourself out, but there is no reason to control a pinball game with a camera. That's the great thing about giving impressions rather than posting an actual, scored review. I don't have to do silly things like this.

One of the Best

I cannot recommend the game enough to pinball fans. It is one of the best pinball simulations I've come across, and I've been playing these things since Pinball Construction Set back in 1983, before some of you were born. Zen Studios has done a stellar job with Pinball FX.

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Thu, 26 Apr 2007 12:20:00 MDT Mike Fahey http://kotaku.com/index.php?op=postcommentfeed&postId=255536&view=rss&microfeed=true
<![CDATA[ Another XBLA Double: Pinball and Eets ]]> Wow, perhaps this really is becoming a trend, as I commented offhandedly last week when two games were released for Xbox Live Arcade. This week we're getting two more titles for 800 MS points a piece, Eets: Chowdown and Pinball FX. As a total pinball whore myself, I'm more than a little excited. Both games will be hitting early Wednesday morning, as per usual.

Pinball FX features three tables with more coming as DLC down the line, online multiplayer (you're going down, Crecente), and innovative Xbox Live Vision Camera gesture support. I'm not even going to begin to speculate on how this will work, because every thought I am having is oh so very dirty.

Eets: Chowdown
is the critically acclaimed PC game that I have not played, but grrlgamer.com called it "Lemmings on crack," which sounds utterly delightful. While it features 120 new levels, the new Marsho Madness action game, and tons of zany characters, it is not pinball, which I find slightly disappointing.

So not only are we getting two titles again this week, they're two titles worth getting excited about. Keep up the good work!

Xbox LIVE Arcade Double Header this Wednesday! Eets: Chowdown and Pinball FX [Gamerscore Blog]

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Mon, 23 Apr 2007 13:20:49 MDT Mike Fahey http://kotaku.com/index.php?op=postcommentfeed&postId=254551&view=rss&microfeed=true
<![CDATA[ Gallery: William's Pinball Hall of Fame PS2 ]]> Dear Crave: When you release a press release regarding an upcoming game, make sure the accompanying art shows up at the same time, so I don't have to fret for several hours, wondering if my favorite pinball game of all time will be included in your collection.

And it is. Pin*bot in all its glory, along with Gorgar, Firepower, Black Knight, Space Shuttle, and Taxi. Not pictured are Jive Time, Whirlwind, and Sorcerer. That makes nine tables, when the press release clearly reads eight. Gives me hope that The Machine: Bride of Pin*bot might still make an appearance! *crosses fingers*

My only nitpick about these PS2 screens is that the tables look too clean. Might I suggest a special table editor that allows you to add scratches, cracks, grafitti, and cigarette burns to the table for authenticity's sake?

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Wed, 28 Mar 2007 14:20:17 MDT Mike Fahey http://kotaku.com/index.php?op=postcommentfeed&postId=247697&view=rss&microfeed=true
<![CDATA[ Craving More Pinball Classics? ]]> pinbot.gifMore pinball love is coming from Crave this year as they announce Pinball Hall of Fame - The Williams Collection. A follow-up to 2004's Gottlieb Collection, developer FarSight Studio returns for another go, delivering eight classic pinball tables to the PSP, PS2, and Nintendo Wii.

Confirmed tables include talking-pinball pioneer Black Knight as well as Space Shuttle, which capitalized on the space exploration craze of the mid-80's until it suddenly became too sad to play in January of 1986. If they don't manage to package Pin*Bot and Bride of Pin*Bot in there I shall be a very sad panda indeed.

No concrete release date or cost has been announced, but I'm guessing they'll stick to the $20 price tag of the Gottlieb collection.

I found the last collection to be a real blast, but then again I am relatively old in terms of gaming fandom. While you younglings need your death rays and rag doll physics, back in the day we were quite content to stand around a smoke-filled bar all day long, smacking our balls around the table. Sometimes we'd play pinball.

Crave Entertainment Hits the Target with Pinball Hall of Fame - The Williams Collection

Simulator for PSP system, PlayStation 2 system and WiiTM faithfully recreates classic Williams tables

Newport Beach, CA - Mar 27, 2007 Crave Entertainment, a leading publisher of console videogames, today announced Pinball Hall of Fame - The Williams Collection, the follow-up to the popular Pinball Hall of Fame - The Gottlieb Collection, for PlayStation 2 computer entertainment system, PSP (PlayStation Portable) system and WiiTM.

Pinball Hall of Fame - The Williams Collection faithfully recreates eight of the most memorable tables from the golden age of pinball in stunning, photorealistic 3D. Working closely with Williams to ensure authenticity of each of the games, the collection is highlighted by some of the most popular and innovative Williams pinball tables, including GorgarTM, the first-ever talking pinball machine, Black Knight , which introduced "Magna-SaveTM" and Bonus Ball, and Space ShuttleTM, which took the pinball industry by storm in 1984. Every table has been meticulously recreated to bring players the visuals, sound effects and gameplay that made these games legendary successes. Pinball Hall of Fame - The Williams Collection harkens back to the arcades of the 1980s.

Players begin Pinball Hall of Fame - The Williams Collection with access to four pinball tables, and the remaining four tables are unlocked as the game progresses. Players can spend as little as two minutes on a quick pinball challenge, or delve deeper into the game, gaining rewards in a token-based system as they unlock each of the pinball tables. Single-player Arcade and Challenge modes provide hours of solo entertainment, and a Multiplayer mode lets players face each other head-on.

Pinball Hall of Fame - The Williams Collection will be available for PSP system, PlayStation 2 system and WiiTM this year. Crave Entertainment is a publisher on this product for FarSight Studios, a licensee of Williams Electronic Games, Inc.

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Tue, 27 Mar 2007 14:40:58 MDT Mike Fahey http://kotaku.com/index.php?op=postcommentfeed&postId=247489&view=rss&microfeed=true
<![CDATA[ Bon Jovi Talks Pong, Pinball ]]> bonjovi_harold.jpg

VH1 Games Harold Goldberg, who I hear once dated Jade Raymond, had a chance to sit down with Jon Bon Jovi recently to talk about Electronic Arts' Arena Football: The Road to Glory.

To summarize the Q&A:

JBJ isn't a gamer, but played a touch of Pong and loved pinball and his kids love video games.

Anyone who loved pinball, and how could Jon Bon Jovi not be a huge pinball fan, I mean look at that hair, is A-OK in my book.

Exclusive: Jon Bon Jovi: Old School Gamer? [Game Break]

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Tue, 27 Feb 2007 17:00:43 MST Brian Crecente http://kotaku.com/index.php?op=postcommentfeed&postId=240058&view=rss&microfeed=true
<![CDATA[ TILT: The Battle to Save Pinball Up For Pre-Order ]]> TILTRegular pinballers will remember the Williams company's failed attempt to revitalize sagging pinball sales with their Pinball 2000 series. What looked like cool technology was largely ignored by the masses and shunned by many hardcore pinball fans leading to the closing of Williams pinball division.

The development of Pinball 2000 and the demise of Williams pinball is chronicled in the new documentary TILT: The Battle to Save Pinball which is now available for pre-order at the official site.

A pair of trailers are available for pinball fans to see what they can look forward to, both of which feature well known pinball designers like Pat Lawlor and George Gomez. The DVD ranges from $20.95 to $29.95, depending on features. Pre-order now and get it shipped for free. Go on! Get!

TILT: The Battle to Save Pinball Official Site [Thanks, Mick!]

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Tue, 23 Jan 2007 18:20:04 MST Michael McWhertor http://kotaku.com/index.php?op=postcommentfeed&postId=230935&view=rss&microfeed=true
<![CDATA[ Pinball Hall of Fame Pics ]]>

GameSetWatch has a wonderful gallery up showing off some of the amazing pinball machines that can be found at the Pinball Hall of Fame in Las Vegas.

In their second set of pictures, the site concentrates on some of the "classic" pinball machines found in the collection. The grooviest by far has got to be Bally's Tommy-themed pinballer Capt. Fantastic, though there are plenty more to see on the site.

capnfantastic.jpg

Pinball Hall of Fame Vol. 2 [GameSetWatch]

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Mon, 11 Dec 2006 23:40:45 MST Brian Crecente http://kotaku.com/index.php?op=postcommentfeed&postId=221078&view=rss&microfeed=true
<![CDATA[ The Pinball Hall of Fame ]]>

Let's take a moment and examine our roots, yes? Pinball is but one element of the gamer's noble heritage (the other elements being sodium and caffeine).

Located in a strip mall in Vegas, the delightfully low-budget-looking Pinball Hall of Fame has enough slapping, ringing, blinking nostalgia to keep you nodding knowingly and feeling superior to lesser nerds for days.

The Pinball Hall of Fame is an attempt by the members of the Las Vegas Pinball Collectors Club to house and display the world's largest pinball collection, open to the public. A not-for-profit corporation was established to further this cause. The games belong to one club member (Tim Arnold), and range from 1950s up to 1990s pinball machines. Since it is a non-profit museum, older games from the 1960s, 1970s and 1980s are the prevelant, as this was the "heyday" of pinball. There are no "ticket spitters" here (aka kiddie casinos or redemption). It's all pure pinball (and a few arcade novelty games) from the past. And since it's a non-profit, excess revenues go to non-denominational charities.

I am all about giving props to games-for-charity schemes, and this is a fun one. Thanks, Shii.

Pinball Hall of Fame Official Site

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Fri, 04 Aug 2006 19:20:31 MDT egauger http://kotaku.com/index.php?op=postcommentfeed&postId=192290&view=rss&microfeed=true
<![CDATA[ Pinball Wizard Mario ]]>

Back in 1992, pinball king Gottlieb produced a Super Mario Brother cabinet, complete with the Nintendo Good Housekeeping Seal of Approval. Under the tag line "Mario Mania Comes to Pinball", the machine boasted a Princess rescuing sequence on a dot matrix display. Though, the in-cabinet line "Skill Shot—Shoot Yoshi For MILLIONS" is what sold me on this machine. Hit the jump for a gallery.

More Here [eBay] Thanks, Dan!

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Mon, 24 Jul 2006 09:22:13 MDT Brian Ashcraft http://kotaku.com/index.php?op=postcommentfeed&postId=189262&view=rss&microfeed=true
<![CDATA[ Pirates of the Caribbean Pinball Coming ]]>

Stern, the last pinball manufacturer in the world, is working on a Pirates of the Caribbean creation. Disney's Pirates of the Caribbean blends the characters and settings from both films into one game.

Hit the jump for the upcoming game's features.

A mechanical pirate ship that the player strikes with the pinball. With each hit, the ship lowers its sails and eventually sinks into the playfield, thus revealing a shot into the Kraken's mouth. In this area, the player can sink the ship, destroy the Kraken, and fight Davy Jones.

A mechanical treasures chest, the Dead Man's Chest, through which the player can shoot the ball. When the player has the KEY, the chest opens. They can then spell H-E-A-R-T to begin HEART multi-ball.

A contained spinning rubber disk where the player can capture up to three pinballs. The disk bounces them around in the contained area and holds them for an extended period of time till the player starts multi-ball. The disk sometimes represents Tortuga and other times Port Royal.

A map compass comprised of playfield inserts that shows the player each feature they need to finish. Complete all eight features and play Four Winds Multi-ball.

The game should be hitting locations this month, though I can't think of a single place I'd expect to find a new pinball machine near me. If you're lucky enough to see one of these creations in the wild, drop a quarter in and take it for a spin.

Pirates of the Caribbean Pinball Announced [Retro Blast, via GameSetWatch]

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Wed, 19 Jul 2006 14:00:50 MDT Brian Crecente http://kotaku.com/index.php?op=postcommentfeed&postId=188383&view=rss&microfeed=true
<![CDATA[ Home Made Futurama Pinballer ]]> futurpinbaLL.bmp

Gizmodo has a post up about an amazing DIY pinball project. Someone took an old Superman pinball machine and turned it into an unbelievable Futurama machine. The pinballer includes playfield art, 3D Futurama models and even an little LCD screen that shows episodes of the cartoon. Evan K. was able to pull this unbelievable mod off in a mere six months.

Futurama Space 3000 Pinball Machine [Gizmodo]

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Mon, 06 Mar 2006 11:00:01 MST Brian Crecente http://kotaku.com/index.php?op=postcommentfeed&postId=158550&view=rss&microfeed=true