@Xcite79: So use the 360 controller, wired or wireless (if you have the wireless reciever). Or how about the DS3 or Sixaxis? They work. Wiimote? That works. There's also a plethora of thrid party controllers that work just as good.
Do you want to use the Warhawk controller or something?
@-MasterDex-: I don't know if I could use my DS3 with my laptop in my room, since my PS3 is on the other side of the wall, and turning on the controller will turn on my PS3. Besides, I already play it tons on my PS3, with a big flat-screen HDTV!
@Xcite79: That's why I was always uncertain about beat-'em-up games on he PC. You'd have to get your audience to buy a controller while embracing a genre that they never tried before. (unless they already had a console)
Then again, once you have the controller in their homes, you have a ready audience for any future games in the genre. DMC4 was more for hardcore beat-'em-up players, but Arkham Asylum is the perfect way to introduce the genre to our crowd. What's next? Maybe one day we'll get Bayonetta. Or Viewtiful Joe on Steam!
I played the demo on Steam, I really liked it. I ran into a problem though. There was no video settings that I could find, where are they or do they not exist?
I ran the game fine, very smooth but for some reason the resolution didn't go to 1920x1080 (my monitors) it put black strips on the sides and above and below about 3/4 of an inch into the monitor. How do I fix it, anyone know?
I was debating between getting B:AA for the PS3 or PC, what with the PhysX support and increased resolution.
But then the Best Buy deal came around, and to further dissuade me I couldn't run the demo at max settings (for me that's 1680x1050, no AA, everything on high) without a bit of stuttering, so adding in the PhysX will further dumb down the framerate. That and no idea if the Dualshock hack I use for SF IV PC would work for this.
Alas, the three-week-turned-three-month delay for Red Faction Guerilla on PC made me get Arkham on 360 instead. I'm still waiting for Red Faction on PC, though.
Man, I always get them on PC, but the delays are starting to be a major inconvenience for me.
@Strangelove: You and me both bud. After playing the AA demo on PC and had no frame drop when I forgot to pause Folding@Home, I have to wait for the PC version. The paper and flag effects are not game changing, but very cool. That's why you buy better hardware, right?
@L___E___T: hey, free DLC and multiplayer, not to mention mods, better resolutions and graphics....that's definitely worth waiting for. Mass effect PC came out much later than the console version, but it truly is the definitive iteration.
i personally have no problem waiting for games. i usually wait for price drops anyway, not to mention that i've got an enormous backlog of games to fill in the time. ;)
It's odd because I think the PhyX logo is on the cover art (on the back) for the Xbox 360 version. I'd check but my brother has my copy of Arkham Asylum. Mistake or future update? Probably a mistake.
@Jekku: No, it wouldn't be a mistake, it would have used the physx system but it's enhanced by the physx acceleration on any cuda enabled Nvidias GPUs and only realised through PC.
@Jekku: I have mine on my desk here and the logo is on there. Maybe a future update, like you suggested, but it's probably a less powerful version that powers the physics now, I'd guess.
@Venny: Unless Nvidia changed their rules, PhysX is only available on Nvidia cards/GPUs. The 360 has an ATI GPU. PS3 on the other does have an Nvidia GPU(probably why Valkyria Chronicles uses PhysX). So maybe it's a mistake?
@Imin2Nuggets: Say that again when you enable physx in "software" mode on an AMD Dual Core.
It's a little more than a gimmick and really, graphics cards are catching up to CPUS more and more and them taking the load off when they can always helps. Just look at Cuda and ATI's equivalent. Folding@home, etc.
They're not replacing CPUs but these graphics card "gimmicks" certainly help even out a budget computer.
@Imin2Nuggets: It's a physics engine. Cuda allows Nvidia to use the GPU for physics calculations and to be more specific, the Physx engine.
Remember, before Nvidia bought Physx, the Physx engine had it's own proprietry PPU for physics calculations that you could purchase.
Also, boatware would mean it's useless but tests have shown an increase in performance with a decent card when running the physics calculations through the GPU. Nvidias folding@home program also works really well.
Considering that PhysX is supported in hardware by both the PS3 and the 360, do you really think that Rocksteady would have accepted to compromise their console versions by omitting physX support if that middleware engine really made such a difference in a game?
Hint: the answer is the name of a (in)famous doctor.
@Kaminari: Hint: The Physx engine is used in PS3 and 360 games and is a CPU API like Derangel said (i.e. It uses the CPU to proccess the physics calculations).
Physx on PC is a different beast because it's only available via Cuda-enabled Nvidia GPUs and uses the higher parallelity structure for more powerful acceleration. It also needs to be coded differently because of the differences in the architecture between a GPU and a CPU.
@bradwart: said: I think that nVidia was supposed to be updating the RSX in the PS3 to allow for PhysX support, freeing up the Cell a bit more.
I get that but what would be the point. The RSX already struggles as it is and the Cell could handle a physics engine (it may have to be proprietry to it) much better than the RSX could...at least I imagine it could.
@-MasterDex-: While you are mostly correct, you CAN run PhysX in software on PC. There are some demos that are installed with the PhysX SDK that allow you to switch between hardware (if you have an nVidia GPU or PhysX card) and software. But most of the games that support it don't use the software version and just disable it if you don't have the hardware for it.
@Narishma: Mainly because the software PhysX is too slow for it. If you force software PhysX for Mirror's Edge, once you get to the part where glass starts breaking, your framerate drops like a rock.
@Révolution: Hence why I quoted the whole comment in my reply.
Software physics is ok if you keep it in tune with what your system can handle, low physics works well and medium shouldn't be too bad. It can be taxing though.
@Naraishma: Oh yeah, I know but on any Cuda-enabled card, there's no point in forcing it.
@Mike Newlad: the software would need to be upgraded into the graphics drivers and such, but even then, what if the graphics card doesnt support physx, then it cant just be patched
@ToastyUterus: If the RSX is cuda-enabled then it should be able to have full physx support....why you'd want to run the physx off the RSX when you have the cell there though is a mystery.
I used to be a fairly PC only gamer about 5+ years ago..as I started doing the math I quickly realized the PC was in a way throwing away money to keep the hardware upgraded to play Batman as pretty as I could on next gen consoles (360/PS3)
The industry has made it easier by abandoning PC games anymore so I really won't be looking back on keeping my PC in the low-tier of tech.
The next upgrade I do will only be for Star Wars: Knights MMO.
Point? I'm glad I rented batman for $8 and got tons of joy from it rather then spend $700ish to upgrade my out of date PC so I could play it with PhysX technology then Ebay the retail Batman to recoup some $$ after I was done with it since you can no longer trade in PC games to any corporate retail stores.
I love the PC for making me a gamer back in the 90's...but I don't miss it anymore for anything other then MMO's...and that will vanish once MS/Sony get a clue and enable full blow keyboard/mouse support for all console gaming.
What Kenny said. You don't need to upgrade every 6 months - 1 year you idiot. I upgrade once 2-3 and that keeps in touch with the latest games for around $250
@Laronvas: Really? I found all the fallacies to be in your comment. You clearly have no idea about the price of different components if your system upgrade will cost $700 just to run Batman.
Of course, even if your system is ancient, you'd still be able to buy a new system (keeping HDDs and DVD drives...possibly even RAM) for very cheap. All you need?
1 mobo with a PCI-Ex16 slot and support for a Core2Duo and DDR2, 2 gb RAM, 500w PSU and a halfway decent graphics card, maybe a case if the one you have isn't suitable.
Each item can be gotten for $100 or less if you look around. That's about $300/400 right there...average and that system should last for around 2-3 years as a gaming system. As a PC? Lovely thing, obsolence doesn't really happen, there'll still always be a use for it.
@-MasterDex-: For that matter, spend a bit extra on the mobo and PSU, and you could overclock it.
$400 to:
Upgrade to a GTX 260
Upgrade to a Q9550 (Quad core, overclocked to 3.4 ghz)
Upgrade to 6 GB of memory.
BTW, as for cases, don't be afraid to drop $150 on a full tower case. They're not disposable, and you can use them for new computers and put the old one in a cheap case. My current PC is in a 6 year old case. (3 PCs and counting!)
That's from a 3 year old C2D system with a GeForce 8600.
Even though I will enjoy the Physx on the PC version, playing this at 1920x1200 native with all the textures and FSAA way up is more of a selling point.
And for those who don't care about this article or whatever, we get it, you got it first on console, congrats.
09/02/09
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09/01/09
Do you want to use the Warhawk controller or something?
09/01/09
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09/02/09
Then again, once you have the controller in their homes, you have a ready audience for any future games in the genre. DMC4 was more for hardcore beat-'em-up players, but Arkham Asylum is the perfect way to introduce the genre to our crowd. What's next? Maybe one day we'll get Bayonetta. Or Viewtiful Joe on Steam!
09/01/09
I ran the game fine, very smooth but for some reason the resolution didn't go to 1920x1080 (my monitors) it put black strips on the sides and above and below about 3/4 of an inch into the monitor. How do I fix it, anyone know?
09/01/09
You can find it in the Edios program file too.
09/01/09
09/01/09
09/01/09
But then the Best Buy deal came around, and to further dissuade me I couldn't run the demo at max settings (for me that's 1680x1050, no AA, everything on high) without a bit of stuttering, so adding in the PhysX will further dumb down the framerate. That and no idea if the Dualshock hack I use for SF IV PC would work for this.
Alas.
09/01/09
Man, I always get them on PC, but the delays are starting to be a major inconvenience for me.
09/01/09
09/01/09
Here's a question..
What if all the PC delays were, you know, deliberate? How would that make you feel about PC gaming and the pros / cons it brings with it?
These things have a funny habit of evolving into what fits the industry if I can say that.
09/01/09
i personally have no problem waiting for games. i usually wait for price drops anyway, not to mention that i've got an enormous backlog of games to fill in the time. ;)
09/01/09
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09/01/09
The engine itself can run on a 360 and PS3, albeit with less features and realism.
09/01/09
Considering how powerful CPUs are getting, it's useless bloatware courtesy of nvidia.
09/01/09
It's a little more than a gimmick and really, graphics cards are catching up to CPUS more and more and them taking the load off when they can always helps. Just look at Cuda and ATI's equivalent. Folding@home, etc.
They're not replacing CPUs but these graphics card "gimmicks" certainly help even out a budget computer.
09/01/09
Remember, before Nvidia bought Physx, the Physx engine had it's own proprietry PPU for physics calculations that you could purchase.
Also, boatware would mean it's useless but tests have shown an increase in performance with a decent card when running the physics calculations through the GPU. Nvidias folding@home program also works really well.
09/01/09
09/01/09
09/01/09
Hint: the answer is the name of a (in)famous doctor.
09/01/09
09/01/09
Physx on PC is a different beast because it's only available via Cuda-enabled Nvidia GPUs and uses the higher parallelity structure for more powerful acceleration. It also needs to be coded differently because of the differences in the architecture between a GPU and a CPU.
09/01/09
I get that but what would be the point. The RSX already struggles as it is and the Cell could handle a physics engine (it may have to be proprietry to it) much better than the RSX could...at least I imagine it could.
09/01/09
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09/01/09
It was to allow other users to see the unapproved comment since we no longer have the ability to approve and promote unapproved comments anymore.
09/01/09
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09/01/09
Software physics is ok if you keep it in tune with what your system can handle, low physics works well and medium shouldn't be too bad. It can be taxing though.
@Naraishma: Oh yeah, I know but on any Cuda-enabled card, there's no point in forcing it.
09/01/09
*disclaimer: I like the PS3 but every system has it crux*
09/01/09
09/01/09
09/01/09
09/01/09
The industry has made it easier by abandoning PC games anymore so I really won't be looking back on keeping my PC in the low-tier of tech.
The next upgrade I do will only be for Star Wars: Knights MMO.
Point? I'm glad I rented batman for $8 and got tons of joy from it rather then spend $700ish to upgrade my out of date PC so I could play it with PhysX technology then Ebay the retail Batman to recoup some $$ after I was done with it since you can no longer trade in PC games to any corporate retail stores.
I love the PC for making me a gamer back in the 90's...but I don't miss it anymore for anything other then MMO's...and that will vanish once MS/Sony get a clue and enable full blow keyboard/mouse support for all console gaming.
09/01/09
I upgraded my PC to be next-gen (i.e., more power than 360 and PS3 combined) for around 400 bucks. This thing will last for another 5 years easy.
09/01/09
What Kenny said. You don't need to upgrade every 6 months - 1 year you idiot. I upgrade once 2-3 and that keeps in touch with the latest games for around $250
09/01/09
09/01/09
09/01/09
Of course, even if your system is ancient, you'd still be able to buy a new system (keeping HDDs and DVD drives...possibly even RAM) for very cheap. All you need?
1 mobo with a PCI-Ex16 slot and support for a Core2Duo and DDR2, 2 gb RAM, 500w PSU and a halfway decent graphics card, maybe a case if the one you have isn't suitable.
Each item can be gotten for $100 or less if you look around. That's about $300/400 right there...average and that system should last for around 2-3 years as a gaming system. As a PC? Lovely thing, obsolence doesn't really happen, there'll still always be a use for it.
You're wrong. Face it.
09/01/09
$400 to:
Upgrade to a GTX 260
Upgrade to a Q9550 (Quad core, overclocked to 3.4 ghz)
Upgrade to 6 GB of memory.
BTW, as for cases, don't be afraid to drop $150 on a full tower case. They're not disposable, and you can use them for new computers and put the old one in a cheap case. My current PC is in a 6 year old case. (3 PCs and counting!)
That's from a 3 year old C2D system with a GeForce 8600.
09/01/09
I currently have a MAME cabinet planned with old parts....It should be good enough to run SFIV on :)
09/01/09
09/01/09
09/01/09
I'll ignore Osteoperosis and respond to you.
Yeah, I just got bored for some reason. Going back to it this weekend.
09/01/09
And for those who don't care about this article or whatever, we get it, you got it first on console, congrats.
09/01/09
Considering that this is built on the Unreal Engine 3, you won't have AA at all...on any platform. Gotta love that brilliant engine!
09/01/09
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09/01/09
Since it's built with UE3, I can't imagine it performing so well since I imagine what they're doing is forcing it through the settings.
I'm going to check it out right now.