<![CDATA[Kotaku: philip worthington]]> http://tags.kotaku.com/assets/base/img/thumbs140x140/kotaku.com.png <![CDATA[Kotaku: philip worthington]]> http://kotaku.com/tag/philipworthington http://kotaku.com/tag/philipworthington <![CDATA[Shadow Monsters (Gameplay?) Is A Bit Amazing]]>
Philip Worthington's Shadow Monsters was on display at GC07, and it may have been—no, definitely was—the most amazing thing I saw at the whole show. Essentially, it's a projector that adds extra animations and sounds to your shadow puppets. And it's a lot of raw, unadulterated fun.

Shadow Monsters has been around since 2005, but the exhibit/game certainly hasn't gotten its due in the media. Game devs, take note please. There is more innovation in this one product than the entirety of next gen motion control—by a long shot.

Shadow Monsters Home [worthersoriginals]

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