I didn't knew that Michael Jackson was into Halo. *roll drums*
Now seriously, if someone says to me "Jackson", I woudn't think of Peter Jackson at all. Maybe it's because I'm not a group.. er I mean, close friend of him...
Erm, anyway, does he has any past with games besides PLAYING them? I remember Steven Spielberg since Indiana Jones and the Fate of Atlantis, and The DIG, so when I heard about boom Blox I wasn't "omg spielberg into games!" but "yeah..." As with Jackson, I respect him for his actual movies (not his first ones) but as for games... well, I will have my opinion after something showns up, but right now I think of him as a new developer. As I said before, the same way that I feel about shigeru Miyamoto directing a movie.
He took many elements from the Halo franchise and extracted the trademarked characters and refences. Seems to me like he took aqvantage of an opportunity.
This movie is definitely high on my radar... and watching all the mini trailers where they ask people questions, seems this will have very thought provoking statements on how we are as a society today.
All fucking stupid and ignorant hypocrites, that's how!
Really? I found all of the trailers unassuming at best and trite at worst. I'll admit that I've probably missed a trailer or two though since I haven't been paying too much attention.
@Boom-Chicka-Ah-Here to Create a Star Commenter...:
Actually, I was thinking they could release Halo Legends in theaters. Seriously, they don't have the money to produce a Halo Movie but they have enough to pay a Japanese production company to make a Halo Anime. Each episode of Afro Samurai cost $1 Million to make. I know Halo Legends is maybe 10 episodes, so that's $10 million if not more, and movies cost $50 - $200 million to make... but that's still $10+ million they could have used for a movie.
I think Microsoft is trying to make Halo fans out of the Japanese. but, I don't think it will work.
As much as movie directors and game directors can coexist and work together, the thought of a movie director innovating and changing the game industry always scared me, like If Shigeru Miyamoto directed a new 007 movie, would scare me. Even Hideo Kojima, whose games are way more compatible to movies, is something that I would look after with concerns. There are movie and game professionals, and both of them really involve expecience and knowledge, it's like a dentist and a medic, I can ask both for help when a jaw has broken teeth, but if the jaw itself is broken I wouldn't call a dentist.
I heard a rumor Jackson and co. were waiting for MS to pick up some of the slack for them (or all of the slack) in order to get started on the project, but it never happened, he made District 9 instead.
I don't know if this is a good or bad thing, because to me, the Halo hype seemed to have peaked and is now slowly snowballing down. I can be proven wrong of course if the sales of ODST light the holiday charts on fire, but until then, a Halo movie could hurt and help the franchise in both ways depending on how much love the people still have for a Halo game (a megaton actually, but you never know).
@TT: Bad taste is a great b-movie.
Awesome with the sheep at the end. Also really odd to think its a Peter Jackson film when it's got so little 'Epic' in it.
I wouldn't be surprised if it was related directly to the movie. That's not to say that a Halo: The Movie: The Game would inherently be terrible, but precedent suggests that this may be for the best.
At least until a Halo movie comes to fruition some time in the future.
I hate to say it because I love Peter Jackson, but this is probably for the best. Two Halo games being developed and hyped at the same time is more than enough, adding a third one on top of that would be edging on, if not leaping directly into, Guitar Hero levels of milking.
@Archaotic: It's becoming industry standard! The more a company can devote to creating cheap knockoffs of a main brand while only maintaining one TRUE generation of the games every year, it maximizes profit AND allows gamers to quickly grow weary of not only games, but the genres themselves.
Remember the saturation of WWII shooters a couple years back? It's like a repeat now with the music genre, and Halo could do it with more arcade-y shooters if Microsoft is not careful to cultivate the franchise correctly.
@Archaotic: I'm surprised Halo has lasted this long, honestly.
In my opinion, the series should have died after the atrocious Halo 2 game. The only reason it survived is because it had above average multiplayer.
I don't think it has evolved in any way; not to mention a graphical style that certainly hasn't aged well. Compare Halo to CoD in terms of graphics, gameplay advancements and multiplayer, and it's hard to understand why Halo has been around this long. (Well, I do: it's called MS advertising the shit out of it. Mountain Dew anyone?)
Being the old fart I am though, whenever I see every 11-year old boy in America pine for anything like this I tend to fucking run as quickly as possible in the opposite direction.
@bakagaijin: "MS advertising" does not keep the quarter million or so people that play this game daily around. Quality does.
Also, CoD is a solid shooter, period. There aren't any gameplay advancements, just an inherently fun structure.
And because Halo has the appeals to younger kids as well as adults is only a positive as far as Microsoft is concerned. Some of the most beloved videogame franchises in history are intended for children (Sonic, Mario, Zelda).
@Trey: I don't deny people enjoy it; and it certainly has a quality higher than many FPS monstrosities that exist out there today.
The thing is, it was never intended for children. (Funny, it still isn't, technically.) And MS advertising hype for Halo 3 certainly helped propel an average shooter way past it's prime. I do think Halo's saturation in games, books, cartoons, etc has artificially inflated it's popularity. I think People see Halo "this" and Halo "that" everyone assumes it must be good, when in actuality it's become nothing more than a parody of itself to people like me, and a successfully marketed product targeted to a demographic of adolescent, teenage boys--the demographic it has come to represent.
And Sonic? He should have been put to pasture along time ago. But much like Master Chief the image of the character has come to represent something much greater than the games themselves. There hasn't been a decent Sonic game in over a decade; hardcore gamers and fan know this. But Sonic has become a character proven to move merchandise. There is no more artistic integrity; (if there really ever was any) Sega has no reason to stop pushing out crappy games as long as their mascot moves units, much like MS and Halo. Once Bungie finally leaves the picture, I think you'll really start to see this.
@bakagaijin: Virtually every "Mature" rated game out there by that logic is a lot more targetted at adolescents than adults as "Mature" is much more of a misnomer as they contain very little actual "mature" content and a lot more "explicit" content. Personally for my taste, and I'm 31, Halo is much more interesting and compelling than anything CoD has brought to the table as many of the "gameplay advancements" in CoD were just expansions of "advancements" already put in place by Halo, and really other games before it. Story wise I really enjoy Halo and think there is some great stuff there. Piecing together and reading the terminals in Halo 3 was fun and provided a second very interesting story.
I'd say a fair amount of Halo's fanbase is children because a fair amount of the videogame playing population is children and when a game has a population of players that large, then yeah, there's gonna be a lot of kids, but there's a heck of a lot of adults too as interesting sites like this would attest to.
http://www.ascendantjustice.com/
I'm sure I can't be the first person to remember that Tristar Pictures is wholly owned by Sony...
With that useless troll bait out of the way, I am very excited for District 9. But what the hell is Mark Wahlberg doing being the headliner for The Lovely Bones? Whatever. If that movie doesn't move me to tears I'll loose all faith in Jackson as a director. All the excited nerd joy seemed to flow out of him along with those excess pounds.
07/29/09
Now seriously, if someone says to me "Jackson", I woudn't think of Peter Jackson at all. Maybe it's because I'm not a group.. er I mean, close friend of him...
Erm, anyway, does he has any past with games besides PLAYING them? I remember Steven Spielberg since Indiana Jones and the Fate of Atlantis, and The DIG, so when I heard about boom Blox I wasn't "omg spielberg into games!" but "yeah..." As with Jackson, I respect him for his actual movies (not his first ones) but as for games... well, I will have my opinion after something showns up, but right now I think of him as a new developer. As I said before, the same way that I feel about shigeru Miyamoto directing a movie.
07/30/09
I prefer PJ.
07/28/09
07/28/09
07/28/09
07/28/09
Explain.
07/28/09
Let it breathe MSFT, let it breathe.
07/28/09
All fucking stupid and ignorant hypocrites, that's how!
07/28/09
Really? I found all of the trailers unassuming at best and trite at worst. I'll admit that I've probably missed a trailer or two though since I haven't been paying too much attention.
07/28/09
07/28/09
Actually, I was thinking they could release Halo Legends in theaters. Seriously, they don't have the money to produce a Halo Movie but they have enough to pay a Japanese production company to make a Halo Anime. Each episode of Afro Samurai cost $1 Million to make. I know Halo Legends is maybe 10 episodes, so that's $10 million if not more, and movies cost $50 - $200 million to make... but that's still $10+ million they could have used for a movie.
I think Microsoft is trying to make Halo fans out of the Japanese. but, I don't think it will work.
07/28/09
Here's what a 10 million dollar Halo movie would look like. Yes, that's his Warthog in the background.
07/28/09
07/28/09
I don't know if this is a good or bad thing, because to me, the Halo hype seemed to have peaked and is now slowly snowballing down. I can be proven wrong of course if the sales of ODST light the holiday charts on fire, but until then, a Halo movie could hurt and help the franchise in both ways depending on how much love the people still have for a Halo game (a megaton actually, but you never know).
07/28/09
07/28/09
Awesome with the sheep at the end. Also really odd to think its a Peter Jackson film when it's got so little 'Epic' in it.
07/28/09
Didn't they just say last week that after Reach, they were done with Halo?
07/28/09
07/28/09
At least until a Halo movie comes to fruition some time in the future.
07/28/09
Without judgment passed as to whether said game would have been good or not, that entire chain of events would have just been seriously screwed up.
07/28/09
07/28/09
Remember the saturation of WWII shooters a couple years back? It's like a repeat now with the music genre, and Halo could do it with more arcade-y shooters if Microsoft is not careful to cultivate the franchise correctly.
07/28/09
In my opinion, the series should have died after the atrocious Halo 2 game. The only reason it survived is because it had above average multiplayer.
I don't think it has evolved in any way; not to mention a graphical style that certainly hasn't aged well. Compare Halo to CoD in terms of graphics, gameplay advancements and multiplayer, and it's hard to understand why Halo has been around this long. (Well, I do: it's called MS advertising the shit out of it. Mountain Dew anyone?)
Being the old fart I am though, whenever I see every 11-year old boy in America pine for anything like this I tend to fucking run as quickly as possible in the opposite direction.
07/28/09
Also, CoD is a solid shooter, period. There aren't any gameplay advancements, just an inherently fun structure.
And because Halo has the appeals to younger kids as well as adults is only a positive as far as Microsoft is concerned. Some of the most beloved videogame franchises in history are intended for children (Sonic, Mario, Zelda).
07/28/09
The thing is, it was never intended for children. (Funny, it still isn't, technically.) And MS advertising hype for Halo 3 certainly helped propel an average shooter way past it's prime. I do think Halo's saturation in games, books, cartoons, etc has artificially inflated it's popularity. I think People see Halo "this" and Halo "that" everyone assumes it must be good, when in actuality it's become nothing more than a parody of itself to people like me, and a successfully marketed product targeted to a demographic of adolescent, teenage boys--the demographic it has come to represent.
And Sonic? He should have been put to pasture along time ago. But much like Master Chief the image of the character has come to represent something much greater than the games themselves. There hasn't been a decent Sonic game in over a decade; hardcore gamers and fan know this. But Sonic has become a character proven to move merchandise. There is no more artistic integrity; (if there really ever was any) Sega has no reason to stop pushing out crappy games as long as their mascot moves units, much like MS and Halo. Once Bungie finally leaves the picture, I think you'll really start to see this.
07/28/09
I'd say a fair amount of Halo's fanbase is children because a fair amount of the videogame playing population is children and when a game has a population of players that large, then yeah, there's gonna be a lot of kids, but there's a heck of a lot of adults too as interesting sites like this would attest to.
http://www.ascendantjustice.com/
07/28/09
With that useless troll bait out of the way, I am very excited for District 9. But what the hell is Mark Wahlberg doing being the headliner for The Lovely Bones? Whatever. If that movie doesn't move me to tears I'll loose all faith in Jackson as a director. All the excited nerd joy seemed to flow out of him along with those excess pounds.