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news
Ian Bogost On iPhone Games: Penis Pumps, Bras and Airport Security
Ty Colfax at G4TV has an interview up with Persuasive Games founding partner Ian Bogost who documents the agony of getting his iPhone game, Jetset: A Game for Airports, through Apple's approvals process. More » -
iphone
Take Airport Security Game Through Airport Security
We first wrote about newsgame Airport Security back in 2006, today Ian Bogost reports that an iPhone version of the game is now available in the App Store. More » -
fatworld
Get Your Fat On: Fatworld Coming Out Monday
Ian Bogost's Persuasive Games is releasing their latest serious game addressing (surprise!) the issue of obesity on Monday. Entitled Fatworld, the game purports to examine "the relationships between obesity, nutrition, and socioeconomics ...." During his guest editor stint here at Kotaku, Bogost described Fatworld as "something like Animal Crossing meets Super Size Me." More » -
call for papers
Call For Papers: Persuasive Technology 2008
If you've been sitting on a paper that addresses the role of software and related technology in shaping human behavior and attitudes, now is the time to polish it up and submit it for the Persuasive 2008 conference, to be held from 4-6 June in Oulu, Finland. Deadlines have been extended and the new submission date is 1 January. Ian Bogost is going to be one of the keynote speakers, and there's also going to be a doctoral consortium immediately prior to the conference. Full details and submission requirements after the jump [via Water Cooler Games] More » -
serious games
Who Said Games Had To Be Fun?
In a stark counterpoint to the Slate editorial entitled 'World of Borecraft,' Gamasutra has their own feature - this one on the rise of serious games and how video games don't have to be fun, at least not if they fall into the 'serious games' category. Talking with some heavy hitters in the serious game development world, they touch on a number of topics - including the sometimes scathing criticism from other parties in the more mainstream gaming worlds and the fact that serious games desperately need a 'success story' to prove their value, since they "mostly grab headlines and have little real impact." More » -
persuasive games
Serious Games Make Toy Hot List
The Green Guide, apparently out to ruin Christmas for millions of children, has created a Toy Hot list that flies in the face of all of that TMX Elmo, PS3 and Wii lust. More »
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