That spaceship would be an absolute bitch to construct. Because of the immense weight of the upper deck versus the lower deck they would either have to construct it upside down or build a huge construction yard with supports for it. Also, how would it land?? It would just fall forwards and face plant itself in the planet.
@wintersault: Have you seen the latest Star Trek? They depict a starship being constructed planetside. In the series, we've seen repairs, refits and straight-up builds (at the end of the process) done in space, though. #startrekonline
I was afraid the space combat and travel would be too much like Eve Online – where you have to wait ages for anything to happen. Instead, I was pleased to see somewhat snappy movement and reasonable physics to account for the fact that you're maneuvering a huge starship, not a tiny fighter craft.
I'm confused by this - you seem to be saying two contradictory things here. "Snappy movement" and "huge starship" don't mix.
One of the big reasons almost no Star Trek game has ever been successful in the slightest is that ship-to-ship combat is always terribly unrealistic, and therefore unsatisfying. Not that the shows or movies were always very realistic either, but at least most of them understood the idea of mass.
These are large capital ships that do take time to move around. Combat is less about maneuvering and speed and more about strategy and bringing firepower to bear - more like the way battles were fought between capital ships on the high seas in the 1700's and 1800's. Game developers never treat Star Trek starships that way, thinking it's no fun to fight with capital ships.
Well, all you've gotta do is watch Star Trek II: The Wrath of Khan to see that that's not true - the whole movie was just a long, drawn-out battle between capital ships (that for once, was actually fought in real 3D). But it's the best Star Trek movie there is. (Yes, I've seen the latest one.)
Just once, I would like to see ship to ship combat handled *at least* as realistically in a video game as it was in the various series' and movies. No Trek game that I've played has done it, and it doesn't sound like this one will either.
And before you say "it just wouldn't sell" - none of the other Trek games have sold very well either. So I'm not sure that argument's very relevant. Why not *try* to actually please the many millions of Trek fans, rather than attempting to make a game for some non-existent mass audience? #startrekonline
@badasscat: It's also the only Star Trek to portray a bunch of crewmen being horribly burned and maimed during combat. It always bother me that the neglect all those crewmen who must be killed each time a phaser penetrates the shield or a torpedo slams into the hull.
Wrath of Khan definitely gets my vote for best Star Trek movie because of how it treats space combat. Huge capital ships shouldn't zip around like fighters like they do in every other Star Trek film. #startrekonline
I'm so excited for this game I could have tribbles. I just hope the story and dialogue are great and feel like the Trek TV series. A great action Star Trek game is one thing, a fantastic Star Trek RPG would be even better. #startrekonline
Sounds pretty nice, but they picked the worst time for a sci-fi MMO, for obvious reasons. At least they might have some solid numbers for several months. #startrekonline
@Raynre: Am I the only one who watched both the old Star Wars and Star Trek religiously?
Can't I be a big fan of both without other geeks manning the flame cannon? #startrekonline
I'm no Trekkie either, I'm just here looking for someone to tell me what was so terrible about the Star Wars prequels, because I loved them. #startrekonline
@ClaudioIphigenia: Horrible acting & writing, over-reliance on quickly dated (and generic looking) special effects... There's a lot of things people don't like about them.
Which isn't to say I didn't enjoy them in parts. #startrekonline
@ClaudioIphigenia: for as long as its been since episode 3 came out (3 years?) I don't think you will find anything wrong with the videos even if people tell you what was wrong. Here's my list; mediclorians (they f'ed up the canon), poor writing, poor acting, cheezy love scenes, uninteresting bad guys (nobody dresses up as a battle droid for halloween or comic con, but you still see storm troopers) and a distorted time change (padme hardly ages but anikan ages dramatically between each film??), over use and reliance on cgi. But i still enjoyed them mostly because I don't think I can hate something I loved for so long in my childhood. #startrekonline
@ClaudioIphigenia: Bits and pieces of Episode I and II were good, III was overall pretty dang good. I liked them all, they were all good, just not Star Wars good. #startrekonline
@ClaudioIphigenia: I only liked The Phantom Menace, but not as a Star Wars film. It was the only one out of the prequels that I thought lived up story-wise to the OT. Liam Neeson and Ewan McGregor were great.
Where TPM suffered, as many others pointed out, is that it had an over-abundance in CGI and just didn't look like any of films before it (too much Hollywood treatment). Midichlorians ruined the magic of the force. Jar-Jar was way overdone on the cheap "humor" and would have been much better had he been a serious character with a couple laughs here and there. The pod race was way too fucking long and boring IMO; like watching a repeat of a NASCAR race knowing who the winner will be. Also some bad acting didn't help either.
Attack of the Clones I thought was so bad I only ever watched it once in the theater and I've never seen that piece of shit again. It was like a movie that focused on everything wrong with TPM, except Jar-Jar.
Revenge of the Sith, while much better than AotC, was still another CGI fest with bad acting and a less than stellar plot.
It was once said, "A special effect is a tool, a means of telling a story. A special effect without a story is a pretty boring thing." I find it ironic that this is a George Lucas quote.
I miss the old Lucas of THX1138, American Graffiti, Star Wars (OT), and Indiana Jones... of which he had to go and fuck up too with his bad ideas in Kingdom of the Crystal Skull. :( #startrekonline
@ClaudioIphigenia: Besides the awful acting, jarring CGI effects, and lack of any spirit to the whole deal, the script, dialogue, continuity, plot, character development (or lack thereof) and ham-fisted handling of the material damn near killed my enjoyment of the Star Wars franchise.
Nothing in the prequels added anything to the story worth noting, Anakin's "fall" to the dark side was uninspiring (from whiny emo jedi to Vader? puh-leeze...), and it seemed to be Lucas ejaculating CGI all over everything because he forgot that CHARACTERS MATTER more than SPFX :P #startrekonline
11/10/09
Fuck that shit. #startrekonline
11/10/09
11/11/09
11/11/09
11/10/09
I'm confused by this - you seem to be saying two contradictory things here. "Snappy movement" and "huge starship" don't mix.
One of the big reasons almost no Star Trek game has ever been successful in the slightest is that ship-to-ship combat is always terribly unrealistic, and therefore unsatisfying. Not that the shows or movies were always very realistic either, but at least most of them understood the idea of mass.
These are large capital ships that do take time to move around. Combat is less about maneuvering and speed and more about strategy and bringing firepower to bear - more like the way battles were fought between capital ships on the high seas in the 1700's and 1800's. Game developers never treat Star Trek starships that way, thinking it's no fun to fight with capital ships.
Well, all you've gotta do is watch Star Trek II: The Wrath of Khan to see that that's not true - the whole movie was just a long, drawn-out battle between capital ships (that for once, was actually fought in real 3D). But it's the best Star Trek movie there is. (Yes, I've seen the latest one.)
Just once, I would like to see ship to ship combat handled *at least* as realistically in a video game as it was in the various series' and movies. No Trek game that I've played has done it, and it doesn't sound like this one will either.
And before you say "it just wouldn't sell" - none of the other Trek games have sold very well either. So I'm not sure that argument's very relevant. Why not *try* to actually please the many millions of Trek fans, rather than attempting to make a game for some non-existent mass audience? #startrekonline
11/10/09
Wrath of Khan definitely gets my vote for best Star Trek movie because of how it treats space combat. Huge capital ships shouldn't zip around like fighters like they do in every other Star Trek film. #startrekonline
11/10/09
11/10/09
11/10/09
You should be hanged for mixing this in with a trek post. #startrekonline
11/10/09
11/10/09
11/10/09
11/10/09
Can't I be a big fan of both without other geeks manning the flame cannon? #startrekonline
11/10/09
11/11/09
@Avinash_Tyagi: #startrekonline
11/12/09
11/10/09
11/10/09
Which isn't to say I didn't enjoy them in parts. #startrekonline
11/10/09
11/10/09
Other than that, I enjoyed 'em. Nowhere near as much as the OT, but I can say that about a lot of movies. #startrekonline
11/10/09
11/10/09
Seriously, though, spot-on - terrible acting, terrible story construction, terrible dialogue. Blech. It's good kids' stuff, that's all #startrekonline
11/10/09
11/10/09
Where TPM suffered, as many others pointed out, is that it had an over-abundance in CGI and just didn't look like any of films before it (too much Hollywood treatment). Midichlorians ruined the magic of the force. Jar-Jar was way overdone on the cheap "humor" and would have been much better had he been a serious character with a couple laughs here and there. The pod race was way too fucking long and boring IMO; like watching a repeat of a NASCAR race knowing who the winner will be. Also some bad acting didn't help either.
Attack of the Clones I thought was so bad I only ever watched it once in the theater and I've never seen that piece of shit again. It was like a movie that focused on everything wrong with TPM, except Jar-Jar.
Revenge of the Sith, while much better than AotC, was still another CGI fest with bad acting and a less than stellar plot.
It was once said, "A special effect is a tool, a means of telling a story. A special effect without a story is a pretty boring thing." I find it ironic that this is a George Lucas quote.
I miss the old Lucas of THX1138, American Graffiti, Star Wars (OT), and Indiana Jones... of which he had to go and fuck up too with his bad ideas in Kingdom of the Crystal Skull. :( #startrekonline
11/10/09
11/10/09
11/11/09
Nothing in the prequels added anything to the story worth noting, Anakin's "fall" to the dark side was uninspiring (from whiny emo jedi to Vader? puh-leeze...), and it seemed to be Lucas ejaculating CGI all over everything because he forgot that CHARACTERS MATTER more than SPFX :P #startrekonline
11/11/09