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Denver, 5:21 PM
Sat Nov 14
36 posts in the last 24 hours

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11/13/09
Nazi Ninja Dinosaurs? Now you're talkin'!
Then the inevitable sequel to complete the trilogy - Mecha Nazi Ninja Dinosaurs.
These things practically write themselves.
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(..and yes I know 'we' think dinos came from birds and not reptiles now) #dinodday
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Depends. Do you want to dump a bunch onto crowded enemy streets, or use them as traps behind conspicuous doors in your base, so unfortunate invaders will open a door to their own razor sharp doom? #dinodday
11/13/09
Sorry, I don't mean to be offensive, it's just that the fusion of Dinosaurs and Nazis tends to draw out socially taboo topics such as mass ethnic extermination via T-Rexs. #dinodday
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I guess it's PC, if they don't tell... But it would certainly fit on iPhone or PSP, or as an XBLA / PSN game. #symphony
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Personally I knew that I'd love the game, what as much of it as I could get and was happy to pay the $65 for the all in package. Given how many hours of playtime I'm going to get out of this puppy it would be a bargain at twice the price.
If you want to rail against something I'd say the fact that the console version of the game is 30% more expensive - for the same content - is probably a better target. #salescharts
11/13/09
If a studio is going to offer bonus content for a few extra dollars, people ARE going to buy it. If you don't like it, well don't buy it. As you say, the game is huge to begin with. #salescharts
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11/13/09
Do you know how the development cycle worked out? Do you know how many man hours were spent developing the game? Is the extra content REQUIRED to enjoy the base game?
No, no and no.. right?
Their product, their decision on how to sell it. Your money, your decision on how to spend it.
Just don't act like they are ripping anyone off here. They designed an incredible game that lasts for hours and hours without any DLC.
Timing doesn't matter. If they waited for 5 months people would still have this same exact argument.
Content doesn't matter. If the DLC was 20 times longer than the main campaign with thousands of hours of gameplay and 600 new weapons and 5000000 new creatures... the same argument would still be made.
Want to stop developers from finding any and every way to remain profitable? Buy the game and stop talking to anyone you know who pirates. #salescharts
11/13/09
First, I'm entitled to my opinion. This new trend on Kotaku of everybody jumping down your throat no-matter what you say is fucking ridiculous. Piss off, all of you.
Second, the trend of releasing miniscule things as DLC is what bothers me. I've bought numerous expansion packs since back before DLC even existed, but getting nickel and dimed for shit like horse armor, extra items, or an extra mission or three is ridiculous. It's like that iPhone game that you can pay an extra dollar for more lives to begin the game. It's a ridiculous, money-grubbing trend.
Oh, and my friend works for fucking Bioware (did the cinematics for Mass Effect), so eat my ass if you think I don't have any idea what I'm talking about. I don't give a damn if you disagree with me. #salescharts
11/13/09
I don't care if they want to add items and quests, but they made it feel like you didn't buy the complete game (even if it is already huge). #salescharts
11/13/09
Also "nickel and diming" is a "trend" that -I- am getting sick of. This is a video game... not food or medicine or something that you NEED. It is YOUR choice to pay or not.
If you choose to pay, they did not nickel and dime you... you saw value and paid... what is wrong with this exactly?
Have you played DAO at all yet? Have you seen how much content is in the game without a single piece of DLC? Have you used any of the DLC to determine its value? You already said that you haven't so I don't see what benefit any other reader who might happen upon your comment would receive.
DLC is the way of the future unless you care to show us all how you plan to stop piracy and help the developers retain profitability. Horse armor may not have been worth it to me but plenty of people thought it was just dandy in Oblivion.
Bottom line is if you want to determine what SHOULD be in a game.... design one. Otherwise what should be there is there because the people who made it said so. If you disagree don't buy it. Problem solved, no? #salescharts
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