@Chirotera: And then the awkward fourth installment that people say "isn't the same as the trilogy" because it had a new director - Lumberjack Mecha Nazi Ninja Dinosaurs: Redemption!
@casmith07: And as mentioned above it'd have to have a fifth installment: The Revenge of the Zombie Lumberjack Mecha Nazi Ninja Dinosaurs: Reloaded #dinodday
Nazi Dinosaurs. Yeah. Mix in some Victorian steampunk, 1950s art decor, some alien weaponry and unique, thousand of combination class-based play with either open world gameplay for stat boosting and networking in the 3rd person and arenas for playing competitive gametypes in a first person view and I will give the developer a decade and a check and tell them to write any number that tickles their fancy. #dinodday
@BallPtPenTheif:
Depends. Do you want to dump a bunch onto crowded enemy streets, or use them as traps behind conspicuous doors in your base, so unfortunate invaders will open a door to their own razor sharp doom? #dinodday
@Demonbird: Maybe their plan was just to unleash them into the ghettos and then save the money on all those camps?
Sorry, I don't mean to be offensive, it's just that the fusion of Dinosaurs and Nazis tends to draw out socially taboo topics such as mass ethnic extermination via T-Rexs. #dinodday
Okay, I'm starting a betting pool. Throw into the pot, and make a guess what day someone will announce a game where you fight Robot Zombie Nazi Cowboys who ride Vampire Werewolf T-Rexs armed with peanut butter, jelly, and a baseball bat. #dinodday
Ridiculous, not even on the official site I could find this basic info : for what platform it is ??
I guess it's PC, if they don't tell... But it would certainly fit on iPhone or PSP, or as an XBLA / PSN game. #symphony
I haven't picked up Dragon Age yet, but the whole "Digital Deluxe Edition" thing just pisses me off. Don't try and sell me shit that should just be included in the fucking game to begin with. It's a HUGE game, and you're going to nickel and dime people for a few extra missions and items? #salescharts
@Strangelove: Then don't buy it. As you say it is a HUGE game without them and well worth the price (IMO).
Personally I knew that I'd love the game, what as much of it as I could get and was happy to pay the $65 for the all in package. Given how many hours of playtime I'm going to get out of this puppy it would be a bargain at twice the price.
If you want to rail against something I'd say the fact that the console version of the game is 30% more expensive - for the same content - is probably a better target. #salescharts
@Strangelove: Thats exactly what theyre going to do, and you better get used to it, because thats how everyone is going to be doing it from now on. Better get on the paid DLC train now else be whining until the end of days.
If a studio is going to offer bonus content for a few extra dollars, people ARE going to buy it. If you don't like it, well don't buy it. As you say, the game is huge to begin with. #salescharts
@Strangelove: The regular retail version (for 50 bucks) includes 2/3 of the DLC. The last one, Warden's Keep was only worth buying because of the unlimited storage chest but that was patched into the regular game thanks to Bioware's niceness. So technically... there really isn't that much day-1 dlc... and DAO is really really really fun. #salescharts
@Strangelove: Who are you to say what "should be" included in the game?
Do you know how the development cycle worked out? Do you know how many man hours were spent developing the game? Is the extra content REQUIRED to enjoy the base game?
No, no and no.. right?
Their product, their decision on how to sell it. Your money, your decision on how to spend it.
Just don't act like they are ripping anyone off here. They designed an incredible game that lasts for hours and hours without any DLC.
Timing doesn't matter. If they waited for 5 months people would still have this same exact argument.
Content doesn't matter. If the DLC was 20 times longer than the main campaign with thousands of hours of gameplay and 600 new weapons and 5000000 new creatures... the same argument would still be made.
Want to stop developers from finding any and every way to remain profitable? Buy the game and stop talking to anyone you know who pirates. #salescharts
First, I'm entitled to my opinion. This new trend on Kotaku of everybody jumping down your throat no-matter what you say is fucking ridiculous. Piss off, all of you.
Second, the trend of releasing miniscule things as DLC is what bothers me. I've bought numerous expansion packs since back before DLC even existed, but getting nickel and dimed for shit like horse armor, extra items, or an extra mission or three is ridiculous. It's like that iPhone game that you can pay an extra dollar for more lives to begin the game. It's a ridiculous, money-grubbing trend.
Oh, and my friend works for fucking Bioware (did the cinematics for Mass Effect), so eat my ass if you think I don't have any idea what I'm talking about. I don't give a damn if you disagree with me. #salescharts
@Strangelove: I hated when the game prompted me to buy the DLC in a middle of a in-game conversation. There's a guy in the middle of your camp with an exclamation point on his head and it doesn't go away until you buy it. It felt like the Oblivion's orerry on a slightly larger scale.
I don't care if they want to add items and quests, but they made it feel like you didn't buy the complete game (even if it is already huge). #salescharts
@Strangelove: You are entitled to yours, but I am not entitled to mine?
Also "nickel and diming" is a "trend" that -I- am getting sick of. This is a video game... not food or medicine or something that you NEED. It is YOUR choice to pay or not.
If you choose to pay, they did not nickel and dime you... you saw value and paid... what is wrong with this exactly?
Have you played DAO at all yet? Have you seen how much content is in the game without a single piece of DLC? Have you used any of the DLC to determine its value? You already said that you haven't so I don't see what benefit any other reader who might happen upon your comment would receive.
DLC is the way of the future unless you care to show us all how you plan to stop piracy and help the developers retain profitability. Horse armor may not have been worth it to me but plenty of people thought it was just dandy in Oblivion.
Bottom line is if you want to determine what SHOULD be in a game.... design one. Otherwise what should be there is there because the people who made it said so. If you disagree don't buy it. Problem solved, no? #salescharts
Eh, I haven't been able to bump L4D2 up a bit more, waiting until this weekend. I wonder if it'll go higher or shrink a ton since most people must have pre-ordered by now. #salescharts
Interesting that the digital deluxe version was #1 on steam and the normal edition was #1 on D2D... maybe that says something about different demographics... #salescharts
Ahh, Dragon Age. Another game I'm passing on until next year because I don't want to go completely broke for once this holiday season. I've heard it's pretty good though. Actually expected L4D2 to be no. 1. #salescharts
@Super Violent St. Cannon- GOTY Edition ([k]): Well, if you dont want to go broke, investing in Dragon Age would be a good idea, tons of hours for a single playthrough and multiple playthroughs that play out completely and utterly differently. You could spend all your gaming hours worrying about it and not a bunch of short 60$ games... #salescharts
11/13/09
Nazi Ninja Dinosaurs? Now you're talkin'!
Then the inevitable sequel to complete the trilogy - Mecha Nazi Ninja Dinosaurs.
These things practically write themselves.
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(..and yes I know 'we' think dinos came from birds and not reptiles now) #dinodday
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Depends. Do you want to dump a bunch onto crowded enemy streets, or use them as traps behind conspicuous doors in your base, so unfortunate invaders will open a door to their own razor sharp doom? #dinodday
11/13/09
Sorry, I don't mean to be offensive, it's just that the fusion of Dinosaurs and Nazis tends to draw out socially taboo topics such as mass ethnic extermination via T-Rexs. #dinodday
11/13/09
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I guess it's PC, if they don't tell... But it would certainly fit on iPhone or PSP, or as an XBLA / PSN game. #symphony
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11/13/09
Personally I knew that I'd love the game, what as much of it as I could get and was happy to pay the $65 for the all in package. Given how many hours of playtime I'm going to get out of this puppy it would be a bargain at twice the price.
If you want to rail against something I'd say the fact that the console version of the game is 30% more expensive - for the same content - is probably a better target. #salescharts
11/13/09
If a studio is going to offer bonus content for a few extra dollars, people ARE going to buy it. If you don't like it, well don't buy it. As you say, the game is huge to begin with. #salescharts
11/13/09
11/13/09
Do you know how the development cycle worked out? Do you know how many man hours were spent developing the game? Is the extra content REQUIRED to enjoy the base game?
No, no and no.. right?
Their product, their decision on how to sell it. Your money, your decision on how to spend it.
Just don't act like they are ripping anyone off here. They designed an incredible game that lasts for hours and hours without any DLC.
Timing doesn't matter. If they waited for 5 months people would still have this same exact argument.
Content doesn't matter. If the DLC was 20 times longer than the main campaign with thousands of hours of gameplay and 600 new weapons and 5000000 new creatures... the same argument would still be made.
Want to stop developers from finding any and every way to remain profitable? Buy the game and stop talking to anyone you know who pirates. #salescharts
11/13/09
First, I'm entitled to my opinion. This new trend on Kotaku of everybody jumping down your throat no-matter what you say is fucking ridiculous. Piss off, all of you.
Second, the trend of releasing miniscule things as DLC is what bothers me. I've bought numerous expansion packs since back before DLC even existed, but getting nickel and dimed for shit like horse armor, extra items, or an extra mission or three is ridiculous. It's like that iPhone game that you can pay an extra dollar for more lives to begin the game. It's a ridiculous, money-grubbing trend.
Oh, and my friend works for fucking Bioware (did the cinematics for Mass Effect), so eat my ass if you think I don't have any idea what I'm talking about. I don't give a damn if you disagree with me. #salescharts
11/13/09
I don't care if they want to add items and quests, but they made it feel like you didn't buy the complete game (even if it is already huge). #salescharts
11/13/09
Also "nickel and diming" is a "trend" that -I- am getting sick of. This is a video game... not food or medicine or something that you NEED. It is YOUR choice to pay or not.
If you choose to pay, they did not nickel and dime you... you saw value and paid... what is wrong with this exactly?
Have you played DAO at all yet? Have you seen how much content is in the game without a single piece of DLC? Have you used any of the DLC to determine its value? You already said that you haven't so I don't see what benefit any other reader who might happen upon your comment would receive.
DLC is the way of the future unless you care to show us all how you plan to stop piracy and help the developers retain profitability. Horse armor may not have been worth it to me but plenty of people thought it was just dandy in Oblivion.
Bottom line is if you want to determine what SHOULD be in a game.... design one. Otherwise what should be there is there because the people who made it said so. If you disagree don't buy it. Problem solved, no? #salescharts
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