This Charming Indie Puzzler Isn't Mechanical At All. It's Unmechanical.

This is not actually a little blue apple, though you might be forgiven for thinking so. It's a lonely little helicopter, who got separated from its little helicopter friends and sucked into a bizarre underground labyrinth.

The dark and twisty maze in question is a series of contradictions. Some areas move right to… » 8/08/12 3:00pm 8/08/12 3:00pm

Hoodwink is the Biggest Con Job I've Played This Year. And That's a Good Thing.

Slow jazz? Check. Disheveled office? Check. Intimations that someone will walk through the door at any moment? Check. All the signs of a classic film noir-inspired game are well in play.

Except our detective seems awfully young. And grabby. And in fact not detective-like at all. Really, the whole opening of the game… » 7/11/12 4:00pm 7/11/12 4:00pm

Brand-New Indie Game Resonance is the Best 1990s Adventure Game I've Played in Years

I am a big fan of adventure games. They've been my favorite genre for decades. I like them quite a lot. Enough to have named my cat Guybrush. I have sampled and enjoyed many indie adventure games, both old and new, this year. And I mention all of this so that you will realize the weight of my words when I say: » 6/20/12 4:00pm 6/20/12 4:00pm

Journey Down to a Comic Adventure Romp in the Caribbean

I'm a sucker for a classic point-and-click adventure game. The LucasArts adventures of the early 1990s are how I fell in love with gaming, and to this day remain the biggest influence on my taste in digital worlds. So whenever I see a new entry in the genre appear, I have to jump on it. The most recent to catch my… » 5/23/12 3:20pm 5/23/12 3:20pm

Dynamite Jack Might Be The Loudest Stealth Game Ever

Most games concerned with keeping their heroes undetected create a reliance on a few familiar mechanics. Sticking to shadows, staying out of sight and keeping quiet have staple stealth mechanics for as long as the genre's been around. And Dynamite Jack uses all of those. But, given that the only weapon that the… » 5/02/12 4:00pm 5/02/12 4:00pm

At Its Most Primitive Aztez is Still More Fun Than Most Beat-em Ups

I'm playing an April 2011 build of a game due out in 2013. It only has one level, one hero and only six enemies to dispatch. I've played through it a dozen times since last night.

The stark and striking black and white visuals of Ben Ruiz and Matthew Wegner's Aztez are what initially drew me to this combination… » 4/11/12 2:40pm 4/11/12 2:40pm

I Didn't Know What to Expect from the Wonderfully Random Really Big Sky

Why would I feature a game that came out last year in our relatively new weekly PC Indie Spotlight feature? I simply couldn't resist the sweet allure of a procedurally generated twin-stick shooter that never played the same way twice.

And I missed Luke's post last year and didn't notice Really Big Sky until it came… » 4/04/12 3:40pm 4/04/12 3:40pm

Legend of Grimrock is Everything I Wanted in a Modern-Day Dungeon Crawler

Our beaten, bloodied and bruise party stood before the gold-trimmed door, attempting to unravel the secret means of accessing the treasures beyond it. Decimated after a fierce battle with skeletal knights, we should be making haste to the nearest healing stone, but we'd caught the whiff of treasure, and there was no… » 3/28/12 2:00pm 3/28/12 2:00pm