Nobody remember the stuttering bug when Half-Life 2 came out? It plagued thousands of users for months, including me, unable to play the game. At the time Valve denied this was an issue with the game and claimed they would not attempt to fix it. Later however it was fixed, but at that time I had little interest to play the game anymore.
@Pult|Ost - Dark Days Are Coming: Untrue, I have a Q9500 4Gigs or RAM and a GeForce GTX280 and the game is unplayable, haven't tried this patch yet, but it WAS (probably still is) unplayable.... even on medium.
@TheOnlySDF: It does play nicely on my Wolfdale E8500 and gtx 280 plus 4 gig of ram.The only problem was this stuttering that sometimes appeared and other times didn`t.
The game would have been much better if they hadn`t made it gfwl and having rockstar social club as mandatory installs.The social club i could live with but gfwl is an unwanted pain in the arse! It will not work properly with my firewall unless i allow it unlimited access to my network neighborhood and that just isn`t gonna happen.So could i take this opportunity to tell microsoft to stick it where the sun doesn`t shine and leave us pc gamers alone.How i would dearly love to punch the guy on the nose who put this upon us.They are driving pc gamers crazy with their attempts to make pc gaming theirs.It`s not theirs and i suggest they stick with their xbox platform.I dont want fckin achievments, i dont need to be told i walked down the road achievment unlocked...you scratched your balls achievment unlocked...you climbed in a car achievment unlocked. AAARRRGGHHHHH..Just F*CK OFF microsoft!!
@UFO: I used to think the same thing, but I kind of like it now. In some GFW games I have have failed to back up saves when I format my hdd, but GFL saves my achievments so I know what I have and haven't done (Gears, Viva Pinata). I also like the way it notifies me of updates, and patches.
The other thing is I have a gaming PC and a PS3, but no 360. GFW kind of makes me feel like I get all the benefits of Xbox Live for free, and most of the games do go to PC eventually.
"you scratched your balls achievment unlocked...you climbed in a car achievment unlocked"
There is no difference in that respect to Steam Achievements or Trophys. By the way, very cool picture.
@homernoy: Yeah we`re all different but it annoys me.I have all my games on a separate partition to my operating system so that when i restore my os i dont have to reinstall everything (as i did this weekend).All of my games work straight away with the exception of any live games.It just makes life difficult for me.I also feel like trophies and achievments are a lazy way to make you feel like your doing something special when you aren`t.I dont need to be patted on the back as i walk out of the vault door in fallout 3.I play a game for the fun a game gives me, not to be told how great i am for doing mediocre things.
I`m no fan of steam either btw.A fan of valves games yeah,but not steam which is why the last game of theirs i bought was half life 2,way back on its release day.My ps3 also has the latest update but trophies means nothing to me, i couldn`t tell you anything about what i have or if i have any at all.It`s all just so meh.
@UFO: "i bought was half life 2,way back on its release day"
I was right there with you. It's kind of weird now how everyone just automatically lines up behind Steam. Man, when it came out, it seemed there were 3 people in the world that liked it.
I had a 9700 pro back then, and it cost about the same as my gtx 285 today, but it ran Far Cry and HL2 so well. Doom 3 gave it a run for it's money. It's funny how people complain about system requirements, but even then all the games released on PC had setting that were beyond the then current hardware. Now with a high end system, you can play virtually anything maxed @ 1920 x 1200.
A shame about the PC version of GTA IV. It could have been the 'definitive' version of GTA IV. But instead its just the game shoved onto PC with bugger all improvements made. Which means the massive wait for its PC release consisited of Rockstar rolling around in money before realising in november "shit!? We were supposed to release this on PC or something right?!"
I have GTA IV for PS3 right... but I was still looking forward to the one for PC because of bigger MP... and because a lot of my friends only had PC's... then it released... and was beyond failure =[ I don't know why they couldn't have just taken their time... and gave a proper GTA IV for PC...
@xarchsagex: It was a mess. Notice I said "was". After driver updates from Nvidia, and three patches from Rockstar it's a very good game (my opinion). Now you can have your 360 controller for Windows connected and just pick it up when you get into a vehicle, before you could only play with gamepad or KB and mouse. There are more video setting now, so people with older hardware can turn down or off resourse hogging features. Performance/FPS has taken huge leaps as well, but the lack of Anti-Aliasing really is a fuck up on Rockstars part.
Maybe now I can finally get the "You'll feel a little Prick" achievement for the medic. I swear most scouts I give Crits to just run away instead of shooting people.
@Born_To_Kill: They do have seperate teams. It's just that the TF2 team already knows there way around online multiplayer and updates, so they were tapped to make L4D a more enjoyable experience and get some issues fixed right away.
Now with the game out, both teams will settle back into the regular roles for each project.
Erm, here's an idea. Stop releasing incomplete games. I fully realize that developing and patching on the PC is very difficult, but take the extra month or two and release the game as bug free as you can instead of rushing out crap. Anyone remember Battlefield 2? PC devs have been releasing incomplete games and then taking their sweet time patching them for years. I'd gladly wait an extra month if it means I can actually play my games the day they come out and not run around the internet looking for temporary fixes until developer X decides to finish the game.
Unfortunately, while many of us feel the same way, there's a lot of us that whinge and cry about how long a release is taking. They're the kids in the back seat going "Are we there yet?! Are we there yet?!" and you know how loud kids can be.
That's not to say I'm forgiving Treyarch for not testing and bugfixing the game properly before it was released. They should have had the competency to spend more time getting it ready before the launch, especially since they were trying to prove something with COD:WAW
I do QA work myself, and recently worked on the PC version of a multi-platform game.
Answer: Yes. Testing on PC's in a bitch. At some point, you kinda just have to shrug and say "okay, we're getting this issue on one machine and not the other ten. Time toss it back to the devs."
The infrastructure thing is there, too. And you have to pretty much check every single bleeding aspect of the game before it can get released. That can take a week for a game of CoD's size, and that's assuming that nothing broke.
This ain't a Treyarch thing. This is just a PC thing.
@Wraithfighter: It's a bit of a Treyarch thing though. If they were to decide "let's just release a small patch that addresses the common connection problems" I think a lot of the heat on them would have subsided. Instead, they put out 3 minor fixes for the 360/ps3 version and completely ignore the PC version until they can make a big fat patch that fixes the widest range of things. It was a mistake on their part.
@UsernameOfTheDead: Agreed. Either that or a small patch release to fix the biggest, most common bugs, a patch 1.01.2 if you will.
@Wrecks: It would seem you aren't too familiar with thier track record for support. They were quite timely with the patch releases for the PC and had fixed a lot of the most common or serious bugs and problems within 2 months.
04/26/09
Because everyone loves watching the update progress bar fly to what looks like 99%, and then stay stuck there for the next 25 minutes.
04/26/09
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04/26/09
The game would have been much better if they hadn`t made it gfwl and having rockstar social club as mandatory installs.The social club i could live with but gfwl is an unwanted pain in the arse! It will not work properly with my firewall unless i allow it unlimited access to my network neighborhood and that just isn`t gonna happen.So could i take this opportunity to tell microsoft to stick it where the sun doesn`t shine and leave us pc gamers alone.How i would dearly love to punch the guy on the nose who put this upon us.They are driving pc gamers crazy with their attempts to make pc gaming theirs.It`s not theirs and i suggest they stick with their xbox platform.I dont want fckin achievments, i dont need to be told i walked down the road achievment unlocked...you scratched your balls achievment unlocked...you climbed in a car achievment unlocked. AAARRRGGHHHHH..Just F*CK OFF microsoft!!
aaand....relax
04/26/09
The other thing is I have a gaming PC and a PS3, but no 360. GFW kind of makes me feel like I get all the benefits of Xbox Live for free, and most of the games do go to PC eventually.
"you scratched your balls achievment unlocked...you climbed in a car achievment unlocked"
There is no difference in that respect to Steam Achievements or Trophys. By the way, very cool picture.
04/26/09
I`m no fan of steam either btw.A fan of valves games yeah,but not steam which is why the last game of theirs i bought was half life 2,way back on its release day.My ps3 also has the latest update but trophies means nothing to me, i couldn`t tell you anything about what i have or if i have any at all.It`s all just so meh.
04/26/09
"i bought was half life 2,way back on its release day"
I was right there with you. It's kind of weird now how everyone just automatically lines up behind Steam. Man, when it came out, it seemed there were 3 people in the world that liked it.
I had a 9700 pro back then, and it cost about the same as my gtx 285 today, but it ran Far Cry and HL2 so well. Doom 3 gave it a run for it's money. It's funny how people complain about system requirements, but even then all the games released on PC had setting that were beyond the then current hardware. Now with a high end system, you can play virtually anything maxed @ 1920 x 1200.
04/25/09
04/25/09
I have GTA IV for PS3 right... but I was still looking forward to the one for PC because of bigger MP... and because a lot of my friends only had PC's... then it released... and was beyond failure =[ I don't know why they couldn't have just taken their time... and gave a proper GTA IV for PC...
Their rich already though... they don't care lol
04/26/09
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04/25/09
But you can do this:
04/25/09
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04/25/09
Hey mister, do you think animals masturbate? That must mean they don't have souls!
Or something like that...
01/28/09
01/28/09
im becoming a bit of a sad panda being trated like a lepper....
01/31/09
And you've just set the ship date back by three years. Happy now?
01/28/09
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01/28/09
If that's the case forget wasting time on TF2 and focus on getting us a new movie for L4D!
01/28/09
Now with the game out, both teams will settle back into the regular roles for each project.
01/16/09
01/16/09
Unfortunately, while many of us feel the same way, there's a lot of us that whinge and cry about how long a release is taking. They're the kids in the back seat going "Are we there yet?! Are we there yet?!" and you know how loud kids can be.
That's not to say I'm forgiving Treyarch for not testing and bugfixing the game properly before it was released. They should have had the competency to spend more time getting it ready before the launch, especially since they were trying to prove something with COD:WAW
01/16/09
Answer: Yes. Testing on PC's in a bitch. At some point, you kinda just have to shrug and say "okay, we're getting this issue on one machine and not the other ten. Time toss it back to the devs."
The infrastructure thing is there, too. And you have to pretty much check every single bleeding aspect of the game before it can get released. That can take a week for a game of CoD's size, and that's assuming that nothing broke.
This ain't a Treyarch thing. This is just a PC thing.
01/16/09
01/15/09
01/16/09
Um, it would seem you aren't familiar with IW's track record for support. Better go do some research before posting such naivety.
01/16/09
@Wrecks: It would seem you aren't too familiar with thier track record for support. They were quite timely with the patch releases for the PC and had fixed a lot of the most common or serious bugs and problems within 2 months.