Mass Effect: Andromeda had a couple of rough weeks thanks to high-profile technical issues, animation wonkiness, and general fan disappointment. In response to that feedback, BioWare has announced improvements to Andromeda that will start easing out the visual kinks, while also teasing some major changes yet to come.
In the wake of yesterday’s news that Final Fantasy XV will get patches to add cutscenes and fill in some plot holes, we started thinking: What if older Final Fantasy games got patches, too?
The latest patch notes for The Witcher 3 state that CD Projekt Red fixed an issue where “a noblewoman in red would sometimes follow Geralt everywhere he goes.” But while this bug may not plague players anymore, the internet never forgets.
No more quick saving at every terminal! Fallout 4 update 1.2 is live on PC today, fixing a handful of issues including the terminal locking bug that’s plagued me since launch. Bethesda aims to roll the update to consoles later this week.
“My personal favourite change is Fox getting his jab weakened because I have zero experience in that matchup. But now I’m not scared of getting jabbed at 50 and dying.” Red Bull interviewed Smash Bros. pros about the new patch, and they make some good points about what the character buffs mean for the game.
Usually when Riot tweaks stuff in League of Legends, they do so strictly because of balance considerations. Maybe a character is too weak in one area, or too strong in another. Today the developer took a surprising approach, saying that it’s reworking four middling champs because they aren’t interesting.
Nintendo put out its version 1.1.0 update for the 3DS and Wii U Super Smash Bros. games today. Along with adding new stages, costumes for Mii players, and nifty-sounding features like tournament modes and YouTube replays, the patch came with a ton of balance tweaks. Specifically, a ton of buffs.
Batman: Arkham Knight players on PlayStation 4 and Xbox One get their first taste of post-release downloadable content this week with Batgirl: A Matter of Family. Those still playing the PC version will not, and for good reason.
CD Projekt RED has a reputation for continuing to tweak and improve their games in major ways, weeks and months after release, and The Witcher 3 is no exception. The upcoming patch 1.07 has a slew of much needed tweaks, including changes to the inventory system.
On PC, The Witcher 3 now has more graphics than ever, as CD Projekt RED has just dropped a second patch which increases the quality of textures on high and ultra settings. Also, you can rebind keys now!
CD Projekt RED is looking into fixing The Witcher 3’s tiny text problem, which I complained about yesterday. A patch just went live on the PC (and coming soon to consoles), but this particular issue won’t get addressed until at least the next one.
Ever since Mario Kart 8’s second DLC pack arrived last week, fans and players have been deliberating on just how game-changing the new high-speed 200CC difficulty mode truly is. Apparently, it changes things up enough to render “fire hopping,” the game’s most controversial exploit, effectively inert.
Bloodborne’s biggest flaw has now been fixed thanks to a new patch. Instead of suffering through 45+ second load times, now you can enjoy 10-15 second load times. Think of all the deaths you can fit into every session now!
Rejoice, Diddy Kong haters. The latest Smash Bros. patch has changed the annoying chimp, making him a bit less of a powerhouse than he was before.
You know what people say when admiring the glory of real-world teenagers: "They grow up so fast." The same goes for League of Legends characters. You just have to replace "grow up so fast" with "received a number of small but not insignificant changes over the course of many, many patches." My, how time flies!
Dying Light patched out its famous loot-harvesting weapon-duplication trick once again this week. And once again, someone found another way to perform the same exploit. Follow the new instructions in the video above, especially if you need help surviving hard mode. Thanks to Reddit's Uber-Lurker for the PSA.…
Riot sounds like it’s already begun to absorb the harsh feedback it received after rejiggering League of Legends’ jungle in a recent patch. In an interview with GameSpot, designer Ryan “Morello” Scott acknowledged the jungle’s persistent problems and pointed to character tweaks as a possible solution.
Riot put out a new patch for League of Legends this week—an occasion that the game's legions of fans always await with bated breath. Anticipation curdled into disappointment once players realized the developer had made some unwelcome changes that could have a profound impact on one of the competitive multiplayer…
You may have had the feeling lately that the games you've been buying and playing didn't quite get finished when they were shoved out onto store shelves. Well, a lot of them weren't done baking.