@burninfidels: The halcyon days of PC gaming. When developers made the games because they loved them, computers were beige and sounded like hovercrafts when turned on (and everyone knew that the rare black ones go faster), laptops were the thickness of chemistry books and gaming on one was limited to Minesweeper, and the cardboard boxes and manuals were fucking gigantic.
@Koztah: I believe we also called them updates when they contained more than just a patch, and plugins when they just contained [free] content, correct?
@Syntax12345: The issue is that the term DLC, a moniker created expressly to define something for console owners who weren't necessarily familiar with the concept and that usually implies a release of a commercial nature is being used regarding a regular ol' patch for a PC game. This makes no sense whatsoever. It's a patch. An update. We've had these for over a decade. Maybe two. We don't need an acronym or three words to tell us what it is. We know you download updates. We don't need to be told it's "downloadable content". We were doing this from BBS' back when modem speed was defined in baud. It's ridiculous and pointless, like calling pants "wearable leg coverings", or WLC for short. Or talk to a network engineer and call an IP address a AAGMNAITCPIPN (Address Assigned to a Given Machine or Network Adapter to Identify it on a TCP/IP Network). We already know what it is, thank you.
@Koztah: So you're angry purely because they're calling it DLC as opposed to a patch?
I mean come on, what matters is that it's still a patch that includes the DLC. Even then, a patch that adds content is DLC, considering it's content that's downloaded, so it really doesn't matter.
In the end, who gives a damn what they call it, as long as it's free?
@Syntax12345: What you call anything is important. Besides the demands of logic and brevity, the way people think about something is determined in large part on how it's called. People say arguing semantics is nonsense, but they're not looking at the big picture.
To use a much more serious topic as an example - in World War I, you had shell shock. Sounds bad, doesn't it? Shells...shocks. World War II, it becomes "battle fatigue". Sounds like the soldier needs a a vacation rather than indicating the severe trauma that "shell shock" does. Then it becomes "Post-Traumatic Stress Disorder". Biggest piece of bullshit ever. "Post traumatic" - oh, well, the trauma is over. "Stress disorder" - ah. A warm cup of coffee and a backrub will take care of that stress. And you can abbreviate it to PTSD where it loses all meaning.
Sanitizing shit til it loses all meaning. Softening language making everything seem less bad or urgent so less action on these subjects is demanded.
More examples -
Used = Previously owned/Pre-owned (looking at you, Gamestop)
Riot = Civil Disorder
Strike = Job action
Zoo = Wildlife Park (sounds like the animals are having a good time, huh?)
Drug addiction = Substance Abuse
Prostitute = Sex worker
Wife beating = Domestic violence
Poor people live in slums. It isn't the "economically disadvantaged" living in "substandard housing". "Substandard housing" sounds like they wish they had a jacuzzi.
They're broke, they don't have "negative cash flow". Broke. Oh, and they're broke because they were fired. Not because their former employer "reorganized".
Armies don't kill people, they "neutralize targets" now. Or they "depopulate an area". Oh, and we don't have stupid people anymore. Thank the gods we cured that. Now people just have "learning disabilities".
What next? Hey, how about we eliminate puking. From now on, we'll have "involuntary personal protein spills".
Changing the language changes thought. The less honest the language is the more we're lied to and the more we lie to ourselves.
It may seem minor in the case of an update versus DLC, and you know what? It is. But the problem doesn't exist in a vacuum, it spreads everywhere. You let enough small things past your nose, you end up with big problems. Ask some veterans about their "PTSD". If they still called it shell shock publically, maybe there'd be enough outcry so these people could get the help they need in a reliable manner.
@Koztah: So you're basically moaning because people sugarcoat stuff in general life?
Honestly, your argument is really, really dumb, as you're comparing a simple term used to refer to added content to things like PTSD as a term.
Stop taking the term "DLC" so personally.
@Koztah: So the use of DLC when referring to content included with a patch affects you personally?
Methinks you're making a mountain out of a molehill. I know language has an impact on thought and action, but the term "free DLC" hardly has any effect at all.
@MooglesInMyFace: Same here. I love more "realistic" games/simulations; but have neither the appropriate hardware, or the the time, to be able to play them.
I believe there is an untapped niche market here- gamers who dont have an interest in Modern Warfare 2 or its ilk, but dont have a PC capable of playing something like this.
I hope someday the console market is large enough to support ports of things like this, with keyboard and mouse support.
@MooglesInMyFace: So? An HDTV gives you a clear advantage over anyone using an SDTV which they already have. A mic gives you a clear advantage over those not using them. A faster internet connection gives you a clear advantage also. A keyboard and mouse combo is cheaper than any of those and if you have an internet connection, chances are you already have a usb mouse and keyboard.
@Mega-Driven: Most PS3 games aren't FPS'. There's no point to a keyboard and mouse, really. But there's no real reason FPS' shouldn't support them. If someone thinks it's unfair, they can do the same thing. And a "what if they don't like it" argument wouldn't make sense - it's unreasonable to restrict two groups of people to the control method one of them prefers. If Joe likes using kb/m and Eddie a controller, Joe should not have to use a controller. PC games do support controllers and joysticks, after all. Double standards are lame.
@Koztah: I should not have mentioned mice and keyboards, it is distracting from my original point.
My wish is for games that are more complex, the input method is irrelevant. That said, "porting" a game like ARMA2 could theoretically be done, just tweak the text, menus etc. to display legibly on a 720p display, but leave all levels of complexity intact.
The issue is market size- are there consumers out there who would rather play this than Dantes Inferno or MW2 and use their PS3 to do so? Enough to make it worthwhile? This is where digital distribution gives me some hope for the future.
@Koztah: I have honestly gotten to the point where using a keyboard and mouse in a game is a disadvantage for me. After being a nearly PC-only gamer for many years, I have slowly migrated over to consoles, to where now the 360 is my primary gaming platform, followed closely by the PS3. I can still play single-player FPS on the PC fine and have a fairly nice gaming rig. But playing anything online just leads to me being killed over and over, whereas I can hold my own on the consoles.
@Lovecraft: But when you had just switched to consoles and had a fistful of FPS, if you had the option to keep using your mouse and keyboard, you probably would have, wouldn't you?
@Koztah: Of course. So it would simply require the use of a mouse and keyboard. That is not the issue.
The issue is whether there will ever be enough people, other than myself, interested in playing something like this on their ps3 in the first place, as it is a very niche game.
@MooglesInMyFace: With an HDTV you can see enemies more clearly at greater distances. With a faster internet connection you can shoot up to half a second faster than your opponent. With a mic you can coordinate your team more efficiently.
@Koztah: More than likely. Although I have a 14 month old daughter than loves to smash the keys on keyboards, so that would give me pause :) Then again she loves the console controllers too. None of my gaming equipment is safe!
I have been playing with the Javelin glitch NON-STOP on my 360 (maybe about 8 total hours of it) and haven't been banned or anything... and I know for a fact that people have been reporting me, since they've been messaging me to tell me so. I don't know what kind of "policing" MS is doing, but it's not much, if anything.
@Fitz Rhapsody: Haha. See, here I'm torn. I would get bored doing that, but, with SO MANY douches online (I have PSN), it is funny when someone else joins and does it. Because then, I get to hear them go apeshit, when the game before they were swearing, using racial slurs, calling me gay, and playing their damn music.
I haven't encountered that cheat much in MP gameplay for some reason. Still, I'm glad IW plans on patching it. So far we had more support on this game on PS3 than the first. (COD4: MW)
I have:
35 Hours of Playtime
Level 62
K/D Ratio: 2.35
MW2 is a third-party game. Its not the responsibility of Sony to step in and ban cheaters; its Infinity Ward's problem.
And if I recall correctly, developers CAN ban users who violate the game's Terms of Use on the PS3. Sony just have to authorise it.
Its up to Infinity Ward and Infinity Ward alone to police it THEIR game.
I'd like to take this comment opportunity to promote the next Battlefield game, and no, not that Bad Company 2 bull, the REAL next Battlefield game. Battlefield 4284, or Battlefield 3, or whatever.
One of the main reasons that people cite for leaving the PC is the "hackers" - people who cheat by using aimbots/wallhacks etc. Yet, if you only play on servers that have active admins, the admins will ban anyone cheating - hacks or glitches or anything else.
Yet, when they go to the "hack-free" and "cheat-free" consoles, they find Javelin glitch-spamming assholes, skywalk n00bs in Derail, infinite care package users, not to mention all the other crap that can be easily taken care of on the PC like camping, griefing, etc. They have no option but to either leave the game or report the offenders and hope and pray someone on XBL gets around to them soon enough for you to encounter the next sore loser.
Seems to me like the PC would be the preferable experience if only because you can play on a server that has an admin on.
@MrBounce: You're right! I DO have the ability to leave and play somewhere else! At least on the PC all I have to do is disconnect and double-click the next server in the list to join really fast, whereas matchmaking will take a minute or two at least to find a game for me.
And that choice of words actually makes me realize why I hate matchmaking so much - it chooses a game for you. It chooses who you're going to play for you. It chooses what maps, etc. you will play for you. It's a communist-style central planning system, gaming-style. A capitalist system would allow me to choose which server and which people and which mods to spend my gaming time with.
@blash: Dude, it's a COMPLETELY capitalist system. IW wants more money, doesn't want mods and free maps, so that you have to buy them. Totalitarian? Maybe. Communist? No. Invest in a dictionary.
@Hey_Blinkon: Are you seriously thinking that there's such a thing as totalitarian capitalism?
What universe do you live in again? Capitalism does not hinge on the ability of people to buy items - Soviet Russia had money. Nazi Germany had money. For chrissakes even North Korea has their worthless Won that they're currently in the middle of swapping in an idiotic effort to combat hyperinflation and have the entire country shut down for a week. Capitalism hinges on CHOICE - if I want to give my money to IW for their maps, I can, or I can give it to server admins for a better playing experience, reserved slots, say in which custom maps go on the server...
Communism = central planning. If IW decides that the best way to move forward is to provide just one option for maps (being, DLC) - just like Soviet Russia decided that there was one form of acceptable dress, one appropriate party, one appropriate car to own - then that's pretty pink baby.
@SouthernerISuppose: People will always find exploits, especially in multiplayer games. QA can not find 100% of all exploits, its just impossible. The game shipped quite solid, with very little expoits as it is.
Bravo for IW for being on the case rolling out patches to fix problems quickly.
@sander_dutch: There's a difference between a handful of exploits and some really massive ones though. Such as 'Absolutely no protection against Aimbot/wallhackers whatsoever' skywalking glitch, infinte care package glitch, Javelin Glitch, the backdoor that would have allowed people to speed-inflate their rankings via dedicated server support being left in the game and still tying it into IW. The Javelin Glitch alone should have been spotted. It just seems like one that would have been easy to catch: Hold down grenades, swap weapons, see what happens. All kinds of crazy stuff can happen. And it happens with every RL, NOT just the Javelin. It wasn't like this was a weird, situational thing. It was simple to find, simple to reproduce, and it should have been covered in the first pass. Note this is different between a weird, situational bug, such as the L4D no Mercy Garage Door that could be meleed to death provided 4 Survivors stacked the door and melee'd it for like five minutes. And quite a people feel like THAT was a bit much to miss.
@sander_dutch: That's the point. QA can not find 100% of all exploits therefore it would have been in IWs best interests to release a public beta. But no, they were so confident that they thought they didn't need one. Clearly, they were wrong.
@-MasterDex-: I have been blessed by not have been Javelin-ed yet. I have to say that the PS3 multiplayer doesn't have many bugs and I haven't really been bothered by people glitching etc.
Although of course a public beta would have been nice for everyone, I think in this case they made a great working multiplayer without it.
Although dual shotgun wielders are indeed dog rapists
Question: Is this cheat the one that if you kill a guy with a Javelin he explodes? If so, I encountered a clan today that only used that shit. And then they were bragging that there entire team killed a bunch of us. The first 2 times I died I figure something was wrong, so I just shot them from far away. That seemed to make them shut the hell up after that match. If you need a glitch to play well in this game, you should be banned. You know its wrong, yet you keep doing it. If you are going to behave like a kid, you should be punish as one. You'll probably cry like one too. That's my 2 cents on the matter.
I've been playing Modern Warfar 2 for a while, currently level 30, so pleas don't laugh at me when i ask. What is the javelin cheat?
I DON'T WANT TO USE IT!! in case anyone wonders, i just never heard of it. Pure curiosity. My PSN si "BarKohba", if anyone wants to "monitor" me in order to be sure i don't use it.
This + Dual Shotties = Fail. I was getting second thoughts about MW2 after it ALMOST beat CoD4 in the Xfire top 10, but now I found out about shit like this. I guess I can wait for BC2.
I'm very happy about the replay fix. It was super annoying before when the replay would end as soon as you crossed the line or caught a touchdown. No drama. Or if you had an extended touchdown run from 90 yard out. Maybe pulling out some "oh-snap" moves on the line of scrimmage and all the replay shows is you running in for the last 20 yard or so. So annoying.
I wonder, do these patches come in and fix everything? Like if I am in the middle of a franchise? Or do I have to start again?
12/11/09
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I mean come on, what matters is that it's still a patch that includes the DLC. Even then, a patch that adds content is DLC, considering it's content that's downloaded, so it really doesn't matter.
In the end, who gives a damn what they call it, as long as it's free?
12/12/09
To use a much more serious topic as an example - in World War I, you had shell shock. Sounds bad, doesn't it? Shells...shocks. World War II, it becomes "battle fatigue". Sounds like the soldier needs a a vacation rather than indicating the severe trauma that "shell shock" does. Then it becomes "Post-Traumatic Stress Disorder". Biggest piece of bullshit ever. "Post traumatic" - oh, well, the trauma is over. "Stress disorder" - ah. A warm cup of coffee and a backrub will take care of that stress. And you can abbreviate it to PTSD where it loses all meaning.
Sanitizing shit til it loses all meaning. Softening language making everything seem less bad or urgent so less action on these subjects is demanded.
More examples -
Used = Previously owned/Pre-owned (looking at you, Gamestop)
Riot = Civil Disorder
Strike = Job action
Zoo = Wildlife Park (sounds like the animals are having a good time, huh?)
Drug addiction = Substance Abuse
Prostitute = Sex worker
Wife beating = Domestic violence
Poor people live in slums. It isn't the "economically disadvantaged" living in "substandard housing". "Substandard housing" sounds like they wish they had a jacuzzi.
They're broke, they don't have "negative cash flow". Broke. Oh, and they're broke because they were fired. Not because their former employer "reorganized".
Armies don't kill people, they "neutralize targets" now. Or they "depopulate an area". Oh, and we don't have stupid people anymore. Thank the gods we cured that. Now people just have "learning disabilities".
What next? Hey, how about we eliminate puking. From now on, we'll have "involuntary personal protein spills".
Changing the language changes thought. The less honest the language is the more we're lied to and the more we lie to ourselves.
It may seem minor in the case of an update versus DLC, and you know what? It is. But the problem doesn't exist in a vacuum, it spreads everywhere. You let enough small things past your nose, you end up with big problems. Ask some veterans about their "PTSD". If they still called it shell shock publically, maybe there'd be enough outcry so these people could get the help they need in a reliable manner.
12/13/09
Honestly, your argument is really, really dumb, as you're comparing a simple term used to refer to added content to things like PTSD as a term.
Stop taking the term "DLC" so personally.
12/13/09
Stop being oblivious to the way changes in popular language, and by extension thought, affect you personally.
12/13/09
Methinks you're making a mountain out of a molehill. I know language has an impact on thought and action, but the term "free DLC" hardly has any effect at all.
12/11/09
[www.youtube.com]
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12/11/09
I believe there is an untapped niche market here- gamers who dont have an interest in Modern Warfare 2 or its ilk, but dont have a PC capable of playing something like this.
I hope someday the console market is large enough to support ports of things like this, with keyboard and mouse support.
Correction: I'll make the time.
12/11/09
UT3 on PS3 did. I don't understand why more games don't - if they did I'd be playing FPSs' on my PS3 all the damn time.
12/11/09
probably because it unbalances the game. a mouse gives you a clear advantage over anyone using the controller that comes with the console.
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12/11/09
What I want to see is more sophisticated, pc-style simulation games on the console, that *incidentally may require the use of a mouse & keyboard.
12/11/09
12/11/09
My wish is for games that are more complex, the input method is irrelevant. That said, "porting" a game like ARMA2 could theoretically be done, just tweak the text, menus etc. to display legibly on a 720p display, but leave all levels of complexity intact.
The issue is market size- are there consumers out there who would rather play this than Dantes Inferno or MW2 and use their PS3 to do so? Enough to make it worthwhile? This is where digital distribution gives me some hope for the future.
12/11/09
12/11/09
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12/11/09
The issue is whether there will ever be enough people, other than myself, interested in playing something like this on their ps3 in the first place, as it is a very niche game.
12/11/09
Look up in-order processing on wikipedia. It will explain why consoles can't do these types of games.
12/11/09
With a mouse you can do certain actions(turning) faster and can aim more precisely than you can with a gamepad.
Now yes, you could say "Well why dont you guys all use a KB/M instead of a gamepad then!" but that doesnt fly in the real world.
There's a reason no developers are behind it.
12/11/09
What's your point?
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It's like a great comedy of karma.
12/07/09
Then I started shooting that guy from a distance and problem solved!
I don't see what the big deal is.
But then again I don't use my MW2 rank as a substitute for my penis size...so this patch may not be for me.
12/06/09
I have:
35 Hours of Playtime
Level 62
K/D Ratio: 2.35
12/06/09
And if I recall correctly, developers CAN ban users who violate the game's Terms of Use on the PS3. Sony just have to authorise it.
Its up to Infinity Ward and Infinity Ward alone to police it THEIR game.
12/06/09
Where is that?
12/06/09
BFBC2Beta is already rocking my socks, but I too am looking forward to BF3.
12/06/09
12/05/09
One of the main reasons that people cite for leaving the PC is the "hackers" - people who cheat by using aimbots/wallhacks etc. Yet, if you only play on servers that have active admins, the admins will ban anyone cheating - hacks or glitches or anything else.
Yet, when they go to the "hack-free" and "cheat-free" consoles, they find Javelin glitch-spamming assholes, skywalk n00bs in Derail, infinite care package users, not to mention all the other crap that can be easily taken care of on the PC like camping, griefing, etc. They have no option but to either leave the game or report the offenders and hope and pray someone on XBL gets around to them soon enough for you to encounter the next sore loser.
Seems to me like the PC would be the preferable experience if only because you can play on a server that has an admin on.
12/06/09
Oh right, you have the ability to leave a server and play somewhere else... but wait, you can do that on the console too................
12/06/09
And that choice of words actually makes me realize why I hate matchmaking so much - it chooses a game for you. It chooses who you're going to play for you. It chooses what maps, etc. you will play for you. It's a communist-style central planning system, gaming-style. A capitalist system would allow me to choose which server and which people and which mods to spend my gaming time with.
So I take it you guys are communists?
12/06/09
12/07/09
What universe do you live in again? Capitalism does not hinge on the ability of people to buy items - Soviet Russia had money. Nazi Germany had money. For chrissakes even North Korea has their worthless Won that they're currently in the middle of swapping in an idiotic effort to combat hyperinflation and have the entire country shut down for a week. Capitalism hinges on CHOICE - if I want to give my money to IW for their maps, I can, or I can give it to server admins for a better playing experience, reserved slots, say in which custom maps go on the server...
Communism = central planning. If IW decides that the best way to move forward is to provide just one option for maps (being, DLC) - just like Soviet Russia decided that there was one form of acceptable dress, one appropriate party, one appropriate car to own - then that's pretty pink baby.
12/05/09
12/05/09
Bravo for IW for being on the case rolling out patches to fix problems quickly.
12/05/09
12/06/09
This would of never been caught scince the Javelin is unlocked in the late 50's. The most they let you go to in the beta is in the 20's :)
12/06/09
12/06/09
Although of course a public beta would have been nice for everyone, I think in this case they made a great working multiplayer without it.
Although dual shotgun wielders are indeed dog rapists
12/05/09
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I DON'T WANT TO USE IT!! in case anyone wonders, i just never heard of it. Pure curiosity. My PSN si "BarKohba", if anyone wants to "monitor" me in order to be sure i don't use it.
12/05/09
You are now a very large bomb.
12/05/09
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12/05/09
*dons shades*
With the Bad Company.
YEEEEEEAAAAAAAAHHHH!!!!!
12/05/09
12/05/09
Get used to it. It'll get played out llllllong before people forget about it.
12/05/09
I wonder, do these patches come in and fix everything? Like if I am in the middle of a franchise? Or do I have to start again?