The original designers of Descent and Descent 2 are considering pursuing legal action against publisher Interplay for failing to pay royalties, they tell Kotaku.
Traversing portals to solve puzzles split between two worlds, one black and white, the other white and black? Sounds like a simple enough concept to grasp in five minutes.
A group of researchers from MIT have developed a new version of the parallax barrier technology used by Nintendo to give the 3DS its signature 3D visuals. The new version of the screen, called HR3D ("High Rank 3D"), can produce the same glasses-free 3D images as the 3DS, but does so while generating a brighter image…