<![CDATA[Kotaku: Pac-Man]]> http://cache.gawker.com/assets/base/img/thumbs140x140/kotaku.com.png <![CDATA[Kotaku: Pac-Man]]> http://kotaku.com/tag/pac-man http://kotaku.com/tag/pac-man <![CDATA[ Galaga Legions Hands On Impressions: Heavenly Galaga Hell ]]> Microsoft and Namco Bandai are hoping that the future-retro success of the critically acclaimed Pac-Man Championship Edition can be repeated in another arcade classic, Galaga. The 27-year old vertical shooter is getting a proper update in Galaga Legions, a spectacular laser light show that blends "bullet hell" style gameplay with classic Galaga design.

It's pretty simple stuff on the surface. Move your ship anywhere on the screen with the left analog stick. With the right stick, you can place your ship's two satellite guns. These two guns can be dropped anywhere on the fly, with a quick tap in the direction you want the guns to autofire.

Your ship will autofire by default too, but you can choose to call your own shots with the right trigger. The point? Higher scoring bonuses. The whole mechanic makes a lot of sense and you'll need equal parts strategy, quick reflexes and pattern recognition to make it through all five areas.

Like the original Galaga, Legions throws wave after wave of enemy at the player. The formations are more varied in the XBLA update — those series of blue lines you see in the pictures draw on screen prior to each wave — and enemies can come from any direction at very high speeds. You'll have to quickly plan where your ship and your satellite guns should be to survive the crush of Galagas.

And like the original, you'll be able to add extra fighters to your assault team. This time, instead of the Galagas capturing your ship, you'll capture theirs. In some formations, a special freighter-style ship will appear. Shoot it, and the remaining Galagas will be absorbed and added to your forces. This addition of a few dozen fighters on your side of the screen adds a heaping help of chaos, but seeing the swarm of space bugs go after their former allies is awesome stuff.

Like Pac-Man Championship Edition, Galaga Legions looks to have copious replayability. It's not just a lovely looking freakshow, it's fun to play and a great example of how to update an old franchise.

]]>
Thu, 17 Jul 2008 14:40:56 MDT Michael McWhertor http://kotaku.com/index.php?op=postcommentfeed&postId=5026439&view=rss&microfeed=true
<![CDATA[ Pacman Jones Does Pac-Man A Favor ]]> Adam Bernard Jones doesn't want to be called Pacman anymore. The 24-year old Atlanta native and first NFL player in 44 years to be suspended for a season due to an incident at a Las Vegas strip club that led to shots being fired and left former pro-wrestler Tommy Urbanski paralyzed from the waist down. Speaking to a crowd of kids at a basketball camp hosted by Dallas Mavericks forward Brandon Bass on Saturday, Mr. Jones expressed the desire to leave his nickname and the negativity associated with it behind.
"My mom is going to call me 'Pacman.' That is what it is. I can't change that," Jones said. "I'm not saying that my teammates won't call me 'Pacman' on the field. But for the most part, I want to be Adam or Mr. Jones."

So what he is saying there is that everyone is still going to call him Pacman, but he doesn't like it.

We tried to reach the actual Pac-Man for comment on the situation but were informed by sources that he is not real, which made me cry.

No more Pacman? Embattled Cowboys CB Jones drops nickname [ESPN]

]]>
Tue, 24 Jun 2008 09:20:00 MDT Mike Fahey http://kotaku.com/index.php?op=postcommentfeed&postId=5019165&view=rss&microfeed=true
<![CDATA[ Pac-Man T-Shirt Spreads The Word ]]> Would it be a Friday without somebody posting a picture of a t-shirt? Of course it would. Not even Pac-Man himself has the power to warp time and space, but he might just have the power...to move you. Kotakuite Annissa spotted this Pac-Man-inspired t-shirt in a rather peculiar place.

After being dragged into one of the local Christian books stores by a relative I spotted this gem of a shirt. Torn between horror and facination I ended up snapping a few photos of it. These two are the only ones that turned out well enough for you to actually read the text under Blinky, Inky, and Clyde.

I snagged the best of the two pictures, but in case you still can't read it, the quote is "But I tell you who hear me, love your enemies, do good to those that hate you. - Luke 6:27". I've been checking chat logs all morning but still can't see where Luke said that. Seems a bit out of character really. I'll follow up with him later.

]]>
Fri, 20 Jun 2008 10:40:00 MDT Mike Fahey http://kotaku.com/index.php?op=postcommentfeed&postId=5018290&view=rss&microfeed=true
<![CDATA[ Roomba Modded Into Pac-Man Awesome ]]>
"Ron" Tajima from Japan has created Pacmba, a Roomba covered with 448 yellow LEDs. "Ron" Tajima is a LED soldering, Roomba modding genius. Waka waka.

Thanks, Barts!

]]>
Wed, 11 Jun 2008 06:00:00 MDT Brian Ashcraft http://kotaku.com/index.php?op=postcommentfeed&postId=5015340&view=rss&microfeed=true
<![CDATA[ Pac-Man As Feudal Japan Era Ghostbuster ]]> I've always been a bit disappointed with Namco Bandai's attempts at Pac-Man modernization, Pac-Man Championship Edition notwithstanding. The yellow blob's transition to 3D has resulted in some awkward and ugly renditions, but artist Jared Moraitis' spin on the ghost eating hero could make for a fascinating game, should Namco Bandai have the good sense to repurpose the Afro Samurai engine for a more anthropomorphized Pac-Man with some much needed swordplay. Knowing Namco, though, this will have to remain in my dreams until the company has squeezed every drop of blood from the Gundam and Tales Of stones.

Pac-Samurai [Pop Monkey - thanks, Drew!]

]]>
Mon, 09 Jun 2008 20:40:37 MDT Michael McWhertor http://kotaku.com/index.php?op=postcommentfeed&postId=5014838&view=rss&microfeed=true
<![CDATA[ Someone Is Sinking $200 Million In To Pac-Man, Castlevania Movies ]]> Variety reports that Crystal Sky Pictures has signed a deal that will secure them $200 million USD in financing, money that's going to be used to fund films like Castlevania, a sequel to John Woo's Hard Boiled and among others... *sigh* Pac-Man. While we've known that Paul W. S. Anderson and Sylvain White's Castlevania was back on track, it's been a couple years since we've heard any chatter on the big screen adaptation of Pac-Man. Can it possibly match the fan-made version?

Crystal Sky is currently involved in producing the Tekken movie, a film that we just had our first peek at. We can only imagine that the Pac-Man flick won't be targeting the over-12 demographic, but desperately hope for something live action and thoroughly awful.

Crystal Sky signs $200 million deal [Variety]

]]>
Wed, 21 May 2008 15:40:00 MDT Michael McWhertor http://kotaku.com/index.php?op=postcommentfeed&postId=5010248&view=rss&microfeed=true
<![CDATA[ Finally, Designer Label Pac-Man Grenades ]]> A statement on instruments of death, designer culture, ghosts and fruitPeter Gronquist Solo Show [NOTCOT, via Hypebeast]

]]>
Thu, 08 May 2008 03:30:00 MDT Luke Plunkett http://kotaku.com/index.php?op=postcommentfeed&postId=388321&view=rss&microfeed=true
<![CDATA[ Pac-Man, Explained ]]>
Let's close things out today with this, an attempt to rationalize Pac-Man into an actual narrative: Bottom line, drugs and outer space are a bad combination.

This picture comes from an animation that gets annoying after about like 2 seconds. Turn down your speakers if you have easily startled house pets or children around. Fair warning.

Don't Do Drugs in Space! PLEASE! [ytmnd.com]

]]>
Sat, 03 May 2008 19:00:00 MDT ogood http://kotaku.com/index.php?op=postcommentfeed&postId=386868&view=rss&microfeed=true
<![CDATA[ Fixing Pac-Man's 256th Board ]]> splitscreen.gifAlright, this post should make clear the provocation for yesterday's digression into Pac-Man's bathroom habits. While Fletch and I were pondering the question, we both came across this site, where programmer Don Hodges says he has fixed the glitch that caused Pac-Man's split-screen bug at board No. 256.


A little history here. If you make it past board No. 255 (I forget which key this is). a subroutine error crashes the game, splitting its screen into one-half playable and the other garbled. Its algorithm is looking to draw a fruit that doesn't exist. This creates a perhaps unintentionally finite gameplay experience. It probably was a good thing. Every pattern has a hiding space where Pac-Man can pause, untouched, while the gamer takes a pee (or, snicker, a dump), eats, or does whatever. That's been a part of Pac-Marathons since day one. A truly infinite Pac-Man could lead to world records limited only by hardware integrity, probably going nonstop for months at a time.

Hodges fixes that, and offers proof of his work. Assuming you know how to go in and apply the patch yourself, voila, unlimited Pac-Man. (I guess he didn't include the ROM to avoid the copyright hassle). Of course, to get there you either have to use a MAME warp cheat — or know the patterns up to the 9th Key, memorably invoked in Buckner & Garcia's hit "Pac-Man Fever" and included with the liner notes.

Pac-Man's Split Screen Level Analyzed and Fixed

]]>
Sun, 20 Apr 2008 16:00:00 MDT ogood http://kotaku.com/index.php?op=postcommentfeed&postId=381875&view=rss&microfeed=true
<![CDATA[ Two Brothers Meditating Upon Questions of Pac-Man ]]> pac-straining.gifMy brother, Fletch, and I were 8 and 6 years old, respectively, when Pac-Man debuted. As this IM conversation demonstrates, to this day we approach the game with the same wide-eyed curiosity and emotional maturity as we did in 1980.

Tuesday, April 15
10:01:53 AM Owen: hey, pac-man question: how big were the dots and the energizers, in pixels
10:02:08 AM Fletch: You mean on the original video game screen?
10:02:16 AM Owen: yeah, 2x2 for dots, and roughly 8x8 for the energizers?
10:02:20 AM Fletch: i guess. I don't have bionic graphic measurement powers
10:02:37 AM Owen: I'm trying to figure how big a shit Pac-Man would take after one board.
(you've been warned...)

10:03:15 AM Fletch: Isn't this begging the rather obvious question of the location of pac-man's anus?
10:03:30 AM Owen: ...
10:04:21 AM Fletch: I'm betting Pac anatomy would confound human xenobiologists
10:04:24 AM Owen: o_O

10:05:06 AM Owen: OK now, normal digestion, how much gets metabolized, how much is dookie, rough percentages.
10:05:25 AM Fletch: dunno, never saw pac-crap
10:06:14 AM Owen: neither have i, stupe.
10:06:18 AM Fletch: do we assume Pac's GI tract is reg'lar? Getting enuf dietery fiber?
10:06:22 AM Owen: this is for mature, healthy, nonsmoking male pac-adult
10:06:30 AM Fletch: that's the only way the word 'mature' ever gets into this conversation
10:07:00 AM Fletch: BRB

10:10:41 AM Fletch: OK, there are 266 dots on a screen
10:10:50 AM Fletch: roughly 2x2, so 4 pixels per dot
10:10:53 AM Owen: you google that?
10:11:00 AM Fletch: no- found a screeencap of the whole board at wikipedia, so I counted em
10:11:05 AM Owen: got damn you hardco
10:11:56 AM Fletch: nowait, I miscounted- thought the board was quadrilaterally symmetrical, but its only bilateral
10:12:05 AM Owen: O_o

10:12:30 AM Fletch: Ok dot count is 240- x 4 pixels is 960
10:12:38 AM Owen: alright, now the ghosts
10:12:47 AM Fletch: ghosts don't count towards crap, they ghosts.
10:13:04 AM Owen: no, he consumes their ghost costume but not their eyeballs. it's roughage.
10:13:17 AM Fletch: THEY GHOSTS
10:13:30 AM Owen: "ghost-monsters" according to teh cartoon
10:13:38 AM Fletch: Cartoon ain't canon
10:13:46 AM Owen: o_O

10:13:56 AM Owen: fine fuck the ghosts.
10:14:09 AM Fletch: damn straight. Now: energizers are 9x9- minus 12 for the corners, so that's 69.
10:14:21 AM Fletch: x 4 equals 276
10:14:29 AM Owen: wat about cherries
10:15:07 AM Owen: you get two of those per board
10:15:08 AM Fletch: they ain't on my screengrab
10:15:16 AM Owen: well dammit find another

10:16:50 AM Fletch: OK 98 pixels for cherries x 2 is 196
10:17:05 AM Owen: OK so that's 960 pixels for the dots, 276 for the energizers, 196 for the two fruit. i get 1432 pixels total consumed. now, let's say it's one of those high speed versions like we played at the pizza hut. so he's burning a ton of calories, and all of this stuff is super nutritious. and plus he reserves some that he'll convert to mass for when he goes supersize to chase blinky at the first intermission. so all but 25 pct is left in his intestines. that leaves:

10:17:25 AM Fletch: 358 pixel pac turd. let's say 360. what's the square root of 360
10:17:34 AM Owen: uh ...
10:22:50 AM Owen Good went away
10:22:55 AM Fletch: ohfercrissake
10:22:56 AM Owen Good (auto response) I am away from my computer right now.
10:22:59 AM Owen Good came back

10:23:01 AM Owen: uhhhh ... 11?
10:23:22 AM Fletch: 18.97, Mister Maf.
10:23:28 AM Owen: close enough

10:23:35 AM Fletch: so let's call it a square 19 pixels on each side
10:23:37 AM Fletch: now how big is pac. I'm betting he ain't that big
10:23:52 AM Owen: 16x16 at the max.
10:23:59 AM Fletch: 14x14. plus his butthole has to be only two or three pixels wide
10:24:09 AM Owen: owwwwwwwwwww
10:24:30 AM Fletch: so it ain't gonna come out square, it's going to be a big long squirt-dookie
10:24:35 AM Owen: ( O ) ___ ( o)


(Wednesday, April 16)
From: Fletch [redacted]
Date: Wed, Apr 16, 2008 at 1:32 PM
Subject: Re: conversation
To: Owen Good [redacted]

attachments:
pac-mound.gifTo scale, pixel for pixel. Nearly 2x Pac-Man's mass.

pac-straining2.gifNote the reddened, chafed Pac-butt.

pac-long.gifThis must be why the ghosts have to walk slowly through the tunnel.


Later that day

13:40:28 PM Owen: lol blinky's all !!! omfg
13:40:33 PM Fletch: thanx
13:40:45 PM Owen: so i was trying to figure
13:40:49 PM Owen: what would the men's room look like after one round of Tapper
13:40:52 PM Fletch: I have to go now.

Images courtesy of Fletch Brendan Good

]]>
Sat, 19 Apr 2008 16:00:00 MDT ogood http://kotaku.com/index.php?op=postcommentfeed&postId=381802&view=rss&microfeed=true
<![CDATA[ Ms. Pac-Man in Hustler Magazine ]]> Joystick penis joke alert! Joystick penis joke alert! Above is a clip from a 2005 Hustler piece that featured a pantsu-less woman in a Ms. Pac-Man costume. The article includes lines like:


Is that a roll of quarters in your pocket or are you happy to see me?

So clever. Hit the jump for the full version. It's from Hustler, so NSFW should be a given. That is, unless you work at Hustler, then it's TOTALLY SAFE.

Pac-Man-hustler.jpg Ms. Pac-Man Whores It Up [Joystick Division via Topless Robot]

]]>
Fri, 11 Apr 2008 01:00:50 MDT Brian Ashcraft http://kotaku.com/index.php?op=postcommentfeed&postId=378551&view=rss&microfeed=true
<![CDATA[ Five World Records Up For Grabs in Brooklyn ]]> screenshot3.jpgAh, the Guinness Book of World Records. In the 1980s game craze, I remember they started accepting video game submissions, so I rolled the score on Defender on the Atari 2600 (1 million points), snapped a photo and sent it in, either to Guinness or somewhere else. No one called, no one wrote. Glory delayed is glory denied.

Perhaps no longer. You can grab an official record this coming Thursday if you live in, or can get to, Brooklyn, N.Y. — and have mad skills in one of five classic arcade games. Guinness World Records is hosting a competition to coincide with the release of its inagural Gamers' Edition.

The five titles up for grabs:

• Fastest Time to Beat Five Boards on Ms. Pac Man
• Fastest Time to Beat Five Boards on Tapper
• Highest Out-Run Score
• Highest Ghosts 'n Goblins Score
• Highest Donkey Kong Score Without Using the Hammer

I like how the records are some feat within the play of the regular game — except for Ghosts 'n Goblins, which is so goddamn impossible that just getting the all time highest score is badass enough. Arcade-History.com says the record is 811,000 points. Good luck with that.

A news release advises that "the public at large is invited to try their hand at the joystick of destiny," provided you're 21 or over and have an ID. (Barcade is, well, a bar.) The event is 7:30 pm Thursday, April 10, and the location is 388 Union Ave., Brooklyn, NY.

]]>
Sat, 05 Apr 2008 12:00:00 MDT ogood http://kotaku.com/index.php?op=postcommentfeed&postId=376510&view=rss&microfeed=true
<![CDATA[ Ben Sherman's Pac-Man Shoes ]]> One day I hope to be half the video game shoe connoisseur that Crecente is, but I'm quite a long way off. For example, when he saw these Pac-Man-inspired kicks from British clothing company Ben Sherman, I very much doubt there is a measure of time small enough to quantify the time between the initial page load and check out confirmation. I, on the other hand, waited for several minutes, hemming and hawing over $60 for a pair of canvas sneakers that I will probably never wear for fear of scuffing them, like the Asteroids Pro Keds I picked up last year. Oh well, I suppose there's only one thing for it. *closes eyes and places order* If you don't see yourself buying them it doesn't count.


Ben Sherman's Blinky Shoe [Piperlime] ]]>
Fri, 04 Apr 2008 10:20:00 MDT Mike Fahey http://kotaku.com/index.php?op=postcommentfeed&postId=376166&view=rss&microfeed=true
<![CDATA[ Confectionery Mods: Pac-Man Cookies ]]> Surfing the forums for breaking news this morning, we came across this wicked cookie mod from MasterDarkXSugarZero39 in which he took one normal sugar cookie and, with two to three hours of sweat and toil, transformed it to very closely resemble one of gaming's most iconic characters. So close, in fact, we can't remember if that's the cookie picture above or the Pac-Man photo intended for the side-by-side comparison.

We won't lie. The instructions are for advanced modders only. But if you're up for the challenge, hit the jump for the full step-by-step instructions.

Intermediate Recipe
1. Buy sugar cookies
2. Cut little Pac-Man wedges

Advanced Recipe (TRY AT YOUR OWN RISK! WE ASSUME NO LIABILITY!)
1. Buy "break and bake" sugar cookies
2. Break
3. Bake
4. Cut little Pac-Man wedges

Enjoy!

]]>
Tue, 01 Apr 2008 08:00:00 MDT Mark Wilson http://kotaku.com/index.php?op=postcommentfeed&postId=373975&view=rss&microfeed=true
<![CDATA[ Pac-Man Eggs (Waka, Waka) ]]> Look at Jake's egg contest entry!! We're doing an egg contest? Yes we are! Here's how it's going down: Decorate an egg (yes, an actual egg), take a pic of it with a Kotaku sign and send it to kotakucontestATgmailDOTcom. Commentland will vote for its favorite finalist. We'll kick this baby off right now, wrap it up on April 4th. Here's the loot. Hop to it!

]]>
Wed, 26 Mar 2008 22:00:00 MDT Brian Ashcraft http://kotaku.com/index.php?op=postcommentfeed&postId=372622&view=rss&microfeed=true
<![CDATA[ Major General Hammond Invokes Pac-Man ]]> pacmanbaghdad.jpg U.S. Major General Jeffery Hammond, delivering a press briefing on the progress of the 4th Infantry's efforts in Iraq, revealed the inspiration behind their current strategy for dealing with Al Qaeda operatives and Shiite extremists.
"I believe they have been degraded, we continue to PacMan, like the video game, away at their efforts, at their different levels," Major General Hammond said.
While it's nice to see a video game reference made by high-ranking military officers, I have to wonder exactly what this means. I get this bizarre mental image of an overhead view of the streets of Baghdad, fruit carts spilling into the streets and the military struggling to pick up the produce for extra points. Are we the ghosts, or are we Pac-Man himself? Are power pellets sanctioned under the Geneva Conventions? With so many questions, one thing remains quite clear - we need to air drop Billy Mitchell into the war zone immediately, hot sauce and all.

4th Infantry Update from Baghdad [KXRM Fox 21]

]]>
Fri, 21 Mar 2008 10:20:14 MDT Mike Fahey http://kotaku.com/index.php?op=postcommentfeed&postId=370708&view=rss&microfeed=true
<![CDATA[ Revenge of the Haunted Ms. Pac-Man ]]> mspishaunted-1.jpg Someone call Scooby!

Yesterday we wrote about the haunted Ms. Pac-Man that a Bostonian was giving away because it made his little girl cry and his wife run screaming from the house.

We, and many of you, made jokes and laughed, saying how much we wish we could have gotten a free "haunted" Ms. Pac-Man cabinet. Well, apparently, the person who did land it isn't so happy today. Was it a scam? No, says the new owner, but it was freakin' haunted!!!

Free arcade game Ms Pacman. We got this game yesterday from CL. The owner warned us this was haunted and based on what we experienced last night we don't want this in our house anymore.

Game is in our backyard and under blue tarp. THE FIRST person who picks it up gets it. The person who takes it must understand this is not a joke but that this is serious.

WE WILL NOT ANSWER YOU E-MAILS OR QUESTIONS. WE DON"T WANT TO GIVE OUR ADDRESS OUT TO THOUISANDS OF STRANGERS. WE WILL PICK ONE PERSON, WE WILL CONTACT THAT PERSON ONLY. WE WILL REMOVE THE AD FROM CRASGS LIST WHEN THIS MACHINE IS GONE.

I of course emailed the guy immediately asking for both the cabinet and an interview. We have no way of knowing if this really is the guy who got the cabinet, but it still equally amuses and frightens me... mostly amuses though.

And for the love of God, if you are the one who ends up getting this haunted cabinet... take video and send it our way. It's been a day or two since I saw drunken gnomes and a I need a good supernatural laugh.

READ ENTIRE AD: free aracde game [Craigslist, thanks for all of the tips]

]]>
Wed, 12 Mar 2008 16:00:37 MDT Brian Crecente http://kotaku.com/index.php?op=postcommentfeed&postId=367097&view=rss&microfeed=true
<![CDATA[ The Haunted Ms. Pac Man ]]> Mspacman.png Everyone knows that Ms. Pac Man is filled with ghosts, four of them to be specific. But a fifth ghost?

That's what a Boston-area Craigslister claimed when he was contacted to ask why he was giving away a Ms. Pac Man cabinet for free.

Someone on ArcadeControls.com contacted the cabinet owner for the explanation, which involves poltergeist, a crying 3-year-old and a "dark figure."

I sent a message to see if anyone had claimed it and if they had any pics. I got a response back saying that it was available but no pictures. I emailed back asking why they where getting rid of it for free. Here is the response I got.

"When I bought this machine the previous owner told me it was haunted. I laughed, didn't believe him, because I didn't believe in that sort of thing.

Got a bad feeling the day it was delivered. Game started on its own in the middle of the night several times, had a tech service the machine three times (very pricy housecalls), but he couldn't find the problem.

Three-year old daughter started talking about the "man in the video machine", didn't think much of it, then my wife saw a dark figure move across the basement and into the machine. She ran out of the house, would not return until the machine was out of the house. I moved it to my business garage (two miles away), and several times I have opened the garage to find tools missing or scattered, things tipped over.

This is why I am giving away a $1000 machine for free."

Other forum goers who emailed the man were told that he was giving it away because he's a lucky man. So either he's changing his story, or has decided ditching a haunted cabinet would be easier if people didn't know the back story.

The Craigslist posting was still up when I checked this morning, so I emailed the owner, but haven't heard back. Maybe he's been sucked into the Ms. Pac Man.

Interesting Craigslist find [Arcade Controls, thanks Wesley]

]]>
Tue, 11 Mar 2008 10:00:10 MDT Brian Crecente http://kotaku.com/index.php?op=postcommentfeed&postId=366370&view=rss&microfeed=true
<![CDATA[ Delightfully Dorky Pac-Man Ben Sherman Shoes ]]> While we're not sure we have the courage to wear these Ben Shermans, we do admire the effort. And that Blinky? Brilliant. They're on sale for US $39.98, so if you're feeling brave, they're all yours. We won't stop you!
Blinky Bens [Onlineshoes via technabob via ALBOTAS]

]]>
Thu, 06 Mar 2008 06:00:36 MST Brian Ashcraft http://kotaku.com/index.php?op=postcommentfeed&postId=364496&view=rss&microfeed=true
<![CDATA[ Pac-Man Coasters! Coasters!! ]]> pacman-coasters2.jpgRight now, recycled circuit board coasters are my living line of defense between condensation and the fragile finish of $30 coffee tables. (Yes, I spent as much on the coasters as the tables they protect). And even though these coasters really are pretty fantastic, they can be out-gunned during my larger gatherings that feature more condensation.

Needless to say, a coaster afficienado such as myself is consider the purchase of these Pac-Man coasters with box. For $22, my crappy furniture never slept so soundly. Here's a bonus pic:

il_fullxfull.19312920.jpgCoasters [Etsy via GeekAlerts]

]]>
Fri, 15 Feb 2008 12:40:04 MST Mark Wilson http://kotaku.com/index.php?op=postcommentfeed&postId=356934&view=rss&microfeed=true
<![CDATA[ Pac-Man Puzzles Virtual Console ]]> pacattack.jpgIt's the second Monday of 2008, and the second week in a row that the Nintendo Wii Virtual Console has been dealt two games instead of the usual three. It wouldn't be so bad were the games in question excellent, but this week's selection...well, let's just say it isn't going to turn many heads. You might as well stop reading now.

You never listen. Oh well, this week sees the addition of Pac-Attack for the SNES (800 points), a tetris-y Pac-Man game where you have to line up blocks while Pac-Man runs across the screen trying to eat ghosts. Huzzah! Also on the plate this week is Riot Zone for the TurboGrafx16 CD (800 points), a rather generic side-scrolling beat-em-up that sees two heroes fighting a mysterious organization who has kidnapped one of their girlfriends, because that's just what evil organizations did back in the day. Yay.

Are they running out of stuff to toss up, or are they cutting back to get ready for WiiWare? Either way, the charm of the whole retro thing is starting to wear thin. Ready for new games now!

WII-KLY UPDATE: TWO NEW CLASSIC GAMES ADDED TO WII SHOP CHANNEL

Jan. 14, 2008

This week you can spend your time carefully planning puzzle strategies or rescuing a damsel in distress. Help one of the most iconic characters in all of video gamedom eat some troublesome ghosts or set off to defeat an evil organization using only your furious fists. The choice is yours. What are you in the mood for?

Nintendo adds new games to the Wii™ Shop Channel at 9 a.m. Pacific time every Monday. Wii owners with a high-speed Internet connection can redeem Wii Points™ to download the games. Wii Points can be purchased in the Wii Shop Channel or at retail outlets. This week's new games are:

Pac-Attack (Super NES®, 1-2 players, Rated E for Everyone, 800 Wii Points): Pac-Man makes a rare appearance outside of a maze environment in Pac-Attack, a fun and quirky puzzle game. This unique entry in the genre puts its own twist on established conventions and adds one of gaming's most iconic characters to the mix. The goal is simple: Keep your screen clear of falling blocks and ghosts by lining up blocks horizontally, causing them to disappear. Clearing the ghosts, though, requires the help of a hungry Pac-Man (who just happens to swing by every so often for a snack). It's up to you to get all of the ghosts lined up for him, because Pac-Man will keep eating them until he is stopped by a block or he runs out of ghosts. In addition, his range of movement on the playing field is limited to horizontal or downward—thus adding further strategy. There are three game modes to choose from: 1 Player Normal, 2 Player VS., and the challenging 1 Player Puzzle. Feel like gobbling up some ghosts?

Riot Zone (TurboGrafx16 CD-ROM, 1 player, Rated E 10+ for Everyone 10 and Older - Tobacco Reference, Violence, 800 Wii Points): Riot Zone is a side-scrolling fighting game that follows two heroes as they fight to take down an evil organization. The crime syndicate Dragon Zone has kidnapped Hawk's girlfriend and it's up to him and his partner detective, Tony, to get her back. Join them as they jump "fists first" into the grim Kowloon district. Play as Hawk or Tony and fight through all five stages in the deadly Kowloon district. Smash down the Dragon Zone goons in areas like the Harbor, Abandoned Warehouse and the Ghetto. Both characters have unique skills and attacks. Hawk is a master of karate, while Tony is a hard-hitter. That being said, both guys are massive and possess killer techniques. The hard-boiled action is enhanced by the game's realistic sound effects.


]]>
Mon, 14 Jan 2008 09:00:38 MST Mike Fahey http://kotaku.com/index.php?op=postcommentfeed&postId=344449&view=rss&microfeed=true
<![CDATA[ Soulcalibur IV Director's Choice For A Cameo Fighter? Pac-Man ]]> pac_man_sciv.jpgAfter playing Soulcalibur IV for a few hours last night, suffering many beatings at the hands of Siliconera's Spencer Yip and his Cassandra skills, Soul series director Katsutoshi Sasaki asked us what we thought of the game. We told him we were pleased, if a bit disappointed in the limited character selection in the early build. When we were done chatting about our own opinions, Yip inquired what Namco Bandai character Sasaki would like to have seen in the game, if he had his druthers.

I braced for something from Gundam lore, but Sasaki surprised us both with his choice: Pac-Man. The thing holding him back from a SC IV guest appearance, he said, was that Pac-Man doesn't have a weapon. Now, I could have sworn I'd seen Pac-Man sporting a helmet and lance at some point...

]]>
Thu, 10 Jan 2008 11:20:06 MST Michael McWhertor http://kotaku.com/index.php?op=postcommentfeed&postId=343175&view=rss&microfeed=true
<![CDATA[ Namco Meets New Era For Pac-Man Caps ]]> Some of the more casual fashion friendly types at Kotaku Tower aren't just into t-shirts and sneakers—some of us like fitted caps, too. So when Namco teams up with cap experts New Era for a line of Pac-Man fitteds, we expect great things. Oh wait, it's Namco. Expect run of the mill things. The Namco X New Era line looks to have dropped in Japan recently, a limited edition trio of wool baseball caps that feature Pac-Man, Inky, Blinky and Pinky. Each will set fans back 6090 yen (about $55 USD). More hats, more pics, at Fuctard's online store.

New Era Non-Team [Fuctard via High Snobiety]

]]>
Thu, 03 Jan 2008 16:20:00 MST Michael McWhertor http://kotaku.com/index.php?op=postcommentfeed&postId=340187&view=rss&microfeed=true
<![CDATA[ Atari Pac-Man Commercial ]]> RetroGameVideos.com is just a treasure trove of these great videos that I love to post. This one is for the Atari 2600 version of Pac-Man (which incidentally is one of the worst versions ever) and features the hideous eighties novelty song "Pac-Man Fever" by Buckner and Garcia who brought us such other hideous video game themed hits as Do The Donkey Kong, Ode To A Centipede and the enduring classic Goin Berzerk.

"Drop Atari Pac-Man into your Atari video computer system and you'll be playing the hottest game since Space Invaders!"

Indeed.

]]>
Sat, 15 Dec 2007 18:00:00 MST fdemarco http://kotaku.com/index.php?op=postcommentfeed&postId=334408&view=rss&microfeed=true
<![CDATA[ Game Trees Are Totally In This Year ]]> Game Christmas trees are the new game pumpkins which were the new game cake. Previously, we've seen the D.I.Y. Halo tree and jaw dropping Pac-Man tree. Now, Gay Gamer brings us the 8-bit tree. Decorated with Perler bead creations that include Bubble Bobble, Pac-Man, The Legend of Zelda, Final Fantasy, Super Mario Bros. and Castlevania among others. If that wasn't enough, just check out that wall!
8-bit Christmas [Gay Gamer]

]]>
Tue, 11 Dec 2007 03:00:36 MST Brian Ashcraft http://kotaku.com/index.php?op=postcommentfeed&postId=332209&view=rss&microfeed=true
<![CDATA[ $5 Australian Pac Man Shirt ]]>

I found this gem while shopping at a outlet Jeans West story here in Australia. It may not be the coolest gaming shirt I own, but at $5 Australian it sure is the cheapest. I just wish there were more Pac Man ghosts on the shirt.

pacshirt2.jpg

]]>
Mon, 26 Nov 2007 11:00:49 MST Brian Crecente http://kotaku.com/index.php?op=postcommentfeed&postId=326181&view=rss&microfeed=true
<![CDATA[ Ms. Pac-Man Looks Lovely on Hands ]]> We've posted plenty of gaming shirts, but gaming rings? Aside from Square Enix's Final Fantasy costume jewelry, no gaming rings jump out at me. There are these: Ms. Pac-Man and a ghost. For those with man hands, there is also an approximately one inch version of the ghost ring. While the website dubs the ring "Ghost Ring Large," we refer to it as Blingy-Blingy.

sowear_1975_56382089.jpeg
Ms. Pac-Man [stars + infinite darkness]

]]>
Tue, 20 Nov 2007 01:30:32 MST Brian Ashcraft http://kotaku.com/index.php?op=postcommentfeed&postId=324626&view=rss&microfeed=true
<![CDATA[ Pac-Man's Power Pills 'Pparently Pirated ]]> pmann.jpg OK, that's 'apparently' up in the headline, but the alliteration trip wouldn't let me spell it any other way.

In any case, smart arcade info site Arcade Renaissance has spotted a new lawsuit against an Illinois-based arcade game distributor for making Pac-Man arcade cabinets without their permission:

The suit claims that Eagle Distributing is currently in violation of Namco Bandai's properties through the sale of unauthorized and counterfeit products without authorization from the company. These products include their GameboX Multi-arcade systems and Ms. Pac-Man and More Cocktail and Upright cabinets. The lawsuit seeks damages, right of seizure, and a stop to any further violations from Eagle Distributing.

If nothing else, it's a testament to Pac-Man creator Toru Iwatani's genius that companies are still pirating the game, more than 25 years after its 1980 debut.

Namco Bandai announces a lawsuit against Eagle Distributing [Arcade Renaissance]

]]>
Mon, 19 Nov 2007 17:00:08 MST simonc http://kotaku.com/index.php?op=postcommentfeed&postId=324210&view=rss&microfeed=true
<![CDATA[ Arcade Interactive Fiction ]]> pactxt.jpgA short time ago, Pac-Txt made the rounds, billing itself as a text adventure adaptation of the famous arcade game. The problem is, Pac-Txt is lousy. It's a conceptual piece that takes advantage of none of the features of interactive fiction (IF), like good writing and interesting puzzles.

Fear not though, IF arcade fans. A number of years ago a few key players in the IF community came together to create IF Arcade, a set of clever and well-written arcade-to-IF adaptations. Games represented include Centipede, Donkey Kong, Joust, and Pong.

An excerpt from Adam Cadre's excellent Pac-Man IF, after the jump.

Intersection The streets are all the same, dark alleys with glowing borders keeping the riff-raff like the Pac-Man away from the Elect and their pleasure palaces. Here two of them cross, paths stretching into the darkness in all four directions known to mankind.

"Need to get well," Pac-Man mutters, shivering. "I just need to get well."

There is a food dot here.

> eat dot
Pac-Man chokes down the food dot.

IF Arcade [Baf's Guide to the IF Archive, thanks Nick]

]]>
Tue, 13 Nov 2007 15:00:00 MST bogost http://kotaku.com/index.php?op=postcommentfeed&postId=321992&view=rss&microfeed=true
<![CDATA[ Pac-Gentleman: The ROM Hack ]]> pac_gentleman_rom.gifSure, real-life faux antiquities, such as Doktor A's "The Secret History of Video Games: Pac Gentleman" are okay, I guess, if only as a curiosity. But from what I understand, the gameplay is total shit, even by 1880's standards.

Thankfully, the industrious LiveJournalists of the world with ROM hacking skills took the liberty of fashioning themselves a Pac-Gentleman binary playable in MAME. It seems very much like the original, but with mustachioed ghosts, a derby wearing protagonist and period appropriate language.

Pac Gentleman [S.D. Lawrence, ESQ LTD. via MAKE]

]]>
Mon, 05 Nov 2007 16:40:08 MST Michael McWhertor http://kotaku.com/index.php?op=postcommentfeed&postId=319174&view=rss&microfeed=true
<![CDATA[ Pac-Txt: A Pac-Man Text Adventure ]]> I'm not sure what's more soul-crushing—that someone took the effort to write a web-based Pac-Man text adventure in the style of Zork or that I just spent fifteen minutes ensuring that it adhered to the maze layout perfectly. Regardless, your semi-daily reminder that someone has far too much time on their hands is at the official Pac-Txt site.

Pac-Txt [via Digg]

]]>
Fri, 02 Nov 2007 17:20:51 MDT Michael McWhertor http://kotaku.com/index.php?op=postcommentfeed&postId=318490&view=rss&microfeed=true
<![CDATA[ Pac-Man Pugs ]]>

While I honestly believe that dressing up your dog in a costume is just two steps away from tying them up in a burlap sack and tossing them in a river on the dog cruelty scale, I have to admit that this gathering of pugs dressed up as Pac-Man characters is kind of entertaining. If I had a dog and wished to dress him up in a costume for Halloween, these would be the designs they found on my drawing table next to my dead body, my brain having exploded to save me from the embarrassment of actually dressing up my pet. Everyone knows I am a cat person anyway, and cats are just begging to be fitted with samurai armor. Thanks, Long Le, for the vid!

]]>
Wed, 31 Oct 2007 09:40:15 MDT Mike Fahey http://kotaku.com/index.php?op=postcommentfeed&postId=317189&view=rss&microfeed=true
<![CDATA[ Pac-Man, Dots and Clyde ]]> Pumpkins galore, Halloween has started! Reader Ben provides us with not one, but four (count 'em) pumpkins: Pac-Man, two pellets and Clyde (well, it is an orange ghost). He writes:


They were carved with love for all games old school.

Is that a marshmallow on a tooth pic for Pac-Man's eye? If not, let's pretend it is. ]]>
Wed, 31 Oct 2007 01:30:39 MDT Brian Ashcraft http://kotaku.com/index.php?op=postcommentfeed&postId=317055&view=rss&microfeed=true
<![CDATA[ Pac-Man T Ready For Your Mass Consumption ]]> Jessica Fink's fabulous "Ghost Rider" design was snubbed by the pun-hungry voting masses at Threadless, but that didn't stop her from printing up her own batch of the Pac-Man inspired tee for those of you who loved it to death when we posted about it a year ago. It's up for sale at her Etsy shop, with printing numbers well into the "lots." Don't sleep on it, though, as the trademark stewards may be fashioning an e-mail within the day.

Pacman Grim Reaper Halloween Ghost t-shirt [Etsy]

]]>
Mon, 29 Oct 2007 15:40:01 MDT Michael McWhertor http://kotaku.com/index.php?op=postcommentfeed&postId=316436&view=rss&microfeed=true
<![CDATA[ Pac-Man Gourds (Not Pumpkins, Which Are Lame) ]]> Are you all still fascinated with pumpkins? That's a pity. Pumpkins are so yesterday. The new trend? Gourds. Yup, gourds are where it's at. Specifically, gourds that resemble Pac-Man and said mythology.

Hit the link for advice on making your own. But know by clicking it, you are picking a side in a war as important as the fabled "wwwwwwwwww vs. lol" chronicles. Oh yes, this will get messy. Because pumpkins bleed and get all sticky on your hands and stuff.

Easy halloween project: 8-bit gourds! [via playgadgets]

]]>
Thu, 25 Oct 2007 13:20:17 MDT Mark Wilson http://kotaku.com/index.php?op=postcommentfeed&postId=315036&view=rss&microfeed=true
<![CDATA[ E For All A Success In Terms of Candy ]]> E For All may have been a bit of a dud for the enthusiast press attendee, as I had personally spent time with over 90% of the software on hand at previous events, but in terms of Pac-Man themed candy? E For All was a blockbuster hit. After a harrowing experience at the show's "press hospitality suite" in which I was horrified to discover that not a single bartender or Thai masseuse was on staff, I realized it wasn't a total loss. Pac-man lollipops! Yes, please! I uttered the Kotaku battlecry—"This is a post!"—upon finding these, a welcome, sweet oasis when my bloodsugar was at its lowest. Thank you, Namco Bandai Games, for your fabulous candy on a stick.

]]>
Mon, 22 Oct 2007 19:20:00 MDT Michael McWhertor http://kotaku.com/index.php?op=postcommentfeed&postId=313797&view=rss&microfeed=true
<![CDATA[ Be The Dot-Eating Ball ]]> pacmanplus.jpgSomeone is turning visitors to the Plus International Design Festival in Birmingham, England into ghosts and using them in their own, twisted sphere hunting maze game. Pac-Man Plus is a live-action game of Pac-Man where one player dresses as the titular hero and two players dress up as ghosts trying to eat them. The twist here is both the ghosts and Pac-Man are controlled via 1-way wireless headset by players overseeing the action, allowing the maze-bound to experience life from the viewpoint of a video game character not in control of his own destiny. I imagine fear, paranoia, and shouted obscenities being the order of the day. The festival only runs today through the 21st, but the Pac-Man Plus team hopes to bring the game to events across the UK and around the world. Hit the jump for information on festival tickets as well as an in-depth FAQ about the game itself.

PAC TO REALITY

INTRODUCING 'PAC-MAN PLUS'. IT'S PAC-MAN, ONLY FOR REAL...

www.pacman-plus.com

Admit it, it's a dream come true. Your chance to actually live a computer game. You could buy a skateboard and attempt to rail grind between buildings, but that leads to something called 'being dead'. Jacking cars in reality comes with an unwanted side quest in a place called 'jail'. Pac-Man? Where are you even going to find GHOSTS?!

At the Plus International Design Festival (http://www.youplusus.net), taking place October 17th - 21st at Wild Building, 93-96 Floodgate Street, Digbeth, Birmingham, B5 5SR. We'll also supply the power pills and big maze to run about in, as a 1980s videogame classic comes alive before your very eyes.

Is it art? Who knows/cares. Is it going to be brilliant fun? No doubt about it. Pac-Man Plus gives you a host of amazing options. Maybe you want to be a ghost, and chase down the hero and make him eat his own head with a wibbly blip. Maybe you want to be Pac-Man, and feel the terror of having your destiny in a player's hands. You can't move on your own, Player 1 will tell you where to go. Pac-Man doesn't think, he just does. What if Player 1 has been drinking? Your life is literally in his hands. Perhaps you want to wield the same power as you usually have in gaming, seeing the bigger picture and giving Pac-Man the information he needs to stay alive.

How is it going to work? A player dressed as Pac-Man will enter the maze, and lying in wait will be two ghosts - Blinky and Inky. Pac-Man's movements will then be directed via a one-way headset linked to another player outside the maze (the Controller), who will be watching the action top-down on a large projection screen. The goal of the game for Pacman and his Controller will be to collect the four Powerpills inside the maze and then stay alive! The high score table beckons....

Tickets are available from http://www.youplusus.net/?page_id=88

If you need any more information it'd be an excellent idea to email pacmanplus@mail.com and ask for it. Before you do though, check we haven't already answered your question below. But the release ends here formally, in case you're bored already. Come and play with us, it'll be great.

Q & A

Q: I want to be a woman. Can I be a woman?
A: We hope you're asking if you can be Ms. Pac-Man. And yes you can! We'll have a bow on hand to feminise you where required. If you didn't mean that, umm, you're weird.

Q: How many players are needed for Pac-Man Plus?
A: Five. There are three players in the maze (Pac-Man & two Ghosts) and two players outside, directing proceedings. One of the players outside the maze is linked to Pac-Man via a one way headset, so the player can control Pac-Man, but as we all know, Pac-Man can't speak back to the player. The other player outside the game controls the Ghosts.

Q: Is there any skill involved in Pac-Man Plus?
A: The game controller is the key person in the game. They need to give the directions to Pac-Man in a quick, but clear manner, and always from the perspective of the Pac-Man, not simply from what they see on the projector.

Q: How many lives does Pac-Man get?
A: The same as you would in real life if some GHOSTS KILLED YOU. That is, one. No second chances. Dead = game over.

Q: Are there real 'dots' in the maze?
A: Nope. The lack of dots is a change that we've had to make from the original game. However we've added a few gameplay elements that will make up for the lack of dots - this is Pac-Man Plus after all.

Q: Are there really "Powerpills" in the maze?
A: Yep, but nothing that you need to involve the police about. There are pills to grab as Pac-Man moves around the maze.

Q: How do the ghosts "eat" Pac-Man?
A: The ghosts simply have to touch Pacman to effectively 'eat' him and end the game.

Q: How do the other ghosts know when Pac-Man has eaten a Power Pill?
A: A sound will be played that will notify the Ghosts that Pac-Man has eaten the powerpill. Then the hunted becomes the hunter and ghosts brown trouser it.

Q: How long does a game usually last?
A: Like in real Pac-Man, the game can last from five seconds to five hours, however we're confident that if the ghosts and their controller work together Pacman won't last for more than 10 minutes.

Q. What is the objective of the game?
A: The objective of Pac-Man Plus is to collect all the powerpills and then survive for as long as possible.

Q: Can I play?
A: Of course! If you can make it to the Plus international Design Festival 2007 http://www.youplusus.net/ you can take your turn.

Q: Are you planning on doing Pacman Plus at other events?
A: We would love to do Pacman Plus at other events across the UK and even across the world. Please feel free to get in touch if you can think of an event that would suit the project. Email us at pacmanplus [at] mail.com

Q What is next for the Pacman Plus
A: Technology - that's what! At the moment the projection of the game is a direct presentation of what is happening in the real world - in the future we would like to combine the real world game with computer technology to produce an augmented reality version of the game, complete with dots!

]]>
Wed, 17 Oct 2007 08:40:16 MDT Mike Fahey http://kotaku.com/index.php?op=postcommentfeed&postId=311791&view=rss&microfeed=true
<![CDATA[ Adult Final Fantasy, Chun-Li Cutie, Pac-Man Bra ]]> Hrm. Sure, that kinda looks like Yuna from Final Fantasy X and Final Fantasy X-2. But that costume is "Fantasy Heroine" from costume site 3wishes, which also liberally borrows from Capcom's Chun-Li for its "Kung Fu Cutie" outfit. Isn't this kinda stuff copyrighted? Not surprising as this is the same retailer responsible for the naughty Princess Peach outfit as well as the Pac-Man bra. There was a Pac-Man bra? Geez, nobody tells me anything! All that after the jump.



Slightly NSFW Costumes [3wishes via Dark Diamond]

]]>
Mon, 15 Oct 2007 07:00:43 MDT Brian Ashcraft http://kotaku.com/index.php?op=postcommentfeed&postId=310764&view=rss&microfeed=true
<![CDATA[ The Ms. Pac-Man Necklace ]]> mspacman-etsy.pngEtsy does it again! Artist SparkleMe created this cute Ms. Pac Man necklace and put it up for sale on the craftster website not too long ago. Of course it didn't last long and sold almost immediately (these things always do), so if you were hoping to pick this up for your loved one or maybe yourself, I'm afraid you've missed the boat. Aeropause's Eric Munn already snapped up this beauty for his lovely wife. Sorry, maybe next time.

]]>
Sun, 14 Oct 2007 14:00:00 MDT fdemarco http://kotaku.com/index.php?op=postcommentfeed&postId=310644&view=rss&microfeed=true
<![CDATA[ The Pac-Man iPod Case ]]> pacmancase.jpegIf you're not satisfied with just having Ms. Pac-Man on your iPod, you can now have Mr. Pac-Man on the outside of your iPod. Club Namco is offering this classy leather case for your iPod featuring the the little yellow disc that started a craze. It features a plastic screen guard, a leather strap, a obuns belt clip and Pac-Man himself protecting your controller (don't worry, he can be unsnapped for easy access). Unfortunately, the listing for the item doesn't say which type of iPod this fits, but it is available for $29.99 plus shipping. Let those olde school gaming flags fly high!

PAC-MAN Leather MP3 Player Case [Club Namco]
[via the bbps]

]]>
Sat, 15 Sep 2007 13:00:00 MDT fdemarco http://kotaku.com/index.php?op=postcommentfeed&postId=300255&view=rss&microfeed=true