Has anyone checked out the company's site?
This man's right to make games should be revoked based solely on his atrocious use of emboss, outer glow and drop shadow. No good can come of this. He's a hair's breadth from animated gifs of spinning, green wireframe skulls and animated flames!
Run! For the love of all that is holy, run!
Question: Who the fuck is the IGDA and why the fuck are they relevant to anyone, anywhere?
Additional Question: Why does it matter who happens to be a member of an unimportant, non-influential organization?
This guy is a joke, and so are those who associate themselves with him (even through an irrelevant organization.)
@Quilt: The IGDA is the International Game Developers Association. It acts as an informal body for industry professionals to network, increase their education in their field, and find new opportunities within the industry on a global level.
They are relevant to anyone in the industry that wants things to improve on personal and professional level, and is a key part for breaking into the industry in the first place.
Perhaps your misplacing your anger about something else at an organization you know nothing about.
Chill out.
@Quilt: The IGDA is the International Game Developer's Association. They're relevant because something like 60% of the world's game developers are members, and they run the GDC out in California and most other major game developer events.
The IGDA is probably most influential in that the GDC sets the development tone for the next few years, and as such which games get greenlit and how that production takes place.
Langdell has been around for a long time. Pretty much anyone who was actually developing games in the early 80's and is still doing it is at the top of the IGDA somewhere, just by virtue of being around. The IGDA is full of a lot of really earnest people. It also has its fair share of both Prats and Earnest Prats.
Dear Owen Good,
on behalf of the people of Kotaku, i would like to file a motion to change the picture displayed in this story.
This picture of Yim Langdell is not 100% accurate and could be confusing to people new to this story. Which is why i suggest his most recent picture.......
This way we can make sure no more confusion will be caused.
Thank you
@Stealth_chill: Hmm. While it may be a more recent representation of him, I feel the current picture posted is the far less flattering of the two. I say leave it as it is.
As an IGDA member, I'd really like to see him go.
However, this is really not the way to go about this. Honestly, this sort of vigilante action only hurts the cause by making its writers appear juvenile.
@Sugoi: Sadly the board have been largely unresponsive as to how any legitimate action might be taken, so vigilantism is the only way these people feel they can set the legitimate wheels in motion.
At least this is keeping it in the public eye, which I think makes any sort of action far more likely.
@Headlam: I believe in vigilante justice. There are times when the formal systems in place are broken, dysfunctional, or actually benefit the party that is corrupt.
Well, the issue's obviously been picked up since I read through that thread last, but they were having trouble getting support and interest before. I guess we'll see how it pans out, but it would be nice to see the guy get punished for his immature conduct.
OH FFS. I just lost my entire post when I accidentally clicked on the blank space to the right of the comments box. Summarised:
* Marble Madness is about getting from one end of a course to the other as quickly as possible. Bobby Bearing is about exploring an open landscape. They share an isometric viewpoint and inertia-based controls but the aims of the game are very different. If anything, BB is a ripoff of the game Spindizzy.
* BB was a very well-reviewed game in its day, in spite of its obvious similarities to MM and Spindizzy (which most reviews mentioned, but overlooked due to the game's quality); it would be a shame if, through Langdell's actions, it became known as "that crappy game from the lawsuit."
* I'm even not sure if Tim Langdell has ever actually developed a commercially-released game; a quick look through World of Spectrum and CPC Zone reveals nothing released under his name -- I can't check Lemon64 because it's down at the moment -- so it's not as if the game's he's laying claim to are even ones he's written.
Incidentally, it's interesting to note that the first wave of games released by The Edge (when it was known as Softek; see here and here for proof that they're the same outfit) were blatant knock-offs of some of the popular coin-op games of the day; Defender, Berzerk, Joust, Asteroids, etc.
Good on you, Owen, for bringing this guy's antics to such mainstream attention. I feel that unless you did this, Langdell would still be trolling away with most unaware of his shady practices. I hope this guy gets his comeuppance.
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I'm going to trademark the colon: both the grammatical and anatomical 'punctuation' marks. So every time somebody creates "Game: The Subtitle", uses a colon to create any other 'hot new work', or in any way infringes upon my colon, I get paid.
From everything I've read about this. I think if someone really pushed it, they could nullify Langdell's trademark through lack of distinctiveness. If he hasn't come out with a game in over 15 years, and his products are not well known to the eyes of consumers, then he lacks the ability to claim a distinctiveness to the name Edge.
This is almost as bad as a Patent Troll but seems, to my limited legal knowledge, to be easier to fight. All anyone has to do is prove that not only do people not connect the word edge to this individual, but prove that he hasn't done anything with it in over a decade. Plus since the word is a fairly generic word, they also have that going for them.
08/11/09
This man's right to make games should be revoked based solely on his atrocious use of emboss, outer glow and drop shadow. No good can come of this. He's a hair's breadth from animated gifs of spinning, green wireframe skulls and animated flames!
Run! For the love of all that is holy, run!
08/05/09
Additional Question: Why does it matter who happens to be a member of an unimportant, non-influential organization?
This guy is a joke, and so are those who associate themselves with him (even through an irrelevant organization.)
08/05/09
They are relevant to anyone in the industry that wants things to improve on personal and professional level, and is a key part for breaking into the industry in the first place.
Perhaps your misplacing your anger about something else at an organization you know nothing about.
Chill out.
08/05/09
08/06/09
The IGDA is probably most influential in that the GDC sets the development tone for the next few years, and as such which games get greenlit and how that production takes place.
Langdell has been around for a long time. Pretty much anyone who was actually developing games in the early 80's and is still doing it is at the top of the IGDA somewhere, just by virtue of being around. The IGDA is full of a lot of really earnest people. It also has its fair share of both Prats and Earnest Prats.
08/06/09
08/05/09
Dear Owen Good,
on behalf of the people of Kotaku, i would like to file a motion to change the picture displayed in this story.
This picture of Yim Langdell is not 100% accurate and could be confusing to people new to this story. Which is why i suggest his most recent picture.......
This way we can make sure no more confusion will be caused.
Thank you
08/05/09
08/05/09
08/05/09
08/06/09
You sir, are a genius!
08/05/09
08/05/09
However, this is really not the way to go about this. Honestly, this sort of vigilante action only hurts the cause by making its writers appear juvenile.
08/05/09
At least this is keeping it in the public eye, which I think makes any sort of action far more likely.
08/05/09
07/24/09
http://www.facebook.com/group.php?gid=100713289870
you can also donate direct to mobigames via PAYPAL in their fight against this morally bankrupt shit
mobigame@gmail.com
07/19/09
07/18/09
07/18/09
* Marble Madness is about getting from one end of a course to the other as quickly as possible. Bobby Bearing is about exploring an open landscape. They share an isometric viewpoint and inertia-based controls but the aims of the game are very different. If anything, BB is a ripoff of the game Spindizzy.
* BB was a very well-reviewed game in its day, in spite of its obvious similarities to MM and Spindizzy (which most reviews mentioned, but overlooked due to the game's quality); it would be a shame if, through Langdell's actions, it became known as "that crappy game from the lawsuit."
* I'm even not sure if Tim Langdell has ever actually developed a commercially-released game; a quick look through World of Spectrum and CPC Zone reveals nothing released under his name -- I can't check Lemon64 because it's down at the moment -- so it's not as if the game's he's laying claim to are even ones he's written.
07/18/09
07/18/09
"first wave of games released by The Edge": http://z.pe/eT7
Proof 1: http://z.pe/eT8
Proof 2: http://z.pe/fmd
07/18/09
07/17/09
Just lookin' out for #2 here. Er, 1.
07/17/09
Too funny. :D
07/18/09
07/17/09
07/17/09
This is almost as bad as a Patent Troll but seems, to my limited legal knowledge, to be easier to fight. All anyone has to do is prove that not only do people not connect the word edge to this individual, but prove that he hasn't done anything with it in over a decade. Plus since the word is a fairly generic word, they also have that going for them.
07/17/09
07/17/09
07/17/09
07/17/09
07/17/09