<![CDATA[Kotaku: osaka]]> http://tags.kotaku.com/assets/base/img/thumbs140x140/kotaku.com.png <![CDATA[Kotaku: osaka]]> http://kotaku.com/tag/osaka http://kotaku.com/tag/osaka <![CDATA[R4 Sales Get Shadier And Shadier]]> See those signs? They read, "Majikon" — Japanese for R4. And they are pointing into a random apartment building.

Nintendo leading the legal charge against the R4, even asking individuals to anonymously rat out retailers selling the devices. One Akihabara R4 retail shop recently closed due to "adult reasons" — some on the Japanese internet are inferring that the heat from Nintendo has caused the store to shutter.

R4 cartridges are used to pirate Nintendo DS video games.

This Den-Den Town "store" in Osaka is advertising its R4 wares with a sign board that notes, "These products are not illegal." The R4 exists in a gray area legally. There's a court injunction against the Chinese R4 makers for "violation under Japan's laws". Last year, Nintendo (and 53 other sofware companies) took action against the makers of the R4 cart.

Osaka is already home to the R4 vending machine.

Signs in the apartment building direct customers to the "shop".

This is not to say that R4 devices are not being sold openly in cities like Osaka and Tokyo, because they are. But for how long?

後を絶たないマジコン販売、任天堂やソフトメーカーが再提訴に踏み切るも営業続行 [GIGAZINE]

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<![CDATA[Japanese Muggers Confess To Stealing US$30,000 From Otaku]]> Osaka nerds can breathe easy. Hopefully. Two male suspects have been arrested for "otaku gari", AKA "otaku hunting."

Back in 2006-7, there seemed to be several cases of otaku hunting, but since then, the streets have been relatively safe.

This latest duo targeted their victims in Osaka's Den-Den Town, the gaming/anime/manga/electronics district of the city akin to Tokyo's Akihabara. One of their tactics included dropping their own already broken cell phone and asking for "repair money." Those otaku who didn't have any money to cough up, the suspects tried forcing the victims to take out a loan from a lending company.

The men, aged 20 and 22, have confessed to targeting approximately one hundred "otaku looking" individuals and mugging them to the tune of roughly US$30,000. And now they're arrested.

Shin Otaku Gari [AltJapan]

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<![CDATA["No One From Capcom Japan Will Be At E3" vs. "Capcom Japan's Attendance Is Under Review"]]> Previously we posted that Capcom's E3 plans were up in the air, because of the Swine Flu. Earlier this morning, game site NowGamer reported that Capcom Japan have apparently canceled their appearance. Now?

We've contacted Capcom, who told us, "Capcom will definitely be attending E3 this year. The Capcom Japan staff specifically attending is something that's under review at the moment as a result of tough restrictions in force by Japanese immigration." So plan go back up in the air.

As far as we know, there are no tough restrictions regarding travel by Japanese immigration. In fact, the Japanese government is thinking of scaling back its quarantine checks at airports to focus on its domestic outbreak — which totals 170 cases of Swine Flu in the Kansai area.

Capcom is based in the Kansai region (Osaka), where the Japanese government is thinking of refocusing its quarantine efforts. And yet, it's under review whether or not the Capcom Japan staff should get on a plan for Los Angeles? Unless the entire company is working from home, perhaps it should be under review whether or not Capcom Japan employees should, you know, get on a subway train or a city bus.

Swine Flu is bad news. The regular flu is bad news. But this isn't the T-Virus, Capcom. At least not yet.

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<![CDATA[Capcom Shipped Lots of Games]]> Last financial year was pretty good for Osaka-based game maker Capcom. The company was powered by big titles like Resident Evil 5, Street Fighter II and perennial favorite Monster Hunter.

Survival horror title Resident Evil 5 shipped four million copies worldwide, and fighting game Street Fighter IV shipped two million globally. PSP title Monster Hunter Freedeom Unite shipped 2.55 million copies in Japan alone.

"As a result," Capcom states, "Consolidated Financial Results of the Year ended March 31, 2009 record the Highest Sales Revenue over the past three consecutive terms."

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<![CDATA[Xbox 360 Getting Lots of Shelf Space]]> Before we start, things to keep in mind: This is at one store in Osaka's electronics district, Den-Den Town. At this same store, something like ten people showed up for the Xbox 360 launch.

Japanese otaku blog Ota Road points out the discrepancy between retailer Sofmap's first floor in-store displays for the Xbox 360 and the PS3.

Both consoles share the same floor, yet the Xbox 360 gets a proper set-up, complete with display hardware, peripherals, and games — all part of Microsoft's new in-store campaign that launched with the price cuts.

And the PS3? The PLAYSTATION 3 gets the bottom shelves of the Nintendo aisle, right next to the Wii. (Next to the Wii? THE PS3 IS DOOMED — whatever!) Wonder where the PS3 games are, though? Perhaps they're somewhere else in the store... Thing is, there doesn't seem to be a dedicated PS3 aisle.

Bright side: At least the PS3 is next to the DS, and hey, the Wii. Sony can ski in Nintendo's wake. Whooosh!

クリスマス、年末、年始商戦はXbox360が主戦力? PS3コーナーはどんどん奥へ移動 [Ota Road]

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<![CDATA[This Is What The Retro Gamer Girl Is Doing With Metal Gear...]]> Over the weekend, I stayed at home at waited for the baby to fall out of my wife. (It didn't, but rather, hung around in her womb and listened to my Prince albums.) On Saturday and Sunday, Osaka played host to the Games Japan Festa 2008. (Like I said, I was at home, with the wife, Prince records and a catcher's mitt.) The event is nowhere near the size of TGS, but Famitsu was there, reporting long lines for Metal Gear Online: Meme Expansion. The wait reached 90 minutes — compare that to the brisk 15-20 minute lines for The Last Remnant.

Also. The Games Japan Festa answered a truly important question, what is the planet's greatest retro gaming pin-up model doing with Metal Gear? She's apparently wearing a beret and pointing a plastic gun at Famitsu photographers. That's Haruna Anno in the picture. Now that question is answered, let's movie on to the important stuff like what created the universe and how babies are made. Mysteries!

最新100タイトル以上が遊べた“第7回Games Japan Festa 2008”ではXbox 360の充実ぶりが際立つ [Famitsu]

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<![CDATA[Let's Check One Store For DSi Launch Lines]]> It's Halloween night in Osaka, and most people DO NOT CARE. That's not all, it's the eve of the DSi launch in Osaka, and likewise, most people DO NOT CARE. That is an overstatement. People do care, and the product will probably be successful. But here I am, standing in front of Umeda's Yodobashi Camera at the exit where tons of people lined up years back for DS Lite launch. This pic was taken at 9:00pm Japan time and as one can see, there's no line!

Granted, this is one store in all of Japan — it is a very big store in a very big city! But no doubt, somewhere in this country of 120 million people, someone is lining up for a DSi right at this moment. Just don't know who... Smart money says those who are interested in purchasing the portable will line stand early tomorrow morning. If they don't secure the DSi then, we're going into a three-day-weekend in Japan, so people have plenty of time to pick one up. If not then, well, there are more days in the calendar. They can pick one.

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<![CDATA[Japanese Schoolgirl Practices At Arcade, Almost Kills Man With Car]]> Over the weekend in Osaka's Higashiyodogawa Ward, a 58 year-old man was knocked off his bicycle by a car and dragged 180 meters (almost 600 feet) in a hit-and-run accident. The victim suffered serious injuries, and the driver was arrested by the police. The suspect is a 14 year-old junior high school girl from Osaka's Toyonaka City.

There were three male middle school students in the car, and it was originally thought the girl was a scapegoat — until she gave an official statement. She told Yodogawa Police Station authorities in an affidavit, "I was confident in my video game driving, so I wanted to try the real deal... That day was the first time I had ever driven a real car." Apparently, the girl had been "practicing" driving on arcade games. She decided that she had gotten so good at video games, she ought to try an actual car and thus swiped the keys to her father's small mini-van.

According to authorities, the girl had a history of missing class at school.

「ゲームで自信あった」=ひき逃げ逮捕の女子中学生−大阪 [なおさんの「徒然日記」] [Pic]

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<![CDATA[SEGA Explains Yakuza 2's Japanese Voices]]> Ryu Ga Gotoku is a solid game with great voice acting. With the game was localized for the West, SEGA made the mistake of dubbing over the voices in English with folks like Michael Madson and Luke Skywalker. It didn't work. At all. Sure, both of those are talented actors, but the dubbing didn't fit. It was, to put it nicely, a "criminally bad f*ck up". But SEGA listened. SEGA cares. According to SEGA's Associate Producer Kevin Frane:

When Yakuza was released in the U.S. without a Japanese voice track, there was actually a significant fan outcry. Obviously, this is a very Japanese game, set in Japan and dealing heavily with Japanese culture, and quite a lot of people thought that not having the original Japanese dialogue affected the game’s sense of authenticity. When definitely took that fan reaction into account when making the ultimate decision to go ahead with the Japanese voice track for Yakuza 2.

Bravo, SEGA. Nice to know you're listening!

Sega tells us why they kept the Japanese voice track in Yakuza 2 [Siliconera]

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<![CDATA[How Capcom Is Different]]> Among Japanese game developers, Capcom's done really well this generation. The company has launched new IPs, gone multi-plat and even still churns out big arcade games. Part of the reason for that success, at least on home console titles, is Capcom's own multi-platform engine, the MT Framework. While other Japanese developers are just starting to acknowledge the need to launch truly multi-platform titles in this next generation, Capcom was ready from the get-go. What's more, Resident Evil 5 producer Jun Takeuchi explains:

First of all, we at Capcom, when we set out to make a game, we make it on a world-wide basis.

We make a game that people all over the world are going to buy. And I think that that way of thinking is one of the reasons for our successes.

Maybe at other developers, they first of all look at the Japanese market, and then say, "Oh, we can also sell this in the west."

They develop it first for the internal market, for the Japanese market; but we at Capcom, we look at it first of all as selling something for the whole world.

The second reason, I think, is that we in Capcom are based in Osaka, unlike most of the other Japanese developers, who are based largely in Tokyo.

And I think that gives us — we have a lot of creative people, and the atmosphere and feeling in the workplace is a little bit different, and I think that gives us a little bit of originality, and allows us also to make something that's technically very high level.

That's right, next time you play a Capcom game, just remember: It's creators were probably powered by delicious takoyaki or okonomiyaki. Mmm mmm good.

Co-Op Creators: Resident Evil 5's Anpo and Takeuchi Tag-Team Interview [Gamasutra] [Pic]

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<![CDATA[MGS4 Japan Tour Dates]]> For those who missed meeting Hideo Kojima in the States and Europe and for those living in Japan, listen up. Konami has announced dates and places for the Metal Gear Solid 4 autographing spectacular. Kojima, illustrator Yoji Shinkawa and actress Yumi Kikuchi are slated to appear with signing pen. The dates and places and times are:

June 28th, Saturday
•Yodobashi Camera Shinjuku 10:00AM - 11:00AM
•Sofmap Omiya 2:30PM - 3:30PM
•Yodobashi Camera Yokohama 5:30PM - 7:00

June 29th, Sunday
•Nagoya Station Bic Camera 10:30AM - NOON
•Osaka Yamada Denki Labi1 4:00PM - 5:30PM

Seems like signatures are mostly being limited to game packaging (Premium Pack is okay!), so that means no Kojima signed cigarette boxes. Bummer.

GUNS OF THE PATRIOTS ワールドツアー in JAPAN [IT Media] [Pic]

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<![CDATA[Okami Producer Says Exclusives "Make No Sense"]]> Choices, choices, choices. We've got three home console platforms: PS3, Xbox 360 and Wii. (Don't forget the PC!) And that's just current gen! The PS2 is still going strong. Add to that, portable platforms the PSP and the DS. Game developers do have a wide range of choices. Yet some choose to stick their games on a single platform. Not Okami producer and current Platinum Games exec Atsushi Inaba, who states:

While the level of what’s missing has reduced, I still feel that none of the platforms totally satisfy my needs. That’s why different games on different platforms is the way to approach the situation. Also, from a business point of view, it doesn’t make sense to develop for a single platform at this point.

True, but don't count on third party exclusives to vanish anytime soon.

Platinum Games [Next Gen via Go Nintendo] [Pic]

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<![CDATA[Lucky Star Used For Prostitution Advert]]> Manga Lucky Star is pretty popular in Japan! The manga's characters play video games, and Lucky Star itself has already gotten a couple of DS games as well as a PlayStation 2 visual novel. Nerds love Lucky Star. Probably why the owner of this Osaka "delivery health" shop (think outcall call girl business) decided to use characters Kagami and Miyuki. Also, Kagami is a fan of shooting games — as in video game shooting games. Ah, nevermind.

俺の嫁がデリヘルwwwwww [Izakaya Ichiban]

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<![CDATA[Osaka's Otaku On Parade]]> Late last week was the annual "Nipponbashi Street Festa" in Osaka's nerd village "Den-Den Town." The main street Sakaisuji was shut down for foot traffic only and the event featured cosplaying, maids and general geekery. I've been several times in the past. Good fun!
Street Festa Pics Here [Iza via Danny Choo]

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<![CDATA[Don't Worry, Capcom Is Doing Well]]> Capcom is on a roll, a money making roll. The Osaka-based publisher posted its third quarter financial results, which show a 4.8 percent rise over the previous year. The cause? Capcom says its games are doing quite well, especially Resident Evil: Umbrella Chronicles — which we mentioned earlier. The publisher took over US $484 million in the three month period that ended last December. Sales are up 4.8 percent! In summary: People are buying Capcom's stuff, and Capcom is rich.

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<![CDATA[Osaka Cops Protect, Serve, Tamagotchi]]> Yes, Tamagotchi has a couple video games under its belt. There's merchandising, too! You'd think with all that, Bandai Namco wouldn't have to resort to things like, I dunno, enlisting Osaka cops to promote its upcoming anime Appearing on Film: Tamagotchi — Lost in Space. The Osaka police will offer movie ticket discounts to individuals who subscribe to a crime info email list. There is one word for this and that word is "kooky."
Bandai Police [Variety via AnimeNewsNetwork] [Image]

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<![CDATA[Make Reservations to Play Wii Fit, So Classy]]> What was the biggest draw at the Games Festa over the weekend? Wii Fit. There wasn't a line, but rather, reservations. If you wanted to try out Nintendo's exer-game, you had to make a reservation at a specific time. (You were given a piece of paper with that time on it.) My impressions of Wii Fit: It's less a game and more a piece of exercise equipment. As far as exercise equipment go, it's fun. As far as games go, well. In Japan, though, it's going to make Nintendo exactly one gajillion dollars. Anyone picking this up?

DSCF9497.JPG

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<![CDATA[Osaka Game Festa Coming]]> 978.jpeg Missed TGS? Live in Kansai? Next month, the Games Japan Festa kicks off at Osaka's ATC Hall. The two day event, sponsored by the Video Game Commercial Association of Japan, will feature 80 titles on display from 25 companies that include Capcom, Konami, Square Enix, SEGA, Bandai Namco and Nintendo. The festival will move to the Makuhari Messe, where TGS is held, at the end of November. No clue what they'll be showing at the Festa — whether it'll be TGS builds or new stuff. Nintendo, who usually sit TGS out, will be there, possibly showing stuff like Wii Fit to the Japanese public for the first time. Not sure, though! Nintendo should draw a fair crowd, no?
Osaka Festa [Famitsu]

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<![CDATA[Osaka Logs onto Final Fantasy XI Event]]> Osaka-based Kotakuites, heads up! On the evening of November 3rd, Square Enix is holding a Final Fantasy XI: Online event in Umeda. Called "Final Fantasy Arutana Matsuri in Osaka," there will be a developer talk session that will hopefully answer all your burning FF XI questions. Before the show, it costs ¥2,500 (US $21) to enter, but the entrance fee jumps to ¥3,000 ($25) the day of. Limited edition "special game items" will be given to attendees. Something tells me that the item will somehow involve FF XI. Call it a hunch — a shot in the dark, if you will.
FF XI Event in Osaka [PlayOnline]

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<![CDATA[Jubblies, Truth In Advertising]]>

Obviously the above display is for a sex game. Spotted in Osaka's Den-Den Town, this display goes the extra mile: there's aren't just rubber jubblies, but rubber jubblies in a brassiere and behind plastic. What's more, the plastic case is locked! That way people don't, you know, try to touch the faux mammaries. The name of this game? Oppai Baka, or as I like to say, "Boob Fool." There are two words for that plastic display case: absolutely necessary.

Ero Game Promotion [Ota Road]

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