I just don't know about this...it has to work pretty flawlessly to be able to be adopted by all those 360 owners who like their controller just fine. Also, it's going to be a hard sell in the middle of a console's life span without key software behind it.
@MaxDragon7: I can almost assure you, that just like the wii, there will be a set limit of motions able to be done. On the wii, you can use your wii mote to preform the same tasks, and only those same tasks, that you could with a gamecube controller, only with waggle. Like with Twilight Princess, you couldnt cut in every direction, on the ones given to you. with this, i see the same things happening. possibly more to it than with the wii, but i still see it being very limited in terms of what they were trying to show us it can do.
@Komrade Kayce - Soviet Attack Dog: I say avoid Milo and all hype Molyneux creates for it until the "game" is actually released because you just know half of what has been said already and will be said and shown is a load of balls.
@patapon: It was scripted. You can see at one point, when that lady is looking at her "reflection", the reflection moves before she does, causing her to react rapidly and mimic the motion. It is particularly noticeable because it's the only fast movement she does, the rest of it show her and the reflection moving really slow, which was obviously done this way so that she could easily repeat the pre-recorded movement without looking out of sync.
Plus, the whole footage looks pre-rendered, but that's debatable.
@tylerstyle: I do see this being a fail, and seeing as how motion controls usually get fucked up in the lens very easily, i can imagin this being not only difficult to use, but very rare for it to be implemented in games that the 360's core audience would even want to play. They mostly all hate what the wii is, so if they happen to love it, then it's safe to call them hipocrates, whether or not it works this well.
@BubbleF**kingBuddy: I dont like to play games like street fighter with a normal controller. I only play games that play like naruto:UN series, DBZ, Bleach, and things like those. I personally am not the biggest fan of motion control, as i am also not the biggest fan of my wii. I do however, like using the sixaxis, as i have adapted. This looks like pretty cool, if implemented well, however, i cant see how ANY of that will work as well as it does in this video.
@jooji: I can see it as another way for MS to descriminate against gay people: "We do not have their specific wireframe stances and 3d anaotmy down yet. They will need to stand and move like normal humans, or it will not work."
Also, the obese: "Our motion detectors use a new 3d mapping technology to find the general skeletal structures and joint movements of the person using said device. people who weigh more than 180lbs may hit some turbulence, as there are so many parts of you moving at once, it's difficult to track."
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Microsoft CEO: So have you guys figured out how to market this yet?
Marketing dept: Uuuuh...uhhh... yeah something like this *shows Nintendo's 2006 E3 debut*
Microsoft CEO: BRILLIANT!
Marketing Dept: *cracks knuckles* aaaah...another job well done.
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But the delay seems to be pretty miniscule, so that's pretty impressive in itself.
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That remains to be seen.
I'll wait for the early adopters on both of these devices for once. I hope. Maybe. Probably not.
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:(
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Hope Natal doesn't turn out to be sour grapes...
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Plus, the whole footage looks pre-rendered, but that's debatable.
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....Oh wait...forget I said that.
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I had the same feelings for the Wii. They let me down. Let's see, what they and all game companys will deliver.
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Fighting game with motion controls
Yeah... no.
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A game like Street Fighter just wouldn't cut it.
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Then again, if it was Chuck Norris vs. Bruce Lee...
...the game would break!
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Still this video does look really promising, how it's gonna be in reality though.. well, we will see. Definitely interesting.
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*puts on electrode suit*
"Now this is physical!"
~BZZT~ ~SHOCK~ ,"Ow!", ~BZZT~
"Awesome! I can feel every hit!"
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Also, the obese: "Our motion detectors use a new 3d mapping technology to find the general skeletal structures and joint movements of the person using said device. people who weigh more than 180lbs may hit some turbulence, as there are so many parts of you moving at once, it's difficult to track."