I played the opening few hours of Batman: Arkham Knight in August. You know what I did after that? I opened up the map, saw that it was forested with icons, and then turned the game off forever.
“It’s not just what you can do with a gun; it’s the opportunities you can create with destruction.” Woooooo!
Japan’s latest open-world JRPG has a ridiculous title.
I wasn't sure what to expect from Dying Light, a new open-world zombie game from a studio known for making the regrettable open-world zombie series Dead Island. Imagine my pleasant surprise, then, when I discovered some cool ideas during my first five hours with the game. Maybe you can teach an old zombie new tricks.
I consider myself a fan of the open world video game genre. Give me a playground and I shall play. Then along comes D3 Publisher announcing a new open world game and I immediately became a mixture of intrigued, bemused, and perturbed all at the same time.
Last week, I wrote about a strange issue Shadow of Mordor players have been reporting since the game came out: Orcs they insisted they'd killed kept coming back from the dead. Developer Monolith has now told me that while they're aware of people's confusion, they're also having a hard time testing for a solution.
Lugdash Broken-Shield. Now there was a tricky orc to assassinate. Until I discovered he was scared of fire. Once I set his minions ablaze, Lugdash dropped everything and fled. I wasn’t going to lose the kill, so I chased after him. We both ended up running for a long, long time.
Watch Dogs finally arrives later this month. To get us all even more excited for the ambitious-sounding open-world title, Ubisoft's has released this lengthy trailer that sums up almost everything you can do in the game's gorgeous rendition of a near-future Chicago. Unsurprisingly, a lot of those things involve…
Creating a compelling and enjoyable open world experience is more than just giving the player as much real estate technologically possible to play in. It's a delicate balancing act between character and scale. Somewhere between Grand Theft Auto's size and Yakuza's personality lies Sleeping Dogs.
Continuing their interview series from last week, Weekly Famitsu asked a group of game developers on their ideas and hopes for the future of gaming. Among the gaming bigs this week was Level-5 honcho, Akihiro Hino, who expressed his wish to make a new open world game.
We all know that The Elder Scrolls V: Skyrim is a vast open-world game with the potential to keep players exploring new content until they grow old and gray. What commenter klip_twings wants to know in today's Speak Up on Kotaku is when do you stop?
Code name Class3 is not an action game with zombie targets. It's an open-world zombie survival game, and it's coming to the Xbox Live Arcade courtesy of Undead Labs and Microsoft Game Studios.
As we mentioned earlier this week, the wraps have been taken off of Godfather II, in fact we'll be playing a bit of it next week. Today, though, Electronic Arts officially unveiled the game which will go beyond the second film's story and have gamers take on the world of organized crime in 1960's Florida, Cuba and…