• retail

    You Just Ran Out Of Excuses Not To Buy Okami

    Poor Okami. So loved! So under-bought. Today's your chance to turn a little bit of love into a little bit of impulse buying, then, with Capcom having an Okami firesale in the company store. More »
  • capcom

    Capcom Based Business On Movie Studios, Not Game Studios

    Few years back, Capcom underwent some pretty radical changes, and ended up restructuring as a company. But when time came to make the changes, they didn't model the new Capcom on an existing model. More »
  • platinum games

    Okami Creator Says Western Developers Are Superior

    Capcom's Jun Takeuchi spoke today about the "rise" of Western gaming. But former Capcom man Atsushi Inaba, well, he goes a little further, saying that, overall, "Western developers are superior to those in Japan". More »
  • platinum games

    *Maybe* There Will Be Another MadWorld

    MadWorld, an upcoming title from some of the developers behind Okami, is hardly your typical Wii title. The Wii-mote and Nunchuk-attachment controlled game is black, white and bloody red. More »
  • okami

    Obama Wins Election, Becomes Sun Goddess, Not President

    Congratulations, Barack Hussein Obama! You won the vote! Hope you're ready in Janunary to begin your term as...the sun goddess Amaterasu, whose duties include not so much leading a nation as they do drawing bridges, sprouting flowers and carrying midgets around on your head. Oh, and giving 30-minute speeches you can't skip. More »
  • okami

    Okami Covers Finally Arrive

    Thus endeth this long tale of woe, of the IGN-Watermarked Okami art. It stretches back to April, when someone discovered that the box art image was actually repurposed from an Okami handout that IGN watermarked. Six months and two "now shipping!" notices later (the last in August), the damn thing finally arrived. Reader gamer4250 sent us a shot of it. If anyone has higher quality scans, send along and I'll include them. Who wants some sushi?
  • okami

    OK, NOW Your Okami Wii Covers Are Shipping

    We're not normally in the business of keeping you up to date on a company's routine paperwork, but since so damn many of you were bugging us about this, here you go: the replacement Okami Wii covers are, according to Capcom, shipping. Right now. And actually shipping, too, as opposed to the not-actually-shipping from a few months back. To compensate for the delay, everyone on their list will be getting all three covers. Got one? Let us know. More »
  • okami

    Third Time Lucky For Okami?

    Despite being one of the best damn games we've ever played, Okami bombed (at the register, relative to its quality) on the PS2. Bombed on the Wii, too. So maybe, uh, third time's a charm? Let's hope so (because this isn't official confirmation)! A listing for a Greatest Hits version of the game - on PS2 - has turned up on retailer Play-Asia, with a ship date of later this month. Who knows, maybe a cheap, cheap price will look great to the 3-4 people who somehow missed it first time around. And don't own a Wii. More »
  • japan

    Tomonobu Itagaki Mehs Okami, Respects Kutaragi

    Earlier, Devil May Cry creator Hideki Kamiya didn't exactly have kind words for Ninja Gaiden. They weren't mean per se, they just weren't kind. Kamiya said he's "not interested" in NG so perhaps you could say he is indifferent. In the same issue of EGM, former Team Ninja lead ninja Tomonobu Itagaki has this to say about Kamiya and his game Okami: More »
  • okami

    Okami On Wii Didn't Do So Well

    When Capcom's Christian "Sven" Svensson said you all needed to go out and buy more copies of Okami, damnit, he wasn't kidding around. Tucked away in Capcom's financial results yesterday were some sales figures for the company's biggest games, showing that the Wii port of the PS2 classic - a version that was supposed to deliver the kind of sales the title deserved - has sold only 280,000 copies in North America and Europe since release. Being a port I'm sure they still turned a profit, but with Res 4 managing to sell over a million on the Wii, you can't blame Capcom if they decide to toss Okami in the "too hard" basket.
  • okami

    No Okami 2 Until You Buy More Of Okami 1, OK?

    More Capcom sequel hostage-taking! Last time it was Phoenix Wright fans in Capcom's blackmailing sights, this time, it's Okami fans. Responding to questions bugging them over a new brush-shaded adventure on Capcom's boards, Christian "Sven" Svensson said "I think we need a lot more people buying the current version before we seriously consider a sequel". A harsh statement on the game's combined sales figures, perhaps, but also probably an accurate one. Still, we can dream, no? More »
  • okami

    After 11 Months, My Okami Art Book Arrives

    In July 2007, fresh from beating the game, I ordered the Japanese-language edition of the Okami art book. Weeks went by. Then months. No art book. I totally forgot about the thing. Then today, June 24, 2008...success! The book finally turns up (albeit the English-language edition). Was it worth the wait? Was it ever. This is a proper art book. Full of concept art, level design sketches, character reference models and even some mangas detailing both the game's boss battles and "god release" cutscenes. Best part? It even gives you soundtrack advice: ie, if you're reading this, play track 7 on disc 3 of the soundtrack. More »
  • okami

    Okami Covers Finally Shipping

    Remember that Okami cover replacement deal? Me neither! It was sooooo long ago! Real mists of time stuff. Well, Capcom have profusely apologised for the delay, blaming the sheer number of applications, a number of duplicate entires (cheeky!) and ineligible non-US/Canadian applications (uh..sorry!), but promise that they should be going out over the next week or two. As a bonus for your patience, Capcom have made the covers double-sided, with one side the alternate cover you requested, and the other a watermark-free version of the original. More »
  • okami

    Another Exclusive Okami Cover

    This time for the Brits. If you pre-order the game at HMV, you'll get an "exclusive" cover, which is either a savvy piece of awareness on the part of the marketing team or the result of someone at HMV realising the IGN watermark was all up in their copies of the game. Either way, it's quite lovely. More »
  • famitsu

    Platinum Games Blowout!

    Looks like those Platinum Games rumors are true. Things like a mulit-page article in this week's Famitsu magazine tend to confirm things like that. There's 3D action title Bayonetta for the PS3 and the Xbox 360>. The angel-battling game features a protagonist with gun-feet. The game is being directed by Hideki Kamiya, the creator of Devil May Cry and director of Okami. The other game Famitsu mentions is Infinite Line, which is apparently being co-developed with Nude Maker. The game is being directed by Nude Maker's Hifumi Kouno. The DS game allows players to customize their spaceship and features the appearance of over 200 characters! The last game mentioned is monochrome and crimson Wii title MADWORLD. The ultra violent title will feature comical mayhem. And blood. Lots and lots of blood. Platinum Games is working on a fourth title as well. No idea about title or platform or publisher — all that's known is that Resident Evil creator Shinji Mikami is at the helm. That will suffice for now! More »
  • rumor

    Sega And Platinum Games Join Forces

    Platinum Games, the studio founded by former Capcom developer Clover, has apparently struck a deal with SEGA to publish three games. Those games are: More »
  • sushi

    Capcom's Sushi Muse?

    So my day job (Frengo Corp.) is like, not even a block from Capcom supreme world U.S. command in San Mateo, Calif. And equidistant to us both is the above Trader Joe's grocery, which Californians know as a go-to stop for tasty lunchtime treats for not a lot of dough. I enjoy the barbecue chicken pinwheels, even if they do pack 53 percent of my RDA of fat. More »
  • okami

    Capcom Fuck Clover's Sad Panda Corpse [Updated]

    How does Okami director Hideki Kamiya feel about the Wii port? He's pretty bummed out! The Wii version has cut the staff end credits from the game, which was released in North America earlier this month. The original game was developed by now dissolved Capcom subsidiary Clover and ported by Daxter developer Ready at Dawn. According to Kamiya: More »
  • okami wii

    You've Got IGN Watermarks On My Okami Strategy Guide

    Misery loves company! It's OK, Capcom. You weren't the only ones to leave an IGN watermark on your own Okami art. Bradygames left one on the cover of their Okami Wii strategy guide, too! What's even kookier is that the watermark appears in a different spot on the book's cover than on the game's cover, meaning it's not just a case of re-using the same art from Capcom's cover. Whoops. Wonder if they'll offer replacement dust covers? More »
  • okami

    Capcom Fix Okami's Cover, And Then Some

    So Capcom's artists swiped (swiped back?) some IGN-watermarked art and it made it onto the game's cover. Whoops. Oh well, everyone makes mistakes, right Capcom? What's important is not the mistake, but the fact the company are going out of their way to make amends. If you've already picked up a copy of the game that features the IGN watermark, and would like a replacement cover, visit this website and Capcom will send you a new one, free of charge. You even get a choice of covers: you can pick from the original, or from two snappy pieces of art (shown after the jump) cut and polished into "high quality" game covers. More »
  • clips

    The Okami Art School, Only $39.99

    What happens when you need to put together an instructional video on how to play Okami on the Wii, and either budgetary restraints or international licensing rights mean your first choice for host - Dr. Steve Brule - isn't available? Easy. You get this guy to do his best Brule impersonation, and hope for the best.
  • okami

    IGN Watermark in Okami Cover Art

    For a game that rides on artistic chops as much as Okami, this is a pretty bad F-up. Several of you mentioned that there is an IGN watermark on the box art picture. More or less, the background under the wolf was formed by a hi-res shot lifted from IGN's site. More »
  • clip

    Let's Compare Okami Wii and PS2

    Whether it's on the PS2 or the Wii, damn, this is a pretty game. More »
  • capcom

    Okami Thank You Cards That GROW

    Pre-ordered Okami Wii? You're in luck. Capcom is sending out handmade thank you cards with exclusive Okami stamps and made from recycled fibers and embedded with seeds to those who pre-ordered the game via the Capcom Store. You can plant these thank you cards and sage plants will grow! This is the thank you card that keeps on giving. Or growing, rather. More »
  • okami

    Here, Have Some Okami Art

    Personal Story: I've been waiting over a year for my Japanese "Art Of Okami" book to ship. Don't think it's ever going to happen. In its place, though, I guess I can console myself with Okami Art, a nice little act of fan service put up by Capcom for lovers of all things art and Amaterasu. It amounts to having the gates to the game's press assets thrown open to the public, with some fan art and snazzy widescreen wallpapers tossed in for flavour. Seems simple, but serious fans lap this kinda stuff up. Classy move, Capcom. More »
  • gallery

    Here's 64 Screenshots Of Okami On Wii

    Yeah, 64. I know, 6-12 is the norm, but hey, it's Okami, it's St Patricks Day, it's time to get a little crazy. While they won't settle the issue of whether the added waggle is a pro or a con, they at least settle something: unless you're cheating and playing it upscaled on a PS3, this will be better-looking than the PS2 version. More »
  • sony

    Ready at Dawn Boss Hates Gimmicks, Lurves PS3

    Ready at Dawn doesn't pussyfoot around. So ask Ready at Dawn honcho Didier Malenfant who he thinks will win this generation, and damn skippy, dude will tell you: "PS3 will win this generation when all is said and done..." He added that Microsoft has made a "dent" and Nintendo is targeting a different market and isn't comparable. (Take that Nintendo Wii and Xbox 360!) So what does Malenfant think about the current state of gaming: More »
  • okami

    Okami On Wii Delayed

    And here you all were thinking you'd be getting the Wii version of Okami on March 25. You're not. The game's been delayed a smidge, and instead of being ready in March now has an American release date of April 15. No reason was given for the delay, so feel free to come up with your own hair-brained plots involving aspect ratios and brushwork calibration below. More »
  • clips

    Okami's 16:9 On Wii Looks Just Lovely

    In case you missed it previously, Ready At Dawn confirmed to us a little while ago that yes, contrary to earlier reports, Okami on Wii would be running in full 16:9, a move that'll have a lot of people who already own it on PS2 considering a re-purchase. Here's footage of what must be the final build of the game running and, well, there's not much more to say. It's one of the most beautiful games ever created, only now it's looking more beautiful.
  • media

    Okami Wii Screens, Video

    Capcom have loosened the leash holding their Okami Wii assets back, and today have released a ton of screenshots for the upcoming port, along with some video footage. The video, which you can find after the jump, looks as lovely as you'd hope, so you might want to focus on it if the quality of screens leave you a little underwhelmed. Oh, and remember, while there's black bars along the sides in the screenshots, Ready At Dawn told us yesterday that the final, retail build of the game will feature "full" 16:9 More »
  • okami

    Okami On Wii Controls Well, Only "Quasi-16:9" [UPDATE]

    Last week, Capcom stated on their company store that Okami on Wii would be running at 16:9. Why is this important? Because the PS2 version did not, and if the Wii version did, it'd be a very valid reason for many to go out and buy the same game twice. Turns out that the game doesn't really run at 16:9, however. IGN sat down with it the other day and found it actually sports:
    ...a quasi-16:9 widescreen mode — we call it "quasi" because it's not full resolution; thin black bars remain on each side of the screen.
    Ah well. On the bright side, they report that the use of the Wii Remote for celestial brushwork is like "night and day" compared to the PS2 version, with brushwork becoming faster, more accurate and easier to pull off. And in case you weren't already aware, the port's best feature is related neither to aspect ratio nor gameplay: you can now skip the game's cutscenes, which should make a second playthrough all the more enticing. More »
  • okami

    The 2D Okami We Should Be Getting, But Won't Be

    We've got Okami on PS2, Okami on Wii...which should just about do us, I think. But hey, if you want to close your eyes and imagine an Okami DS (or even GBA), I'm not going to stop you. This might help! It's the work of 7even, one of the artists over at Pixeljoint, who for one of the site's weekly challenges took that awesome boss battle with the lightning sword and reimagined it as a 2D side-scroller. A 2D side-scroller that will now haunt me in my sleep. More »
  • okami

    Okami Wii Still 4:3? Nope, 16:9 Confirmed!

    Oh dear. In a listing for the upcoming Wii port of Okami on their company store, Capcom have posted a bunch of screenshots (the button prompts show it is indeed the Wii version). Tiny, tiny screenshots. Which are very, very concerning. With extra content out of the question, there were only two things that would set the Wii version apart from the PS2 one: Wii Remote brush control and 16:9. These screens look 4:3. A 4:3 game in 2008? Disappointing. So let's keep things optimistic and hope they're a cropping error, or are from an early build, shall we? More »
  • japan

    Okami Producer Weighs in on PS3 vs. Xbox 360

    Shinji Mikami, Resident Evil creator and current boss at Platinum Games (formerly Seeds, formerly Clover) has announced the start-up developer is going to get down to work. But on what? In a recently posted 1Up interview from last TGS (thanks for the leisurely update!), Platinum Games cohort and Okami producer Atsuhi Inaba (pictured) expresses interest in the Wii and DS. But what about the PS3 and Xbox 360? Inaba says: More »
  • wii

    Nintendo Lays Out '08, Wii Fit, Mario Kart Wii Vaguely Dated

    It appears there is life after Advance Wars: Days of Ruin, shipping next week to the squealing delight of Kotaku associate editors. Proving 2008 isn't all downhill from there, Nintendo of America today released a rough schedule of its software plan for the first half of this year for both the Nintendo DS and Wii, providing release windows for the announced-at-E3 '07 duo Wii Fit (Q2) and Mario Kart Wii (Spring). The Wii port of Okami also gets a date (March 25), as does the popular DS puzzle-adventure game Professor Layton and the Curious Village (February 10). More »
  • ps3

    Playstation Universe PS3 Themes

    If you're looking to give your PS3 a pleasing new theme and are too lazy to make one yourself, Playstation Universe has a veritable treasure trove of user created themes for you to download. Just launched yesterday, PSUs theme section is already quite robust with eight pages worth of various themes ranging from Silent Hill to Okami. So, if the Classy Pink theme isn't quite your thing you're sure to find something here to strike your fancy. More »
  • birthday bash

    PS2 Turns Seven

    Still kicking ass and taking names. Today marks the North American birthday of the PlayStation 2. Back on October 26, 2000, the PS2 first went on sale and would break the record for the fatest console to hit 100 million units shipped. So far, there have been 120 million PS2s sold worldwide. That's a lot. In fact, it's the most as the PS2 is the best-selling game console ever. Says SCEA's Peter Dille: More »
  • rumor confirmed

    Okami Wii Confirmed

    Luke Plunkett can finally rest easy as the game that brought us the most horrific fursuit of all time has been confirmed as coming to the Nintendo Wii in 2008. Capcom has made an official announcement at their event in London, as reported by the folks at Eurogamer. This gives me a chance to finally finish the game on the system that almost seems like it was custom designed around the celestial paintbrush mechanic. Along with the painting, combat will also feature motion-controlled attacks. I hope you all enjoyed the PS2 test run - Okami is finally coming home. More »
  • rumor

    Okami Wii Port Rumors Return

    Is there yet another Capcom megaton announcement coming? Possibly if we believe French gaming site—that we've never heard of until today—Jeux Actu's report that Okami has been "confirmed on Wii." Given that news from Capcom's London Gamer's Day, including revelations that Street Fighter IV, Dark Void and a PLAYSTATION 3 port of Lost Planet were all en route, we won't blink at an announcement that Capcom is bringing Okami to the Wii. More »