So ds2 confirmed for psp quality, and psp2 confirmed for well above that?
Also, DSi is now officially pointless.
Also, if the dsi is $170, I wodner what the DS2 will launch at. $200?
I hope not. That would be silly.
Also I believe Ninetndo's mentioned several times that they were probably going to go in more of an Ipod like direction with the DS putting out new models every couple of years to give different audiences different features.
It would be kind of a weird movement, considering that it would give AT BEST two years of DSi only games before making the jump.
Then again, i thought the DSi was an odd movement by it being like a half jump from generation.
I'm not sure what would be the finantial incentive for nintendo to announce the next big thing for their handhelds when the most recent one is still picking up steam.
@Falsoman: Nothing stoping the new thing from having bc for dsi/ds games. Little better graphics, and power from the DS and a nice homebrew community would be pretty sweet.
@Falsoman: I assume it's no different than the GB Pocket having 2 years before the GB Color. Or even the Play it Loud series of original GB before the GB Pocket. Though for most similarity this is like the GB Color to GBA jump. I'm assuming since they don't even have plans to announce this until late 2010, they wanted a full year and a half of sales.
As far as that failure rate for their DX11 chips... even if it was true (I think it was debunked) it isn't relevant. ATI getting the jump on Nvidia with DX11 isn't really that much of an advantage. The 295 is still more than enough power for any rig.
Nvidia cards are worth the extra money at every price/performance range, and with PhysX and the fact that they work closely with developers to ensure optimal driver support when new games are released, they still have the edge over ATI in spite of ATI's great HD series at the price those cards are at.
@ADM86: I'm sorry you got ripped off, but denial won't help make anything better. Sometimes Nvidia is on top, sometimes ATI is. It's just the way the industry works.
@BubbleF**kingBuddy: That's not evidence that Nvidia's in trouble. The 295 compares just fine in most real world configurations, especially considering there aren't many new games coming out that would motivate huge interest in upgrading to ATI's new DX11 cards. There's a nice improvement for 2560 res with 8xAA... but come on.
Benchmarks are one thing, but more significant is Nvidia's developer relationships. The Batman Arkham Asylum AA support issue, the AA bug on the Resident Evil 5 benchmark... Developers work with Nvidia, not ATI.
@BubbleF**kingBuddy: Way to go reading news and don't understanding them. The 98.3% is not the failure rate (at runtime) of the chips, it's the amount of functional chips on the FIRST wafer. The first wafer of a new process usually does have a LARGE number of defective/non-functioning chips, that's the same with any chipmaker trying out a new manufacturing process.
@Madeira: For the first time with the HD5XXX series, ATI has put a huge pressure on nvidia, so much that they are going to stop production of new chips for 6 motnhs, they just cant compete with the price of ATI current and Next cards, what does this mean?, when new nvidia 40nm card arrives, ATI ones the 6XXX series will be 28nm, thats why nvidia agreed to procude the new ds chip, just like apple was saved by the apple, nvidia will be saved with the ds, because cheaper smaller devices sell more than high performance ones.
@TOCATL: Neither ATI or Nvidia made much money with their previous series (200, 4800). There aren't enough high end PC games anyways, I'm sure Nvidia is more than happy to let ATI get a head start.
Ok..."sigh" Can we get this with Virtua Console support? Really...Nintendo, have you not learned from Sony's example? Allow us to play our VC games on DS and I'd buy a lot more shit from the store. As it stands, I haven't made a Shop Channel purchase in over a year.
Anyways, it sounds good. One of the reasons I stopped playing DS was because I couldn't take how bad the games looked after spending time with PSP games. GTPSP, Dissidia and Soul Caliber BD didn't help that situation any. Bring it I says and let's not do the douche move and charge a "premium" price for it just because you think you can. (looks at Sony)
If this is gonna be running Tegra under the hood it won't be a DS iteration, this'll be DS2(or whatever)
Tegra is quiet the step up on the DS, the current Tegra is 10 times more powerful than the DS. Nintendo won't be using Tegra if their gonna nerf it down to DS levels.
If this is true this will run the current PSP n the iPhone into the ground.
Also I wonder if they'd use the Tegras ability to output HD video, would be nice to plug DS into a TV n play on the big screen once in a while.
@deanbmmv: I'm quite sure Sony will announce a new PSP around the same time. The PSP is ancient. The new one will probably be backwards compatible with digital download PSP games (no UMD) and new PSP2 games will be download only.
@tzakiel: PSP is getting on, but they need a push if they want to one up the Tegra(apart form going Tegra themselves)
Though I doubt it will go fully DD just yet. Reception to the Go has been lukewarm form both consumers and retailers.
@tzakiel:
I'm sort of hoping for that, too.. when you can already transfer your videos to the psp, or buy films on the PSN, and so on. That would be a really good idea.
Unfortunately, I don't really think it's very high on the agenda at Sony HQ - just like not switching out UMD was, or going to blu-ray, or havin a HDD in the box.. lol. It's just a couple of years ago, and that would be and was unthinkable.
So either that Nintendo actually picks up this and deploys it successfully long before the competition. Or that the Tegra-type solutions (with internal buses that don't have set pipes for the components, as if it was a PC system with peripheral cards.. etc) will continue to be used at low effect.. that seems very likely to me.
..still. I guess if you actually see it in motion, you would want to have more.. :D ..I mean, you could imagine a platform with licensed instruction-sets for different types of hardware that could be run virtually..
..sorry, dreaming again. Bound to be more closed platforms and "multiplatform" bull for at least ten years before any of this catches on.
Hmm. So, announcement in about a year, and then it'll likely take at least half a year for the thing to actually get released, though they'll likely hold it off until the Christmas season... Yep, sounds about right for the general life-expectancy of a Nintendo handheld. This, then, is more likely to be an actually new handheld, rather than another slightly-upgraded DS. Sweeet.
@deanbmmv:
*waves* kind of.. separate processing units, to easier parallelize pixel-operations at lower clock-speeds *measures with hands*. What we have on gpus now are simultaneous instructions on larger (hundreds of) memory-areas excecuted by a single core at such and such speeds in succession.
I'm sure they disregarded the design, because it would likely not give you much power/calculation increase, even if it might make the peaks possible much higher. Or, maybe it was just put out there by someone who doesn't know very much about tech.
What we need here is different and better modularised programming techniques. Until that happens, any of these current handhelds with programmable simd-units, will just be running at low speeds, or with code optimised for running at gpus with low output.
@ChaosProxy: Did you read the article? It depends on how it's implemented and what chip is being used...
"With Gen2 Tegra offering quite a graphics punch; GeForce 9 based hardware [CUDA-enabled design] should offer immense experience on small screens - we see no reason why you could not have4x Anti-Aliasing and 8x Anisotropic filtering on a dual-screen system."
When you take into account the size of the screens, can you not see why a Geforce 9 would be absolutely powerful enough?
This thing is 2 years away, yet people whine about console hardware revisions. In two years, MS might come out with a new and enforced console, along with their own handheld.
Also, this would bring a change unlike that of the DSi, which has not all that much to offer in my opinion. Not enough to switch from the Lite.
@Zelmor: It doesn't matter if it's 2 years or 2 months, somebody somewhere will whine it about it. It's the internet way. Thankfully, for every whiner, there are a few people who can make funny jokes about it too: See Above.
To me, this sounds like a new handheld all together. I always compared the DSi to the GB Micro, to be the last revision and even losing some features. It would be a no-brainer for Nintendo to carry on with DSi ware, though.
From what I'm reading it says that the new DS will be ANNOUNCED in late 2010. Even then we're not likely to see a release before 2011, maybe around the holiday season. That would have given the DSi at least 2 years on the market. I don't really see the issue.
I don't like the hardware revision race on the new portable consoles. We have three DS machines and four PSP machines. I have yet to buy the PSPGo but we are looking at a $400-$500 spending every year if we want to be at the top of the midnight club.
1. The way you are: There are too many versions and you have to keep buying things every few years to keep up. (negative)
2. Even though they iterate the hardware every few years, they still fully support the previous one for a long time so you're not being FORCED to upgrade. (positive)
Whether you're negative or positive is up to you. But honestly, you can blame Apple for this model. They have made it incredibly successful with the ipod and iphone. Other companies are just trying to do the same thing, and to be honest, it's working. I mean, you could own an original ipod and still be enjoying it. Just like you could own an original DS and still be getting tons of new games. If you want new features, or a smaller device, you can buy the new one coming out but no one is forcing you too. It's totally optional, and overall I think it's a good thing, even though it can seem like a major pain.
@subnet6: Yeah, I tend to buy the systems when they add value to the game. But I'm also a perfectionist so I end up buying almost all new iterations. XD #nintendods
I didn't see that many complaints when the PSP went through it's versions. I mean, there are 4 of those now no? And none of them have really substantially changed.
This will only be the 4th DS and it's probably nowhere near completion.
There shouldn't be any complaints because obviously this is a new handheld since its going to have a new chipset that will make it more powerful. Having the DS name attached means nothing like how Gameboy had been attached to Nintendo's handhelds.
Anyone who was complaining about various PSPs is out of their mind when they was never considered as successors to the first. The PSP GO is the only one with valid arugments and more so than the DSi which can play your DS games and has games only compatible with it.
@furiku: It'd be the first DS2 or whatever they want to name it. If it's a true update I don't see why they'd follow the Apple model. It doesn't work well for game companies.
@masshuum: I understand this. Perhaps I wasn't clear enough. That's why I called it a new DS and not an upgrade. I am quite excited to see how this pans out.
10/14/09
Also, DSi is now officially pointless.
Also, if the dsi is $170, I wodner what the DS2 will launch at. $200?
I hope not. That would be silly.
10/14/09
Also I believe Ninetndo's mentioned several times that they were probably going to go in more of an Ipod like direction with the DS putting out new models every couple of years to give different audiences different features.
10/14/09
Just as silly.
That's too damn much for a portable.
I don't like the idea of new models every couple of years.
If anything that would prompt me to wait and hesitate about jumping in.
10/14/09
10/14/09
I agree. It seems like 12 new phones are released every 4 hours.
But this is still a terrible idea for gaming platforms.
10/15/09
Read the article, understand the article, enjoy the article.
10/14/09
Then again, i thought the DSi was an odd movement by it being like a half jump from generation.
I'm not sure what would be the finantial incentive for nintendo to announce the next big thing for their handhelds when the most recent one is still picking up steam.
10/14/09
10/14/09
10/14/09
10/14/09
10/14/09
10/14/09
10/14/09
As far as that failure rate for their DX11 chips... even if it was true (I think it was debunked) it isn't relevant. ATI getting the jump on Nvidia with DX11 isn't really that much of an advantage. The 295 is still more than enough power for any rig.
Nvidia cards are worth the extra money at every price/performance range, and with PhysX and the fact that they work closely with developers to ensure optimal driver support when new games are released, they still have the edge over ATI in spite of ATI's great HD series at the price those cards are at.
10/14/09
@ADM86: I'm sorry you got ripped off, but denial won't help make anything better. Sometimes Nvidia is on top, sometimes ATI is. It's just the way the industry works.
10/14/09
Benchmarks are one thing, but more significant is Nvidia's developer relationships. The Batman Arkham Asylum AA support issue, the AA bug on the Resident Evil 5 benchmark... Developers work with Nvidia, not ATI.
10/14/09
10/14/09
10/14/09
10/14/09
10/14/09
10/14/09
Anyways, it sounds good. One of the reasons I stopped playing DS was because I couldn't take how bad the games looked after spending time with PSP games. GTPSP, Dissidia and Soul Caliber BD didn't help that situation any. Bring it I says and let's not do the douche move and charge a "premium" price for it just because you think you can. (looks at Sony)
10/14/09
Tegra is quiet the step up on the DS, the current Tegra is 10 times more powerful than the DS. Nintendo won't be using Tegra if their gonna nerf it down to DS levels.
If this is true this will run the current PSP n the iPhone into the ground.
Also I wonder if they'd use the Tegras ability to output HD video, would be nice to plug DS into a TV n play on the big screen once in a while.
10/14/09
10/14/09
Though I doubt it will go fully DD just yet. Reception to the Go has been lukewarm form both consumers and retailers.
10/14/09
I'm sort of hoping for that, too.. when you can already transfer your videos to the psp, or buy films on the PSN, and so on. That would be a really good idea.
Unfortunately, I don't really think it's very high on the agenda at Sony HQ - just like not switching out UMD was, or going to blu-ray, or havin a HDD in the box.. lol. It's just a couple of years ago, and that would be and was unthinkable.
So either that Nintendo actually picks up this and deploys it successfully long before the competition. Or that the Tegra-type solutions (with internal buses that don't have set pipes for the components, as if it was a PC system with peripheral cards.. etc) will continue to be used at low effect.. that seems very likely to me.
..still. I guess if you actually see it in motion, you would want to have more.. :D ..I mean, you could imagine a platform with licensed instruction-sets for different types of hardware that could be run virtually..
..sorry, dreaming again. Bound to be more closed platforms and "multiplatform" bull for at least ten years before any of this catches on.
10/14/09
Couldn't they just wait a few more years and release a new Nintendo Handheld
10/14/09
10/14/09
10/14/09
10/14/09
[www.tomsguide.com]
10/14/09
Major step down from the current models with hundreds of cores.
10/14/09
*waves* kind of.. separate processing units, to easier parallelize pixel-operations at lower clock-speeds *measures with hands*. What we have on gpus now are simultaneous instructions on larger (hundreds of) memory-areas excecuted by a single core at such and such speeds in succession.
I'm sure they disregarded the design, because it would likely not give you much power/calculation increase, even if it might make the peaks possible much higher. Or, maybe it was just put out there by someone who doesn't know very much about tech.
What we need here is different and better modularised programming techniques. Until that happens, any of these current handhelds with programmable simd-units, will just be running at low speeds, or with code optimised for running at gpus with low output.
10/14/09
10/14/09
10/14/09
"With Gen2 Tegra offering quite a graphics punch; GeForce 9 based hardware [CUDA-enabled design] should offer immense experience on small screens - we see no reason why you could not have4x Anti-Aliasing and 8x Anisotropic filtering on a dual-screen system."
When you take into account the size of the screens, can you not see why a Geforce 9 would be absolutely powerful enough?
10/14/09
i said crysiz not crysis
10/14/09
When is the Super DS coming out?!
10/14/09
10/14/09
10/14/09
10/14/09
10/14/09
Also, this would bring a change unlike that of the DSi, which has not all that much to offer in my opinion. Not enough to switch from the Lite.
10/14/09
10/14/09
10/14/09
10/14/09
10/14/09
1. The way you are: There are too many versions and you have to keep buying things every few years to keep up. (negative)
2. Even though they iterate the hardware every few years, they still fully support the previous one for a long time so you're not being FORCED to upgrade. (positive)
Whether you're negative or positive is up to you. But honestly, you can blame Apple for this model. They have made it incredibly successful with the ipod and iphone. Other companies are just trying to do the same thing, and to be honest, it's working. I mean, you could own an original ipod and still be enjoying it. Just like you could own an original DS and still be getting tons of new games. If you want new features, or a smaller device, you can buy the new one coming out but no one is forcing you too. It's totally optional, and overall I think it's a good thing, even though it can seem like a major pain.
10/16/09
10/16/09
10/20/09
10/14/09
I didn't see that many complaints when the PSP went through it's versions. I mean, there are 4 of those now no? And none of them have really substantially changed.
This will only be the 4th DS and it's probably nowhere near completion.
10/14/09
There shouldn't be any complaints because obviously this is a new handheld since its going to have a new chipset that will make it more powerful. Having the DS name attached means nothing like how Gameboy had been attached to Nintendo's handhelds.
Anyone who was complaining about various PSPs is out of their mind when they was never considered as successors to the first. The PSP GO is the only one with valid arugments and more so than the DSi which can play your DS games and has games only compatible with it.
10/14/09
10/14/09