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Denver, 3:44 PM
Sat Nov 28
27 posts in the last 24 hours

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11/17/09
I have a feeling that once Take Two noticed the game was going to sell, and that Walmart and friends (Best Buy, FS) were running it at 39.99 for the first few days, WHICH was advertised on Xbox Live for Canada, they cut supply.
The walmart beside my apt got zero copies. The one 20 minutes away had seven. SEVEN. On launch day, at 9am.
Futureshop had a few, I grabbed mine there, but then they didn't have anymore for a bunch of days.
Most buggered launch ever, and my conspiracy theory brain tells me it was on purpose. SEVEN goddamn copies at walmart? ZERO at the store next to me? #retail
11/17/09
/Pre-ordered Brutal Legend
//Sad panda #retail
11/17/09
11/16/09
11/16/09
ok who forgot to buy Demon's Souls?
Just tell me, i swear that i won't be mad at you ^_^
11/16/09
11/16/09
*cries* I just don't know if I can handle anything that difficult right now!!!! #retail
11/16/09
Pfft try beating the Sigmund challenge in Ratchet and clank, i swear that s*** is impossible ヽ(`Д´)ノ #retail
11/16/09
Impressive performance for a game that isn't mainstream by any stretch of the imagination, especially at this time of the year. Beating Brütal Legend is amazing, considering the strong marketing push behind Schafer's game, as well as the insane amount of hype and free promotion that blogs gave it.
I hope the success of Demon's Souls will inspire "big name" developers and publishers, both for the level of challenge and the very unique online capabilities. #retail
11/16/09
@Curse lily: I didn't buy it.
Go ahead and attack me NOW. #retail
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11/16/09
SOMEONE HELP. #retail
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11/16/09
Damn this is just asking for a lmgtfy.com link... #retail
11/16/09
That means the game is going fast. #retail
11/16/09
That's badass, in a good kind of way. Although not really.
A game has yet to be punishingly hard for me this year, although I haven't tried Uncharted 2 on Crushing. I think I'm leaning towards Demon's Souls. #retail
11/16/09
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11/16/09
I hear Borderlands is fun, but it really shines in co-op. Demon's Souls has online play, but it's a solo experience at its core. That may affect your decision. #retail
11/16/09
11/16/09
We are many who have chosen the path of Demon's Souls, many more than would have been believed. We walk this path of blood. Our cold comfort measured in ghosts, our equals, all lost and damned together. #retail
11/16/09
the most interesting thing about this game (outside of its cruel awesomeness) is the level of inspiration it has given to the musings of critics' and fans' the game.
Some really beautifully written comments and reviews were because of this game.
this is one
11/16/09
I shot an email at Kotaku's tips line: if this doesn't make Week In Comments... #retail
11/16/09
Has Tim ever actually made a game that sold well?
Considering Gim Frandango was called the death of the adventure game and Psychonauts came in just after all platformers died. I wonder he if gets down about it much :( #retail
11/16/09
A shame. #retail
11/16/09
Let's hope Tim doesn't come down with some disease of not being able to make a huge sales hit with his games. #retail
11/16/09
The game could've been a lot better had they been more traditional with the gameplay. The demo? Fantastic. The actual game? Ehh.... #retail
11/16/09
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11/13/09
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11/13/09
I blame the poor sales on them not advertising it as an action-rts from the get go. They should've focused more on it so you wouldn't have these whiners going "waah EA tricked me, I can't handle RTS-type playing waah!".
The driving parts are solid, with the Mouth of Metal setting the mood right and the impeccable art design of the whole land nailing it.
I don't think that people are playing the RTS portions correctly, it's all about being down there with your troops dishing out the pain because the strongest attacks in the game are the Double Team attacks! If you pit 4 squads of Headbangers against each other, it's an even match, but if you put Eddie Double Teaming with one of the sides, it's a complete steamroll. Double Teaming, be it with the Drowning Doom's Brides, the Tainted Coil's Pinboy or Ironheade's Razor Girls, is what puts the "action" in "action-RTS" here.
Plus, the multiplayer online battles are a ton of fun. There is a deep imbalance with Fire Baron rushing, but Double Fine's on it.
The game is brutally fun. #djhero
11/13/09
"It didn't deserve this." #djhero
11/13/09
I would agree with this. I was totally planning to buy it the whole run up to the launch, thinking it was all action-adventure style the whole way through. Then it launched and there was all the RTS talk and Schafer saying "Don't play it in traditional RTS style" and suddenly I had to step back to re-evaluate a decision I'd thought was already made.
I had no idea before then that there were any RTS elements in it at all. And it's not that I have anything against RTS games, but the fact that it was a completely conflicting image with what I thought the game was, I completely froze up and still haven't bought it. #djhero
11/13/09
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11/13/09
Oh well, Tim Shafer still has a chance of landing a gig for Telltale Games. They always make cash, even if it's partly due to low overheads. #djhero