Enter your username and password.
Denver, 2:00 PM
Sun Nov 29
8 posts in the last 24 hours

Tip us:
Editor-In-Chief:
Brian Crecente
| AIM | Twitter
Deputy Editor:
Stephen Totilo
| AIM | Twitter
Senior Editor:
Michael McWhertor
| AIM | Twitter
Senior Contributing Editor, Japan:
Brian Ashcraft
| AIM | Twitter
Contributing Editor, East Coast:
Michael Fahey
| AIM | Twitter
Contributing Editor, Oceania:
Luke Plunkett
| AIM | Twitter
Contributing Editor, Weekends:
Owen Good
| AIM | Twitter
Correspondent, San Francisco:
AJ Glasser
| AIM | Twitter
Columnist:
Leigh Alexander
Columnist:
Tim Rogers
Please enter your email address to have your password reset.
Registering will give you a user profile and the ability to add other users as friends. To become a commenter, however, you need to audition.
Want to know more? Consult the Comment FAQ and legal terms.
You don't need to login to comment. Just enter your email address below.
See how your address will be displayed in the Comment FAQ.
11/13/09
11/13/09
11/13/09
11/13/09
I blame the poor sales on them not advertising it as an action-rts from the get go. They should've focused more on it so you wouldn't have these whiners going "waah EA tricked me, I can't handle RTS-type playing waah!".
The driving parts are solid, with the Mouth of Metal setting the mood right and the impeccable art design of the whole land nailing it.
I don't think that people are playing the RTS portions correctly, it's all about being down there with your troops dishing out the pain because the strongest attacks in the game are the Double Team attacks! If you pit 4 squads of Headbangers against each other, it's an even match, but if you put Eddie Double Teaming with one of the sides, it's a complete steamroll. Double Teaming, be it with the Drowning Doom's Brides, the Tainted Coil's Pinboy or Ironheade's Razor Girls, is what puts the "action" in "action-RTS" here.
Plus, the multiplayer online battles are a ton of fun. There is a deep imbalance with Fire Baron rushing, but Double Fine's on it.
The game is brutally fun. #djhero
11/13/09
"It didn't deserve this." #djhero
11/13/09
I would agree with this. I was totally planning to buy it the whole run up to the launch, thinking it was all action-adventure style the whole way through. Then it launched and there was all the RTS talk and Schafer saying "Don't play it in traditional RTS style" and suddenly I had to step back to re-evaluate a decision I'd thought was already made.
I had no idea before then that there were any RTS elements in it at all. And it's not that I have anything against RTS games, but the fact that it was a completely conflicting image with what I thought the game was, I completely froze up and still haven't bought it. #djhero
11/13/09
11/13/09
11/13/09
11/13/09
Oh well, Tim Shafer still has a chance of landing a gig for Telltale Games. They always make cash, even if it's partly due to low overheads. #djhero
11/13/09
11/13/09
I think one issue is that, for a lot of people, the urge to DJ only really takes off once they're old enough to get into the kind of clubs where serious DJs practice their art. Whereas it's easy for a teenager to get along to rock gigs in a lot of (though not all) venues. Which means that amateur DJing is perhaps a hobby that tends to begin in a person's twenties, rather than teens, and so maybe that under-20 market that Guitar Hero has proved so popular with just isn't there for DJ Hero.
Also, DJ Hero is more about turntablism than about dance music DJing, so even a lot of people who are interested in DJing won't be interested in DJ Hero, because they're not into the hip hop side of things. If I was a heavy metal fan, Guitar Hero might be just what I'm after. But if I was a minimal techno fan, to whom DJing means the precise building of sets, managing the emotional and physical highs and lows of a crowd over a period of hours, then DJ Hero is about as useful as a one-legged man at an arse-kicking contest. #djhero
11/13/09
11/13/09
11/13/09
11/13/09
But just for the sake of injecting my own opinion here, DJ Hero is the only "Hero" or musical peripheral inclined game I've bought. I'm happy Activision decided to cater to a different audience, the game was really well made and I've been loving it so far.
And for the guys that got the game...wasn't the Scratch Perverts setlist insanely hard?????
11/13/09
11/13/09
And yeah, Groundhog Beat Juggle was pretty amazing. I still can't get enough of Marvin Gaye (I Heard it Through the Grapevine) vs David Bowie (Let's Dance) though... #djhero
11/13/09
DJ Hero, however, almost makes me happy...as a consumer. that tells me if i just wait till right after the holidays, retail floor space + low sales means i should be able to grab it on the cheap. if that renegade edition got to $100 or so, id jump on it, game's fun but way too overpriced right now. #djhero
11/13/09
11/13/09
11/13/09
11/13/09
11/13/09
11/12/09
11/12/09
Whodathunk that in an economic downtime people wouldn't want to plunk down $120 for a single player peripheral game. #djhero
11/12/09
11/12/09
11/12/09
I picked up a copy on the first day and still haven't had a chance to unwrap the shrinkwrap. But, BUT it was my own little way of contributing to the games I like to see get made.
11/12/09
11/12/09
It's funny and well acted, that's for sure, but I found the gameplay to be boring and repetitive and the story isn't that interresting. I played almost half way through it and then quit and sold it back for 40$. #djhero
11/12/09
I know, I know, awful right? I just don't have a lot of time to play games and the like, so I have a huge stack of shrink-wrapped games I'm always itching to get to, awful habit. But still, I love the art design in the game. There just doesn't seem to be anything else out there like it. #djhero
11/12/09
So ... it's original and creative but you haven't even played it yet? Might want to check your opinion until it's based upon your experience with the game. #djhero
11/12/09
I think the thing I am most interested in is the story and the art style. Hopefully, I won't be disappointed... #djhero
11/12/09
11/12/09
Don't get me wrong: I love original games, and I owned and loved Grim Fandango and Psychonauts. But the gameplay in Brutal Legend isn't very fun for me (despite the story being pretty cool and I love Jack Black/Tenacious D). #djhero
11/12/09
11/12/09
11/12/09
11/12/09
As for Brutal Legend, I absolutely could not afford the $70 (Canadian) price tag that's being asked up here. Uncharted 2 is cheaper. I absolutely want to buy it and support Double Fine, but I just couldn't afford that type of pricing out the gate. I always remember Psychonauts selling for $40-$50, so is this simply the price of moving from Majesco to EA, or is this the price of celebrity voice work?
I hope this doesn't mean job cuts for FreeStyleGames or Double Fine, it's just a rough time for all us cheap student gamers. That goes double for Canadians.
11/12/09
DJ Hero 2 will hit shelves a month later.
But if you think this is bad, just wait until they actually drop GH: Van Halen. #djhero