@Rampage: Poor guy, he really had the ball rolling this time around, with the massive advertisement around it.
I blame the poor sales on them not advertising it as an action-rts from the get go. They should've focused more on it so you wouldn't have these whiners going "waah EA tricked me, I can't handle RTS-type playing waah!".
The driving parts are solid, with the Mouth of Metal setting the mood right and the impeccable art design of the whole land nailing it.
I don't think that people are playing the RTS portions correctly, it's all about being down there with your troops dishing out the pain because the strongest attacks in the game are the Double Team attacks! If you pit 4 squads of Headbangers against each other, it's an even match, but if you put Eddie Double Teaming with one of the sides, it's a complete steamroll. Double Teaming, be it with the Drowning Doom's Brides, the Tainted Coil's Pinboy or Ironheade's Razor Girls, is what puts the "action" in "action-RTS" here.
Plus, the multiplayer online battles are a ton of fun. There is a deep imbalance with Fire Baron rushing, but Double Fine's on it.
@Ethereus: "I blame the poor sales on them not advertising it as an action-rts from the get go. "
I would agree with this. I was totally planning to buy it the whole run up to the launch, thinking it was all action-adventure style the whole way through. Then it launched and there was all the RTS talk and Schafer saying "Don't play it in traditional RTS style" and suddenly I had to step back to re-evaluate a decision I'd thought was already made.
I had no idea before then that there were any RTS elements in it at all. And it's not that I have anything against RTS games, but the fact that it was a completely conflicting image with what I thought the game was, I completely froze up and still haven't bought it. #djhero
After smack talking it for months, I played DJ Hero at Best Buy and now I totally want one. Told my wife to get me one for XMas or my birthday. We'll see how that pans out #djhero
@ryoshi: They are cutthroat, so yes. They probably got sick of being stuck with a ton of instrument bundles that they had to dump at slightly above cost so they kept less in stock of this. #djhero
The problem with DJ Hero is simple: its pricetag. I don't see it being worth $120 when that could get me two of the following games: Uncharted 2, MW2, L4D2, Ratchet & Clank, etc.
In 2010, it will be marked down to $50 or $60 at some point. Then I'll get it. #djhero
it's sad, because it really is an excellent game. it's just overpriced across the board (downloads are 3 bucks!? I was sick of 2 dollar downloads!) #djhero
In terms of the $3 price tag for DLC tracks, I can understand it being $1 more because of licensing fees for two songs instead of just one, including development costs. Granted, I would prefer a track pack or a new retail package. #djhero
not surprised that DJ Hero did as bad as it has (so far). you can only milk a cow for so long before it runs dry.
that's right Activision.
i'm looking at you.
you know what people need to do though? they need to pick up the instrument and LEARN to play for real. i think coming from a musician's background, i've always felt a lot of resentment for the whole _____ hero franchise. to me, the invitation to play those games, though highly fun to play at a party or in group of 4 people or more, has always been "hey, you're too lazy to play a real instrument with real people, try this! at least you'll think you look cool"
granted, my girlfriends little cousins (those between the ages of 9 - 13) are amazing at those games and watching them play is awesome.it does help to develop eye-hand co-ordination with real instruments,but something can be said between that and say the 18-25 year old demographic. if you like music enough to play the instruments in a game, please try to pick up the real instrument. it is so much more rewarding.
to get back on topic, the first 2 years of these games were acceptable, but you can only take it so far. some concepts/spinoffs of the original franchise to go into a different, percieved popular direction, just were not meant to be. i think dj hero will only flounder in the long term too. #djhero
@Kristopher.W: I'm nauseated that I'm going to be promoting your comment by addressing you.
"they need to pick up the instrument and LEARN to play for real."
No, they don't. I don't want anymore little Nickelbacks running around thinking that they're artists. If someone has the drive and passion for a musical instrument they'll pick one up and learn to play it, and we'll get a true musician out of it. Laying the decline of the art as a whole at the feet of the rhythm game industry is not only not fair and not correlated, it's also PANTS-ON-HEAD-RETARDED.
Now, if you'll excuse me I'm going to get into my million dollar sports car and do some fucking barrel rolls through airplane fuselages. #djhero
I just listened to the DJ Hero soundtrack. I am going to say that this is why sales numbers are low. At least compared to Guitar Hero anyway.
Nothing on that tracklist makes me want to play the game, which is a shame because I was pretty excited when the game was announced. I just feel the songs are a bit lackluster. I couldn't ever hear enough of 1 song for me to get into it. I heard a lot of "scratching sounds"
though, probably more so than what should be necessary. #djhero
@ShadowOdin of dubious snowiness: I'm not sure that's true. Perhaps in the US, where dance music isn't all that popular outside of major conurbations, that's the general trend. I find that where I live in Europe though, I know about as many amateur DJs as I do amateur guitarists.
I think one issue is that, for a lot of people, the urge to DJ only really takes off once they're old enough to get into the kind of clubs where serious DJs practice their art. Whereas it's easy for a teenager to get along to rock gigs in a lot of (though not all) venues. Which means that amateur DJing is perhaps a hobby that tends to begin in a person's twenties, rather than teens, and so maybe that under-20 market that Guitar Hero has proved so popular with just isn't there for DJ Hero.
Also, DJ Hero is more about turntablism than about dance music DJing, so even a lot of people who are interested in DJing won't be interested in DJ Hero, because they're not into the hip hop side of things. If I was a heavy metal fan, Guitar Hero might be just what I'm after. But if I was a minimal techno fan, to whom DJing means the precise building of sets, managing the emotional and physical highs and lows of a crowd over a period of hours, then DJ Hero is about as useful as a one-legged man at an arse-kicking contest. #djhero
I think the problem with Brutal Legend was that word of mouth killed it once people realized it was really a real time strategy game at its core. #djhero
And how I feel about the playlist...stick to one genre? If you guys listen to stuff mixed by DJ shadow, the scratch perverts or even James Lavelle (UNKLE) you'd realise that they do mix bad pop into it...
Example Chris Isaak's - Baby did a bad bad thing is pretty much next to GDMFSOB in an UNKLE mix, these are usually full of pop too...it's no surprise really if you do listen to these genres. The only track that annoys me in the game is the Gwen Stefani track...and that's only cause I hate her music with a passion
My opinion will be sided towards awesome though, as i'm a huge fan of UNKLE + DJ Shadow...UNKLE w/ The scratch perverts is one of the best mixes/albums I heard '-'d
Just sad to see it sold poorly...and just my two cents...
@Sol Badguy: @ShadowOdin of dubious snowiness: I wouldn't be suprised if this game sells really well in the next month... The few bestbusy around where I live have it set up right in the middle of the store, with the volume all the way up, and a line forming to play it. The Moms who will buy this for their families aren't interested in release dates, they will buy this game for their kids for christmas during the big November shopathon.
My gripe with DJ Hero is that the stand doesn't come with the 120 version... something I thought looked cool (it even folds up!). #djhero
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I blame the poor sales on them not advertising it as an action-rts from the get go. They should've focused more on it so you wouldn't have these whiners going "waah EA tricked me, I can't handle RTS-type playing waah!".
The driving parts are solid, with the Mouth of Metal setting the mood right and the impeccable art design of the whole land nailing it.
I don't think that people are playing the RTS portions correctly, it's all about being down there with your troops dishing out the pain because the strongest attacks in the game are the Double Team attacks! If you pit 4 squads of Headbangers against each other, it's an even match, but if you put Eddie Double Teaming with one of the sides, it's a complete steamroll. Double Teaming, be it with the Drowning Doom's Brides, the Tainted Coil's Pinboy or Ironheade's Razor Girls, is what puts the "action" in "action-RTS" here.
Plus, the multiplayer online battles are a ton of fun. There is a deep imbalance with Fire Baron rushing, but Double Fine's on it.
The game is brutally fun. #djhero
11/13/09
"It didn't deserve this." #djhero
11/13/09
I would agree with this. I was totally planning to buy it the whole run up to the launch, thinking it was all action-adventure style the whole way through. Then it launched and there was all the RTS talk and Schafer saying "Don't play it in traditional RTS style" and suddenly I had to step back to re-evaluate a decision I'd thought was already made.
I had no idea before then that there were any RTS elements in it at all. And it's not that I have anything against RTS games, but the fact that it was a completely conflicting image with what I thought the game was, I completely froze up and still haven't bought it. #djhero
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In 2010, it will be marked down to $50 or $60 at some point. Then I'll get it. #djhero
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11/13/09
It'll be in stock post Black Friday, that you can bank on. #djhero
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it's sad, because it really is an excellent game. it's just overpriced across the board (downloads are 3 bucks!? I was sick of 2 dollar downloads!) #djhero
11/13/09
In terms of the $3 price tag for DLC tracks, I can understand it being $1 more because of licensing fees for two songs instead of just one, including development costs. Granted, I would prefer a track pack or a new retail package. #djhero
11/13/09
11/13/09
that's right Activision.
i'm looking at you.
you know what people need to do though? they need to pick up the instrument and LEARN to play for real. i think coming from a musician's background, i've always felt a lot of resentment for the whole _____ hero franchise. to me, the invitation to play those games, though highly fun to play at a party or in group of 4 people or more, has always been "hey, you're too lazy to play a real instrument with real people, try this! at least you'll think you look cool"
granted, my girlfriends little cousins (those between the ages of 9 - 13) are amazing at those games and watching them play is awesome.it does help to develop eye-hand co-ordination with real instruments,but something can be said between that and say the 18-25 year old demographic. if you like music enough to play the instruments in a game, please try to pick up the real instrument. it is so much more rewarding.
to get back on topic, the first 2 years of these games were acceptable, but you can only take it so far. some concepts/spinoffs of the original franchise to go into a different, percieved popular direction, just were not meant to be. i think dj hero will only flounder in the long term too. #djhero
11/13/09
"they need to pick up the instrument and LEARN to play for real."
No, they don't. I don't want anymore little Nickelbacks running around thinking that they're artists. If someone has the drive and passion for a musical instrument they'll pick one up and learn to play it, and we'll get a true musician out of it. Laying the decline of the art as a whole at the feet of the rhythm game industry is not only not fair and not correlated, it's also PANTS-ON-HEAD-RETARDED.
Now, if you'll excuse me I'm going to get into my million dollar sports car and do some fucking barrel rolls through airplane fuselages. #djhero
11/13/09
Nothing on that tracklist makes me want to play the game, which is a shame because I was pretty excited when the game was announced. I just feel the songs are a bit lackluster. I couldn't ever hear enough of 1 song for me to get into it. I heard a lot of "scratching sounds"
though, probably more so than what should be necessary. #djhero
11/13/09
11/13/09
Oh well, Tim Shafer still has a chance of landing a gig for Telltale Games. They always make cash, even if it's partly due to low overheads. #djhero
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I think one issue is that, for a lot of people, the urge to DJ only really takes off once they're old enough to get into the kind of clubs where serious DJs practice their art. Whereas it's easy for a teenager to get along to rock gigs in a lot of (though not all) venues. Which means that amateur DJing is perhaps a hobby that tends to begin in a person's twenties, rather than teens, and so maybe that under-20 market that Guitar Hero has proved so popular with just isn't there for DJ Hero.
Also, DJ Hero is more about turntablism than about dance music DJing, so even a lot of people who are interested in DJing won't be interested in DJ Hero, because they're not into the hip hop side of things. If I was a heavy metal fan, Guitar Hero might be just what I'm after. But if I was a minimal techno fan, to whom DJing means the precise building of sets, managing the emotional and physical highs and lows of a crowd over a period of hours, then DJ Hero is about as useful as a one-legged man at an arse-kicking contest. #djhero
11/13/09
11/13/09
11/13/09
And how I feel about the playlist...stick to one genre? If you guys listen to stuff mixed by DJ shadow, the scratch perverts or even James Lavelle (UNKLE) you'd realise that they do mix bad pop into it...
Example Chris Isaak's - Baby did a bad bad thing is pretty much next to GDMFSOB in an UNKLE mix, these are usually full of pop too...it's no surprise really if you do listen to these genres. The only track that annoys me in the game is the Gwen Stefani track...and that's only cause I hate her music with a passion
My opinion will be sided towards awesome though, as i'm a huge fan of UNKLE + DJ Shadow...UNKLE w/ The scratch perverts is one of the best mixes/albums I heard '-'d
Just sad to see it sold poorly...and just my two cents...
#Music #HatingonGwenStefani #djhero
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My gripe with DJ Hero is that the stand doesn't come with the 120 version... something I thought looked cool (it even folds up!). #djhero