Screw PC, I'm getting this game for the 360, just like millions of other people. And I'm going to enjoy the hell out of it.
All the PC people complaining are a minority. IW clearly make more money off of consoles, and gaming HAS been all about the consoles for a few years now. It's only natural for them to support them more.
You people are acting ridiculous, as if, if you were in IW shoes, you would actual support the PC more (using money and resources) - when it actually nets you less money.
Normally I wouldn't say anything about this, but the fact that so many people are complaining is just getting a little ridiculous.
Now, I do agree that Infinity Ward shouldn't just throw away gamer opinions for a whole platform, which is what seems to be going on here, but, being a former hardcore PC gamer, it's a small percentage of people that play the game.
The game was always made primarily for consoles in mind, because they're the main platform for the game. They're the reason the game was so wildly popular, not the PC version. They're supporting what makes Activision money. It's call business, guys. I'm not saying I condone it, even though I'm a console gamer and I could care less what happens to PC gamers, but it's business. Look at it from their perspective. You support what makes the game big, end of story. #callofdutymodernwarfare2
@Neowolf: You were a "hardcore PC gamer" and you're saying that COD was always made with consoles as the main platform? REALLY? Should go check your sources brother because right now you are just a troll with no/wrong facts.
IW what the f@#% I play most games on my xbox360, but what the F#%$ I don't even play that much on PC and I can see how much of a doushebag move not supporting dedicated servers with is a standard for PC games. If they did something like that on the console i.e. taking out a key feature for that platform they would change their mind faster then you can say petition. They look like a bunch of ungrateful assholes to the people that supported their series from the start. How is it that hard to have matchmaking and dedicated servers some one want to explain. #callofdutymodernwarfare2
If they don't care about this small, but vocal minority of PC users, why bother to release the game for PC at all? While I do not care about the underlying technology all that much, all would be well if I could have my low-ping 50 player battles with my friends, as I had with CoD4. I they're stripping that out, I'll just have to put my wallet back in the pocket. #callofdutymodernwarfare2
@MadMinstrel: Probably because they plan to make the PC version a substandard port of the 360 version so even crappy sales results in a profit. Hope not, COD4 was very well optimized on the PC, but this is not looking good at all for PC gamers. #callofdutymodernwarfare2
@Karlott: Ahem, this is coming from a developper side commenter(not some wiwkipedia shit), 360 games are basically pc developped and then ported. there really isn't much difference. You can't crash a 360 port on pc, they're the SAME. same code, some engine, etc. I'll see for myself for the multiplayer, but removing the dedicated servers is not that much of a deal. There are plenty of ways to host a game, if you look at borderland for example. #callofdutymodernwarfare2
@Phibius: Then why do some games which are primarily 360 titles come to the PC with ungodly system requirements and terrible opimization?
Because they're cruddy 360 ports. They're made for 360 and the PC version of the game is an afterthought. The original COD MW would run on a simple pentium 4 processor with a Geforce 5. Assassin's Creed, for an example, required a multi core with a Geforce 8 and 2 GB of RAM. That's badly optimized. #callofdutymodernwarfare2
Christ. Someone needs to shut these guys up, i'm so sick of listening to them now. If you look at my post history you will probably see i was quite a big supporter of IW but i couldn't care less about them anymore. Sure MW2 will be fun and will sell silly amoutns but the amount of negative shit that they have shoehorned into this game coupled with their piss poor attitude makes me want to the game to fail. #callofdutymodernwarfare2
It will eventually. Personally, I give them about two more years before the well runs dry. Look at Guitar Hero. Obviously different developers but the principle is still the same.
In addition they've got a stalking horse on their tales in Bad Company. EA could teach great white sharks a thing or two about being an apex predator. They (EA) found religion a couple years ago and I strongly believe they're going to give DICE the resources they need to produce an amazing property in Battlefield Bad Company. #callofdutymodernwarfare2
So, as PC gamers, how about we all just go buy Bad Company 2 and enjoy EA....actually willing to support dedicated servers, mods, and player control. Hell, even Battlefield Heroes got a notice saying they'll support dedicated servers for as long as the game is running and offer rentable servers.
Personally I willing accept our new PC Gaming Messiah. Also since EA owns the C&C IP, they're messiah poster boy can be Kane :D #callofdutymodernwarfare2
Isn't it great how the internet has become a great tool for a game company to build a loving community and get valuable feedback on what gamers really want -- and then developers like Infinity Ward piss that all away and don't get it at all? This guy's statements make me wonder why they even made a PC version. #callofdutymodernwarfare2
@burpingcat: For the power that is the internet and any company that likes free advertisement fast, I can't stop thinking of this picture that comes to mind. YOU the people who actually follow them are the minions. #callofdutymodernwarfare2
You know, some gamers do not only seek enjoyment in a good game, they also take a long look at those who actually produce said game. A good game does not always stand on its own, sometimes a good developer, ready to listen to the fanbase, can turn a good game into a brilliant game. I've given my money gladly to those who earned it by listening to the community. Unfortunately I must conclude, that IW failed horribly at doing so. Just take a look at the following statement, it says it all right there:
"The hardcore gamers make up a smaller core of that, and PC gamers are the smallest group of that core."
This clearly shows that IW does not give a hot fart about those who helped to make the game popular in the first place. It's a rude and cold slap in the face to all those fans who actually care about their game. IW has got to realize, that the so called "vocal minority" is trying to be heard not because they want to bash IW but because they love the game, because they CARE.
I am sure if most console gamers would have gotten to enjoy the luxury of dedicated servers, they would fight alongside with the PC community.
Ignorance and blind trust does not fix what is wrong. It does not mend the wounds that have been cleaved. It does not soothe those who are deeply concerned about their game.
"The leaks have reached such a fevered pitch that Bowling recently advised gamers to avoid the internet altogether if they wanted to have a pristine experience playing through the game."
This statement clearly tells other players to ignore the criticism, to ignore the vocal minority's concerns, to ignore the removal of all the features that made PC gaming such a great experience. I'm sorry Mr. Bowling, I'm not gonna look away, I'm not going to ignore the criticism and I'm sure as hell not going to believe your corporate PR bullshit. Even if you say a thousand times how great your game will be, the trust has been broken and it's up to you guys to restore it. #callofdutymodernwarfare2
Most gamers are obsessed idiots. What Infinity Ward are doing is pretty stupid, but why are gamers complaining? Nobody is forcing you to buy a video game. Just don't buy it. Protest by not buying it. #callofdutymodernwarfare2
@StarCommentator: And by just not buying the game, how do we point out to IW n ATVI what changes might make more folks buy their game? #callofdutymodernwarfare2
@deanbmmv: We don't. It's better not to give out free information to people who will make money off it. That's called being a sucker. #callofdutymodernwarfare2
@PanicDriver: The most capitalist thing you can do is voice your opinion with your money. Which is exactly what I am encouraging. #callofdutymodernwarfare2
@StarCommentator: Well then why can't we voice our opinion enabling others to understand why we want them not to buy it? That's like saying if you don't want someone to be elected, just don't vote for him, but god help you if you don't want to say why you don't want to vote for him.
That's why we have political debates. BTW don't take this political example too far, because I don't want to turn this in to a political conversation. xP #callofdutymodernwarfare2
"I think that it's very important to understand that you should be very involved in your community and work with them, but not to be held prisoner to their demands."
Okay, I love this statement. Whenever I get irritated by the gaming community's sense of entitlement, they just screech back about how developer's are at the customer's mercy, the customer makes the world go 'round, etc. And there is some truth to that. But the above quote expresses my position perfectly.
Please no one come attack me over Modern Warfare 2. I'm not defending it. I'm sure they fucked it up a couple times now. Whatever.
What I'm defending is Bowling's statement. It really resonates with me. I certainly won't be manipulated by companies when I don't want to be, and I will spend my money where I choose. But I'll also remember who makes the games. I certainly don't. I just buy the good ones. #callofdutymodernwarfare2
Dedicated servers are dumb. I never know where to go so I just pick one at random that has latency of less than 100+ (narrows it down to about 6), get my ass kicked, try and find another random server which ends up being empty even though the server list says it isn't...bleh. I'd much rather have matchmaking. YEAH I SAID IT WHAT NOW. #callofdutymodernwarfare2
@Shinta: Q: Okay ... so, avatar clothes, fine. Tell us about your new integration into the XBox Live Marketplace and what options gamers have in store for them?
IW: I'm glad you asked that, actually we've prepared a video to help illustrate just how amazing the new MW2 experience, and the edition of avatar clothes, is going to be for conso- .... gamers! F.A.T.P.H.U.C. Fashion Awareness To Promote Healthy Urban Communities.
Don't buy it. Play the games that are being made the way you want them to be made. If you think that the developer is screwing you over, then don't support them. Like if a Politician is saying something you don't agree with, then vote for the other guy. Bad Company 2 is on its way, play that game and STFU.
@steev-sama: To all those complaining about the people complaining ... don't read the complaints. Just post your own opinion and STFU, because I'm just some random person that thinks I can dictate what everyone else is allowed to say. #callofdutymodernwarfare2
@Shinta: Actually I wrote a long reply but deleted it because even if I said something smart, some idiot would come in and say that exact same thing. So here I go and make my argument.. BTW, I was a sole PC gamer till about 2 years ago and I still played some PC games as recently as 6 months ago.
I'll start off with one of the first thing current PC players complained about, the $60 price tag. First off, the price of the US dollar has gone to hell and it is surprising that games are still one of the few things that haven't risen in cost, so them raising the price to normalize it with console games isn't bad. Besides, at one point PC games use to be more expensive than Console games, so why does a change, that just normalized the cost, effect you guys so much?
Second thing, IWNet. Fact, IWNet will work better and smoother than dedicated servers. Someone posted a chart that said DSs give players 25-40ms and IWNet gives 100+ms. If you don't know what that means, well I'll break it down for you in idiot... "ITS FASTAR." Now, "What about meeting people on servers and playing with them?!" Lets see, gee, how do console players meet people and play with them? Oh snap, friend lists and a party system! Nice~ I bet you didn't know that console gamers also make little things like forums and websites so people can get together, form clans, and chat, just like PC players. Wait for it.... "Custom game types?" Ever heard of Private games? Console gamers do it all the time. Last night I played a rousing game of Cops and Robbers on my console.
What else can I cover... 64 players on CoD4. I tried it once, it ruined the game cause there were too many people and it lagged to hell. The maps just aren't big enough to support that many players. Sure there are people who prefer those big games, but I doubt they are a large number. 9v9 works better for the size of the maps. If you want to play a game that has a large number of players in each game it would be better to go play a game that is made for large battles.
What about kicking and banning hackers? Well, current admins can kick them from their server till they get a new IP and name, but IWNet can ban them forever and ever, a~me~n.
The only two things I can't see a positive for are Mods and Custom Maps. Yea, taking those away suck. I was a big fan of mods, but I do understand that developers want people to play games the way they create them. Mods sort of infringe on their intellectual rights. I can cut IW a break for that one. Plus, you don't know if they decide to allow them in the future. It wouldn't be hard because Halo 3 has something similar to that and it is a console game.
BTW, I mentioned that chart someone posted, you can record games. You just need a third party software to do it. So don't blame IW for your ignorance.
So congratulations Shinta, you confirmed my thoughts that there are still people out there that try and act cool by calling someone else a douche bag, when you yourself are just an ignorant tard. #callofdutymodernwarfare2
@steev-sama: " IWNet. Fact, IWNet will work better and smoother than dedicated servers. Someone posted a chart that said DSs give players 25-40ms and IWNet gives 100+ms. If you don't know what that means, well I'll break it down for you in idiot... "ITS FASTAR.""
Actually:
"I posted a chart that said DSs give players 25-40ms and IWNet gives 100+ms. If you don't know what that means, well I'll break it down for you in idiot... ITS SLOWAR"
And Shinta never called you a douchebag, but you felt like attacking all the same. And with 'FACTS' none the less.
May i suggest a google of the definition of 'Facts' #callofdutymodernwarfare2
@steev-sama: Let's see...
1st thing. Console games are generally more expensive because the devs/publishers have the added cost of having to pay the console company. To make and put the game on the 360, they have to pay extra to Microsoft. To put a game on the PS3, they have to pay extra to Sony. When they put it on the computer, they don't have to pay any royalties. Thus, there isn't a justification to charging $10 extra over the standard except because they feel like it. That's bound to make us happy.
Second thing. You don't understand what a dedicated server is and you definitely don't understand how ping and latency work. The lower the number the better. 25ms is better than 100ms. Those numbers stand for how long it takes for data to transfer between centers. As for friends lists, we already have those. Oh snaps. Not new. Custom game types? There is a huge difference between play a game with set rules and playing a game that tweaks the mechanics and changes even the way you move. If you're truly a PC gamer, you'd have played Half Life 1 and Counterstrike at some point. You could refer to Counterstrike as a custom game type of Half Life 1. This isn't something you can emulate with private servers.
3rd thing. 64 players vs. 18 players. I fall into the camp of people that prefer 7-9 a game in realistic shooters. Others don't. Others prefer 16v16 and 32v32 (yes they do exist) servers. Some of these servers are the most popular CoD4 servers out there and are always packed 24/7.
Admin kick/bans are based on account, not IP and name (that'd be retarded). So yes, we are effectively kicking and banning them forever. In order for IWnet to kick hackers, they're using VAC. You clearly aren't acquainted with VAC. VAC is delayed action, the hacker will not be banned until after the game. Furthermore, being passive hacker prevention, VAC is INSANELY easy to bypass. Ridiculously easy. I could go download a hack for CS or TF2 right now with a 2 second google search and play without a worry of VAC permanently banning me.
Halo's modding community is not officially supported, I believe. And you have to jump through a ton of hoops to get it working well. And you can't just simply jump into a modder's game and enjoy what they made, you'll need to jump through the same hoops they did. (I could be wrong on this point, and if so sorry. I'm not really knowledgeable on this point. This is only coming from second hand experience, so if this is wrong just ignore it.)
Yes, you can use 3rd party software like FRAPs and the like. These tend to either suck or be huge resource hogs. Good ingame recording and replay is essential for competitive league play and casual movie making. Recording a demo via console in TF2 is essential if you want to put together a good video or analyze your strategy, no 3rd party software can even come close to comparing. We know they're out there. They tend not to work very well. This isn't about us being ignorant.
I thought I'd end without being mean, but since you called Shinta an ignorant tard while screaming to the world what an ignorant tard you are... well, you're an ignorant tard. It's nice that people like you are still out there that try and act cool by calling someone else a douche bag.
u c wat i did thar
(I hate writing like that but seriously, this post was wrong on EVERY level, then ending by calling someone ignorant. Amazing.)
@deanbmmv: God damn, both of these guys are retarded...
So suddenly 100+ms is faster than 25-40ms? My god, he even tried to seem smart and "break it down" for us.
And you lagged on a 64 player server? I never did. You know what that means? Let me break it down for you. "YOU NEED A BETTER COMPUTAR."
@omgwtflolbbl: you have no idea how many times we've requested it.
got a petition of 200k stars asking for that option.
But kotaku just know greys will continue commenting anyway.
As crecente said "and Stars are the smallest group of that core"
but hey;
"stars get custom stuff like typing n promoting threads" #callofdutymodernwarfare2
@deanbmmv: This isn't exactly MW2 related, but while I was reading the comments, I came across yours and it's sort of...I dunno, it didn't sit right with me. "Greys", really? It almost seems like a derogatory term for those of who aren't "star" commenters... #callofdutymodernwarfare2
@Katoejoe: I assure you its not.
Though "Pinks" is 50:50 derogatory, mainly because Pinks have some appalling comments. It's like they don't want to get commenting privileges at all.
But the comment was paradoy of the MW2 situation, so don't be worried. #callofdutymodernwarfare2
@steev-sama: "YOU DUMBASS THEY KNOW TO MAKE THE GAME SO BUY IT THE WAY IT IS AND
ALSO HIGHER PING MEANS FASTER GAMES."
I just wanted to make it perfectly clear to people not reading long ass comments what you just said. LET ME BREAK IT DOWN FOR YOU. According to you, the laws of physics state that when shit is traveling from one place to another, at the same speed, the longer it takes for it to reach it's destination and back means the faster it travels. Also, everything is moving the speed of light, so the speed is always the same. In other words, the longer light has to travel the quicker it goes. In other other words, wat?
Edited by (Zombie) D Mitsuki, Gotta have guts kid! at 11/07/09 12:45 PM
(Zombie) D Mitsuki, Gotta have guts kid! was starred
(Zombie) D Mitsuki, Gotta have guts kid! was unstarred
@AncientUnknown1: I hope it utterly fails and sees an extremely high return rate. -but hey, I guess I'll just have to get used to someone else choosing my car and driving it despite making me buy the car. #callofdutymodernwarfare2
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All the PC people complaining are a minority. IW clearly make more money off of consoles, and gaming HAS been all about the consoles for a few years now. It's only natural for them to support them more.
You people are acting ridiculous, as if, if you were in IW shoes, you would actual support the PC more (using money and resources) - when it actually nets you less money.
Yeah, right. Shut the fuck up already.
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Now, I do agree that Infinity Ward shouldn't just throw away gamer opinions for a whole platform, which is what seems to be going on here, but, being a former hardcore PC gamer, it's a small percentage of people that play the game.
The game was always made primarily for consoles in mind, because they're the main platform for the game. They're the reason the game was so wildly popular, not the PC version. They're supporting what makes Activision money. It's call business, guys. I'm not saying I condone it, even though I'm a console gamer and I could care less what happens to PC gamers, but it's business. Look at it from their perspective. You support what makes the game big, end of story. #callofdutymodernwarfare2
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Bravo on the try though. #callofdutymodernwarfare2
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Because they're cruddy 360 ports. They're made for 360 and the PC version of the game is an afterthought. The original COD MW would run on a simple pentium 4 processor with a Geforce 5. Assassin's Creed, for an example, required a multi core with a Geforce 8 and 2 GB of RAM. That's badly optimized. #callofdutymodernwarfare2
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It will eventually. Personally, I give them about two more years before the well runs dry. Look at Guitar Hero. Obviously different developers but the principle is still the same.
In addition they've got a stalking horse on their tales in Bad Company. EA could teach great white sharks a thing or two about being an apex predator. They (EA) found religion a couple years ago and I strongly believe they're going to give DICE the resources they need to produce an amazing property in Battlefield Bad Company. #callofdutymodernwarfare2
11/06/09
My god, EA is becoming the patron saint of PC gaming........ #callofdutymodernwarfare2
11/07/09
Personally I willing accept our new PC Gaming Messiah. Also since EA owns the C&C IP, they're messiah poster boy can be Kane :D #callofdutymodernwarfare2
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11/07/09
@burpingcat: For the power that is the internet and any company that likes free advertisement fast, I can't stop thinking of this picture that comes to mind. YOU the people who actually follow them are the minions. #callofdutymodernwarfare2
11/06/09
"The hardcore gamers make up a smaller core of that, and PC gamers are the smallest group of that core."
This clearly shows that IW does not give a hot fart about those who helped to make the game popular in the first place. It's a rude and cold slap in the face to all those fans who actually care about their game. IW has got to realize, that the so called "vocal minority" is trying to be heard not because they want to bash IW but because they love the game, because they CARE.
I am sure if most console gamers would have gotten to enjoy the luxury of dedicated servers, they would fight alongside with the PC community.
Ignorance and blind trust does not fix what is wrong. It does not mend the wounds that have been cleaved. It does not soothe those who are deeply concerned about their game.
"The leaks have reached such a fevered pitch that Bowling recently advised gamers to avoid the internet altogether if they wanted to have a pristine experience playing through the game."
This statement clearly tells other players to ignore the criticism, to ignore the vocal minority's concerns, to ignore the removal of all the features that made PC gaming such a great experience. I'm sorry Mr. Bowling, I'm not gonna look away, I'm not going to ignore the criticism and I'm sure as hell not going to believe your corporate PR bullshit. Even if you say a thousand times how great your game will be, the trust has been broken and it's up to you guys to restore it. #callofdutymodernwarfare2
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Or we can voice our opinion. You know, not be a communist. #callofdutymodernwarfare2
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That's why we have political debates. BTW don't take this political example too far, because I don't want to turn this in to a political conversation. xP #callofdutymodernwarfare2
11/06/09
Okay, I love this statement. Whenever I get irritated by the gaming community's sense of entitlement, they just screech back about how developer's are at the customer's mercy, the customer makes the world go 'round, etc. And there is some truth to that. But the above quote expresses my position perfectly.
Please no one come attack me over Modern Warfare 2. I'm not defending it. I'm sure they fucked it up a couple times now. Whatever.
What I'm defending is Bowling's statement. It really resonates with me. I certainly won't be manipulated by companies when I don't want to be, and I will spend my money where I choose. But I'll also remember who makes the games. I certainly don't. I just buy the good ones. #callofdutymodernwarfare2
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"We would like you to play the game the way we designed and balanced it."
This is pretty much their answer to all the problems the community has.
Now I'm just paraphrasing the next part, so forgive me for anything I get wrong.
"Question: Why is the player cap smaller?
IW: The maps are balanced for 9 vs. 9.
Q: But my clan is much larger and doesn't mind to break the balance if it means all of us can play together.
IW: We just want you to have a better experience. We also want you to buy the new larger map packs since we cut you off from custom content. Next.
Q: Will it be possible to use console commands to change the viewing angle this time around?
IW: No, it breaks the balance. If you do try to change it we'll ban you.
Q: Will we be able to ban or kick hackers and cheaters from our games?
IW: No, that's OUR goal, not yours.
Q: This is Related to the 360 version.
IW: Finally... go on.
Q: Why is there no party chat in hardcore mode? It's one of the reasons I pay for XBL.
IW: To stop you from talking to your buddies while you're dead, you little cheater.
Q: So, how are you going to stop me from using Ventrilo?
IW: I thought you were talking about the 360 version.
Q: Okay... how about a cell phone?
IW: We're working on a solution to that problem. We want you to play the way WE designed it. Next.
Q: Dedicated servers?
IW: Better experience.
Q: Leaning?
IW: Ruins the balance.
Q: Of your character?
IW: No, the balance of the entire game.
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IW: The recession hit us hard too you know.
Q: What? But what about the economic concerns of gamers?
IW: Vocal minority. Didn't you say this was getting to a 360 question? We have these neat avatar clothes.
Q: ...
11/06/09
IW: I'm glad you asked that, actually we've prepared a video to help illustrate just how amazing the new MW2 experience, and the edition of avatar clothes, is going to be for conso- .... gamers! F.A.T.P.H.U.C. Fashion Awareness To Promote Healthy Urban Communities.
Q: ... #callofdutymodernwarfare2
11/06/09
Don't buy it. Play the games that are being made the way you want them to be made. If you think that the developer is screwing you over, then don't support them. Like if a Politician is saying something you don't agree with, then vote for the other guy. Bad Company 2 is on its way, play that game and STFU.
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I'll start off with one of the first thing current PC players complained about, the $60 price tag. First off, the price of the US dollar has gone to hell and it is surprising that games are still one of the few things that haven't risen in cost, so them raising the price to normalize it with console games isn't bad. Besides, at one point PC games use to be more expensive than Console games, so why does a change, that just normalized the cost, effect you guys so much?
Second thing, IWNet. Fact, IWNet will work better and smoother than dedicated servers. Someone posted a chart that said DSs give players 25-40ms and IWNet gives 100+ms. If you don't know what that means, well I'll break it down for you in idiot... "ITS FASTAR." Now, "What about meeting people on servers and playing with them?!" Lets see, gee, how do console players meet people and play with them? Oh snap, friend lists and a party system! Nice~ I bet you didn't know that console gamers also make little things like forums and websites so people can get together, form clans, and chat, just like PC players. Wait for it.... "Custom game types?" Ever heard of Private games? Console gamers do it all the time. Last night I played a rousing game of Cops and Robbers on my console.
What else can I cover... 64 players on CoD4. I tried it once, it ruined the game cause there were too many people and it lagged to hell. The maps just aren't big enough to support that many players. Sure there are people who prefer those big games, but I doubt they are a large number. 9v9 works better for the size of the maps. If you want to play a game that has a large number of players in each game it would be better to go play a game that is made for large battles.
What about kicking and banning hackers? Well, current admins can kick them from their server till they get a new IP and name, but IWNet can ban them forever and ever, a~me~n.
The only two things I can't see a positive for are Mods and Custom Maps. Yea, taking those away suck. I was a big fan of mods, but I do understand that developers want people to play games the way they create them. Mods sort of infringe on their intellectual rights. I can cut IW a break for that one. Plus, you don't know if they decide to allow them in the future. It wouldn't be hard because Halo 3 has something similar to that and it is a console game.
BTW, I mentioned that chart someone posted, you can record games. You just need a third party software to do it. So don't blame IW for your ignorance.
So congratulations Shinta, you confirmed my thoughts that there are still people out there that try and act cool by calling someone else a douche bag, when you yourself are just an ignorant tard. #callofdutymodernwarfare2
11/06/09
Actually:
"I posted a chart that said DSs give players 25-40ms and IWNet gives 100+ms. If you don't know what that means, well I'll break it down for you in idiot... ITS SLOWAR"
And Shinta never called you a douchebag, but you felt like attacking all the same. And with 'FACTS' none the less.
May i suggest a google of the definition of 'Facts' #callofdutymodernwarfare2
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The irony of you both calling folks retards is delicious. #callofdutymodernwarfare2
11/06/09
1st thing. Console games are generally more expensive because the devs/publishers have the added cost of having to pay the console company. To make and put the game on the 360, they have to pay extra to Microsoft. To put a game on the PS3, they have to pay extra to Sony. When they put it on the computer, they don't have to pay any royalties. Thus, there isn't a justification to charging $10 extra over the standard except because they feel like it. That's bound to make us happy.
Second thing. You don't understand what a dedicated server is and you definitely don't understand how ping and latency work. The lower the number the better. 25ms is better than 100ms. Those numbers stand for how long it takes for data to transfer between centers. As for friends lists, we already have those. Oh snaps. Not new. Custom game types? There is a huge difference between play a game with set rules and playing a game that tweaks the mechanics and changes even the way you move. If you're truly a PC gamer, you'd have played Half Life 1 and Counterstrike at some point. You could refer to Counterstrike as a custom game type of Half Life 1. This isn't something you can emulate with private servers.
3rd thing. 64 players vs. 18 players. I fall into the camp of people that prefer 7-9 a game in realistic shooters. Others don't. Others prefer 16v16 and 32v32 (yes they do exist) servers. Some of these servers are the most popular CoD4 servers out there and are always packed 24/7.
Admin kick/bans are based on account, not IP and name (that'd be retarded). So yes, we are effectively kicking and banning them forever. In order for IWnet to kick hackers, they're using VAC. You clearly aren't acquainted with VAC. VAC is delayed action, the hacker will not be banned until after the game. Furthermore, being passive hacker prevention, VAC is INSANELY easy to bypass. Ridiculously easy. I could go download a hack for CS or TF2 right now with a 2 second google search and play without a worry of VAC permanently banning me.
Halo's modding community is not officially supported, I believe. And you have to jump through a ton of hoops to get it working well. And you can't just simply jump into a modder's game and enjoy what they made, you'll need to jump through the same hoops they did. (I could be wrong on this point, and if so sorry. I'm not really knowledgeable on this point. This is only coming from second hand experience, so if this is wrong just ignore it.)
Yes, you can use 3rd party software like FRAPs and the like. These tend to either suck or be huge resource hogs. Good ingame recording and replay is essential for competitive league play and casual movie making. Recording a demo via console in TF2 is essential if you want to put together a good video or analyze your strategy, no 3rd party software can even come close to comparing. We know they're out there. They tend not to work very well. This isn't about us being ignorant.
I thought I'd end without being mean, but since you called Shinta an ignorant tard while screaming to the world what an ignorant tard you are... well, you're an ignorant tard. It's nice that people like you are still out there that try and act cool by calling someone else a douche bag.
u c wat i did thar
(I hate writing like that but seriously, this post was wrong on EVERY level, then ending by calling someone ignorant. Amazing.)
11/06/09
11/06/09
So suddenly 100+ms is faster than 25-40ms? My god, he even tried to seem smart and "break it down" for us.
And you lagged on a 64 player server? I never did. You know what that means? Let me break it down for you. "YOU NEED A BETTER COMPUTAR."
And the second guy? Just lol. #callofdutymodernwarfare2
11/06/09
got a petition of 200k stars asking for that option.
But kotaku just know greys will continue commenting anyway.
As crecente said "and Stars are the smallest group of that core"
but hey;
"stars get custom stuff like typing n promoting threads" #callofdutymodernwarfare2
11/07/09
11/07/09
Though "Pinks" is 50:50 derogatory, mainly because Pinks have some appalling comments. It's like they don't want to get commenting privileges at all.
But the comment was paradoy of the MW2 situation, so don't be worried. #callofdutymodernwarfare2
11/07/09
ALSO HIGHER PING MEANS FASTER GAMES."
I just wanted to make it perfectly clear to people not reading long ass comments what you just said. LET ME BREAK IT DOWN FOR YOU. According to you, the laws of physics state that when shit is traveling from one place to another, at the same speed, the longer it takes for it to reach it's destination and back means the faster it travels. Also, everything is moving the speed of light, so the speed is always the same. In other words, the longer light has to travel the quicker it goes. In other other words, wat?
11/07/09
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11/06/09
I would love to see this game set sales records. I hope it broadens the audience and brings more people into gaming. #callofdutymodernwarfare2
11/06/09