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ninja gaiden sigma

tecmo

Itagaki Not Impressed With Devil May Cry

Team Ninja's top ninja Tomonobu Itagaki sure has opinions! Lots of them. Previously, he praised Rockstar's work on GTA IV and then crapped on his company's Ninja Gaiden Sigma. And now? Now, he offers his opinion on Devil May Cry and the franchise's creator Hideki Kamiya:

I think Kamiya-san makes good games. However, I think they, the systems, gameplay elements in his game tend to be rather shallow and he makes up with that through stylish presentation. I think if you were to compare them directly, the combat and other gameplay elements in Ninja Gaiden II are much deeper than projects that he works on.

...In my games its all based on a back and forth with the enemies, its very interactive. You feel like you're pushed to the brink but you manage to survive, the enemies are as out to get you as you are to get them. Whereas other types of action games, one of which being Devil May Cry, enemies exist there as objects on which you unleash your attacks.

Gotta give Itagaki this much: at least he's not boring!
Talking with Tomonobu [OXM Thanks, Hatchetforce!]


tecmo

Itagaki Rags On Ninja Gaiden Sigma

While Tomonobu Itagaki adores Grand Theft Auto IV, he totally despises Ninja Gaiden Sigma. And Itagaki's own Team Ninja made it! From an interview with website CVG:

What did you think of the PS3 game Ninja Gaiden: Sigma? I'm told you won't even sign copies of the game...?

Itagaki: It was no good.

Why's that? I thought it was pretty good.

Itagaki: All you need to do is play Ninja Gaiden II and then try and play Sigma afterwards and you'll see why. Despite the fact that it's on a 'next-generation' console there's no evolution whatsoever. That was made not by me, but one of my sub-ordinates who basically tried to copy the success of Ninja Gaiden.

Ouch. We thought it was pretty good! Elsewhere in the interview, Itagaki confirms that Ninja Gaiden II will never appear on the PS3, and if it ever did that would be "a loss of face for everyone involved."

Tomonobu Itagaki Interview [CVG] [Pic]


sony

PlayStation Store Update: Famine

The weekly update to the PlayStation Store now has an official list of fine downloadable goods that North American gamers will be enjoying, starting today. As we mentioned yesterday, video editing software EyeCreate has joined the store, giving PlayStation Eye owners the tools to create the ultimate ottoman humping video. The rest of the content is fairly meager, with only one playable title, a PSone release, Spyro the Dragon joining the ranks. It's a 341 MB download and sells for $5.99 US. But wait, there's more... stuff that's not totally unreasonable for you to be slightly interested in! More »

clips

Ninja Gaiden II Versus Sigma

Because working with video is what they do, GameVideos has gone ahead and cut together footage of Ninja Gaiden II for the 360 and Ninja Gaiden Sigma for the PS3 together to give us an idea of the differences between the two. Right off the bat I notice that the camera is a bit more dynamic in II, working more to enhance the action than simply portray it. The environments look far more detailed as well, and the animations seem a tad bit more fluid. Now that I've seen them side by side, Ninja Gaiden II is looking like a definite improvement over Sigma. Nicely done, Team Ninja.

psn thursday

PlayStation Store Update: Tequila Time

The latest update to the PlayStation Store has gone live, hosting a digitally rights managed smörgåsbord of new content for PLAYSTATION 3 owners. In addition to new demos for Midway's Stranglehold (1337 MB) and EA's NBA Live 08 (661 MB), a slew of add-ons for already released games are available.

MotorStorm owners can pick up the Revenge Weekend add-on ($5.99) which consists of one new track, five new vehicles (including a school bus!), a new online mode and nine new events. Four of those vehicles may be purchased individually for 99 cents each, if you're so inclined. For Ninja Gaiden Sigma players looking for more punishment, the Weapons Master pack adds five survival modes for $2.99. But wait, there's more!

More »

ship shape

500,000 Ninja Gaiden Sigmas Out

Tecmo announced that Ninga Gaiden Sigma (AkA Ninja Gaiden Shiguma) has shipped 500,000 copies worldwide. Not bad for a remake of Xbox game Ninja Gaiden Black — especially considering the game has been out for a mere two months in Japan and about a month elsewhere. Thank Rachel and her big Blades of the Ouroborus.
Ninja Gaiden Ships Half a Million [Siliconera]

i will survive

EU Ninja Gaiden Sigma DLC Dated

Last week we posted about the Ninja Gaiden Sigma DLC coming to the PlayStation Store in Japan, speculating on the imminent release in the states and in Europe. Now Eidos, the publisher of Ninja Gaiden across Europe has announced the downloadable content for European PS3 systems. The shiny new "Survival Mode" content will be launched in three steps just like the Japanese release, with "Weapon Master" launching on September 6th and the remaining two installments, "Speed Master" and "Rachel Master" following an unspecified staggering release afterwards. Still no word on the US release for the DLC, but if past trends remain true I would look for it to hit around the same time. Also no info in the release regarding price, so we are still assuming it will be on par with its Japanese counterpart at around $3 per installment. More »

3 ninja school

Ninja Gaiden Sigma Gets DLC

Does it bother anyone else that his bicep is nearly bigger than his head? On a side note, Tecmo has announced three Survival Mode expansions for Ninja Gaiden Sigma—the first of which will hit for about $3—and we're guessing the rest will go for a similar price.

8/30: Weapons Master Mission, five weapon limit September: Speed Master Mission, quick fights on a time budget October: Rachel Master Mission, different character with five survival tests
More »

what are you playing this weekend?

What Are You Playing This Weekend?

It's going to be a straight up PLAYSTATION 3 weekend for me, as I'm slogging through Ninja Gaiden Sigma—I'm somewhere around chapter 13 right now and not that skilled yet—and I recently had a revelation. It turns out the Motorstorm is pretty damn fun. I had totally forgotten about the game, despite hyping it for months and picking it up day one. It just didn't get that much play in my PS3 since its release, but I've realized I'm pretty damn good at Motorstorm. More »

your opinion counts

What Are You Playing This Weekend?

I would imagine that regular readers of Kotaku know what I've set aside for a weekend run through—Ninja Gaiden Sigma (bitches)! No, I'm not a paid shill for Tecmo, I just love the crap outta some ninja. After a doubly intense E3 deadline-meeting week, I'm going to exorcise my personal stress demons by virtual decapitating some digital demons this weekend. Desperately hoping to unlock some Rachel hairstyles, as well. More »

new this week

Week in Games: Ninja Gaiden Sigma Edition

As we move into the pre-E3 season, the list of exciting titles starts to thin out. I can't say there's anything I'm terribly interested in this week, but some of you might find something appealing on the list. Ninja Gaiden certainly looks pretty, but being PS3-less, I'll have to pass on that one. Anything here you're looking forward to?



clips

Ninja Gaiden Sigma Collectors Edition Redux

The previous Ninja Gaiden Sigma Collectors Edition trailer left many of us confused. Why was Satoshi Hanematsu wailing on the electric guitar throughout, providing a caterwauling soundtrack to random Ninja Gaiden Sigma gameplay? Still haven't figured this one out. This clip, however, gets it done and done right. Previews of the behind the scenes featurettes included with the collectors edition, giving us a glimpse at the lives of Team Ninja are officially filed under "I" for interesting. This associate editor, for one, simply cannot wait to watch Tomonobu Itagaki smoke entire packs of cigarettes while waxing candidly about how awesome he finds himself in high definition.


sea change

Simple 2000: The Japanese Hardware Chart

Another week, another hardware sales chart. No movers and shakers here, but what we are starting to learn is the weekly ability of Nintendo to meet demand for its two hot hardware entries, the Nintendo DS Lite and Wii. It appears that Nintendo's fulfillment abilities have been around 120K a week for the DS Lite and 65K a week for the Wii, as the past two weeks closely match today's figures. More »

playstation 3

Ninja Gaiden Sigma Getting DLC With "Amazing Depth"

Team Ninja's PLAYSTATION 3 guy recently fielded questions from the PlayStation.com forumites, clearing up some confusing about the release of Ninja Gaiden Sigma. He reveals a few interesting details about the game and the future of Team Ninja on the PS3. More »

media create

Simple 2000: The Japanese Software Chart

This week's chart features a staple at number one. Nintendo DS training software in the form of DS Observation Training. No surprise there. But what's far less common are both Xbox 360 and PLAYSTATION 3 games in the top then. At spots two and three, no less. Those games are Trusty Bell and Ninja Gaiden Sigma, two big releases that I don't expect to have much in the way of staying power. Still, good showing, new-generation. More »

clips

Ninja Gaiden Sigma Collectors Edition

What does wicked electric guitar thrashing have to do with Ninja Gaiden? No fuggin' clue, but it's supposedly a look at the behind the scenes portions of the bonus DVD. Regardless, new footage of Ninja Gaiden Sigma in this teaser for the collectors edition of the game shows off some good stuff, including a look at a few of the game's unlockable missions. It also helps confirm my suspicions that continued employment at Tecmo requires one to always wear dark sunglasses, leather and/or leopard print.

ninja gaiden producer says

Sony Hasn't Told Us About Home Yet

The PS3's Home looks like it has great potential. Players can conceivably win achievement-like trophies and display them (see above). Sounds fantastic, but we're still somewhat in the dark. Developers should know, right? Making PS3 games an all. Nope! Tecmo's Yosuke Hayashi just finished up PLAYSTATION 3 title Ninja Sigma, and he's clueless. He explains:

I'm really interested in the concept of Home, but SCE hasn't provided any information to us yet on Home, so even if we had an intention of adapting the game, including Home trophy features or whatever, we currently just don't have the information on how to do it.

Maybe Sony hasn't figured it out or maybe Sony is keeping things close to its vest. Chalk it up more to crummy planning and less to lousy communication. More »

psn thursday

PlayStation Store Update: Puzzling

The PlayStation Store update has gone live, bringing with it actual games. That's right, Go! Puzzle has gone live on the Store and includes Aquatica, Skyscraper, and Swizzle Blocks. They can be purchased individually for $2.99 each or as a bundle for $5.99. A "starter pack" demo of the puzzle titles is also available for download for free. More »