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Ninja Gaiden II

xbox 360 spring showcase

Itagaki: No More Ninja Gaiden, This Was My Swan Song

In an interview with Kotaku earlier today Team Ninja's Tomonobu Itagaki said that he doesn't plan on making any more Ninja Gaiden games for any platforms following the release of Ninja Gaiden II for the Xbox 360.

"Personally I think we were able to create the definitive 3D game in this series so I'm not planing on making any other games in the series," Itagaki said through a translator. "So I hope fans treat this as a swan song for the franchise.

"I think we were able to achieve everything we wanted with this game so anything else would be extraneous."

When asked if he plans on making a "swan song" Ninja Gaiden title for the PlayStation 3, Itagaki replied " that would be ridiculous."

Instead, the creator of the beloved franchise said he wants to make something that is "totally new, completely unrelated to anything I've done before. Not any part of any existing franchises."

Itagaki said what he'd like to do is work on another action title or perhaps a war themed game, perhaps something set in the Pacific Theater during World War II.

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clips

More Too Human, Ninja Gaiden II Gameplay Video

Some footage that you may have missed from both Silicon Knights' Too Human and Team Ninja's Ninja Gaiden II is now available for your streaming pleasure. Both Xbox 360 exclusives are packed to the brim with the whacking of foes, which you're most likely aware, but did you know both feature giant spider bosses? It's true! Clearly we've not begun to come close to tapping the well of ideas. Too Human does have more than giant spirit bears, though, as shown in the clip above. Extended bloody ninja slicing action courtesy of Ryu Hayabusa after the jump. More »

xbox 360 spring showcase

Ninja Gaiden II Trailer Scythes Outside The Box

Here you go kids, the official trailer for Ninja Gaiden II, complete with movie-guyish announcer voice and some damn fine intro music. The scythe popping out of the letterbox effect for some reason had me stopping and starting the clip over and over again. I suppose I am so used to letterbox at this point that I find something breaking those sacred black strips strangely compelling. Whoever came up with the effect deserves a cupcake. As for the rest of you, better get ready. Vengeance is coming, June 2008. Might want to clean your house or something, make things nice for it.

xbox 360 spring showcase

Microsoft Shows Off Fall Lineup In San Fran

Microsoft is showing off their biggest titles at the Microsoft Game Studios showcase event in San Francisco today, and you're invited! Okay, so you aren't technically invited, but we'll be bringing you the latest news, screens, and videos from the biggest Xbox 360 titles of the year as the day progresses.

What are they showing? Ninja Gaiden II, Gears of War 2, Fable 2, Too Human, and several games without 2 or Too in them, including Banjo-Kazooie: Nuts & Bolts, Viva PiƱata: Trouble in Paradise, and Penny Arcade Adventures: On the Rain-Slick Precipice of Darkness, Episode One.

Crecente will be there all day for the event, so you can expect all sorts of fun stuff from him later in the day. While we busy ourselves setting up galleries and processing videos for your enjoyment, feel free to read through the official press release, after the jump.

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clips

Ninja Gaiden II's Big Scary Bosses, Cheesy Monologues Revealed

Team Ninja is nearly unrivaled in its ability to squeeze expert visuals out of console hardware. They're equally skilled at perfecting hammy voice acting, evidence by the latest batch of Ninja Gaiden II media. This is awesome, potentially spoiler-filled stuff, as Ryu Hayabusa is subjected to melodramatic speeches from the game's Greater Fiends and supporting cast. If you're looking for pretty graphics plus plenty of cheeseball delivery—"I recognize that stink, the repugnant stench of the Dragon lineage!"—don't pass on this batch of new clips.

Ninja Gaiden II [GameTrailers]


dlc

You Can Buy Ninja Gaiden II Skins

Get out those wallets, 'cause Microsoft and Tecmo have some tender-lovin' DLC they want you to buy. With Ninja Gaiden II being released this June, three packs of Ryu Hayabusa ninja outfits will be available for purchase at 200 MS points a pop. That's right, the equivalent of US $2.50 for skins! In Europe, select retailers in the UK, Italy, The Netherlands, the Nordic countries and France will giving out the pictured skin to 39,000 customers who either at launch or for pre-orders. Everyone else, pay up!
NG2 DLC [NeoGAF via Xbox 360 Fanboy]

xbox 360

Ninja Gaiden II Impressions: Bloodbath

I haven't had nearly the time I'd like to play around with Ninja Gaiden II for the Xbox 360. I know, sacrilege, you'd think I'd be spending all of my waking moments on the game sense they sent me the early build to check out.

I did spend enough time to make my way through the first chapter, so I at least got a taste for controls and gameplay. First things first though, the build I was sent an early build, the cut scenes were only about 70 percent complete, and the game has yet to be fully optimized, so I'm going to ignore some of the technical glitches that popped up with my time during the game. The game also didn't include the ability to level up weapons.

In Ninja Gaiden II, an Xbox 360 exclusive, Ryu Hayabusa is out to once more save his clan and the human race. The game is built on a new game engine crated by Team NINJA and Tomonobu Itagaki and features a new auto-health system and the ability to save clips of your favorite battles to share them on Xbox Live.

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clips

Ninja Gaiden II's DDD-Cups Runneth Over

Who could possibly fill the leather bustier opening left by the absence of Rachel in Ninja Gaiden II? Sonia, apparently, who will be performing the role of obscenely anatomically gifted ally to Ryu Hayabusa in the Xbox 360 sequel. Yeah, huge cans. Who could've possibly seen this coming? According to the above trailer, toe-headed Sonia works for the Central Intelligence Agency, which is obvious by her CIA standard issue fuck me boots. Maybe she works in the agency's demon-killing ninja affairs department—I really don't know, but she's sure to help in fiend-slaying while all sorts of flesh flops back and forth to the delight of the undersexed.


ninja gaiden ii

Ninja Gaiden II Demo In May

You thirst for blood. Don't be coy. You see Ninja Gaiden II screens, and you struggle to control yourself. I know you. Well, hopefully May will bring some kind of relief, as the game's website says that's when a demo will be turning up on the Xbox Live Marketplace. Should be more than enough time for you to keep it all together before the game's release in June.

tecmo

Yes Everyone, Itagaki Really Does Have Eyeballs

Last September at some drunken TGS party, we got close. Damn close. Dead or Alive creator Tomonobu Itagaki took off his shades, we saw the whites of his eyes. Fumbling, we got out our camera, which conveniently took a BLURRY PHOTO. While picture cameras apparently don't work, video cameras do. And not just any old video cameras, but video cameras used to film Peter Molyneux's Lionhead Studio propaganda. Hit the jump for a closer look at an unmasked Itagaki.

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ninja gaiden ii

Itagaki Laughs At Your So-Called "Violence"

Tecmo's Tomonobu Itagaki is so not fucking around. He's a man of extremes, chugging black coffee and eating burnt steaks. He scoffs at quote-un-quote video game violence. That's nothing. From the BBC piece:

"Violence is not about cutting an enemy into pieces or seeing a lot of blood," he [Itagaki] says. "That's not what real violence is." To emphasise his point, Itagaki reaches for a sheathed samurai sword mounted in his office, and holds it out in front of me.
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gdc08

Itagaki Will Like GDC Better When He "Matures"

Sure GDC might be a professional workshop for game developers, but not for Tecmo's Tomonobu Itagaki. He's at GDC for one reason: Promote Ninja Gaiden II. What does he think about Itagaki?

I don't make games for other game developers nor am I trying to transmit any sort of information or philosophy to other game developers. I mean, I do this for the fans and the people out there who want to play my games. So, when you're talking about an event like GDC, which is really an event by game developers for game developers, then I don't really have a whole lotta interest in that event in and of itself... I won't say there's no point to it. GDC is a very important event, and I certainly respect and realize what they're trying to do here. It's just a personal choice... Some day maybe when I've matured maybe, and when I become a little more well-rounded like Peter Molyneux, I may decide to come and give advice and give lectures on how to make games. But right now, I'm more focused on my own endeavors.

Besides, Itagaki's advice would be just how-tos on wearing leather jackets, picking up chicks and drinking bottles of Jack. Not nearly as useful as anything Peter Molyneux has to say!
Video Interview [Game|Life] [Pic]

gdc08

Ninja Gaiden II Coming In June, Arrives With Recording Feature

Tomonobu Itagaki announced at Microsoft's GDC keynote that the bloody ninja action sequel would ship worldwide in June, with a confirmed North American June 3 release date for the Xbox 360 exclusive. After showing off a new, never before seen level from Ninja Gaiden II, Itagaki and his translator announced the date, as well as a new feature.

Like Halo 3 and Skate, Ninja Gaiden II owners will be able to record their ninjitsu performances directly to the Xbox 360 hard drive, then upload them for the community to watch. We simply can't wait to watch expert level performances and the obligatory upskirts that will soon follow.


tecmo

One-Armed Ninja Gaiden II Enemies Can Fight

Severed arms. Decapitated heads. And lots and lots of blood. Ninja Gaiden II looks pretty gross. The game's mastermind, Tomonobu Itagaki, is to remind all that it plays pretty gross, too. Itagaki says:

They [the enemy characters] can basically keep fighting until they're in pieces. Even a one-armed enemy can still fight.

Itagaki adds that his team is trying to be realistic to a degree, so don't expect chopped off heads to attack you. Whew, that's a relief!
Itagaki Interview [Games.net via Go Nintendo]

xbox 360

New Ninja Gaiden 2 Screens Are GROSS

Well, it's not like the first Ninja Gaiden II screens were exactly pussyfooting around. Neither are these. These are grody, too! (This coming from someone who grew up watching Fulci and Argento giallo flicks.) Tecmo's Itagaki, above, and his Team Ninja really have stepped up the gore for the Xbox 360 exclusive Gaiden sequel. Hit the jump for screenies of Ryu slicing and dicing. If digital meat makes you squeamish, you might wanna sit this round out.

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clips

More Video From Ninja Gaiden II


Two Ninja Gaiden II videos in one month? First they gift us on the Day of the Ninja with a new gameplay trailer, and now Team Ninja is back with even more gameplay video. I have to agree with Luke here. We get it. The screens prove it's bloody, and the clips prove it is fast. Other than that the media blitz isn't really showing us anything new. We know it is coming, we're prepared to purchase it for our playing pleasure. Unless you want to reveal some new gameplay twist or a massive boss, no more gameplay clips. We're full.


vc update

TG-CD Debut, Ninja Gaiden II

It's another landmark week for the Wii Virtual Console, as the very first TurboGrafx CD game goes live. Of course it's another shmup, but Gate of Thunder is one shmup I'd consider well worth the 800 point price tag. And what better way to while away some time waiting for Ninja Gaiden 2 than playing Ninja Gaiden II: The Dark Sword of Chaos for the NES (500 points)? I can think of several better ways actually, but helping Ryu destroy the Dark Sword of Chaos and save Irene from Ashtar ranks pretty high up there. Rounding out this week's three is Namco's SNES strategy game Metal Marines (800 points), in which you seek to guide the titular armed forces against General Zorgeuf and the Imperial Federation. Not a bad lineup at all this week, but then again any week with a ninja game wins by default due to contractual ninja obligations. More »

clips

Ninja Gaiden II Versus Sigma

Because working with video is what they do, GameVideos has gone ahead and cut together footage of Ninja Gaiden II for the 360 and Ninja Gaiden Sigma for the PS3 together to give us an idea of the differences between the two. Right off the bat I notice that the camera is a bit more dynamic in II, working more to enhance the action than simply portray it. The environments look far more detailed as well, and the animations seem a tad bit more fluid. Now that I've seen them side by side, Ninja Gaiden II is looking like a definite improvement over Sigma. Nicely done, Team Ninja.