In China, Online Games Just Keep Getting Better

2013 seems to be a great year for China's online video game market with the release of some pretty cool online games. Deviating more and more from the standard click and grind RPG format, Chinese game companies have been pumping out interesting and visually appealing games, foreign and domestically-developed alike. » 12/09/13 7:40am 12/09/13 7:40am

Crowd Control Is A Real MMO Problem. WildStar Has The Solution.

Maybe there is something to this whole WildStar being subscription-based MMO thing. Every time I turn around, the folks at Carbine Studios are rolling out some incredibly fresh idea, like a "Disarm" skill that makes you have to run after your weapon. It's sorcery! Let's see how the game handles other annoying forms… » 8/21/13 9:00am 8/21/13 9:00am

What Sets Apart Wildstar's Combat? Aiming. And Exploding Space Goats.

Carbine Studios' latest DevSpeak details what combat will look like in their upcoming animated movie-esque MMORPG, Wildstar—specifically, how its Free Form Targeting system works, which lets you take precise control of all attacks, ranged or otherwise. Also included: the fiery death of dozens of innocent animals. » 7/12/13 6:30am 7/12/13 6:30am

Wildstar's Path System Might Be The Coolest MMORPG Feature Of The Year

Carbine Studios has already won me over with the Ratchet and Clank-style promotional videos and animated movie feel of its upcoming massively multiplayer online sci-fi role-playing game. WildStar path system, rewarding players for playing how they want to play, is a think, creamy layer of frosting on an annoyingly… » 5/22/13 9:20am 5/22/13 9:20am