<![CDATA[Kotaku: myst online]]> http://tags.kotaku.com/assets/base/img/thumbs140x140/kotaku.com.png <![CDATA[Kotaku: myst online]]> http://kotaku.com/tag/mystonline http://kotaku.com/tag/mystonline <![CDATA[Cyan Outlines "Hurdles" In Reclaiming Myst Online]]> Cyan Worlds said it's formulated a plan to bring Myst Online back to its fans, after GameTap shunted control of the property back to its creators.

Cyan CTO Mark "Chogon" DeForest said in a community board letter that despite having a plan in place, cheerfully titled the "Myst Online: Restoration Experiment (MORE)," there are some "hurdles to overcome." Among the necessary compromises will be an implementation of a $25 fee for a six month subscription.

"We are not trying to make any money on this at this stage - but we do need to cover some of the costs," he said.

"You should know that the roadmap does not involve any new content from Cyan at this time. The plan is to start to move the content creation - the 'Art' - to you. In addition the guilds themselves will start to exercise some authority in monitoring, approving, communicating, etc."

Kotaku also spoke to Chogon about when the bigger, better, faster, MORE Myst Online might be up and running:

"We hope to have the MystOnline servers up sometime before the end of the year... hopefully, even sooner," he said.

The result will be a "more grass roots" Myst Online that will resemble Until Uru, but with more involvement with Cyan, Chogon said.

"Cyan will be in control of the core servers and the core of the game. While, the fans will be involved in not only creating content and tools but also helping run the game as well as providing structure (through the guilds) and key insights into keeping MystOnline going.

"This will start slowly but in the future, Cyan may be able to provide content once again and continue the story it has started."

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<![CDATA[GameTap Passes Myst Online Back To Cyan]]> Myst Online: Uru Live has had somewhat of a difficult life. The online multiplayer component of Uru: Ages Beyond Myst never made it out of the beta testing phase before being canceled in 2004. Then in 2006, Turner Broadcasting's GameTap service revived Uru Live, officially launching the game in February 2007 only to discontinue operation a year later. Now GameTap has given the publishing rights for the game back to Myst creators Cyan Worlds, who plan to relaunch Myst Online later this year.

Cyan president Rand Miller says that the newly relaunched game will include features that will allow players to create their own content, which was hinted at during the game's first relaunch. The revitalized title will carry a fee ($25 for 6 months was suggested) to cover the cost of maintaining servers.

There's something to be said for tenacity, but I fear in this case that something is "Just let it die already."

GameTap gives Myst Online back to Cyan. Cyan says it's opening the game to fan development [TXT - Thanks Kyven]]

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<![CDATA[Myst Online Dries Up]]> Just days prior to the one-year anniversary of the launch of Myst Online: Uru Live, the publisher responsible for bringing Cyan Worlds' MMO to the masses (well... ) has announced its termination. GameTap's Vice President of Content and Creative Director Ricardo Sanchez broke the bad news to fans on the game's official forums, writing that the MMO has 60 days to live, at which point the game servers will be shut down and tears will begin to shed.

Myst fans will be glad to read, however, that "Cyan is still a very valued partner of GameTap, we are on excellent terms, and we look forward to continuing our relationship in the future." Stay strong, Mysties.

Myst Online: Uru Live Season 2 Status [Myst Online Forums]

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