Monkey Island
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monkey business
Ron Gilbert Joins Hothead For DeathSpank
Maniac Mansion and Monkey Island veteran Ron Gilbert has signed on as Creative Director at Vancouver-based Hothead Games, with whom he will finally publish his long-awaited episodic RPG adventure, DeathSpank, which is described as "Monkey Island meets Diablo". If it indeed winds up as a combination of those two I may never need another video game or the love of a good woman again. Gilbert got to know the folks at Hothead while helping out on Penny Arcade's On the Rain-Slick Precipice of Darkness, and I suppose they just couldn't get him to leave afterwards.Speaking from his secret game design cave, Ron Gilbert said, "I've spent over four years trying to find the right publisher for this strange little game. Now that I've done it, you just know that somewhere four horsemen are saddling up."At least it'll be a humorous sort of apocalypse. More »
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Ten Years Ago: LucasArts' Monkey Island Duo
After taking a look at what Peter Molyneux and Demis Hassabis were up to ten years ago, the final instalment of this 'how did their predictions turn out, a decade later' feature series asks some adventure game veterans.
Specifically, it chats to LucasArts' Larry Ahern and Jonathan Ackley, who were just about to complete 1997's The Curse Of Monkey Island, the first post-Ron Gilbert version of the franchise, and the last to use the famed SCUMM adventure game engine. Read on for what they said and whether they were right...
More »Quests Chess Tells Kasparov To Try Another Piece
Quests Chess is the product of an extremely talented point-n-click adventure game fanboy without many new adventure games to play. Apparently (and sadly) turning to chess to fill this void in his/her heart, "BioJ" crafted this chess set from Fimo clay. With star appearances from Monkey Island, Simon the Sorcerer, Roger Wilco and Day of the Tentacle (plus who are we missing here?), we only wish that we had the correct items in our pocket to click upon the board in proper celebration. Alas, we have but a crank, some fishing wire and a hamster with hypothermia. More pics after the jump.
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Giant Monkey Island Head Immortalized In Snow
That's right. Immortalized. Dan from Bits Bytes Pixels & Sprites pointed us to this awesome Flickr set of a Monkey Island-inspired monkey head crafted in malleable snow. Five feet high and fourteen feet wide, it just goes to show that some gamers have too much time on their hands, but we somehow appreciate them that much more for it. More »
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PocketGamer: Give Us These DS Games... NOW!
U.K. games website, PocketGamer, has posted a great list of games that they would like to see come to the Nintendo DS. I have to say the list is pretty dead on, especially in picking games that would take advantage of the DS's touch screen and control scheme. A few standouts on the list include Mario Paint, Okami, Marble Madness and a collection of Lucas Arts Games. More »
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Monkey Island Painting
Ron Gilbert writes that someone just purchased Steve Purcell's painting of the back cover of the Monkey Island 2 box art for $4,550 last night on eBay. More »
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Join the Monkey Island WoW Guild
Ron Gilbert, creator of the Monkey Island game series, has started a Monkey Island-themed World of Warcraft guild. The Horde aligned guild is accepting new members, but to join you must create a character named after someone in Monkey Island. More »
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Monkey Island Music Day
Joystiq announced Monkey Island Music Day, which of course put an obligatory warmth in me scurvy little heart. More »Monkey Mandolin
Monkey Island 3 unplugged: difficulty selection screen music (always pick Megamonkey maximum puzzles, of course). I can almost hear the "bark bark bark". Originally composed by Michael Z. Land. More »Monkey Island Mandolin
A School Play with Scurvy!
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Ron Gilbert Vaguely Defines Next Game
Ron Gilbert — the funny, crazy, zany guy behind the Monkey Island games — has clued Computer and Video Games in with details concerning his next game. Unfortunately, those forthcoming details are pretty vague and confused at best. More »
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Ron Gilbert Hates It All So Very Much
My very favorite grump is on blast at Gamasutra, grumbling about topics ranging from how there are no decent stories in games anymore, to how he is trying to remedy this and being thwarted at every turn by stonefaced game company executives. Full of piss, vinegar, and baseball metaphors, Gilbert gives us what-for: More »
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