DENVER, 11:11 AM, TUE MAY 13 | 44 POSTS IN THE LAST 24 HOURS | tips@kotaku.com | SUBMIT A TIP | RSS
AU
Posts Tagged “

Money

money

This Man Paid $15,000 For A NES Cartridge

After parting with US $15,000, James Baker became the proud owner of one of 26 gold-colored NES cartridges made especially for the 1990 Nintendo World Championships. Remember, it's not a gold NES cart, it's a gold-colored NES cart. Says James:

I've avoided collecting carts for a while — I always looked at them as a slippery slope, since there are just so many collectible carts out there to get. When I started, I concentrated on systems — I'm up to 130 now.

A slippery slope? No James. More like a fucking expensive slope.
Big Collection [Next Generation]

gta iv

The Most Expensive Game Budget Ever

Shenmue, that was a pricey game! For the past 18 years or so, Yu Suzuki's Shenmue has been the most expensive game ever developed at US $70 million, making the game the current Guinnes World Record holder. According to Rockstar producer Leslie Benzies, Grand Theft Auto IV just might supplant Shenmue. Over a thousand people worked on the game, and Benzies guestimates GTA IV cost roughly $100 million. Just imagine if Tom Cruise had done voice acting work! So, any takers on what Metal Gear Solid 4 cost? I'm betting slightly north of $120 million.
Grand Theft Auto Producer [Times Online via NeoGAF via Sega Nerds]

money

American Game Developers Make $73,600 (On Average)

Game Developer magazine has just published the results of their annual Game Developer Salary Survey. Their findings? The average American developer salary—excluding people like part time testers and richie rich studio heads—was $73,600 in 2007. That's up scant $284 from 2006. Other findings of note include:

• 18% of producers are women (that's high for the industry)
• Business/Marketing personnel made most, averaging $101,848/year
• QA testers made the least, averaging $39,063/year

But there are lots more fun facts and figures in the release after the jump. So enjoy! (Our apologies if you make less than average. It's time to ask for that raise. Just make sure to print the report on company paper.)

More »

money

Video Game Currencies That Out-Value The US Dollar

Curious about how an investment in rupees, the currency in The Legend of Zelda, would have translated into real world profit? The financial wizards at Maxim have gone through the impressive effort of translating the in-game value of currencies to real-world dollars from a septet of classic and modern video games, a scientific pursuit that proves a single mineral unit from StarCraft is worth far, far more than a gold ring from Sonic the Hedgehog will ever be. Pulitzer for economic research, please!

7 Video Game Currencies Stronger Than the U.S. Dollar [Maxim]


world of warcraft

Frostmourne For $379 Seems Cheap Now

Those of you who railed against the $379 price tag for the Epic Weapons official replica of the cursed World of Warcraft sword Frostmourne might want to reconsider after seeing what folks paid for a chance at the first 100 numbered weapons. 1,012 users paid the non-refundable $429 entry fee for the Frostmourne auction - that's $434,148 - with the top 100 bidders in order receiving swords 1-100. The top bidder? $20,700 - over 54 times the price of the sword. Suddenly the prospect of gathering up $379 doesn't feel so daunting anymore. Sure, it won't be the official #1 Frostmourne, but I'd trade a giant foam hand and my imagination for $20,700 any day of the week. I'll save my money for when they get around to their Simple Dagger replica.

Frostmourne Auction
[Epic Weapons via Blizzplanet]


egm

Ziff Davis Files For Bankruptcy

The publisher of EGM, Games for Windows: The Official Magazine and 1UP.com has filed for Chapter 11 bankruptcy in a Manhattan court today, in an attempt to restructure its sizable, long-term debt. Ziff Davis has, according to Bloomberg's report, filed papers indicating it has somewhere between $500 million and $1 billion in debt, with previous reports pegging the debt at around $400 million.

The company has tried to negotiate its substantial debt out of the courts before, following a missed interest payment last summer. Over the past four years, the company had shuttered some of its publications, including the Official PlayStation Magazine and GMR, but continues to publish print properties like eWeek and PC Magazine as well as nearly twenty technology and entertainment web sites.

While we don't know much about the financial health of its video gaming properties, we have heard that the 1UP Yours podcast will be scaled back to a lean three hours in an effort to cut costs. A temporary setback, we hope.

Ziff Davis Media Files for Bankruptcy to Cut Debt [Bloomberg]


money

In-Game Ads Predicted to Reach $650 Mil By 2012

According to the latest report by analyst group eMarketer, the in-game ad industry will grow to $650 million by 2012, more than doubling 2007's $295 million. eMarketer attributes the growth to the overall growth of the video game industry, with game launches overshadowing other big media events. Most recently, Halo 3 generated more in first day sales than the opening weekend of Spiderman 3 (the biggest opening weekend in history) and the first-day sales of Harry Potter and The Deathly Hallows (the final installment in the series).

But this shouldn't come as any surprise. In fact, this estimate is more conservative than in the past. Join me on a trip down memory lane for just a moment, back to the wonderful world of July 2007. Back then, the Yankee Group said that by 2011, in-game ad revenue could reach $971 million. So while in-game ads are on the rise, they may not be growing as quickly as originally thought!

eMarketer: U.S. In-Game Ads Market to More than Double to $650M by 2012 [GameDaily]


crime

Goodbye Gold Farmers, Hello Gold Frauders

And you thought gold farming was bad. Steve at PlayNoEvil has an interesting analysis up of the next wave of things MMO operators and players will have to worry about: gold frauders. The number of stolen credit cards being used to pay for WoW accounts has led to the UK bank Halifax to block payments to Blizzard, among a few other industry moves to try and deal with the ever-increasing problem of stolen credit cards, illicit RMT transactions, and other money-related issues. What is the problem - and why? More »

china

Chinese Game Industry Deals 'Paralyzed'

The Chinese game industry is hot hot hot, and money is burning a hole in the pocket of some of the big players like Shanda. Unfortunately, the hot market has led to plenty of companies overvaluing their worth, and despite capital burning a hole in the collective pocket of the big companies, they're starting to realize that snapping up small companies for massive prices isn't the giant payoff they're looking for: More »

world of warcraft

British Bank Blocks WoW Payments

British bank Halifax have allegedly begun blocking their credit card customers from making payments to Blizzard (ie their monthly WoW subscriptions). Why? It's all to do with security, The Register reports, with the bank having had a gutfull of dodgy transactions coming from stolen credit cards.
We have seen a significant number of fraudulent transactions through Blizzard's gaming sites. We have, therefore, blocked the majority of Visa/Mastercard transactions we receive from there in order to combat this. We do not believe the fraud is anything to do with Blizzard themselves, their sites or the integrity of their billing systems, rather it is site users utilising stolen credit card details to pay for subscriptions.
The bank says if any of their customers need another way to pay their WoW subscriptions, they should contact them and Halifax will sort something out with Blizzard. All sounds a bit fishy to me: any Brits reading this find themselves in a similar predicament?
UK bank blames fraudsters for World of Warcraft ban [The Register]

virtual theft

Police Fail To Retrieve Stolen Gil

If someone breaks into your house and steals your game console, you call the police, but what if someone breaks into Vana'diel and steals all your gil? When a 'friend' of former Blaine Wisconsin resident Geoff Luurs got hold of his username and password and then wiped his mage Sot's character clean, he went to the local authorities for justice. After determining his items were worth $3800 by looking them up on popular virtual goods vendor IGE, he went to the Blaine authorities with his complaint. They immediately went to the alleged perpetrator's house and shot him dead.

No, of course they didn't. Explaining that virtual goods have no real monetary value, they refused to do anything. This completely makes sense to me. What doesn't is the reaction garnered from educators across the country.

More »

hollywood

Big Actor Got Half a Million For Voicework, But Who?

It's no secret that film and TV actors are doing voice work in games. Some actors, like Keith David (The Thing), are finding more work in games than in film, while big Hollywood stars are picking up extra cash as well. How much does an A-list star get for an afternoon of voice work? Typically, stars get in the high five figures for single voice session. One major actor got half a million dollars for one session. Says Lev Chapelsky, who manages a company that contracts screen actors for game voicework:

Agents are under the misconception that there's a ton of money to be had for their clients. In a game, the entertainment is about the gameplay. The actor's contribution isn't as important as the gameplay.

Voice acting is important, but certainly not more important than good gameplay. Trying to figure out who got half a million... Any idea?
Video Games Give Actors Second Chance [Reuters] [Pic]

money

Video Games Ready To Pwn Recession?

With the word "recession" silently pursed on everyone's lips, it's surprising to groups like Nintendo and Microsoft, dancing around in a full hoot and holler, banging pots with spoons in celebration of their profits. So BloggingStocks points out that, hey, maybe the modern video game market is recession-proof. During a time when people might not buy a $20,000 car, consoles appear to fall in a pricepoint sweetspot while offering many hours of entertainment for the investment (and to a heavy gamer, that can be far more hours a week than even a car to a heavy commuter).

But does this mean games are really recession-proof? While it's tough to imagine Nintendo doing much better, one has to wonder if the crazy numbers we're seeing in the video game industry could be even bigger in different circumstances, fueled in part by an American economy running a higher level of octane.

Can Nintendo withstand a recession? [BloggingStocks via Maxconsole][gettyimages]


business

Nintendo Made Trillions In 2007, Nearly Doubles Profits

If it hasn't been pounded into your skull yet that Nintendo is overachieving, selling hardware and software at alarming rates in Japan and the United States, maybe the Kyoto-based company's quarterly results will make it clear. Nintendo posted net sales of 1.3 trillion yen (about $12 billion USD) for the nine months ending on December 31, 2007, up about 85% from the year prior. For the full fiscal year, up on March 31, Nintendo is expecting 1.63 trillion yen in sales, unsurprisingly a big gain over the previous year.

Net income as of the end of the year, also known as the Bottom Line, was an impressive 258.9 billion yen (a bit over $2.4 billion USD), an impressive near-doubling of profits from the same period prior.

Nintendo pointed to strong sales of the Nintendo DS, which sold 24.5 million units worldwide in nine months, and the Wii, responsible for 14.29 million units sold. More staggering numbers, if you can stomach them, are available at the company's Investor Relations page, as is a Mario sprite in a business suit. Enjoy!

Investor Relations [Nintendo of Japan]


happy holidays

GameStop Holiday Sales Up 35%

Sometimes it seems like I write this post every year. Mega retail gaming store GameStop has announced that the 2007 holiday season saw a record $2.3 billion dollars, an increase of 35% over last year's holiday sales. To put this in perspective, this is more money than I have in my pocket right now. GameStop boss Dick Fontaine cites the proliferation of next-generation consoles as a driving force of the triumph over the numbers of yesteryear.
"Driven by robust domestic and international sales, GameStop achieved the most successful holiday season results ever," said company chairman and CEO Richard Fontaine. "Video game software sales grew by 45%, while the next generation installed base is now triple last year's base and a very positive leading indicator for future sales growth."
In the wake of sales news, the company raised their fiscal 2007 earnings guidance by $0.13 a share, indicating that I really need to read up on financial information to better understand what that means. I know it's good at least - otherwise it wouldn't have made it into the press release, after the jump. More »

clips

Kwari's Five Steps

Kwari is a 'free' PC game where you put down money to buy ammo and then lose or gain money based on your performance in FPS battles. As I've mentioned in the past, this sounds unbelievably dangerous for the ultra-competitive FPS gamers out there. Luckily for them, this advertorial video for the game which walks you through the five steps of Kwari success is so utterly terrible that it could very well do more harm than good. After watching this I have absolutely no desire to play this game whatsoever. Nada. Cute hamster though.

second life

The Entrepreneur's Guide To Second Life Launch Party

A 320 page book about stripping? Apparently there is more to making lindens in Second Life than I imagined, if Daniel Terdiman's newly released Entrepreneur's Guide to Second Life: Making Money in the Metaverse is any indication. The book is a comprehensive guide on how to build a successful business in the thriving economic environment of the virtual world. It even has a section on adult opportunities, so I might see some people I know in it. The author is throwing a launch party for the book, which is now available from Amazon.com, at CNET in San Francisco next Wednesday from 7 to 9PM - and everybody is invited! If you're a Second Life resident, it's an excellent chance to hobnob with other people sharing your affliction while picking up some pointers on how to maximize your earnings without minimizing your clothing. Even if you aren't, there'll be free wine and snacks, and we all love free wine and snacks, especially the real-life, non-scripted kind. More »

money

Consoles Are Not Enough For ATI & NVIDIA

With all of the advanced engineering that the consoles promise, they are a technology on a budget that simultaneously needs to promise a long lifespan. That's why during a panel on processing technology, NVIDIA VP and engineer Jonah M. Alben. had this to say about partnering in console design...speaking for both his own company, and putting words in the mouth of his biggest competitor:
It's important to not forget the PC side of the business to innovation. The PC provides the revenue stream every year for the team. If it was only a console business, we [AMD and NVIDIA] would not be here...
More »