<![CDATA[Kotaku: Mods]]> http://cache.gawker.com/assets/base/img/thumbs140x140/kotaku.com.png <![CDATA[Kotaku: Mods]]> http://kotaku.com/tag/mods http://kotaku.com/tag/mods <![CDATA[ 'Gang Garrison II' — TF2's 8-Bit Bastard Brother ]]> Remember Portal for the C64 emulator? Reader burgerk1ng has a nice find to go with it: "Gang Garrison II" by "Faucet" software — an 8-bit, fully multiplayer "de-make" for PC gamers. I am ... retarded close to going out and getting a copy of Windows and Boot Camp, which would make this the most expensive free game in the history of anything. On the other hand, maybe it's a good thing I don't have a PC, as my expectations could only shattered. Gameplay video and links on the jump.

GG2 is in a complete 1.0 stage and clocks in at 4.8 MB. There's a deep forum discussion on its creation over at TIG Forums, and its periodically updated.

Of course, I feel obligated to tell you to take all sorts of reasonable precautions with what .exe's you download and install. But if you do play it, let everyone know your impressions in the comments. Mine: the sprites, at least in the close-up stills, look nice and familiar. Gameplay seems to follow the same kind of running/jumping physics, if a little skimpy on the animations.

burgerk1ng says it's a fun game. The file can be found here and here. Boilerplate caution about downloading and installing .exes from strangers.

Gang Garrison II [FINISHED] [TIGForums, big thanks reader burgerk1ng]

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Sat, 27 Sep 2008 19:00:00 MDT Owen Good http://kotaku.com/index.php?op=postcommentfeed&postId=5055901&view=rss&microfeed=true
<![CDATA[ Mega Man Hat Keeps Head Warm, Awesome ]]> This guy has a really, really awesome wife. Not only did she knit him a cozy toboggan for the winter, she even accommodated his request to make it into a Mega Man helmet cap. It took two years of begging for her to finally relent. The post is from last year, and it's not for sale, but I'm sure this lucky dude (who looks like Gordon Freeman) is both enjoying his Mega Man 9 and looking forward to breaking this out once the chill hits.

Mega Man Paul [Trinknitty's Blog, via Go Nintendo]

BTW: Before any of you English majors attempt to correct me on the usage of toboggan: "3 — chiefly Southern & Midland: STOCKING CAP"

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Sat, 27 Sep 2008 16:00:00 MDT Owen Good http://kotaku.com/index.php?op=postcommentfeed&postId=5055876&view=rss&microfeed=true
<![CDATA[ Steam Hosting Mods Beginning Next Week ]]> Steam's announced that, beginning next week, it'll be hosting five mods that will be freely available for all who own the mod's source game. Additionally, the mods will take advantage of Steamworks' stat tracking and "tighter integration with the Steam community."

The five mods are Age of Chivalry, D.I.P.R.I.P., Insurgency, Synergy, and Zombie Panic. Full announcement on the jump.

As a part of our continuing efforts to support the MOD community, we will begin hosting selected MODs directly on Steam starting next week. The first five MODs to ship on steam will be Age of Chivalry, D.I.P.R.I.P., Insurgency, Synergy, and Zombie Panic. As always, owners of any Source game will be able to download and play all of these MODs for free.

Once installed, these MODs will appear in your "My Games" list and will receive automatic updates just like other games on Steam. Also, these MODs now take advantage of Steamworks, which provides stat tracking and tighter integration with the Steam community.

We're excited to see MOD developers get wider recognition for the hard work they have done, and we hope to support more MOD teams in the future. Watch for the official release next week!

Announcement [Steam]

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Sat, 27 Sep 2008 15:00:00 MDT Owen Good http://kotaku.com/index.php?op=postcommentfeed&postId=5055871&view=rss&microfeed=true
<![CDATA[ Disco PSP Don't Advertise ]]>
Sure, the Nintendo kids can rock a party with their Korg emulator, but with this somewhat excessive PSP mod, you could BE the party.

30 LEDs went into producing this disco monster - all linked to the sound output and set to pulse in time with whatever bangin' choons the owner (Travis) wishes to inflict upon the world.

This PSP is available for weddings, birthday parties and Bah Mitzvah's.

A very cool and very bright PSP modification [Maxconsole]

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Tue, 23 Sep 2008 18:40:00 MDT Stuart Houghton http://kotaku.com/index.php?op=postcommentfeed&postId=5053941&view=rss&microfeed=true
<![CDATA[ id: Rage Too Complicated For User Mods ]]> id say that user mods of their new driving/shooting things game Rage might not be possible due to the complex way the game engine handles textures.

The id Tech 5 engine uses 'MegaTextures' - huge texture maps (up to 128000x128000 pixels) that require huge amounts of preprocessing to create.

id - and John Carmack in particular - are still very much pro-modding and have confirmed their plans to eventually open-source id Tech 5, but are unsure if there is a way around this technical limitation. Simply put, it is unlikely that any modder would have the computing resources that are required.

Just a thought - this sounds like an area where a project like Folding @ Home could be useful. Sure, cancer might not get cured as quick but, c'mon - MegaTextures!

Id Software's Willits: Rage Mods May Not Be Possible [Gamasutra]

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Thu, 18 Sep 2008 17:20:00 MDT Stuart Houghton http://kotaku.com/index.php?op=postcommentfeed&postId=5052005&view=rss&microfeed=true
<![CDATA[ Prelude Proves Portal Is Still Alive ]]> Are you still feeling bad about that whole Weighted Companion Cube incident? Still pining for it's friendly, rounded corners? A new mod promises to take you back in time to before the events of the original Portal, when your little inert buddy was still free to.. remain motionless.

And what a mod - Portal: Prelude is huge, actually bigger than the original game. It has 8 new chapters, 19 test chambers, a new plot and over 400 lines of dialogue (with English and French subtitles!).

You will need Steam, a copy of Portal and possibly some other bits and bobs like Counter Strike Source - the developers have, rather endearingly, forgotten.

This trailer should give a taster of what to expect when the game is released later this month...

Portal: Prelude[www.portalprelude.com thanks to Greg H for the tip]

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Wed, 17 Sep 2008 13:20:00 MDT Stuart Houghton http://kotaku.com/index.php?op=postcommentfeed&postId=5051178&view=rss&microfeed=true
<![CDATA[ Ten Tricks for your Xbox 360 ]]> Some of these sound almost gratuitous — connect to two screens? Neah, never had a need for that. But TechRadar compiled a list of 10 tricks/hacks for you to extract more functionality out of your 360. Probably the most useful is No. 4 — how to play Xbox 360 games online for free, without any Live account at all. It involves setting up a free app that tricks the console into thinking the Internet is a LAN. It's said to work, with some limitations. There's also a hack that lets you use any HDMI cable you want, with a little work.

There are also workarounds to allow you to play your porn any media file or video on the console. But the glitch (not really a hack) that allows you to play your own music in Xbox original games is kind of pointless. And you can connect your console to a wireless network without buying the overpriced WiFi bridge — you just have to dedicate a laptop to it, and last I checked, they usually cost a little more ... Either way, if you're bored and want to make your 360 roll over, beg, eat a doggie biscuit off your nose, it's something to bookmark.

Ten Xbox 360 Tricks Microsoft Won't Tell You [Techradar]

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Sun, 14 Sep 2008 17:00:00 MDT Owen Good http://kotaku.com/index.php?op=postcommentfeed&postId=5049499&view=rss&microfeed=true
<![CDATA[ Is This *Really* a Boomerang Controller Mod? ]]> Reader Wakka sent this one in — a purported boomerang PS3 controller mod that's getting love on a few boards and hack forums. But ... looking closely, did this guy really find a controller that already approximated the boom's shape and finish the rest of the job with Bondo? Back in January, we told you about a Chinese knockoff of the boomerang that was making the rounds at CES. Both pics are on the jump. You make the call!

The purported boomerang mod:

The boomerang from CES in January:

Gawker Media polls require Javascript; if you're viewing this in an RSS reader, click through to view in your Javascript-enabled web browser.

PS3 Batarang on Hackaday [forums.benheck.com, thanks Wakka]

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Sat, 13 Sep 2008 17:00:00 MDT Owen Good http://kotaku.com/index.php?op=postcommentfeed&postId=5049495&view=rss&microfeed=true
<![CDATA[ The Nintoaster Brings Power Of Top Loading, Bread Warming To NES ]]> As the owner of a top loading NES, I can tell you there's nothing quite like the reliability and satisfaction of vertical cartridge entry. And that dog bone controller? Like holding on to a cloud, it's so comfortable. One enterprising console modder has decided to take the top loading bliss of the NES hardware revision and the usefulness of the toaster and combine the two into the Nintoaster.

While it no longer makes bread browner or blacker through heated coils, the Nintoaster does make for a snazzy, fully playable NES. It even retains its orange glow, sans cartridge melting heat! A completely useless making of video is available should you want to see this bad boy in action.

Nintoaster [Stupidfingers via Gizmodo, Ubergizmo]

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Wed, 10 Sep 2008 18:20:48 MDT Michael McWhertor http://kotaku.com/index.php?op=postcommentfeed&postId=5048224&view=rss&microfeed=true
<![CDATA[ PSP Gets Unofficial Xbox Keyboard Mod ]]> We know that Sony are working on an official keyboard add-on for the PSP but that won't be here until mid 2009. Why wait that long when there is a perfectly good Xbox Chatpad just sitting on the table over there...

..NO! Heresy! Microsoft and Sony were never meant to be combined in this way! That is right up there with co-habiting dogs & cats, that is.

A depraved hardware modder over at AcidMods has taken an Xbox 360 Chatpad and performed unholy rituals upon it to make it work with the PSP. There was probably solder involved. Solder and goat's blood.

PSP Phat and Slim Open Keyboard in action!!!!! [AcidMods via PocketGamer]

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Tue, 09 Sep 2008 13:20:00 MDT Stuart Houghton http://kotaku.com/index.php?op=postcommentfeed&postId=5047262&view=rss&microfeed=true
<![CDATA[ Painfully Adorable GameCube PC Mod ]]> Behold, the PicoCube! Half PC, half GameCube, all cute. Not only is it a fully-functioning PC (Pico-ITX, 1GB RAM, Pico PSU), with DVD slot and USB ports, it keeps the GameCube motif running through to its operating system, which is rocking a Mario-themed custom version of Ubuntu. Simply delightful.

PicoCube [WiiDS]

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Tue, 09 Sep 2008 04:30:00 MDT Luke Plunkett http://kotaku.com/index.php?op=postcommentfeed&postId=5047097&view=rss&microfeed=true
<![CDATA[ At Last — a 4-foot SNES Controller that Works! ]]> You know, how many times have you been sitting there, thinking to yourself, "Self, not only do I wish I had a working SNES controller, but I wish it was four feet wide so that I had to hug it like a six-year-old on a swimming pool raft." Well, Gizmodo found this yesterday, an outfit called SCAD Inc., which has heard your cries and responded. Perhaps inspired by the coffee-table NES controller these guys have spent the past two months building a super-size Super Nintendo controller, with a comprehensive photographic record of their progress. As of last update, the project was in its final QA stages — detail painting, wiring, etc. Now I want to see a chaise longue made out of an Intellivision controller.

Wicked Sweet Projects by SCAD Inc [SCAD, via Gizmodo]

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Sat, 30 Aug 2008 09:00:00 MDT Owen Good http://kotaku.com/index.php?op=postcommentfeed&postId=5043796&view=rss&microfeed=true
<![CDATA[ Wii Roomba: Surf Your Way to Cleaner Floors ]]>
This gentleman, "Ron" Tajima has managed a Balance Board hack that manages to defeat the basic purpose of a Roomba's existence. But, it's awesome. He's used the Wii Balance Board's Bluetooth capability to link it with the poky-slow vacuum-cleaning robot. He steers the Roomba by the direction he leans.

The things that are balls-to-the-wall awesome about this video:
• Sped up assembly footage. See? It's simple.
• Crappy kung-fu movie audio — with mismatched soundtrack.
• The beep-beep-beep "Surfin' USA" tone. Please tell me that's coming from the Roomba itself.

I won't be able to get that out of my head the rest of the day. A jorb well done, "Ron" Tajima!

Wii Balance Board Roomba Hack Cleans Up
[Balance Board Blog]

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Sun, 24 Aug 2008 11:00:00 MDT Owen Good http://kotaku.com/index.php?op=postcommentfeed&postId=5041034&view=rss&microfeed=true
<![CDATA[ Guitar Hero: On Tour Full Size Guitar Mod ]]> Now this is more like it. GH:On Tour is all well and good, but it is hard to feel like yer actual axe-wielding rock warrior when you are hunched over a DS with a soppy-looking 'Guitar Grip' attached to your hand like a Nerf knuckleduster.

Eric Ruckman was so desperate to give the DS port of Guitar Hero the thrashing it so richly deserves that he scooped out the innards of his PS2 guitar and melded it with a DS. The DS touch screen is still used for strumming - the plectrum stylus works even better in this context - and the crafty sod even bolted on an FM transmitter to pump stereo sound through his hi-fi.

Hack Guitar Hero DS into a guitar controller [Hack-A- Day via Engadget]

Follow the jump for a video of the mod in action

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Thu, 21 Aug 2008 16:20:00 MDT Stuart Houghton http://kotaku.com/index.php?op=postcommentfeed&postId=5040223&view=rss&microfeed=true
<![CDATA[ NES Turned Into Retro Gaming Uberbox ]]>

True, this mod could have been done with pretty much any small plastic box, but choosing a Nintendo Entertainment System to house a retro gaming PC is the kind of crowd pleasing coup-de-modding that is difficult to surpass, save by hollowing out a Vectrex or performing electronic taxidermy on an actual anthropomorphic hedgehog.

The beast contains a Windows XP PC loaded with the GameEx emulator front-end and a metric shedload of NES, SNES and N64 games - all of which, I am certain, are fully licensed and were purchased alongside their original packaging.

NES Console Modded as Retro Gaming PC, With Video [Slashgamer]

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Mon, 18 Aug 2008 13:30:00 MDT Stuart Houghton http://kotaku.com/index.php?op=postcommentfeed&postId=5038306&view=rss&microfeed=true
<![CDATA[ Pretend You Have A Mac With The Lan-Li Xbox 360 Chassis ]]> This wouldn't look out of place as one of Viz Magazine's Top Tips:

Graphic Designers! Don't waste money on expensive Apple Macintosh desktops - just gut your Xbox like a fish and stuff its innards into a Lan-Li PC-XB01!

The Lan-Li case really does look like one of Apples more industrial numbers with the cheese grater effect on the front. It has plenty of room inside to let air flow around your now warranty-free Xbox, plus housings for a water cooling system if you are really paranoid about getting the RROD or live on the Sun.

The PC-XB01 will be available later this month for around $150. Time to start looking for a minimalist Phillip Starke controller to go with it.

Lan-Li PC-XB01 [via The Register]

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Thu, 14 Aug 2008 13:20:00 MDT Stuart Houghton http://kotaku.com/index.php?op=postcommentfeed&postId=5037102&view=rss&microfeed=true
<![CDATA[ Nintendo Sandwich System ]]> If I had this lunchbox, right after I made my PB&J I would hold it up, edge-on, and blow along it hard before putting it inside. I'd also punch the Konami code into my cheese & crackers to get unlimited Capri Sun.

Here's a mod that guts a perfectly good (or bad) NES and repurposes it for food storage and transport. No putting Chiquita banana stickers all over this one, gang. In 20 years it'll totally pwn Josie and the Pussycats for collectible lunchbox supremacy. Creator fluctifragus shows how he made it, with helpful handmodeling from Sasquatch of Alpha Flight.

Nintendo Lunchbox [Instructables]

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Sun, 10 Aug 2008 15:00:00 MDT Owen Good http://kotaku.com/index.php?op=postcommentfeed&postId=5035262&view=rss&microfeed=true
<![CDATA[ Modder Brings Touchscreen to PSP ]]> Modder jube808 is on a mission to bring you wonders your PSP has never seen before, but should have in the first place, according to him. His Pspzproject aims to deliver touchscreen support, in addition to better battery life and a redesigned control pad. From these videos, you can see he's got a keyboard app that can be used either with a finger or a stylus. He wants to deploy touchscreen to homebrew gaming later on.

So is this another step in making a PSPhone, or is it turning into a DS? I say the next logical step in modding is to make the entire PSP into a Wiimote.

Pspzproject — The Touchscreen Project for the PSP [pspzproject.dcemu.co.uk, thanks Wraggy]

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Sun, 10 Aug 2008 11:00:00 MDT Owen Good http://kotaku.com/index.php?op=postcommentfeed&postId=5035220&view=rss&microfeed=true
<![CDATA[ Wii Hack Does Region-Free Gaming (Relatively) Easily [Update] ]]>
There are things I love about the Wii, and things I hate. Wanna know what I hate? I hate its draconian region protection. My PS3 is completely region-free, my 360 is region-free for, oh, 50-70% of the games on the market, and both handhelds are 100% region-free. So being subjected to Nintendo's slow-ass international release schedule is maddening. Luckily, it looks like a mod chip-free workaround is imminent. In the wake of the Freeloader's demise, a dude by the name of Crediar has posted a vid of a Wii system menu hack that'll allow for not only region-free gaming (for both Wii and GameCube games), but region-free channels, and will even skip out those annoying health warnings. All courtesy of the homebrew channel. It's not out yet, but when it is, we'll let you know.

Wii Systemmenu hacks [DCEmu]

UPDATE - Crediar dropped us a line this morning to let us know the tool's gone live. Happy hunting.

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Wed, 06 Aug 2008 03:30:00 MDT Luke Plunkett http://kotaku.com/index.php?op=postcommentfeed&postId=5033564&view=rss&microfeed=true
<![CDATA[ Morroblivion - You Got Your Morrowind In My Oblivion ]]> While I'm a pretty big fan of Bethesda's The Elder Scrolls series, I just couldn't get into Morrowind. The gameplay was certainly there, as well as the depth, but the graphics just ground against my eyes. I despised the art direction. Now Oblivion, on the other hand, I loved, even with the repetitive voices and NPCs littering the landscape. Well now I can have the best of both worlds, with Morroblivion, a mod that allows players to import their Morrowind files into Oblivion. Suddenly everything old and muddy is new and crisp, and the prospect of playing through Morrowind in its entirety on the PC seems a lot more appealing.

All you need to get the mod working is Oblivion patched to 1.2 and Morrowind, Tribunal, and Bloodmoon, which you can snag on Amazon for $10. I'll be spending most of the afternoon digging ferociously through my PC disc collection looking for them. Hit the link for screens, instructions, and even video of the mod in action. Brilliant work - now do Arena!

Morroblivion: The Resurrection of Morrowind [Official Mod Site - Thanks Sonya]

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Wed, 30 Jul 2008 10:40:00 MDT Mike Fahey http://kotaku.com/index.php?op=postcommentfeed&postId=5031004&view=rss&microfeed=true
<![CDATA[ NCAA 09 Glitch Corrupts Pre-Release Roster Files ]]>
About two weeks ago we reported that this is crunch time for the independent roster editors for NCAA 09, which goes to the street today. But as this video — of NCAA 09’s roster screen — shows, using a third-party edited file can can corrupt a team’s depth chart and its overall rating, if not delete the team entirely, until EA can patch the game.

For roster editors, this is a setback in a niche that has prided itself on near-instantaneous turnaround of complete roster files by the date the game drops. EA, we’re told, is working feverishly on a patch to resolve this problem. But for now, anyone who downloads any roster file should avoid editing it; and those who do choose to edit it should do so offline, as doing so online risks corruption and can crash the game, according to our source.

Conversations with that source tell of an entire, crucial weekend of work essentially lost. One early-bird editor, working off of a devkit and not a final copy of the game, already got a file out through EA Locker. Other roster editors used it as source for their own files, and discovered the glitch. Even though the original author removed that file, there is still some residual viral spread that could affect unwitting others. It and anything going around right now should be considered suspect until the game is patched.

“I was assured that when I release my rosters on Friday there shouldn’t be any problems wth them,” one editor, who demanded anonymity because of a close, unofficial relationship with EA, told Kotaku. A day-three release of a custom roster file was, to now, considered very late. Now it’s the earliest that a reliable file can be produced.

The corruption — and this could be a total shot in the dark — appears to involve nonstandard ASCII characters in certain players’ names in the roster file, such as the infamous A’Mod Ned of Florida International, who memorably waded into a melee between FIU and Miami in 2006 on a pair of crutches. Indeed FIU is one of several teams that go missing, for inexplicable reasons, after changes are made to a roster file that was already created and shared by one editor. While that editor has already removed the file from EA locker, others who downloaded it continue to send it to friends unwittingly.

If you intend to game with custom roster files on NCAA Football, you probably should not use them until you see that the game has downloaded a patch from Electronic Arts.

NCAA 09 Bugs [YouTube]

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Tue, 15 Jul 2008 03:20:00 MDT Owen Good http://kotaku.com/index.php?op=postcommentfeed&postId=5025218&view=rss&microfeed=true
<![CDATA[ The Making of the Kill Bill 360 Casemod ]]>
Well, we've seen a Kill Bill Guitar Hero guitar before, so a 360 casemod is not all that surprising. But this one is very well done and, furthermore, was accomplished by Kotakuite Chu Boi, who shows his work on his blog. It's got some great touches, such as the blood spatter across the faceplate, and the stenciled movie quote on the underside.

Probably a good thing he violated his warranty by disassembling the machine (which already RRoD'd, and somehow received a second heat sink in the process) as I doubt he'd want to send this work of art off to be scrubbed clean or replaced. Of course that means no chance for the rest of us to randomly get this as a refurb unit. And how cool would that be.

Making the Kill Bill Xbox 360 [chuboi.com]

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Sun, 06 Jul 2008 15:00:00 MDT ogood http://kotaku.com/index.php?op=postcommentfeed&postId=397937&view=rss&microfeed=true
<![CDATA[ Once a Labor of Love, Sales of Football Rosters Now Inflame Passions ]]> July is the most anxious month for the independent roster editors devoted to Electronic Arts’ NCAA Football franchise. No matter what the game adds each year, promising an ever richer pageant of college football, it falls to these writers to add in the basic identities of the game’s performers, because NCAA amateurism rules forbid EA from including them. That leaves it to these roster editors and those they employ — some working on devkits in India — to hand-enter more than 8,000 players, across 120 teams. The task requires 20-hour workdays and contrivances to get advance copies of the game, all to complete a labor of love that only the most detail-oriented model railroader could ever hope to understand.

But Brian Kaldenberg, in a way, defies that altruistic mode. He sees NCAA rosters also as a very profitable business, and that makes him one of the most despised figures in a community where reputation and motive have as much currency as the accuracy of one’s work. In message boards and private conversation, Kaldenberg is routinely accused of plagiarism, arrogance, and deceitful practices. But with a combination of thick skin, patience and guile, he has become probably the most successful of anyone who sells NCAA rosters for more than a suggested donation. And Wednesday, sending more shockwaves through a jittery community, he acquired another leading NCAA roster domain, thus unifying the top three URLs returned for a search of “NCAA rosters” on Google.

“It’s hard for me to understand why they care so much that I sell it,” says Kaldenberg, 25, who since the last release of NCAA Football has managed to make acquisitions of his top two, hostile competitors — fkrosters.com and DT Linder’s PSXSports. “I think it’s because I was not the pioneer. The pioneers definitely are DT and FK. Then I came along and did it differently and made a lot more money.”

Kaldenberg’s replacement of PSXSports’ front with an image of a Monopoly board, for the time being, may also illustrate the acid relationships he has with others. He insists that was a wink-and-nod to Linder, who had likened PSXSports and Kaldenberg’s original Gamerosters.com to keystone properties in the popular boardgame. But others see it as a message that Kaldenberg is coming to drive out any roster editor, for profit or otherwise. And they care about Kaldenberg’s profit motive because for them, NCAA Football is a goose whose golden egg is not money, but the ability to freely change any or all of the names in sports gaming’s deepest universe.

“We’re concerned that if sites keep charging for rosters, the NCAA may ask EA to pull the editing feature,” says Chris Jacobs, a site admin for freeNCAA09rosters.com, a free counter-site to Kaldenberg’s for-profit empire. “The game would be ruined if we were stuck with HB #15 all year.”

On that sentiment, all agree. No college sports title releases with any current player’s name or likeness, thanks to NCAA bylaws. In professional sports simulations, where superstars opted out of collective deals and refused to allow their likenesses to be used, a few absences are nettlesome. To have not just an entire league, but the largest league of any (and March Madness’ 341 teams is even larger) makes gaming with and without complete roster files a night-and-day experience.

Thus sprouted the community of roster editing, with Linder among its progenitors. (Kotaku attempted to reach Linder before the sale of PSXSports but he did not reply. Efforts through others didn’t return a comment before this article was originally posted.) And despite well sourced ventures such as Kaldenberg’s and his closest competitor, Nick Cain’s Sportrosters.com, the free roster community could only be beaten if editing were killed altogether. They make their product first for themselves, then share it to others, and are apathetic about its profitability or market potential.

“I’ve had people volunteer to help me and say that we could work nonstop on the roster file,” said Victor Vasquez, who owned fkrosters.com before selling it to Kaldenberg in December, then reconstituted his efforts on fairdale-kings.com.“But I know only how accurate my work is. I know the homework that I put into this file every year.”

Kaldenberg began with Gamerosters.com in 2004 while a junior at Iowa State University, and approaches it as much as a businessman as he does a fan. He appreciates the value added by a strong roster file (gaming with rival Iowa — he lives in Iowa City — when he plays online) but also foresees the potential in the business and an end-game. “My ultimate idea is to grow the Gamerosters portfolio to the point a gaming site or gaming e-tailer makes me an offer I can’t turn down,” Kaldenberg says, claiming he received a six-figure bid last spring but “I just didn’t feel like it was the right time yet.”

Some might think the right time has come and gone. The addition of the EA Locker feature to this year’s NCAA football game, depending on your point of view, is either pro- or con-roster editing. Through the EA Locker, Xbox 360 and PS3 gamers may share roster files freely across the network. That sets up a competing viral spread of three roster types, none of which can be monetized:

• Fully researched and edited rosters bought by the community (Kaldenberg’s)

• Rosters which are the same in content, but distributed for free or a donation (Fairdale-Kings and freeNCAA09rosters)

• or incomplete, fan-oriented rosters built by individual players which are tailored to specific schools or conferences and contain inaccuracies or wholesale omissions elsewhere.

Working in Kaldenberg’s favor is the number of offline-only players who want rosters. Custom rosters were only available for use online beginning with last year’s title, meaning a large group of players who only game in offline modes, like dynasty or campus legend, care only for accurate rosters and neither need them online nor seek them out there. Also, EA Locker is available for free on PS3, but only through XBox Live Gold on that platform, representing a separate barrier. Vasquez, his adversary, himself agrees that there are more offline gamers than online.

Also, Kaldenberg trusts in a consumer instinct built on the notion that someone offering a product in a free market has a business motivation to provide an accurate and superior, product. It’s the same reason you wouldn’t buy discount meat off the back of a truck. “People are willing to pay for what we offer and pay for the peace of mind knowing they are getting a quality product,” Kaldenberg says. “Similar to how people are willing to shell out $60 for a steak at Ruth’s Chris.”

Kaldenberg won’t divulge specifics, but says he has served close to 10,000 customers since 2004, seeing his year-over-year demand double in each of the last three years. (Vasquez boasted he had more than 20,000 registered users when he ran the site, some of whom have migrated to fairdale-kings.com)

Kaldenberg’s operation requires seasonal employees — working on a PS3, PS2 and Xbox set up in an office — and a full-time business operations manager (the business also manages rosters for March Madness and other titles). But such growth has yet to attract the notice of the NCAA. “No one from the NCAA or EA sports has ever contacted me regarding roster editing,” says Kaldenberg, who has sought legal opinions regarding his exposure in his current venture.

Truth is, EA may not need to sue anyone out of existence, especially if that risks destroying a feature the majority of its installation base adores. If it can tip the balance so that works that are both complete and free win out on its network, that returns roster editing to the community of nonprofit enthusiasts and eliminates those making money off the NCAA or its amateurs’ likenesses. Jacobs and others see such an advantage being tacitly swayed to nonprofit editors.

“Our site is part of the EA Community Leaders program, and privately, we were told that they don’t like people charging for rosters,” Jacobs said. “Hence the EA Locker feature in NCAA 09.”

For its part, EA did not respond to an emailed request seeking comment. Roster editors say this is not a surprise: the ability to edit a roster is a content feature any publisher would, reasonably, not want to give up. In this case, discussing it inevitably acknowledges the cottage industry, for profit or otherwise, that provides gamers with full rosters against NCAA wishes. The less EA reacts, the less the situation is under its control, and the less it is accountable to its licensing partner.

Kaldenberg, if nothing else, is resilient and adaptable. His own record with his rivals proves that. In December, he won fkrosters.com through a third-party offering process. Vasquez, the site’s owner, says he didn’t know who was buying the site until the offer (made through GoDaddy) was accepted. Kaldenberg says Vasquez had every opportunity to reject the sale after learning of his bid.

Kaldenberg said Linder reached out to him late last year, offering him control of both the “Park Place and Boardwalk,” of roster mod domains, and hence the reason for the Monopoly board on PSXSports on Wednesday. An original package price of $16,000 in December eventually winnowed to $7,000 in June, said Kaldenberg. Linder, reached Thursday, said he offered the site because he was competing in a saturated broader market serving sports gamers, and wanted to rebrand his efforts in the roster-only space. To that end he launched EArosters.com on Thursday, his fourth URL since beginning his roster efforts in 2001. Linder said both sides reached an agreeable settlement.
"Brian and I are both competitors and I certainly appreciated his sense of humor," about the Monopoly board on his old URL, Linder said. "Brian purchased Park Place and Boardwalk, but he has to worry about people landing on Marvin Gardens or Pennsylvania Ave first. I just placed hotels on my green and yellow monopolies."
But if anything, Kaldenberg's survival in a cutthroat business environment has taught him valuable business lessons that many 25-year-olds don’t experience firsthand.

“I’ve learned to turn a deaf ear,” Kaldenberg said. “People say bad things about you, and I used to fight it and get upset, and then I'd just see it make matters worse. I’ve matured since my younger days, and I stay away from internet message board controversies. Customer service is more important. If a customer has a question or needs assistance, it’s much more important for me to spend my time responding to customers than to respond to someone criticizing me on another website.”

Kaldenberg’s largest for-profit competitor, Nick Cain’s sportrosters.com, remains somewhat above the fray and agnostic about the fate of for-profit roster editing. Cain, who only became interested in NCAA football because he found the gameplay more engaging than EA’s Madden series, said roster editing represents only 2 percent of a business portfolio that has included poker applications and adult business ventures.

Cain says Kaldenberg also approached him about buying sportrosters.com, but refused after being put off by the negotiating style.

“He bragged about his revenue,” said Cain, himself a coder who outsources his roster work to Indian writers working on console development kits. “We’ll I don’t bank on this money. This is funny money to me. I spend an hour a day maintaining my web sales. He can put up monopoly boards all day. But if EA Sports closes the door, well, it was fun while it lasted.”

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Thu, 03 Jul 2008 11:20:00 MDT Owen Good http://kotaku.com/index.php?op=postcommentfeed&postId=5021711&view=rss&microfeed=true
<![CDATA[ The Simpsons Meet...Quake III ]]>
Not normally the type for mods, especially for old old old games, but I can make exceptions for mods with overwhelming charm and attention to detail. Mods like this one, which recreates the Simpson house in excruciating detail, from the family portraits to a kinda-functioning bathroom scale.

[via Boing-Boing]

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Mon, 23 Jun 2008 22:30:00 MDT Luke Plunkett http://kotaku.com/index.php?op=postcommentfeed&postId=5019051&view=rss&microfeed=true
<![CDATA[ Wii Remote Graf Mod Looks Truly Exciting ]]> And no, not because it raises the prospect of a Wii port of Mark Ecko's Getting up. It's because, when I look at this excellent, home-made modification - crafted by German uni student Martin Lihs - that sees a can of spray paint turned into a fully-functioning Wii Remote, I think of a Wii version of Jet Set Radio (with 1:1 tagging), then I get a little giddy, then I get a little dizzy, then I need to go sit down for a bit.

Wiispray turns Wii Remote into virtual graffiti spray can [Engadget]

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Fri, 06 Jun 2008 21:30:00 MDT Luke Plunkett http://kotaku.com/index.php?op=postcommentfeed&postId=5014143&view=rss&microfeed=true
<![CDATA[ Rock Band Accessibility Mod Makes Wheelchair Rockin' Possible ]]> Accessibility may not be the sexiest aspect of gaming, but my God do I have a burning lust for it. Take this Rock Band mod for example, one from a company called Kinetic. According to the folks at Kinetic, the mod was devised for "an aspiring Rock Star who happens to be in a wheelchair" who was "disappointed because the kick pedal feature on the drums cannot be disabled within the game."

Solution? A doorbell attached to a drum stick that acts as the kick pedal, making legs-free Rock Band kicking possible. Kinetic has published the details of its mod online, including the list of required materials and the how-to. Cost? About twenty bucks. Who else is now super duper excited about accessibility?!

Rock Band Drum Kit Accessibility Mod [Kinetic Communications - thanks, Jay!]

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Mon, 02 Jun 2008 19:40:17 MDT Michael McWhertor http://kotaku.com/index.php?op=postcommentfeed&postId=5012493&view=rss&microfeed=true
<![CDATA[ Portal for DS: Have Your Cake & Eat It Too ]]> A homebrew programmer has cooked up a version of Portal for the Nintendo DS, titled "StillAliveDS." Naturally, this game plus an editor to create your own levels is free and available for download.

You move about the map, aiming a portal gun with your stylus to finish the level and grab pieces of cake along the way (naturally.) DS Fanboy raved about the game, conceding it lacks the graphics of the original but "it definitely has the feel and charm." Hell, I love the look on its own. Has a kind of Cartoon Networky mien about it. I just want to poke that guy in his tummy with the stylus, Pillsbury Doughboy style ...

Eh, er, OK, back to news. You can download it from the programmer T4ils, and if you need a guide on how to homebrew for the DS, DS Fanboy has that as well. There's also a screenshot gallery on DS Fanboy.

StillAliveDS: Portable 2D Portal for DS [DS Fanboy]

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Sun, 01 Jun 2008 16:00:00 MDT Owen Good http://kotaku.com/index.php?op=postcommentfeed&postId=5012099&view=rss&microfeed=true
<![CDATA[ Gatorbox 360 ]]> Ack! That case mod is SCARY. Over at The Llamma's Game Console Forums, member dfw monkie has created this gator box by hand-sculpting layers of putty and then painting it with a clear-coat for that just crawled out of the swamp look. The eye is especially frightening. Just image it when it's switched on. Or worse, with RROD. Nightmares!

Hit the jump for gator eye pics.

Got Gator [The Llamma's via technabob via Albotas]

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Wed, 14 May 2008 03:00:00 MDT Brian Ashcraft http://kotaku.com/index.php?op=postcommentfeed&postId=5008920&view=rss&microfeed=true
<![CDATA[ Flash Portal Turned Into Real Portal ]]> Remember that 2D, Flash-based version of Portal from last year? Was pretty neat. Well, it's even neater in 3D. The same guys responsible for the original have translated all 40 levels into real Portal maps, which apparently add up to around 3.5 hours of Portal gameplay. And who are you to say no to 3.5 hours of new Portal gameplay?
Portal: The Flash Version MapPack For Portal [wecreatestuff, via Shacknews]

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Mon, 05 May 2008 23:00:00 MDT Luke Plunkett http://kotaku.com/index.php?op=postcommentfeed&postId=387438&view=rss&microfeed=true
<![CDATA[ The Inevitable Super Mario Bros. UT3 Mod ]]>

We're eventually going to get to the point where someone recreates the Old Testament as Klingon musical theater in Unreal Tournament 3, but until then, we'll have to settle for custom characters and UT2D gameplay mods and user-generated content like this Super Mario Bros. style map. If only we could add mods to cancer research or something. The cure would be on the internet with a Creative Commons license by the weekend.

UT2D-SuperMario_Beta [PC/PS3] [Epic Forums - thanks, Samuraidino!]

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Fri, 25 Apr 2008 19:20:00 MDT Michael McWhertor http://kotaku.com/index.php?op=postcommentfeed&postId=384322&view=rss&microfeed=true
<![CDATA[ Wii60 Wheel Is Our Kind Of Mod ]]> Works? Check.
Combines two otherwise cluttering peripherals? Check.
Takes like 5 seconds and requires no adhesives? Check.
Seriously? We're really lazy. Check.
Sends at least one fanboy into "angry coma?" Check.

SOLD!

The Wii60 wheel [GoNintendo]

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Wed, 23 Apr 2008 13:20:00 MDT Mark Wilson http://kotaku.com/index.php?op=postcommentfeed&postId=383231&view=rss&microfeed=true
<![CDATA[ Unreal Tournament 3 To Bring Bigger Mods To Consoles ]]> Unreal Tournament 3 has served as a console gamer's diplomat, successfully pulling mods long restricted to PCs to the PS3 and *fingers crossed* the Xbox 360. But past mods have been in small pieces, like Samus skins, more meant to customize the game than fundamentally exploit its robust engine.

Now the user-based developers behind Tactical Ops (a classic UT mod similar to CounterStrike) are talking about bringing Tactical Ops 3 to consoles. While the team doesn't think that the first release of TO3 will support the PS3 or Xbox 360 (due to issues like button mapping), they're confident in the possibility for future releases. And when console mods become the size of full games, we can't stand behind a waist-height object fast enough.

Huge Unreal Tournament III mod whets PS3 appetites [CVG]

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Tue, 22 Apr 2008 13:20:00 MDT Mark Wilson http://kotaku.com/index.php?op=postcommentfeed&postId=382713&view=rss&microfeed=true
<![CDATA[ Auto Guitar Hero Confirms Humanity's Worthlessness ]]> We've seen various Guitar Hero mods to help interested parties artificially enhance their game, but the systems are imperfect and lack that 100% flawless automation that can confirm, yes, we're wasting away our lives by mastering properly timed button presses. But this Auto Guitar Hero mod subverts our work ethic with ease. Streaming the Wii's composite output directly into the guitar, software can detect precise timing on each button press, guaranteeing perfect accuracy every time. Oh, and you know there's gonna be video:

In the future, robotic slaves will play all of our video games for us. And it will be awesome.

Project Page
[Air Guitar Hero via DCEmu]

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Tue, 22 Apr 2008 12:00:00 MDT Mark Wilson http://kotaku.com/index.php?op=postcommentfeed&postId=382613&view=rss&microfeed=true
<![CDATA[ Kiwi GTA Modder Might Face Real Cops ]]> 717615.jpgInteresting story out of New Zealand. Modder Stacy O'Callaghan, "sick of all this American rubbish" in the GTA franchise, set about modding his PC version (doesn't say which) to include official New Zealand police insignia on the cops and the cop cars.

Now here's a familiar story, modder cooks up something and gets in legal trouble, although it's usually from the software publisher. In this case, "unauthorised use of a police uniform" is an offense under New Zealand's Police Act. And even though it's unclear whether this really fits the definition of that offense, the cops are looking at their options. A cop spokesman said the police are looking into the matter.

Honestly, what the fuck is it with Australasia and Grand Theft Auto? I'll just leave it at that. I've never been to either Australia or New Zealand, but crikey, their collective pants-wetting over American video games, this series in particular, makes them look like the schoolmarms of western democracy.

Gamer's Real Brush with the Law [stuff.co.nz.] [pic by Robert Kitchin, The Dominion Post]

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Sun, 20 Apr 2008 14:00:00 MDT ogood http://kotaku.com/index.php?op=postcommentfeed&postId=381866&view=rss&microfeed=true
<![CDATA[ What to Give the Perfect Dark-Obsessed Gamer ]]> A laptop sentry gun, of course. Or, well, a lot of pipes and electrical tape, and scrap metal shaped into the notorious weapon. Reader Thomas Masheder and his pal regularly play Perfect Dark for N64 to this day. And when his pal turned 25, Thomas went off to the hardware store in search of parts to build his gun.

Thomas advises that his friend's sentry is guarding his kitchen. Thomas's trash bins (pictured) are protected by the one he made for himself. I wonder if the sentry is sensitive enough to detect roach or raccoon movement.

Good work, Thomas. We've got two more of his pictures after the jump.

DSC00149.JPG

DSC00153.JPG

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Sun, 20 Apr 2008 13:00:00 MDT ogood http://kotaku.com/index.php?op=postcommentfeed&postId=381862&view=rss&microfeed=true
<![CDATA[ C-C-C-Combo Game Breaker! ]]> Hey! You got your Pong in my Breakout! You got your arm rasslin' in my Tetris! I swear, the only way to make boring classic video games playable and entertaining in modern times is to rig them to insane controls or pair them with another classic. Here are two.

Earlier this week I found Pongout — which actually has some replay value as you can't accept losing to such a ridiculous concept. And then TechEBlog discovered "Tresling," (left) a version of Tetris played by slamming an arm-wrestling opponent's arm into a controller. I like the video, complete with "Eye of the Tiger," but that was the theme to Stallone's "Rocky III" not his arm-wrestling vehicle "Over the Top" of 1987.

Here's the combo game I want to see: NCAA Hitman 08. As Agent 47, you begin as a top defensive back prospect in high school. Before the big rivalry game, you garrote the other team's star receiver, steal his uniform, line up at his position and nab 6 interceptions for TDs, winning the Heisman in the process.

Pongout
[All Games All Free]
Tresling - Tetris and Arm Wrestling [Hacked Gadgets via TechEBlog]

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Sat, 19 Apr 2008 18:00:00 MDT ogood http://kotaku.com/index.php?op=postcommentfeed&postId=381809&view=rss&microfeed=true
<![CDATA[ A Wee Screen for the Wii Machine ]]> wii-screen.jpgBefore you get all excited, this is a mod, not a Wii laptop. I saw this and racked my brain for an actual real world use, ending up with a vision of a Wii on a beach hooked to 1.4 miles of extension cord, and some Charles Atlas musclehead shadow-fighting with Wii Boxing.

If you can think up a more practical reason for a 7-inch flip-up LCD screen on your Wii, let me know in the comments. Pretty much everything I imagine involves an airstream trailer, a card table and a generator. Or a post-apocalyptic world where normal televisions do not work.

Wii Gets Even More Compact With Personal Seven-Inch Screen [Game With a Brain]

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Sat, 19 Apr 2008 15:00:00 MDT ogood http://kotaku.com/index.php?op=postcommentfeed&postId=381748&view=rss&microfeed=true
<![CDATA[ NES Controller Car Engine Mod ]]> Now here's a car engine that is sure to provide hours of family fun entertainment! Kotakuite Zooie sends us this photo of a Toyota that reflects the owner's driving love of the original NES.

Big fan of this site. One of my employees brought us out to his car to show us what he created under the hood. I laughed so hard. He loves the original NES and wanted to make a tribute under his hood. Whatever excites him. I wanted to share this with everyone.
Well done, though why hide it under that unwiedy hood? Take that sucker off and share your love with the world! Hit the jump for a closer look, and a lesson why you really need to clean the bird poop off your windshield on a regular basis.

newcontrollercar2.jpg

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Fri, 18 Apr 2008 15:00:00 MDT Mike Fahey http://kotaku.com/index.php?op=postcommentfeed&postId=381657&view=rss&microfeed=true
<![CDATA[ PlayStation 3 Mod Is A Well-Executed, Horrible, Horrible Idea ]]> Who wants more storage? Everybody, that's who. What's the best way to get it? Just swap out the hard drive because Sony lets you Mod your PS3! One tweaker built this external enclosure for an additional 500GB of storage. While we admire the execution complete with shiny, matching plastic and the official PlayStation font, it sorta looks like the PS3 got jealous and swallowed a Wii. And a side of fries. And maybe one of those pies. Damn that gluttonous PS3 is making us hungry.

UPDATE: The creator wrote us about the project. We pasted his note after the jump:

Make your PS3 even Bigger [Geek Pulp] Thanks Jason!

Hi.

I'm the guy that did that PS3 hard disk thing and seen as how I can't get the comments to work, I thought I'd tell you.

Firstly, thanks for putting it up there, I had no idea it would be up on websites that people actually look at :)

Secondly, I'd like to justify why I made it.
As I'm sure you know 3.5" hard disks are a lot cheaper than 2.5" hard disks, in fact the 500GB one in there only cost me £60; External hard disks don't allow you to save demos/games/updates etc. and I needed something to do for my school technology project.

Also, it isn't really a mod as the unit is a standalone thing that just sits on top. I have pics of it by itself if you want to see. Also, while it does stick out a little, you've got to agree that I got the style right.

I know this probably isn't that big a deal to you, but people seem to have misunderstood my baby and it's a little frustrating hearing people say that there was no point and that it was just a big chunk of fail or whatever the quote was.

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Fri, 18 Apr 2008 12:00:00 MDT Mark Wilson http://kotaku.com/index.php?op=postcommentfeed&postId=381458&view=rss&microfeed=true
<![CDATA[ Clearvision PlayStation 3 LCD...Not Quite Your PSP3 ]]> Wouldn't it be great to have a mobile PlayStation 3? Sure it would. And this Clearvision 7-inch LCD Gaming Monitor is a good place to start. No, it's not as portable as the PSP (or even the PSOne ) but...well...OK, this thing is a horrible, horrible idea it's a portable almost portable PS3 for goodness sake! Subvert those Sony engineers surely working on the PS3P somewhere deep in their R&D labs and design your own. Buy the monitor, spray paint the whole thing metallic purple, slap a few Lair stickers on there and you will be the talk of the town, really.

PS3 Clearvision 7" LCD Screen [Madcow via PlayGadgets]

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Thu, 17 Apr 2008 11:00:00 MDT Mark Wilson http://kotaku.com/index.php?op=postcommentfeed&postId=380940&view=rss&microfeed=true