Walls have always been an important part of Pac-Man. Your little yellow guy (or lady) is stuck in a maze with some deadly ghosts. The walls of the maze frame the action and give it structure. So… what if one of those walls didn’t exist, and the maze became endless?
If League of Legends were a mobile game, I like to think it’d be something like a slickly produced version of last year’s sleeper hit Flappy Bird: cute, charming, distressing at its difficult low points and dizzying at its high ones. Riot probably feels differently about this, as evidenced by Blitzcrank’s Poro Roundup. »
In this new Pac-Man game from the creators of Crossy Road, death by glitch is around every corner. »
Hitman GO was one of last year’s most surprising games—who thought a mobile Hitman game would be so interesting, so elegant? It’s why I’m excited for Lara Croft GO, which Square Enix just announced will arrive on iOS and Android on August 27. »
It took me a couple of hours to burn through 80 levels in the first Angry Birds. In Angry Birds 2, getting to level 80 took a week and a half. This is good. It is also very, very bad. »
Nintendo’s mobile efforts won’t get underway until later this year, but that’s not stopping The Pokemon Company, which operates independently, from continuing to experiment. »
Last night before hitting the sack I set two alarms. One so that I could wake up this morning and come to work, like I always do. Another, so I could wake up at 4am: that’s when my vault dweller was supposed to return home. »
Disney and Kabam are teaming up for Star Wars: Uprising, a Diablo-inspired mobile game that’ll have a beta in the “coming weeks” for certain territories. It’s set after Return of the Jedi but prior to The Force Awakens, and the full game arrives this fall. »