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wrath of the lich king

New Wrath Of The Lich King Details Galore

A press event earlier these week has resulted in a veritable flood of new information regarding the upcoming World of Warcraft expansion, Wrath of the Lich King. Most of the news floating about is regarding the Death Knight hero class, fleshing out the details of the eagerly awaited addition, as well as some information on the raids players will encounter in the frozen lands of Northrend.

Every player with a character over level 55 will be able to create one Death Knight per realm. The new character will start at level 55 with a full compliment of abilities at their disposal, the reasoning here being that anyone who has leveled that far will be able to get the hang of the new abilities quickly. Anyone who has ever played with a recently eBayed character can tell you this is a complete falsehood, but it'll be amusing to watch at least.

Speaking of amusing, Death Knights will also gain the ability to raise fallen enemies and comrades as ghouls to continue the fight. If you raise an ally in this fashion they will get a choice of whether or not to take control of their violated corpse. Good times!

More »

npd group

Americans Now Spend $1 Billion A Year On Game Subscriptions

Whenever a developer who works for a company that doesn't make MMOs pipes up and says "PC gaming is dead", they really mean they just can't make money selling what they're selling. Maybe it's because of piracy, like many say, but hey, maybe it's also because they don't make MMOs, because NPD figures released today show that Americans spent over $1 billion on online subscriptions last year. That money came from an estimated 11 million subscribers, the majority of whom were obviously playing WoW, with RuneScape, LotRO, FFXI and City of Heroes following (in that order) in its wake. NPD say "it's clear that there is a sizable chunk of revenue being generated by PC gaming beyond what is reflected in retail sales", and really, none of us are in a position to argue with that. More »

the blackstar chronicles

Spacetime Rescues Blackstar From NCsoft

What exactly is The Blackstar Chronicles? Blackstar is a futuristic massively-multiplayer game that features both ground -based character combat as well as space-based ship combat on a massive scale. The developers at Spacetime Studios say it's based on the single-player traditions of "Wing Commander" and the multiplayer feel of "Descent." Lofty goals, but when your team is packed with Wing Commander and Privateer veterans you've got a good shot at getting it right. The IP fell into a bit of trouble after a 2006 publishing agreement with NCsoft fell through earlier this year, but the team at Spacetime has just announced that they've acquired the rights from NCsoft to soldier on, and that's a damn good thing. I would have hated to discover that the amazing character designs seen above and at their official website were never going to come to fruition. This is exactly the type of game I've been craving since the disappointment that was EA's Earth and Beyond. More »

lord of the rings online

Return To LotRO Free This Weekend

Turbine is celebrating the first anniversary of the Lord of the Rings Online as previously mentioned, and they're giving lapsed players a chance to come back and see what's changed since they bucked up and kicked the hobbit (so ashamed of myself). Between now and May 12th, players who have cancelled their account may log back in for free, spend several hours patching, and then experience the new features they've missed out on, such as...
* New Region - Explore the icy reaches of Forochel
* New Quests - Over 100 new quests
* Hobby System - Feel like going fishing?
* Enhanced Monsterplay - New monster class: the Orc Defiler
* Looking For Fellowship Enhancements - Mustering Horns and UI improvements
* More customization options - cosmetic clothing, traveling clothes, and barbershops!
* New PvMP dungeon - The Delving of Frór
* Return to Angmar - completely overhauled to enhance playability and fun
All of this, plus they added more cowbell. What more do you people want?

codemasters

Codemasters To Make Their Own MMOs

Up until now, venerable UK developer Codemasters has been merely dipping their feet into the MMO, licensing titles such as RF Online, Archlord, Dungeons & Dragons Online and Lord of the Rings Online. Now, as they are readying the release of their 5th licensed MMO, NetDevil's Jumpgate, Codemasters reveals plans to take on MMOspace with the development of their own games. VP of Codemasters Online Gaming David Solari explains that everything is going according to plan.

We always had a five year plan and it was always in the middle of that five year plan that we would start developing our own games. We are looking at that and we have to think very carefully about what title is right, what will work in the future.
At this point in the MMO genre's lifespan I cannot even begin to imagine what Codemasters could bring to the table that would have much impact, which is probably why I am not a game developer.

MMO Week: Codemasters to bring MMO development in-house [GamesIndustry.biz]


giant on fire

Zhengtu Tearing Up the Chinese Market

Steve at PlayNoEvil is, I think, as interested in the Chinese MMORPG Zhengtu Online as I am: the game is breaking (or re-writing) a lot of MMORPG rules and currently ruling the domestic MMORPG roost in China. While nosing around PNE, I discovered that — on the heels of the announcement that Zhengtu hit over 2.1 million peak concurrent usersChina Daily took a look inside Giant Interactive (developer/operator of Zhengtu) and its tracksuit-wearing CEO. Of particular interest are their marketing strategies: More »

hooray for the grey market

China's Online Gaming Market Up 71%, Hits $1.7 Billion

Just about everything in the Chinese gaming market is on the rise, according to a new report by Niko Partners: with the exception of internet cafés (numbers are down thanks to a ban on issuing new licenses), everything is growing by leaps and bounds. The online market jumped 71% in the past year, which is no great surprise, but the grey market success of consoles may be:

Console game sales were up 75 percent on a per-unit basis to 2.48 million, but Hanson noted that due to a Chinese console ban in place since 2000, the entire segment persists through the gray market ....

"The big boom this year came from the easier availability of the new next-gen consoles ...."

She pointed to PlayStation 2 as being more popular than its successor, on the strength of its affordability, game library, and backwards compatibility, with Wii seeing popularity for similar reasons. Between PlayStation 3 and Xbox 360, Hanson claimed Xbox 360 is more popular in China for its price point and library.

Other details and explanations can be found in a nice wrap up over at Gamasutra.

Niko's Hanson On Chinese Game Biz Growth [Gamasutra]


beta watch

Stargate Worlds Beta Signups Begin

When the Stargate SG-1 based MMORPG Stargate Worlds was first announced from Cheyenne Mountain Entertainment, I had my doubts it would ever even reach the beta stage, yet here we are. The newly-formed publisher FireSky has announced that registrations for the closed beta of Stargate Worlds is now officially open. Hopeful players can head over to their website at www.StargateWorlds.com, register for an account, and have their name thrown into a giant hat from which beta testers will be chosen. They aren't asking for tech specs, so I can only assume the selection process is to be random, or perhaps by which names they like the best. Testers will be the first to enter the Stargate, and perhaps the first MMO players to utter the phrase, "Draw their fire while I complete this mini-game." My only question is can I be the James Spader Daniel Jackson, or am I going to be shoehorned into the Michael Shanks portrayal? This sort of thing keeps me up at night. More »

tabula rasa

Tabula Rasa Offers Free Re-Enlistment Week

Tabula Rasa has only been up and running for six months, but they've already lost a sizeable enough chunk of folks that they'd do anything to win you back. Since release they've had 8 new content updates, introduced alien hybrids, and added respec tokens to the mix, and for the week beginning May 5th and ending May 12th players who've passed on the action can log into their accounts and see how the game has been shaping up, completely free. I played the game a bit during beta as well as a good month after launch, and it just couldn't hold my attentions, but I'll log in next week, just in case it was just a case of bad timing.

one year of lotro

LotRO Celebrates Year One - Lifetime Memberships Return

It's been a great first year for Lord of the Rings Online, and Turbine has an entire month of celebrations planned for one of the most successful MMO launches since World of Warcraft. It all starts with the launch of Book 13: Doom of the Last-King, which adds the frosty reaches of Forochel to the landmass and a brand-new Monster Player class in the Defiler, seen menacingly above. Monsters will be dropping rare items throughout the month that you can exchange for in-game rewards, and if returning players want to check those out they'll be allowed five days free play to see how the game has evolved since launch. Finally, special subscription plans are in effect for a limited time, with plans over 90 days in length costing only $9.99 a month, and the return of the launch premium lifetime memberships for only $199. Hit the jump for more details on the celebration of a year of l337-speaking Hobbits. More »

age of conan

PVP In The Age Of Conan

From here on out, game trailers lose points with me if they don't have a guy green-screened over the gameplay footage, pointing out features like some gaming weather man. Witness Age of Conan product manager Erling Ellingsen (whose name does amazing things to the tongue) discussing the finer point of PVP in the game, from the PVP level system to the different locations available for wholesale slaughter of your fellow players in Hyboria. I love how he calls them PVP mini-games. Makes me think that at any moment Wario is going to pop out and demand you pick his nose in under three seconds, which is a feature that would completely sell me on the game.

preorder deals

Preorder Age Of Conan And Get Early Access For $5

The release of Funcom's Age of Conan is a little over a month away, and preorder offers are in full swing across North America, Europe, and Oceania. Players who preorder will get exclusive in-game items, such as the War Mammoth and Killer Rhino mounts (accessible after level 40), and a special storage belt dealie. As a special bonus to those who reserve themselves a copy, Funcom and Eidos are offering a three-day head start, where you'll be able to play the game before those suckers who didn't put down some cash, all for the low, low price of 5 USD (or 5 EUR). What, you have to pay? Not quite sure what world that makes sense in. It doesn't seem to be referring to the $5 you put down for reserve either. You get 30 days free play in the box, why make players pay $5 for the first 10 days? It boggles the mind, but hey...a head start is a head start. Hit up the Age of Conan website for details on participating retailers.

More »

pirates of the burning sea

7 Of 11 Pirates Of The Burning Sea Servers Shut Down

What the fuck is going on here? You all say how sick you are of MMOs with elves and orcs, so Flying Lab go and make one with pirates, and nobody signs up? Urgh. Which means it's all your fault that seven of the game's eleven servers are closing down, in order to bring about a "higher density" of players. Guess at the moment there's a "low density" of players. Hopefully this means those who do enjoy the shivering of timbers and the buckling of swashes get a better experience, and that this isn't the beginning of the end for the game.
Pirates of the Burning Sea Shutters 7 Servers [Game|Life]

eve online

EVE Online Source Code Leaked, No Worries

The source code for CCP's EVE Online has been popping up on torrent trackers all over the place this week, leading to players worrying about the security of their accounts, as well as having the peace, sleep-inducing serenity of their mining efforts disturbed. CCP assures everyone that the leak will have no adverse effects on the EVE community.

"The server-side interface used by the client is carefully protected to ensure that no abusive or unwanted information is transmitted to, or from the internal EVE server systems. Nothing the EVE client can do can affect the game state, no advantage can be gained by manipulating the EVE client, no advantageous or disadvantageous information can be transmitted to other EVE users by altering the EVE client."
CCP is still mum on how the source code was accessed, so feel free to make up your own story. Mine involves romance, intrigue, and the movie guy voice saying, "The only thing hotter than their love...was her betrayal."

CCP plays down EVE leak
[Eurogamer]


world of warcraft

One Million Concurrent WoW Players In China

The9 Limited, the operators of World of Warcraft in China, has announced that they recently achieved a peak of one million players online at the same time. That's not the fudgy sort of numbers you get for subscribers either - that is one million World of Warcraft accounts online and playing at one time. That's the biggest number they've seen since the game launched there back in 2005. Of course there are 1.3 billion or so people living in China, so a million is just a drop in a bucket, but that's a very big drop in a absolutely gigantic bucket. To put things in perspective, if a million people stood on your head, your skull would be completely crushed. Them's skull-crushing numbers right there, and before you go blaming gold farming, keep in mind that these are Chinese servers, not people accessing servers outside of the country, so nya.

World of Warcraft Hits Record One Million Concurrent Chinese Players [GameDaily]


clips

Warhammer Online On The March

You know, I think this is the first time I've actually seen Warhammer Online: Age of Reckoning in motion? You'd have thought I would have caught site of it at an event or something, but nope. Now that I search back a bit, I did find this cam footage from back in 2006, but it hardly compares to this video, created by the content creation team for the game using closed beta footage. It looks...well, it looks like an MMO, make no mistake. A very stylized one at that, which isn't a bad thing. The whole thing comes off as a bit stiff, but MMO videos hardly ever live up to the real thing in motion. I'm just glad I got through this entire post without saying World of Warcraft. Dammit.

delay of game

Lovely Spellborn Pushed To Fall

If you're going to deliver bad news, accompanying it with a tasteful selection of screenshots is the way to go. These shots of the unique character models created for The Chronicles of Spellborn, and are delivered with the news that the game is being pushed back to Fall of 2008, due to the developers revising the server infrastructure and a possible publishing agreement. The gameplay is there, the graphics are there, and now they want to tune performance, while laying down the foundations for future expansions and new content. Meanwhile, in publishing land, Frogster Interactive has signed a letter of intent with a renowned MMOG publisher, but even the most renowned-eriffic publisher needs a good 6 months lead time for marketing. In the meantime, closed beta continues, pretty screenshots are generated, and I poke at them every so often to see if they're done yet.

More »

world of warcraft

Has WoW Peaked?

World of Warcraft's big. Bigger than the Beatles and Jesus combined. But it can't last forever, and one day, sure as the sun rises, it will peak, before beginning the slow, torturous decline into oblivion. Any bets on when that peak will occur? If you ask THQ's Jack Sorenson, it's right now:
I wish I could see the numbers, but my guess is that it probably already has peaked - but it's still a great business.
Hope he's right. No disrespect to WoW, but I'd like to hear about something else in the MMO space for once. All the WoW this, WoW that, it's getting boring!
THQ: "Warcraft has peaked" [Eurogamer] [Pic]