<

Shadow Of Mordor: The Bright Lord: The Kotaku Review

The Bright Lord, Shadow of Mordor's new DLC campaign, promises an epic showdown with Lord of the Rings head honcho Sauron. It was designed in part to address a common fan complaint about the original game's anticlimactic ending. But while it does give players a chance to fight Sauron, I'd hardly call it an epic battle. » 2/24/15 9:00am 2/24/15 9:00am

Shadow of Mordor's Nemesis System Could've Been Way More Complex

Shadow of Mordor surprised everyone with its unique features like the oft-praised "nemesis system." The game's novelty and ambition meant that it couldn't accomplish everything it set out to, though. Developer Monolith opened up this week about some things that were left on the cutting room floor. » 1/22/15 11:30am 1/22/15 11:30am

What I've Learned On My Way To Hundred Percenting My First Game

When it comes to open world games, I'm not the kind of player who tries to reach one hundred percent completion. But I recently booted up Shadow of Mordor again and discovered something shameful. I'd played 38 hours and hadn't even cracked 40 percent. That was simply unacceptable. So it was back to Mordor for me. » 11/10/14 4:30pm 11/10/14 4:30pm

Shadow Of Mordor Studio Can't Replicate Players' Orc Problems

Last week, I wrote about a strange issue Shadow of Mordor players have been reporting since the game came out: Orcs they insisted they'd killed kept coming back from the dead. Developer Monolith has now told me that while they're aware of people's confusion, they're also having a hard time testing for a solution. » 10/16/14 3:30pm 10/16/14 3:30pm

New Games Should Totally Steal From Shadow Of Mordor

Originality in video games is overrated. I see no better proof of that today than Shadow of Mordor. The game shamelessly borrows its combat from the Batman: Arkham series, to give one example. But it also introduced the "nemesis system," which is one of the most provocative and original ideas I've seen in a long time. » 10/14/14 5:30pm 10/14/14 5:30pm

Nobody Knows How To Permanently Kill Shadow of Mordor's Orcs

Ever since Shadow of Mordor came out, many gamers have taken to its unique brand of orc-killing with a gusto. There's just one problem: some of these orcs keep coming back from the dead. And while developer Monolith says this is partly an intentional feature, they haven't given me a straight answer for how it works. » 10/10/14 12:25pm 10/10/14 12:25pm

We're Finally Getting Good Games Based On Movies

Once upon a time licensed video games—ones based on movies, TV shows, or other popular series—were the domain of festering bargain bins and well-meaning grandparents who didn't know any better. Now Middle-Earth: Shadow of Mordor and Alien: Isolation are two of the year's most interesting games. This is a good thing. » 10/09/14 8:16pm 10/09/14 8:16pm

The Messy Story Behind YouTubers Taking Money For Game Coverage

Before Middle-Earth: Shadow of Mordor's release, a curious thing happened: critics on YouTube (and some in the traditional press) tried to obtain early PC copies for review, but couldn't. And yet, YouTube entertainers were able to—if they agreed to terms like, "videos will promote positive sentiment about the game." » 10/08/14 8:23pm 10/08/14 8:23pm