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Kodu Game Lab Micro-Review: Baby’s First Game Development Kit
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Kodu Game Lab Micro-Review: Baby’s First Game Development Kit |
07/11/09
I'd love to see LBP on the PC!
07/11/09
This game is a great example. Its a Shmup/DDR/GH combination
07/10/09
When you say "... you're basically buying an eternal ticket to whatever games other users can come up with." it sounds like you're implying you can have access to the levels created by all other users, which is misleading, basically implying this game's sharing system is similar to LittleBigPlanet's, and it isn't.
07/10/09
Interestingly, this software wasn't really created to be the sort of "like games? Well now you can MAKE THEM" hobbyist software that we've seen before. And please understand, I'm not using that as a criticism of those packages.
This is intended to be a sort of gateway drug for young kids to get into programming and game design. You can give a kids crayons and they'll grow up to be master artists, and you can give them a box of Legos to inspire their inner engineers. Now you can let kids discover the joys of creating games, too.
Of course, that doesn't mean it won't be fun for me to try to create Pac Man RPG when I get my hands on this. Haha just kidding.... but seriously.
07/10/09
07/10/09
BTW, I think the small dev team for this game really respond to the community, because the first patch doesn't just fix bugs, it includes a few things the community been asking for. They're also very active on the fansite(s)(probably, because they don't have their own popular forum).
07/10/09
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07/10/09
Controllers work fine for PLAYING a game, but for doing anything creative beyond the very, very basic, they just aren't adequate. This was one of the major reasons I couldn't get into LBP.
07/10/09
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07/10/09
Ahh, welcome to the glorious world of game development and the limitless land of debugging...
07/10/09
07/10/09
That said, I love Kodu. My motorcycle racer is an old school isometric race game with a working volcano that spits out flaming rocks and jumps and mountains and it simply rules.
Easily the best $5 I spent on XBL. Not for everyone, but if building your own game from scratch sounds like your cup of tea, you can't pass it up.
07/10/09
My sons (5 & 7) and I have made some fun games (and quite a few lame ones). Even though the interface isn't great my 5 year old can create games on his own.
07/10/09
07/10/09
It's OK, they don't read Kotaku, yet.
07/10/09
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07/11/09
He's not very good at Bomberman either, but Kodu requires a different set of skills. Bomberman is more about reaction time and accuracy. Kodu is about planning and logic; he's pretty good at those things. He works much better with less stress.