Today, Bungie added some expensive, unexpected microtransactions to Destiny that will let players level their characters (slightly) faster in exchange for (a lot of) real-world money. In light of that news, I’m curious how much y’all have spent on the game so far.
The developers at Bungie just added more microtransactions to Destiny, a video game in which players travel the solar system hunting for new content. Get ready for level boosters.
It’s been a rough time for Payday 2. Adding microtransactions to a game that promised to never have them, combined with the developer’s inability to respond to any criticism, seemed like it might prove fatal. As an olive branch, the developers have issued a formal apology—a step in the right direction.
Payday 2 developer Overkill Software has been eerily silent about the game’s controversial microtransactions, a move that’s had the community upset for more than a week. Over the weekend, Overkill finally spoke out. They apologized for bungling communication, but the microtransactions are here to stay.
Starbreeze Studios kicked off Payday 2’s 10-day Crimefest community event earlier this week by introducing random weapon-filled safes which require drills purchased with real money to open. Update: Starbreeze has added drills to the game’s loot table so players can receive them for free.
The word “microtransaction” evokes a vivid picture: A board room full of suited executives, salivating over profit margins and pondering how they can become the next Clash of Clans. Pair this nasty term with other provocative buzzwords like “pay-to-win” and “Activision” and you’ve got a guaranteed way to get gamers…
Destiny, a video game in which players travel through space doing the Carlton on as many planets as possible, will now let you spend real money on dances. Finally.
Last week, the website GameSpot reported that there was a paywall on Metal Gear Solid V’s PVP mode. Turns out that’s not true. Let’s cut through the misinformation and clear up exactly how Konami is trying to get your money here.
A screenshot from the Windows 10 version of Solitaire, taken by my friend @Andrew_Cycle. He captions it: “Our dystopian society is even more nightmarish than any sci-fi author predicted.”
Diablo III has changed a lot over the years, dropping a much-loathed auction house and gaining all sorts of balance overhauls, enemies, and entire new areas. Now, however, it could be looking at a change of a very different sort: real money microtransactions and a new in-game currency to support them.
Nintendo released a new Pokémon spin-off on the 3DS eShop today called Pokémon Shuffle. You can download it right now if you want to, because it's free. But just because it's free doesn't make the game worth your time.
Meet Aurora. Aurora is a wolf-pup that comes packaged with an upcoming skin for a Dota 2 character called Crystal Maiden. Aurora costs twenty eight dollars.
Forget everything you saw and experienced in Call of Duty: Advanced Warfare, forget Jack Mitchell and harken back to the days of Soap, Ghost and Price. Remember those good ol' days with them boys? Well, you can relive that whole experience again and then some in the China-only Call of Duty: Online.
SOE's DayZ-ish zombie MMO, H1Z1, just launched on Steam Early Access. That means it is, on no uncertain terms, unfinished. However, even fans with that knowledge were surprised to discover a microtransaction airdrop that affects gameplay. They felt like they'd been misled.
"I refuse to buy microtransactions in any game. They're trashy, greedy, and their existence shows nothing but disrespect for players. No matter how they're implemented they cause me nothing but unbridled hatred toward whatever marketing department decided to infect an otherwise decent game with the hyper-capitalist…
Ten hours into Assassin's Creed: Unity, I'm having difficulty finishing up memory sequence 6. That's just about the middle chapter of the game. I think my character is too weak. His armor isn't strong enough. Neither are his weapons.
I am 132 hours into Dota 2. During this time, I haven't spent a single cent on the game, but damned if it's not doing everything in its power to tempt me.
Capcom has issued an official statement that the next Street Fighter will not be pay-to-win. They did this in response to an article by Japanese newspaper Sponichi Annex, in which a Capcom executive apparently mentioned plans of implementing a pay-for-advantage system in the next Street Fighter. [via EventHubs]