Did they ever explain how there's four Snakes running around in this game? It doesn't seem like Kojima to put something in that and not have an explanation. Maybe a confusing, long-winded explanation, but an explanation nonetheless.
@Mister Jack started the Save The Lombax Foundation: Head over to Gametrailers and watch the TGS presentation. It's just for trailer purposes. In-game when you're playing Co-Op, on each individual player's screen, they're Snake. But on other people's screens, they appear as a MSF soldier.
So this way, everyone gets to play as Snake while not messing with the idea that there is only 1 at this point (actually 3 as Solid & Liquid were cloned 2 years prior).
@Mister Jack started the Save The Lombax Foundation:
They obviously made a Metal Gear Time Machine that looks like a transforming DeLorean that went back in time to kill Naked Snake, but Snake was stealthy enough to steal it and go back in time 4x, making it possible for him to complete a once-impossible mission.
@Shinta: Dude, not to sound like a complete MGS fan but....oh, fine, I'm totally being an MGS fanboy like this, but here goes.
The reason for the La-Li-Lu-Le-Lo thing was to symbolize how much control they have. Just like in japanese where the sound L doesnt exist, as if someone had erased it from existence, so do the Patroits keep themselves from being detected, to the point that any government official will have nanomachines in them that make them say La-Li-Lu-Le-Lo instead of actually saying "The Patriots". Another form of control...
...Ok, yeah, it does sound ridiculous, but when you look at it as a whole, it's a cool analogy in a game that has ALOT of them.
@TheSonicGamerFL: Well, I have a PSP, and Metal Gear Acid 1 & 2, and Portable Ops, so I'll be keeping an eye on this and hoping for the best.
Good explanation, I'm rusty on my MGS trivia. But yeah, it still does sound a bit ridiculous, especially considering that I had been waiting since part 2 to figure out what that was all about.
@Koztah: I understand what you're saying, but I'm not ashamed to admit that I've never considered that at all. You're the first person I've ever heard mention that. It's interesting.
It does kind of put The Christmas Story's Chinese restaurant scene in a whole new light.
@Koztah: @Shinta: lol mgs apologists are the best. I love me some metal gear but the fans are proper out there. All that stuff about japanese like the average player is supposed to go; "Oh right! Now that doesn't sound ridiculous!"
I am curious though, since you seem to know your stuff, is Big Boss also a really clever, subversive take on Japanese culture or is it just a dumb name that embarrases me to mention if I have to explain the plot of this series to a normal human being?
@mrkinder: Lood dude. The original Metal Gear had bosses like "Arnold", "Coward Duck" and "Black Ninja". (names amended in MGS3: Subsistence re-releases to less ridiculous shit) . Big Boss probably just sounds a lot better in japanese than english and I figure after MGS1 it was too late to change his codename.
And I actually didn't figure it out on my own. I actually had japanese classes a long time ago at the local japanese cultural centre and when the teacher was telling us about the language they brought up the missing la-li-lu-le-lo. It wasn't until MGS4 (years after my classes) that I noticed Meryl respond "La-li-lu-le-lo, what are you talking about?" to Old Snake mentioning the Patriots that it clicked as to what this La-Li-Lu-Le-Lo shit was.
Nano-machines are what gives all those bosses their powers and it's what gives everyone their ability to coordinate so well. What used to be available to a select few is now in every facet of war and humanity.
Those nano-machines can give people the ability to heal from gunshots and what not (Vamp), so it isn't crazy to think that they can transmit signals to your brain to stop you from saying words that are programmed in that you shouldn't say.
Johnny can probably say "patriots", I don't think he has nano-machines, hence why he is a bad soldier and always getting an upset stomach at the sight of combat.
In a way no soldier is truly a soldier anymore, that's the point of MGS4. Snake is old, out-dated, but still authentic unlike what war has become.
The point of this is that I might not even be right about what I wrote here, but I am a big MGS fan. That doesn't mean I have to follow it word for word though. This is how it makes sense to me, so this is how I view the "patriots" situation.
@Zer033: Actually, Johnny had an upset stomach because he was drinking the local water and didn't have the nanomachines to help processing out the crap in it. This is specifically mentioned in the scene near the end of MGS4 where Johnny and Meryl make out while shooting enemy soldiers (which was too cheesy, even for me).
Doesn't explain though why he had the problem in MGS1.
The only thing that concerns me about this game is the control scheme. I hope they prove me wrong but I can really not see this feeling intuitive without a second stick, especially not after MGS4 being so great to control.
As far as I'm concerned the Metal Gear Solid story ended with MGS4. I'm pretty set on the story now and think Snake can rest in peace now. I don't have any desire to go back and play this PSP version.
I am pretty interested in this new game system though. Kojima-san said something about there being a focus on friends, so I'll have to see just what that's all about.
@Friedhamster: I don't know about your argument. It would be pretty valid if this were a sequel to MGS4, but it's a prequel, so Snake "resting in peace" shouldn't be a factor to consider for this game.
@Andrefpvs: I understand that. All I'm saying is I'm not too interested in it. Prequels are kind of silly to me anyways. It's like watching the new Star Wars movies when we already know how the last three end. It helps flesh things out, I guess, but sometimes we don't really need that.
Snake, Big Boss, Liquid, their stories are over as far as I'm concerned. I want to see more on Raiden's game.
@Friedhamster: Raiden's story is over too. I don't see why you'd be more interested in his story when every bit of his plot was wrapped up in 4, just like Solid Snake's.
@Archaotic: I'm talking about the new game. Where he goes now. Snake is done. Raiden has new arms though. Will that kid, his son, become something more? I don't know and would like to.
@Friedhamster: Rising is a prequel too, I'm pretty sure. Just showing his side of the story. Raiden's new body at the end of MGS4 was not the same cyborg body they show on the Rising promos. They completely rebuilt him to have a "human"-looking body at the end so he could live a normal life.
@Friedhamster: A clone is not the same person, just the same hardware. That being said, you should also remember that Solid Snake isn't even a genetic replica of big boss, his genome has been altered.
Metal Gear Solid 2 addresses what you just said directly, how people are shaped to be similar and different, The Patriots learned that simply cloning Big Boss wasn't enough, to really make someone into the "same person, more or less" They realized that to copy a person you must also provide them with experiences to shape their consciousness, skill, and decision making.
Solid Snake Simulation of course was really an experiment in Selection for Societal Sanity. A more general person shaping program.
@Archaotic: Hmm... I didn't think it was a prequel. I guess the title could suggest otherwise though. Maybe it's what he was doing between 2 and 4? Interesting. If that's the case I'm less interested.
@Friedhamster: As far as I can tell, that's pretty much exactly what it's going to be. Raiden's not going to suddenly go back to being a super-powered cyborg when he FINALLY got his body repaired and looking less like a robo-zombie, so it's almost definitely a prequel.
@Friedhamster: All of MGS is predicated on Bis Boss' life. But for all that we know about Solid Snake we know very little of Big Boss. That makes this game incredibly intriguing. How can you not be excited to find out how and why everything that is the Metal Gear saga began? I hope you change your mind.
@grantanamo: I'd need a PSP to play this and since Sony makes the choice to buy a PSPgo (which they are trying to support but doing poorly) or a PSP-3000 (which they want to move away from) a very hard one. $250 for a PSPgo that is supposed to be the new PSP? Or the PSP-3000 and know that UMDs will cease to be someday? I don't know.
@Friedhamster: Well if it makes you feel any better I have a 3000 and a PSPgo and either way you won't be disapointed. I personally like the go better, and considering you are (apparently) new to the PSP you don't have the 'what do I do with my UMD's dilemma'. But if you do get a 3000 instead you don't need to worry about UMD's getting phased out because it can still play digital content so it is essentially future proof. I hope I have aided in your eventual purchase and excitement for Peace Walker!
@Friedhamster: If you buy a PSP3000 and a 16Go Memory Stick, it'll cost you the same (or $10 more, at best) as a PSPGo.
So you get the advantage of UMD with the exact same memory space as the PSPGo, the only advantage of the Go then being the size.
@Mokona: It's just that I don't think there's anything else I have any desire to play on the PSP. I've had them in the past and would get bored when I had nothing I wanted to play on them.
I love me some portable ops, and this seems another backstory-filling side game worthy of my attention. Hopefully the controls will be a bit more polished, but I know I'd play it regardless.
This is fantastic, but I'll be staying away from the internet for a while in the interim. Also, keep in mind that Portable Ops came out in the U.S. before even Japan, though that seems unlikely this time considering they are behind on the voice recordings in English relative to Japanese.
Unlike Portable Ops, with Hideo Kojima on board, this game is every bit cinematic like its console counterpart. Compared to this, Portable Ops is like a condensed version of an MGS mini game.
@rich8606: All the graphics in the world wont matter if the controls are as bad as portable ops, maybe because it was my first time using a psp and I wasnt used to the machine, but I simply couldnt play that game.
@Blore07: Portable Ops controls suck, Peace Walker however, controls like MGS4. The face buttons replaces the right analogue stick for camera controls, you aim with L button, and attack/shoot/CQC with the R button. you didn't play the IGN demo?
@Blore07:
Really? I actually liked the controls. I'm not really liking the way PW controls. The way you aim is soooo freaking slow because you use the face buttons to aim instead of the stick.
@VEX: Yeah I know but I do like the smaller form factor, I always found the PSP too wide and clunky to be a really portable device that can fit in my pocket.
On the topic of games; I'm fully aware of other great titles for the PSP but they just don't sell me on the system like this new MGS can. I played God of War and the other MGS on the PSP and neither really tickled my fancy beyond "that's neat". Actually, rather than all these action games, I'm more interested in the smaller pick up 'n play games like Prinny and all the other recent stuff.
@panikt: What about them sucked? I'll give you MGA, but MGA 2 was excellent, if you can get past the initial shock of "OH MY GOD THIS ISN'T A NORMAL METAL GEAR GAME". And I thoroughly enjoyed Portable Ops, it's about as true to the PS2 versions as you can get on the PSP. It's also what Peace Walker is based on, and likely plays exactly the same, minus the co-op and over the shoulder views.
@jandlecack: are you in the UK? if so HMV's price of 148.99 seems about right really - don't think it'll go lower than that for a while. Unfortunately it's only if you're in the UK as they don't ship outside for this one. Plus you'd still be in time to get three free games from their list of 17.
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02:37 AM
12/04/09
Had to adopt that ghetto swag and say it like that. Couldn't help it :|
This game is looking really good. PSP games are looking more and more slick. It still shocks me to this day how good games look on it.
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It's just that in co-op you always look like Snake, but everyone else is just a generic soldier wearing a balaclava.
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So this way, everyone gets to play as Snake while not messing with the idea that there is only 1 at this point (actually 3 as Solid & Liquid were cloned 2 years prior).
12/04/09
They obviously made a Metal Gear Time Machine that looks like a transforming DeLorean that went back in time to kill Naked Snake, but Snake was stealthy enough to steal it and go back in time 4x, making it possible for him to complete a once-impossible mission.
12/04/09
12/04/09
After actually having a group called the La-Li-Lu-Lee-Lo, and now Four Naked Snakes, it seems like the sky's the limit.
12/04/09
12/04/09
Don't get me wrong, I hope this is neat. I just was actually wondering if there is a limit to what MGS can get away with.
12/04/09
The reason for the La-Li-Lu-Le-Lo thing was to symbolize how much control they have. Just like in japanese where the sound L doesnt exist, as if someone had erased it from existence, so do the Patroits keep themselves from being detected, to the point that any government official will have nanomachines in them that make them say La-Li-Lu-Le-Lo instead of actually saying "The Patriots". Another form of control...
...Ok, yeah, it does sound ridiculous, but when you look at it as a whole, it's a cool analogy in a game that has ALOT of them.
12/04/09
Good explanation, I'm rusty on my MGS trivia. But yeah, it still does sound a bit ridiculous, especially considering that I had been waiting since part 2 to figure out what that was all about.
12/04/09
Phonetically, you have a i u e o, ha hi fu he ho, sa shi su se so, ta chi tsu te to, ra ri ru re ro and so on, but there is no la li lu le lo. Geddit?
12/04/09
It does kind of put The Christmas Story's Chinese restaurant scene in a whole new light.
12/04/09
I am curious though, since you seem to know your stuff, is Big Boss also a really clever, subversive take on Japanese culture or is it just a dumb name that embarrases me to mention if I have to explain the plot of this series to a normal human being?
12/04/09
And I actually didn't figure it out on my own. I actually had japanese classes a long time ago at the local japanese cultural centre and when the teacher was telling us about the language they brought up the missing la-li-lu-le-lo. It wasn't until MGS4 (years after my classes) that I noticed Meryl respond "La-li-lu-le-lo, what are you talking about?" to Old Snake mentioning the Patriots that it clicked as to what this La-Li-Lu-Le-Lo shit was.
12/04/09
Those nano-machines can give people the ability to heal from gunshots and what not (Vamp), so it isn't crazy to think that they can transmit signals to your brain to stop you from saying words that are programmed in that you shouldn't say.
Johnny can probably say "patriots", I don't think he has nano-machines, hence why he is a bad soldier and always getting an upset stomach at the sight of combat.
In a way no soldier is truly a soldier anymore, that's the point of MGS4. Snake is old, out-dated, but still authentic unlike what war has become.
The point of this is that I might not even be right about what I wrote here, but I am a big MGS fan. That doesn't mean I have to follow it word for word though. This is how it makes sense to me, so this is how I view the "patriots" situation.
02:51 PM
Doesn't explain though why he had the problem in MGS1.
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OH
12/04/09
I am pretty interested in this new game system though. Kojima-san said something about there being a focus on friends, so I'll have to see just what that's all about.
12/04/09
but this isnt snake, its big boss
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Snake, Big Boss, Liquid, their stories are over as far as I'm concerned. I want to see more on Raiden's game.
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Metal Gear Solid 2 addresses what you just said directly, how people are shaped to be similar and different, The Patriots learned that simply cloning Big Boss wasn't enough, to really make someone into the "same person, more or less" They realized that to copy a person you must also provide them with experiences to shape their consciousness, skill, and decision making.
Solid Snake Simulation of course was really an experiment in Selection for Societal Sanity. A more general person shaping program.
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So you get the advantage of UMD with the exact same memory space as the PSPGo, the only advantage of the Go then being the size.
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*ahem* I'm really looking forward to this and can't wait to see what Kojima gets out of the PSP.
12/04/09
12/01/09
In all seriousness, this is pretty cool. Hopefully North America won't be too far behind.
12/01/09
And can you believe the graphics in this game?
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12/01/09
After playing the Peace Walker demo, I did just that and discovered just how fun of a game Portable Ops was. try it.
Also, while Peace Walker looks great, I don't think you can say Portable Ops looks much worse.
12/01/09
Really? I actually liked the controls. I'm not really liking the way PW controls. The way you aim is soooo freaking slow because you use the face buttons to aim instead of the stick.
12/01/09
Not to mention the lac of crawling along the floor hiding under stuff and more.
The story looks really amazing so far but has for has the gameplay I'm not so sure.
12/01/09
[kotaku.com]
12/01/09
I don't really have a reason to own a PSP other than this game.
12/01/09
I know you've probably heard this a million times, but why not get a PSP 3000 and a 16GB memory stick? The best of both worlds!
Unless the smaller form is really needed.
12/01/09
12/01/09
MH2U is a very good game. But it's hard like hell and would easily stress you out if you are not an action-game savvy.
12/01/09
On the topic of games; I'm fully aware of other great titles for the PSP but they just don't sell me on the system like this new MGS can. I played God of War and the other MGS on the PSP and neither really tickled my fancy beyond "that's neat". Actually, rather than all these action games, I'm more interested in the smaller pick up 'n play games like Prinny and all the other recent stuff.
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Fair enough. Then PSP Go get one!
/really lameness
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