Looks like most of the people in the comments are just itching to go create their own Aryan race of perfect people.
Does anyone consider that the proportions and whatnot don't have to conform to your strange idea of perfection? This is a concept of attraction (i'm guessing) of a designer, or small group of designers.
Do you all walk down the street and start going up to people and say stuff like "oh, your hands are too big. are you real?" or "you are alright, but you aren't my idea of attractive."
I know CG characters aren't real people, but regardless it just shows you all up for just how superficial and narrow minded you all are. I see it plenty of times in posts covering real people too.
@Polite Society: I would definitely agree that some people are being shallow - the crowd talking about her eyes or whatever. But I would definitely argue that the proportion of her head to the rest of her is a bit.... unnatural. Like, you wouldn't actually see that out there. Like, the designers made a goof, and ran with it.
And this is from a women who gets darn sick of people rating women (look, if you are going to argue passionately about things like thinking Felicia Day is not hot, could you at least -consider- how that makes normal-looking women feel????). Bayonetta just looks kinda bizarre.
@Polite Society: Because she's supposed to be this idealistic sexy beautiful creature and her head is distractingly, ridiculously small? It's the same size as one of her breasts, or one of her hands, and smaller than the portion of her upper thigh that connects with her pelvis.
We're not criticizing a real human being, but a design of one that is tailor made to appeal to the human eye. And it makes us, instead, wince in revulsion. :p
@Tanneseph: Agreed, I'm a woman too, and I never take part in the systematic deconstruction of real women's bodies that we see far too often nowadays- especially online where everyone is anonymous.
Even I find this design irritatingly messed up and feel inclined to point it out at every opportunity.
I like how Redfield's doesn't have elbow joints, because the way the character was rendered in RE5 doesn't allow for arm movement anyways. He just musclehead walks everywhere.
@OMGLX: No, maybe it's like some of those creepier toys that have the joints under a layer of weird "skin" material. The two pictures of him show his arms in different positions.
@OMGLX: His left arm is quite clearly bent more in the second picture.
Andrewwyatt is right. The Chris Redfield figures have a layer of synthetic skin over the joints to allow for a seemless look. There was a previous article about it when his first figure came out. I wish Wesker received the same treatment as well. Then I might reeeally be tempted to get one, but for now the price continues to scare me away.
@Witzbold: I'd also think it'd be alot easier to get to if it was right there as well as being a natural draw point. A lot less movement involved than going for it from your belt and the grip position leaves him pretty ready for an immediate threat as the knife is already infront of him and is upright.
Wow. These just look amazing. I have to pick my jaw up off the floor and wipe the drool off my shoes. Look at the pants. I want a pair of those my size.
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Edited by Hedgeson, Now with Brain at 09/30/09 10:01 PM
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@Rachel Fogg: Proportion always matters. Even if you're drawing Saturday morning cartoons, your grasp of proportion directly affects how you exaggerate or understate proportions and how you use stylization to achieve a certain effect or convey the character.
In the case of the Bayonetta figure - her shoulders are FIVE HEADS wide. FIVE. A man is ~three heads wide at the shoulders and two at the hips, a woman two at the shoulders and three at the hips. Even when you account for style (the artwork has her shoulders about 3 wide) that's fucked up, like grade school shit.
Are these planned to be non-painted like my Jet Set Radio Future figures, or will they be fully painted at retail? I really don't wanna take a trip to a hobby shop. Those places creep me out.
10/02/09
"AAAAGGGGHHHHH!"
10/01/09
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Girls like knowing that if a boulder's bothering them, their man can punch it out. :P
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Try mixing a few of your herbs together. That usually frees up a space or two.
10/01/09
Does anyone consider that the proportions and whatnot don't have to conform to your strange idea of perfection? This is a concept of attraction (i'm guessing) of a designer, or small group of designers.
Do you all walk down the street and start going up to people and say stuff like "oh, your hands are too big. are you real?" or "you are alright, but you aren't my idea of attractive."
I know CG characters aren't real people, but regardless it just shows you all up for just how superficial and narrow minded you all are. I see it plenty of times in posts covering real people too.
wtf people?
10/01/09
And this is from a women who gets darn sick of people rating women (look, if you are going to argue passionately about things like thinking Felicia Day is not hot, could you at least -consider- how that makes normal-looking women feel????). Bayonetta just looks kinda bizarre.
10/01/09
We're not criticizing a real human being, but a design of one that is tailor made to appeal to the human eye. And it makes us, instead, wince in revulsion. :p
10/01/09
Even I find this design irritatingly messed up and feel inclined to point it out at every opportunity.
10/01/09
Does Wesker totally look like Robert Patrick as the T1000 or is it me?
10/01/09
Totally... Easily a look-a-like.
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BICEPS BIGGER THAN HIS HEAD!
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Tricksy!
10/01/09
Andrewwyatt is right. The Chris Redfield figures have a layer of synthetic skin over the joints to allow for a seemless look. There was a previous article about it when his first figure came out. I wish Wesker received the same treatment as well. Then I might reeeally be tempted to get one, but for now the price continues to scare me away.
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Also there would be a strap with some sort of fastener usually snap type that would hold it in place.
Also what codemakura says. All about economy of motion.
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*each piece of clothing, weapon, glowing eye sold separately*
+ later it'll have a "Chris hat" add-on price later next year.
*Hat NOT sold separately*
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...
Sometimes it's probably best not to follow some thought processes'conclusions.
09/30/09
... just did a mental double-take, now there are pictures. And it's gross. Yeah, some things shouldn't be said.
09/30/09
But now I see it...well, regardless, these figures look GREAT! I can't wait to see them painted and stuff.
09/30/09
I'd rather if these were statue-like figures that didn't have movable parts. Aaah weeell.
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09/30/09
It's a play on the proportions, Bayonetta's beehive hair makes her head appear small.
But then again, she's not real so things like proportions REALLY shouldn't matter..
Agreed, I would like a statue instead of a figure but the figures are great for posing.
09/30/09
I was only looking for something to compare it with...
PS: OH! I'd also prefer statuettes, since those figurines look like they're wearing DIAPERS.
09/30/09
Dammit now I can't unsee it!I can only imagine what I'm going to go through once I actually get the game:
Wow the the developers really put some love into these outrageous characters and her out fit is so---WHAT THE FUCK IS UP WITH HER HEAD!!!!
Imagine that thought running through your head every cut scene and you will know my hell.
09/30/09
Big hand Cancer? :looks at her hands: phew, tiny girl hands FTW!
09/30/09
Yeah, but that's a common trait in fictional women...
ROFL! I didn't notice the diapers...ew...
09/30/09
I'm sorry!!! I wish I didn't see it either...it just kinda....made itself more...clear?
And now the thought is in my head.
Great...we're even.
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Hey! Sometimes when you're lazy...you kinda get a...forest down there.
At least she's styled it nice.
10/01/09
In the case of the Bayonetta figure - her shoulders are FIVE HEADS wide. FIVE. A man is ~three heads wide at the shoulders and two at the hips, a woman two at the shoulders and three at the hips. Even when you account for style (the artwork has her shoulders about 3 wide) that's fucked up, like grade school shit.
09/30/09