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Mea Culpa

mea culpa

Reeves: PlayStation Home Was Deserting Gamers

It takes a big man to admit that he made a mistake, or an even bigger company. Sony execs have been pretty candid about the missteps made in the early life of the PlayStation 3 lately, and now SCEE's David Reeves admits that the development of Home was hindered by too big of a focus being placed on non-gaming applications, such as getting together sponsors.

"In that sense we were deserting gamers. So, we're concentrating on the gaming by launching games in Home, and attracting people who are into gaming in first - instead of the Nike people, or Adidas people who are into fashion and not necessarily into gaming."
Good show! The honestly pouring out of the company has me feeling all warm and fuzzy for Sony as of late, and it's good to see they're on the right track as far as Home is concerned. Now if I could only get my PS3 working again.

Reeves: Home was too ambitious [CVG]


patches

Rockstar Readying 360 Bully Patch

Rockstar's Bully: Scholarship Edition came out of the oven a little half-baked, with frequent lock-ups, audio glitches, and a generally poor frame rate severely ticking off gamers and downright horrifying the developers. Thankfully Rockstar was able to overcome the horror and get to working on a fix.
We are very aware of the problems some people have been experiencing with the Xbox 360 version of Bully: Scholarship Edition and have been doing everything within our powers to resolve these issues as quickly as possible. We will be releasing a title update through Xbox Live within the next week that we are confident will rectify the problem. We apologize wholeheartedly for the inconvenience that this matter has caused some owners of the game.
While I'm sure we all appreciate the rapid response, next time try to make sure your game works before selling it to people, 'kay?

mea culpa

Rockstar "Horrified" By Xbox 360 Bully: Scholarship Edition Issues

We wrote earlier today of the issues surrounding the Xbox 360 version of Bully: Scholarship Edition, hoping to get a statement from Rockstar Games on the status of either a fix or a replacement plan for those affected. For those not up to speed, the 360 port is reportedly plagued with freezing issues and audio glitches in addition to a less than solid frame rate. Rockstar issued a statement tonight, saying the staff was "devastated" to learn of the issues surrounding the Bully port, something they say didn't come up in the QA process.

Their full statement follows.

More »

mea culpa

Ziff Sets Us Straight On Stolen Street Fighter IV Pics

Earlier today, we posted about the plight of "tiny Brazilian blog" Blogeek, who, as you may remember, posted a pair of screen shots of Street Fighter IV yesterday. Amazingly, the site scooped 1UP to its own exclusive, claiming it had received the screens and details on the Capcom fighter from an "anonymous source." The site's owner, Douglas Pereira, wrote us this morning, crying out for help. "Ziff Davis is going after me. They're chasing me," he lamented. It was very heart-wrenching.

Sounds like EGM and 1UP were quite justified in their legal "picking on" of Pereira and Blogeek. He's an EGM Brazil freelancer and has now admitted to swiping the pics from Ziff-Davis' own media servers. EGM editor-in-chief Dan Hsu, who says ZD has the IP logs of the transgression to back it up, explains.

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xbox 360 japan launch guide

Correction: Xbox 360 Price Cut, Not So Much

Yesterday, we ran a story about stores in Japan "slashing" prices on the Xbox 360. This was not the case. The price cut is in fact a standing offer for a variety of items in certain electronics stores. Sofmap, and several other stores, offer a discount if you sign a contract with an ISP, an offer that is apparently tacked on to many popular electronic goods for sale in a store. More »