Sam Brown is another of the talented kids at concept art studio Massive Black. His work has appeared in games like BioShock 2 and inFamous.
Hopefully you've already heard about Zombie Playground, the art-turned-kickstarter-turned-game featuring yet another fresh take on the zombie apocalypse that actually feels fresh. Massive Black's game will pit grade-school kids against the shambling dead.
Back in 2009, Masive Black artist Jason Chan (who draws wonderful pictures and even Kotaku mascots) gave the world an adorable piece of art that, while not directly inspired by Left 4 Dead, certainly captured people's attention at the time. Mostly because it looked like a Fisher Price version of Valve's shooter.
As far as video game characters go, Bayonetta was built with one thing in mind. The suit, the heels, the librarian glasses, all there for sex appeal. But would she have been sexier if she was less "Japanese"?
Wesley Burt is a professional concept artist who works for Massive Black, one of the world's biggest and most successful concept art studios.
If the zombie apocalypse broke out a few decades earlier than it did in Left 4 Dead, it might look a lot like this. (And no, this is not concept art for the Wii version.)
You can argue whether games end as art, but there's no debating how they start. Behind every shooter, every action title, every role-playing game is an artist's imagining, bits of art meant to inspire.