Today on Highlight Reel we have appropriate music, For Honor roars, Battlegrounds fight club and much more!
Yesterday, a widely shared Facebook post claimed that BioWare had canceled Mass Effect: Andromeda’s downloadable content. The good news: that Facebook post was a hoax. The bad news: they guessed correctly. Mass Effect: Andromeda will indeed not be receiving any single-player DLC, three people familiar with BioWare’s…
In 2012, as work on Mass Effect 3 came to a close, a small group of top BioWare employees huddled to talk about the next entry in their epic sci-fi franchise. Their goal, they decided, was to make a game about exploration—one that would dig into the untapped potential of the first three games. Instead of visiting just…
Mass Effect Andromeda’s next patch has the sort of improvements you might expect, like expanded character creation options. It also has something very unusual for a video game patch: it adds another gay romance route for lovesick space adventurers.
Today on Highlight Reel we have vikings out the door, Andromeda drink trouble, Battlegrounds grenade failures, and much more!
In the wake of BioWare’s polarizing Mass Effect: Andromeda, fans have wondered where the lauded sci-fi series will go next. The answer, according to people familiar with the studio, is nowhere—at least for the time being. BioWare has put Mass Effect on hiatus and turned Andromeda’s developer, BioWare Montreal, into a…
Alas, some glitches are too good for this world.
Early in the development of Mass Effect Andromeda, the team’s artists spent a week doing nothing but coming up with cool ideas. One of them that didn’t make it into the final game, but which was at least explored in this art, is having Mass Effect kids running around.
Former BioWare UI designer Eric Bellefeuille posted a large gallery of his work this week, and it offers a fascinating look at some early versions of Mass Effect: Andromeda.
Today on Highlight Reel we have exploding cars, surprise kills, bottle flips, an incredibly depressing Nier clip, and much more!
Here is a massive collection—one of the biggest we’ve run in a long time—of concept, character and level art from the latest Mass Effect game.
Things get weird on Mass Effect: Andromeda’s desert world of Eos when you start pushing the Nomad over 160 kilometers per hour. As several players have reported on Reddit, the glitch happens while zooming around the planet’s surface at high speeds.
Human beings won’t make it to the far reaches of space for a long, long time, and the engineers who make spacesuits aren’t sure what we’ll wear when we get there. I hope our future astronauts look at cool as the characters in Mass Effect: Andromeda.
After early footage of Mass Effect Andromeda went out into the wild, everyone latched onto Foster Addison, a character who snapped at the player because she felt tired. Addison became a running joke thanks to her blank stare and lack of emoting, which, paired with her dialogue, was pretty ironic. Thanks to the newest Mass Effect patch,
Mass Effect: Andromeda had a couple of rough weeks thanks to high-profile technical issues, animation wonkiness, and general fan disappointment. In response to that feedback, BioWare has announced improvements to Andromeda that will start easing out the visual kinks, while also teasing some major changes yet to come.
Today’s Fine Art is showcasing the work of an artist who was involved with the design of Mass Effect Andromeda.
Today on Highlight Reel we have spicy boys, nude Link, streaks, Mass Effect surprises, and much more!
In Mass Effect: Andromeda, I met new aliens, terraformed entire planets, and had a blast shooting down enemy Kett. None of that matched the sheer delight of Andromeda’s quieter moments, however, when I could sit down to read the email that my crew had sent between missions.