<![CDATA[Kotaku: mark rein]]> http://tags.kotaku.com/assets/base/img/thumbs140x140/kotaku.com.png <![CDATA[Kotaku: mark rein]]> http://kotaku.com/tag/markrein http://kotaku.com/tag/markrein <![CDATA[Epic: Unreal The "Unofficial Engine" Of Project Natal]]> Epic Games, makers of things Unreal and Gears of War, are fully on board with this Project Natal thing that Microsoft has cooked up. VP Mark Rein calls the company's popular Unreal tech "the unofficial engine of Natal."

In an interview with OXM UK, Rein says he also considers Unreal the "economic engine of Natal," the platform upon which developers should go to if they "want to get a big headstart and use the same tech as Microsoft." Sounds official enough to us.

Rein also says that, going forward, don't be surprised if you see Natal's motion and voice detection control schemes in future Epic Games titles.

"I have no idea what we're going to do from a game standpoint, but from an engine standpoint, it's definitely cool stuff, and we will support it," he says. "I think any future Xbox games we make will have some Natal support."

Mark Rein Interview [OXM UK via GameSpot]

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<![CDATA[This Is Not The "HD Generation"]]> This was supposed to be the "high definition" generation of gaming. That's what it brought that was new. 16:9, 1080p, all that. But four years on from the release of the 360, we're anything but.

Sure, you may game on a HD set. I know I do. But in an interview with Eurogamer, Epic's Mark Rein has revealed that "Over half the users who played Gears of War 2 so far do not have HDTVs".

That's, uh, a lot. Millions of people. No wonder these console manufacturers keep banging on about a ten-year lifecycle; it's going to take that long for people to upgrade to a HDTV.

Epic's Mark Rein [Eurogamer]

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<![CDATA[Epic Games Exec Doesn't Think Nintendo Owns This Generation]]> The Wii is hugely popular with lots of people. Some people, though, are more wary of the Wii. One of those is Epic Games boss Mark Rein.

"People talk about, 'The Wii has run away with this generation.' I don't think that's true," Rein told game site Eurogamer. "Nintendo's made a lot of money and the software developers on that platform are scratching for seconds. Microsoft is clearly a big market for third-party games. PS3 has a smaller installed base, but it's still millions of users."

But Nintendo has sold a gajillion Wiis! The install base is so impressive. Rein is more impressed apparently with Microsoft's Natal controller.

"The whole concept of playing a game without a controller is very intriguing," he said. "Take EA Sports Active on the Wii. It's a great game but it's not very compelling to have to have all that extra hardware attached to your body. If you made a game like that for Natal — and I'm sure EA is doing it - Natal could just look at you and tell if you're doing the exercises properly." Anything could be your controller, the exec added.

Epic's Mark Rein Interview [Eurogamer via GoNintendo]

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<![CDATA[Why Do Gamers See Video Game Movies?]]> Rule of thumb: Video game movies are not very good. I know it, you know it. Yet, game movies typically do pretty well at the box office. Why?

"Honestly, I really think it's a marketing thing," says Street Fighter: The Legend of Chun-Li actress Kristen Kreuk. "There's a built-in audience. But realistically, if you are trying to sell a film, you have a huge audience already."

Case-in-point: Max Payne. While it was generally panned by critics, the movie took the box office's No. 1 spot during its opening weekend and ended up turning a profit of around $50 million.

"It's the same as with sports," explains David Jaffe, creator of God of War. "If you're a sports fan and the home team is losing, you'll see the game in the hope your team will turn it around."

One day, Hollywood will. Epic exec Mark Rein is optimistic, stating that big time movie producers like Jerry Bruckheimer, Peter Jackson and Thomas Tull are taking them seriously and treating them with importance.

"If you treat your material with importance then filmgoers will take it seriously. Did you ever think a theme-park ride would make a great movie? Jerry Bruckheimer did," Rein said, "and he made three awesome movies based on it (the Pirates of the Caribbean series). Now he's working with Prince of Persia. Peter Jackson created three movies based on a taking a classic fantasy novel seriously and won a Best Picture Oscar. Now he's working with Halo. Thomas Tull reinvented Batman and Superman and now has one of the biggest movies ever with The Dark Knight, and now he's working with Gears of War and World of Warcraft. So yes, I see good to reasons to be very optimistic about the film versions of these and other games."

Adapting games has proven hard, but Hollywood will figure out how to do it. As Jaffe pointed out, "Comic books are much easier to adapt into movies because they are traditional story telling. Games are harder to adapt because at their very core, they're games."

Hollywood's passion for the video game [Japan Times] [Pic]

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<![CDATA[Gears of War Developer on Gears of War Ten Year Plan: Bwah?]]> Just because Gears of War 2 writer Joshua Ortega says Gears of War is "a ten year plan" and that in-game Lancer weapon is the new lightsaber, does that mean it's so?

Not really, apparently. Epic exec Mark Rein explains: "In this industry you can't plan games very far in advance. We appreciate the enthusiasm Josh has for our franchise but we don't have a ten-year plan. We always have ideas of where we'd like it to go but it's determined on a game-by-game basis and ultimately by fan support. Our focus right now is supporting the Gears of War 2 game and community."

But is the lancer the new lightsaber?

Epic boss: There is no 10-year plan for Gears of War [VG247 via 1UP]

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<![CDATA[Gears of War 2: Over 3 Million Served]]> Epic Games' Gears of War sequel is in no danger of being branded a dud huge, as the Xbox 360 exclusive has already sold through 3 million copies in just four weeks.

Mark Rein, vice president of Epic, confirmed the accomplishment to Edge Online. He wrote that Gears of War 2 passed the three million mark last week, less than half the time it took the original to reach that goal which ultimately went on to move more than 4.7 million copies.

I'm going to go out on a limb here and bet one zillion dollars that someone, somewhere is thinking that a Gears of War 3 is a pretty good idea.

Confirmed: Gears 2 Passes 3M [Edge Online]

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<![CDATA[Unreal Tournament 3 Getting "Major Expansion"]]> Epic Games vice president Mark "Call Me Chocolate" Rein has let slip that the developer is hard at work on a "major expansion" to Unreal Tournament 3, according to a report from Eurogamer. Rein also confirmed that Chicago based publisher Midway was still the game's publisher, clearing up any confusion that the Unreal Tournament series was one of the licensed underperformers it was trimming off.

Rein didn't apparently provide any further details, such as platform, price or planned delivery date. But we hope the armor will be much, much bigger in Unreal Tournament 3: Major Expansion but doesn't go so far as to cover up the cleavage of any of the in-game combatants. That wouldn't be right.

Rein outs "major expansion" for UT3 [Eurogamer]

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<![CDATA[Why Gears of War 2 Won't Be At Leipzig]]> Leipzig's Games Convention will be Gears of War 2-less. While the game got top Microsoft billing at E3, Gears of War 2 won't be at GC. Explains Epic's Mark Rein:

Microsoft doesn’t show Gears 2 at Leipzig because they don’t sell the game in Germany.

Gears of War 2 won't be sold in Germany due to the country's restrictions on game violence. Bummer.

Rein confirms Gears 2 as Leipzig no-show [VG247]

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<![CDATA[Rein, Bleszinski, Dyack, Jaffe, Molyneux - STFU!]]> Every year E3 comes and goes and we wind up with the same people being quoted over and over again. Is it because we respect their position in the games industry, or is it simply because they won't stop flapping their gums for five minutes to let anyone else get a word in? Crispy Gamer has gathered the most obnoxiously vociferous members of the gaming business together into a little feature they call "The 10 People We Hope Will Shut the F*** Up at This Year's E3". I'm not sure whether I agree with their choices or not...not because they are dubious or anything...it's just I'm not sure which of these guys I could take in a fight, and E3 is next week. Nintendo's Reggie has those crazy eyes going for him, and Clifford "The Big Red" Bleszinski could easily be hiding Wolverine-like scrappiness under his cool, collected demeanor. Peter Moore is chiseled from granite...hmmm. I bet I could take the founders of Gamecock, but only by exploiting their penchant for wearing capes.

The best part of the article comes at the end, where they mention the people they want to hear more from. They need to just sit Tim Shafer down in front of a PA system and have him deliver a running commentary for the entire length of the show.

The 10 People We Hope Will Shut the F*** Up at This Year's E
3 [Crispy Gamer]

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<![CDATA[Epic STILL Not Interested In Making Wii Games]]> Lots of people have the Nintendo Wii. For example, I have a Nintendo Wii and, yes, maybe you do too! With such a high install base, making Wii games would seem like a valuable part of any developer's arsenal. Not Epic's, no sir-ey. The developer has stated in the past that it has no intentions of making Wii games, and Epic honcho Mark Rein still is sticking with his nothanks.jpg for Wii development:

No we don't have any plans to make something for the Wii. That's like asking a sculptor when he's going to start painting. That's just not our medium. That's not our area of expertise — our area of expertise is the more high-end consoles and things that push technology higher. That's what we do — there's a lot more water in that well for us, when that runs dry then maybe we'd have to think of doing something else but I don't think that well is going to run dry anytime soon.

What, no Gears of War party games? Epic, you guys are just turning your backs on heaps of money. Elsewhere in that same interview, Rein says using the stereoscopic 3D Ubisoft is exploring with James Cameron's Avatar is "dumb" — even though Unreal has been able to run stereoscopic 3D "for a long time." The reason being is that it costs so much to buy a stereoscopic monitor. Guess that would make it "expensive" and not "dumb", then...

Using 3D technology is "dumb", says Rein [Games Industry] [Pic]

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<![CDATA[Rein: Big Publishers Will Run Digital Distribution, Too]]> he never moves away from the mic Has digital distribution made games cheaper? Uh, no. But lots of people thought it would. That's not the only myth surrounding the digital delivery of games: the idea persists that selling your games online will be a way to get around the dominance currently enjoyed by big publishers in the bricks-n-mortar retail sector. Well, according to Mark Rein, that's all a load of codswallop:
Digital distribution is not a replacement for a publisher...They'll be paying for marketing just like they do for positioning in a store. The big publishers are going to own the front of those online stores.
Were I a small-time developer, that would be terribly depressing, but since I'm not, I will admit it does sound like a fairly predictable scenario.

Some Publisher Contracts "Borderline Illegal" [Next-Gen]

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<![CDATA[Mark Rein Working To Make Xbox 360 UT3 Mods Happen]]> Unreal Tournament III on PS3 is mod-heaven. People are going bananas! But what about the Xbox 360? Microsoft previously stated it wasn't up for allowing mods. Where do they stand now, pre-release? Let's ask Mark Rein. Mark?


We're still trying. We're working with Microsoft to try to figure out how to support it, but regardless of what happens, mods will play a part somewhere along the line. We'll make sure we get a fair share of mods working. We'll figure that out.

Without allowing mods, Microsoft really seems to be missing a lot, no?
Mark Rein Interview [CVG]]]>
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<![CDATA[Mark Rein Still Has Gears of War 2 Stuff To Show You]]> Mark Rein Gears of War 2 Mark Rein's best cheerleader? Mark Rein. And man, is Mark Rein ever excited about that Game Informer article on Gears of War 2. Like, it's probably the best thing Mark Rein has read all month. Says Mark Rein:

Awesome... I've had a chance to read the Game Informer story now and I think when people get a chance to read it they'll see that [Gears 2 is] really good. And we told the Game Informer guys just a tidbit about the game. We showed them some stuff, obviously, but we're keeping a lot of information back that will make people go, 'It's even better than this.' As good as they say it is, and they really, really like it, there's still a lot of story to open up between now and when the game ships in November... I think people will really enjoy this game.

Of course you do, Mark! That's your job!!
Tidbit of Gears 2 [videogaming247]

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<![CDATA[Mark Rein "Blown Away" By New 50 Cent Game]]> yeahbrownsuitagain.jpg Mark Rein is not an easy man to impress. He's very picky. That chocolate suit he's wearing, it took him years to pick that out. So, when he says he was blown away by Unreal Engine 3 licensee 50 Cent: Blood on the Sand, that means something. What, we're still not exactly sure. Says Blood on the Sand game director Julian Widdows:

When we heard he was coming we were like 'oh no, we're gonna get killed!' But he was over the moon, we're chuffed about it... We're obviously an Unreal Engine 3 licensee and he just came in for a visit and said 'oh my god, I can't believe you're working on this, it looks phenomenal'. That was it; it wasn't anything particularly formal, he came in to say hello to his licensees and was blown away by it. That was great for us.

Don't just think of Mark Rein as some game executive in a chocolaty suit, he's a motivator. He motivates.
Rein "Blown Away" [CVG]

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<![CDATA[Chocolate Rein Gets The Cliffster Back On-Message Re: PC Gaming]]> reincliffster.jpgOh no, Cliffy, you so did not just say PC gaming was in disarray. How could you? Epic and PC gaming are tight, and you've even signed up to PC gaming's very own super friends! Time for Mark Rein to step in and set the record - and your message - straight. Speaking with MTV, the pair said:
MR: We want all these people buying laptops and reasonably priced PCs, to at least be able to be exposed to gaming. They can go out later and upgrade to something better, but let's at least give them a baseline experience."

MTV: Cliff, you buy it? PC gaming is back?

The Cliffster: Abso-frigging-lutely. The thing is, I think everybody coming together in that kind of way will essentially kind of help re-glue things back together and kind of help fix the market. I have a big PC gaming heritage and I love playing games with a keyboard and a mouse, as well as a console, and I'd just love to see it.

Much better!
Epic's Mark And CliffyB Explains What PC Gaming Alliance Means For Gamers — 'Disarray' Dismissed [MTV]

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<![CDATA[Epic Aren't Worth $1bn...They're Worth At LEAST $2bn!]]> yeahbrownsuitagain.jpg Rumor: Microsoft are going to buy Gears of War creators Epic for $1 billion. Rumor response: Epic VP Mark Rein, while refusing to rule the possibility out, gets his not-really-serious bargaining boots on and says $1 billion is totally unacceptable:
I have not seen the actual GamePro article but if they're going to make predictions about us selling Epic we would prefer if they started at $2 billion. Because we don't want anyone thinking that we're cheap.
I dunno Mark...that brown suit...you might want to kick it up to $3 billion, just to be sure.
Rein: "$1bn? We're not that cheap" [Develop]

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<![CDATA[Epic Shoots Down GamePro's Gears 2 Exclusive]]> gameprocvoer2.jpgThe upcoming GamePro issue hitting newsstands February 12th entices gamers with a "special report" on Epic's Gears of War 2—the game we all know is coming but has yet to be announced to the world. So did GamePro score the scoop? According to Epic's Mark Rein, they did not.
It is complete nonsense. We have not announced a sequel to Gears of War to Gamepro or anyone else for that matter.
This response, of course, does not write off the possibility of hot gossip or legitimate leaks. But don't expect six pages of centerfold-quality Gears 2 porn or any official confirmation.

Gear Of War 2 [Announced?] In Special Report In Next GamePro [Epic via NextGeneration]

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<![CDATA[Epic Still Fighting For UT3 Mods on 360]]> After finally getting around to loading my copy of UT3 for PS3 last weekend, I can really appreciate just how easily Epic made downloading elements during multiplayer—it feels just as simple as it did years ago on PC. But Epic is still fighting the good fight to bring this same level of PC integration to the Xbox 360 version of their game. From Mark Rein:

...we're hopeful. Microsoft hasn't said "no" yet, but then they haven't said "yes" either. We need them to say "yes," and we need them to do it soon.
So what happens if Epic can't strike a deal with Microsoft?
If it doesn't work out with Xbox 360, depending on sales of the game on that platform, I imagine we'll find a few of the best mods and get them on Xbox Live Marketplace. I don't think 360 users are going to suffer drastically - they're just going to miss out on a lot of crazy, cool fun stuff and the ability to exchange it among themselves. They may also end up paying for content that is free on other systems because Microsoft now has to host it and certify it.
Oohh, that's pretty much exactly not what we wanted to hear. The Mark Rein interview [Guardian Unlimited via N4G]]]>
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<![CDATA[Epic Can't Quit The Shooters]]> Epic's games come in two flavors: First person and third person. Mix it up, guys! Can't you make other types of games? You know, games that aren't shooters? Epic honcho Mark Rein says:


We love making shooters, and I'm certain there are still countless ways we can improve in that genre. We look at Gears of War and we see the pimples, we look at UT3 and think 'we should also do this, we should also try that, if only we had more time and more people, we could have done...' so I think we're continually looking at our own games and thinking there are lots of unfinished puzzles left to solve before we move on to something else... There's still a lot of low hanging fruit in this genre — we need to pick some more of that.

And that fruit, dear reader, pays the bills and buys the brown suits.
Mark Rein Interview [Guardian Unlimited]]]>
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<![CDATA[Rein Defends UTIII PC Sales, Crysis Too]]> The numbers we've seen on Unreal Tournament III sales for PC haven't been good, right alongside fellow November PC release Crysis. But while Epic's Mark Rein asserts that neither UTIII nor Crysis have flopped:

It is amazing how people can look at two weeks of sales (in our case) in one single territory in the busiest Xmas sales season the industry has ever seen and come to the conclusion these titles are doing "badly". I don't think either title is doing so badly.
As for Crysis sales being a bit higher:
Crysis probably has 3-4x the marketing budget of UT3 and more mindshare because it is a PC-only, high-end, single-player oriented game. This isn't the fastest selling UT title ever but it's doing pretty well and we're going to support it with some pretty cool things to help it keep selling over time.
While we're (OK, I'm) a huge Unreal Tournament fan, when the latest installment's advertising needs to call upon its Gears of War street cred, one has to wonder how relevant the IP is to the emerging younger market.

Mark Rein answers your questions! [via cvg][image: gettyimages]

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