No offense to the lead creator of Mega Man, but the words “From Keiji Inafune” in the debut trailer for a new Xbox One game called ReCore weren’t what excited me most. It was what came next: “and the makers of Metroid Prime.” And that was before I even found out what the game actually is.
Most interviews with game developers are stuffed with predictable hype about how wonderful everything in their game will be. It's pre-release time. A season for optimism! Here's something different—something brutal yet refreshing...
Three unusual things happened to former Metroid Prime designer Mark Pacini in 2009: He received high praise he didn't seek, saw a somewhat depressing game box and figured out that gaming in 2011 "is going to kind of suck."