<![CDATA[Kotaku: mark ecko]]> http://tags.kotaku.com/assets/base/img/thumbs140x140/kotaku.com.png <![CDATA[Kotaku: mark ecko]]> http://kotaku.com/tag/markecko http://kotaku.com/tag/markecko <![CDATA[Dexter Game Coming To iPhones]]> Well this certainly explains why Showtime Networks and Mark Ecko Entertainment were so reluctant to announce a platform when they revealed the game based off the forensic scientist / serial killer show Dexter. At a Comic-Con panel discussing the show, Mark Ecko himself appeared to drop details on the upcoming title, which as it turns out will be an episodic affair appearing exclusively on the iPhone and iPod Touch - not exactly what we were expecting, but considering the quality of some of the early iPhone game offerings still a rather intriguing prospect.

While no gameplay was shown, Ecko revealed that the game would feature touch screen gesture controls, as well as incorporating text messages and phone calls in order to heighten the sense of immersion.

Comic-Con: Episodic ‘Dexter’ Game for iPhones [MTV Multiplayer]

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<![CDATA[Dexter's Murderous, Forensic Fun Comes To Consoles]]> The Showtime television drama based on author Jeff Lindsay's forensic scientist by day, serial killer by night series of novels Dexter is getting its own video game, IGN reports. Showtime Networks and Marc Ecko Entertainment are said to have partnered to bring the bloody, award-winning show to unspecified platforms at an unspecified date.

Yes, details are scarce, but the folks who brought you Mark Ecko's Getting Up are apparently working closely with Showtime to get it right. We just hope it turns out better than all that CSI dreck Ubisoft keeps shoveling out.

Darkly Gaming Dexter [IGN]

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<![CDATA[High Score: The Best of Kotaku]]> E3 hype in full effect! We have tons of info coming in every day including release lists from tons of companies, plus some solid speculation from the Kotaku staff.

Additionally, Nintendo is giving a trio of lucky gamers to play the Revolution before anyone else. Exciting pre-E3 waggle fest!

EA finally pulled the veil off of the long awaited Command & Conquer 3. Can EALA breath new life into the RTS genre? We'll find out in 2007.

Namco too had a bit of a surprise announcement last week, unveiling first screens (via Famitsu) of Ridge Racer 7 for the PlayStation 3. Expect to see a lot more of these types of reveals in the coming week.

Brian C. sat down with clothing mogul and budding game producer Mark Ecko to talk about his game and his vision for the industry and most importantly, Bob Ross.

Soon you'll be able to play with Paris Hilton and remain disease free. Gameloft announced that they're partnering with the hotel heir for mobile casual games starring Nicky's less attractive sister. Who's excited?!

James Wagner Au graced Kotaku with another Second Life feature, beginning his personal top ten of the most elite and influential citizens in the 180K strong MMO. Keep your virtual eyes peeled for the rest, coming soon.

Surely, we all know the advertising industry is slimy, but the Ubisoft marketing team proved just how slimy they can be with this intensely misleading Splinter Cell: Essentials print ad.

Finally, (OMG) Guitar Hero II was announced! This is definitely the Best Week Ever(TM).

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<![CDATA[Ecko Getting Up On Revolution?]]> Is Marc Ecko's Getting Up coming to the Nintendo Revolution? This GameDaily interview with the fashion designer turned video game producer seems to suggest so. Marc and Atari are currently doing their "due diligence" with testing the console, but, like most developers, I'll bet, he's cautious about porting his game. With the alleged underwhelming technical specifications for the console and its unique interface, Marc worries that it "almost sets ourselves up for needing a separate SKU".

The Rev remote was made for things like this — imitating things like spray painting graffiti — so this could be an interesting development.

Also check the interview for info of Geting Up sequels, his philosophy on game length, and why Marc thinks you might be one of the folk who wants to plant a sloppy wet one on him.

Ecko Gets Up for GameDaily

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<![CDATA[Ecko's Theories on Getting Up's Sales]]> scarfv.jpg

Is blaming your game's slowish sales on some gamers "having a bug up their ass for anything urban" playing the race card? Ecko does in an interview for the Metro. Though, Ecko also intelligently points out that it is also the end of a console cycle and gamers aren't spending the money on current-gen games that they once did. Ecko raises an interesting point, however. Are gamers averse to "urban" games? Like the reader who sent in the tip pointed out - Ecko must've missed the sales figures for 50 Cent's Bulletproof.

Thanks, Jeremy

Marc Ecko discusses his scariest venture yet: creating a hit videogame [Metro]

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<![CDATA[Ecko Banned in Australia]]> eckobanned.jpg

Atari's Mark Ecko's Getting Up: Contents Under Pressure was refused a rating from the Australian version of the U.S.'s ESRB. The Office of Film & Literature Classification granted Contents a 15+ rating back in November, but now that they've had time to think about it - they've decided the game promotes crime via graffiti. Sheesh, it's tough down under.

Ecko Getting Banned [Eurogamer]

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<![CDATA[Ecko's Party Decanceled]]> eckoart.jpg

Marc Ecko s Getting Up block party looks like it s on again.

A federal judge is ordering New York City to allow the exhibition saying that the city s sudden revocation of the permit for the event was a flagrant violation of the First Amendment.

Judge Jed Rakoff, my new hero, said that Mayor Michael Bloomberg s reasoning that the event would encourage graffiti was like saying that a performance of Hamlet could encourage "revenge murder."

Way to pummel faulty logic with Shakespeare.

Judge Oks New York Graffiti Block Party [AP]

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