Hmm, looks cool enough.... But where's the proton pack option if you don't feel like having discussions with something that just startled you? #ghostwirelinktotheparanormal
I originally thought this was a DSiWare game. Since it's a retail game now it would be nice to see those ghosts have animation instead of just still images hovering about. #ghostwirelinktotheparanormal
Neat Concept. I hope it delivers and ends up being a scary and entertaining game. If anything, it should scar enough young-ins to keep the psychologist market busy for the next few years. #ghostwirelinktotheparanormal
@High Speed Indeed: its a complete overhaual... why would you think itd be wiiware...im actually surprised by the 40 dollar price point... i was expecting the 50 standard. #aboyandhisblob
@ch0mpchomp: Sorry, I hadn't really been paying close attention to this title. I thought it was a just a remake and therefore I assumed it was WiiWare. #aboyandhisblob
@MissAshley42: I'm sure they wouldn't like it if I said it to them, but that's the thing about speaking your mind. Someone is bound to get offended at some point. #aboyandhisblob
@High Speed Indeed: wellll you talk about "speaking your mind" yet the things you said were what's known as "wrong." there is no opinion involved in the fact that this game never was a remake, nor was it being released for WiiWare.
it's perfectly ok to not be informed of every little thing. what's not ok is to come on here and complain about "$40 for ____!?" when you have no idea what you're talking about.
now can you see why I wasn't sold on your superior rank? #aboyandhisblob
@Crash__Man: I might have bought it out of nostalgia if it were a WiiWare title. I definitely won't be paying $40 for it.
So if I'm wrong, that must mean that you're right, thus making you more deserving of the star than myself. Point proved. Whatever helps you sleep at night, you tiny little person.
So sorry for not commenting to your liking and for not deserving my star, when you so obviously do deserve one for adding so much valuable content to the discussion. And thank you so much for dictating to me what is OK and what is not OK. Please don't beat me up and take my star.
Pro-tip: Whining about not having a star or harassing commenters for having starts when you don't think they should have one will not earn you a star any more quickly. #aboyandhisblob
@High Speed Indeed: easy, big fella. no one's trying to take your precious star. and I do not want one.
I apologize if I hurt your feelings. I feel the entire "class system" for comments is what's at fault here. I mean, it completely defeats the purpose of the internet and "commenting."
instead, it's just Kotaku controlling their own spin.... and further distancing themselves from actual journalists. #aboyandhisblob
Mad props to the developer for limiting your information about the Blob and so on. It really makes you feel like you and the boy are the same when it comes to knowledge. What does this do? Omg the blob turns into a trampoline!
You and the boy are surprised together because you are him and he is you. Spot on.
Shame about the signs though. I would much prefer if the blob would make a little icon thinky balloon about an umbrella or bubble or whatever was needed to solve the puzzle if you got stuck for X length of time. "You know, Boy, I could really go for a LIQUORISH jellybean right about now..." #aboyandhisblob
=great. I got this from Gamefly last night and love it so far. It bears both comparing and contrasting with Braid. One thing I like better than Braid is the wordless non-emo story. One thing I like less is the shortness of the levels so far. But they're both hand-drawn puzzle platformers with a great set of aesthetics and each one has its unique emotional quality (a hug button! try NOT to use it), and I can't think of a single reason not recommend this to people who liked Braid. You won't like it as much, but it will be fairly close and definitely worth your time.
Seriously, more games like this one, please!
EDIT: One more thing. This is the first game I've played in over a year where you're lost if you don't read the manual. The sign hints can be vague to the point where relying on them would be the stupidest thing you can do. I've seen at least one puzzle where if you use a ladder where the sign is, you will die. I had to figure out that you can actually AIM jellybeans to get through that puzzle. If you can tell me what that has to do with a ladder, you get a cookie.
There's a hug button? Dear god that's adorable...like freakin adorable.
Does anyone still have those sketchy animation pictures of the Boy and His Blob? Y'know the one where the two of them are peering at a snail on the ground?
It just....melts my cold bitch heart sometimes. #aboyandhisblob
@Chirotera: I have a slightly different fear: I'm worried that if I hug it too hard, I might accidentally penetrate the blob's membrane, or overcome the cohesive force of its exterior's surface tension, and fall into the blob. Where I would be slowly digested over a thousand years...
@fuchikoma: That would be a strange situation--me sitting within the blob, being digested, even while eating and digesting the food of the blob.
I think at some point we would reach an equilibrium, and meld into a singular organism. Sort of like how mitochondria are supposed to have come about in the structure of cells. #aboyandhisblob
Does anyone remember when this game was originally gonna be on the DS... I think it was one of the first games announced. Then it got lost into the land of nothing. And now BAM, a wii version. #aboyandhisblob
Just finished up a session of playing this game, read the review and noticed people in comments talking about a hug button and I just had to go back in game to try it out. I've played over 2/3 of the game without looking at the manual, so I didn't know much about the d-pad buttons. I bought the game first week on nostalgia alone and I'm so glad it turned out to be a great purchase. I love it to death and would suggest it to anyone who loves challenging platformers to pick it up.
Bzzzt... Bzzzt...
SNAKE: Colonel, I'm at the warehouse you told me to go to.
COLONEL: Good, Snake. Now, despite being 2,000 miles from your location, I see two guards standing 20 feet from you. They're guarding a key hiding under a rock just behind--
Bzzzt... Bzzzt...
COLONEL: Snake, could you hold? I got another call coming through.
BOY: Colonel? Are you there? Blob and me got through the forest, but now I'm stuck!
COLONEL: Do you have any vanilla jelly beans handy?
BOY: I got a couple.
COLONEL: Good. Remember, vanilla will turn Blob into an umbrella. You can use the umbrella to slow your decent. Make your way to the edge of the screen, then use the umbrella to jump off the edge. You'll land safely in the next area.
BOY: Thanks, Colonel!
COLONEL: Snake, I'm back. Now, to get by the guards--
SNAKE: Colonel, how come you didn't give me any jellybeans?
COLONEL: We just couldn't fit them in your rectum before the drop.
SNAKE: Oh, okay.
COLONEL: Yeah, you probably wouldn't want to eat them anyway considering where we'd have to store them.
SNAKE: Hey, Colonel? How long can we talk like this before the guards notice our conversation?
COLONEL: As long as we'd like to, Snake.
SNAKE: <3
COLONEL: <3 #aboyandhisblob
10/27/09
Did someone say, "Ghostwire"!? #ghostwirelinktotheparanormal
10/27/09
10/27/09
That's all I have to say about that.
10/27/09
10/27/09
"WOOoooOOOoooOOOO I'm a Ghost!"
"If you're a Ghost, then I'm Straight!" #ghostwirelinktotheparanormal
10/27/09
10/27/09
10/27/09
10/21/09
10/21/09
And if you ever mentioned that to the devs, they'd be rather irate with you. #aboyandhisblob
10/21/09
10/21/09
10/21/09
10/21/09
10/21/09
10/21/09
it's perfectly ok to not be informed of every little thing. what's not ok is to come on here and complain about "$40 for ____!?" when you have no idea what you're talking about.
now can you see why I wasn't sold on your superior rank? #aboyandhisblob
10/21/09
So if I'm wrong, that must mean that you're right, thus making you more deserving of the star than myself. Point proved. Whatever helps you sleep at night, you tiny little person.
So sorry for not commenting to your liking and for not deserving my star, when you so obviously do deserve one for adding so much valuable content to the discussion. And thank you so much for dictating to me what is OK and what is not OK. Please don't beat me up and take my star.
Pro-tip: Whining about not having a star or harassing commenters for having starts when you don't think they should have one will not earn you a star any more quickly. #aboyandhisblob
10/24/09
I apologize if I hurt your feelings. I feel the entire "class system" for comments is what's at fault here. I mean, it completely defeats the purpose of the internet and "commenting."
instead, it's just Kotaku controlling their own spin.... and further distancing themselves from actual journalists. #aboyandhisblob
10/21/09
You and the boy are surprised together because you are him and he is you. Spot on.
Shame about the signs though. I would much prefer if the blob would make a little icon thinky balloon about an umbrella or bubble or whatever was needed to solve the puzzle if you got stuck for X length of time. "You know, Boy, I could really go for a LIQUORISH jellybean right about now..." #aboyandhisblob
10/20/09
Seriously, more games like this one, please!
EDIT: One more thing. This is the first game I've played in over a year where you're lost if you don't read the manual. The sign hints can be vague to the point where relying on them would be the stupidest thing you can do. I've seen at least one puzzle where if you use a ladder where the sign is, you will die. I had to figure out that you can actually AIM jellybeans to get through that puzzle. If you can tell me what that has to do with a ladder, you get a cookie.
10/20/09
Does anyone still have those sketchy animation pictures of the Boy and His Blob? Y'know the one where the two of them are peering at a snail on the ground?
It just....melts my cold bitch heart sometimes. #aboyandhisblob
10/20/09
10/20/09
Or drown. Either way. #aboyandhisblob
10/21/09
10/21/09
I think at some point we would reach an equilibrium, and meld into a singular organism. Sort of like how mitochondria are supposed to have come about in the structure of cells. #aboyandhisblob
10/20/09
10/20/09
10/20/09
I cannot STAND it when a game tries to help me out in a game. I have stopped playing games for less. #aboyandhisblob
10/20/09
Bzzzt... Bzzzt...
SNAKE: Colonel, I'm at the warehouse you told me to go to.
COLONEL: Good, Snake. Now, despite being 2,000 miles from your location, I see two guards standing 20 feet from you. They're guarding a key hiding under a rock just behind--
Bzzzt... Bzzzt...
COLONEL: Snake, could you hold? I got another call coming through.
BOY: Colonel? Are you there? Blob and me got through the forest, but now I'm stuck!
COLONEL: Do you have any vanilla jelly beans handy?
BOY: I got a couple.
COLONEL: Good. Remember, vanilla will turn Blob into an umbrella. You can use the umbrella to slow your decent. Make your way to the edge of the screen, then use the umbrella to jump off the edge. You'll land safely in the next area.
BOY: Thanks, Colonel!
COLONEL: Snake, I'm back. Now, to get by the guards--
SNAKE: Colonel, how come you didn't give me any jellybeans?
COLONEL: We just couldn't fit them in your rectum before the drop.
SNAKE: Oh, okay.
COLONEL: Yeah, you probably wouldn't want to eat them anyway considering where we'd have to store them.
SNAKE: Hey, Colonel? How long can we talk like this before the guards notice our conversation?
COLONEL: As long as we'd like to, Snake.
SNAKE: <3
COLONEL: <3 #aboyandhisblob
10/20/09
10/21/09
#speakup
Does that count as nominating this for comment of the week? #aboyandhisblob
10/21/09
10/21/09