<![CDATA[Kotaku: mabinogi]]> http://tags.kotaku.com/assets/base/img/thumbs140x140/kotaku.com.png <![CDATA[Kotaku: mabinogi]]> http://kotaku.com/tag/mabinogi http://kotaku.com/tag/mabinogi <![CDATA[Nexon Teams With 7-Eleven For Slurpee Goodness]]> 7-Eleven continues to push their whole mini-gaming store initiative, teaming up with online game operator Nexon America for the ‘Where You Play for Free’ Slurpee and Online Games advertising campaign. Now through December 31st, 7-Eleven stores will be carrying four different Nexon game branded 22 -oz. Slurpee cups. Purchasing a Slurpee in one of said cups gets you a limited-edition DVD containing all four of the games featured - Maple Story, Combat Arms, Mabinogi, and Sugar Rush.

Look, none of this is really all that important. The important thing here is that if I don't get a Maple Story 7-eleven cup, someone is going to die. Statistically speaking someone is going to die anyway, but getting a collector's cup with a cute little pirate standing on a mushroom on its surface would assure everyone that I wasn't directly involved.

Nexon and 7-Eleven® Launch ‘Where You Play for Free’ Slurpee® and Online Games Campaign

Millions Can Instantly Experience Nexon’s Free, High-Quality Online Games via Redeemable Codes on Branded Slurpee® Cups and Game DVD Giveaways

LOS ANGELES—(BUSINESS WIRE)—Nexon America, a world leader in massively multiplayer online (MMO) games, and 7-Eleven, Inc. have kicked off the “Where You Play for Free” Slurpee® drink campaign in the U.S. to introduce and promote the world of free-to-play online games.

The promotion, running now through Dec. 31 in more than 5,600 participating U.S. 7-Eleven® stores, includes four Nexon-branded 22-oz. Slurpee cups, each featuring different eye-popping images from Nexon’s games: MapleStory, Mabinogi, Combat Arms and Sugar Rush.

7-Eleven customers also receive a collectible Nexon game DVD with the purchase of a 22-oz. or larger-size Slurpee beverage while supplies last. The DVD features the four Nexon games on the branded cups so users can easily download these games onto their PC.

Each Nexon-themed Slurpee cup has an exclusive game code that is redeemable for customized 7-Eleven and Slurpee-branded in-game virtual items in the four games. The game code also provides 7-Eleven customers access to participate in the closed beta stage of the highly anticipated MMO game Sugar Rush, which is scheduled to launch in early 2009. Customers can learn more by visiting http://slurpee.nexon.net.

“7-Eleven is a great advocate of free-to-play online games, and now millions of its customers will have the chance to join in the fun through the pre-loaded DVDs that allow them to quickly install our games with the click of the mouse,” said Min Kim, vice president of marketing for Nexon America. “Then, once they’re in one of our games, which span from role playing to first-person shooters, they can use the Slurpee game codes to access free, exclusive content.”

To further commemorate the promotion, 7-Eleven also introduced a new, promotional flavor, Vanilla Créme, a variation of vanilla that mixes well with other Slurpee flavors. For more information on all things Slurpee, go to www.Slurpee.com.

“We’ve seen great success with the Nexon pre-paid cash cards and this partnership further solidifies 7-Eleven as a premier gaming destination,” said Brad Haga, 7-Eleven’s senior product director of services. “Free-to-play games are more popular than ever in North America, and with Nexon, we can deliver a dynamic experience for our customers looking for great entertainment.”

Nexon offers gamers a chance to select one of the following options with a Slurpee game code:

— Combat Arms (http://combatarms.nexon.net)

— 7-Eleven-branded cap and supply case (which offers a random weapon to use)

— Mabinogi (http://mabinogi.nexon.net)

— Slurpee potion which has healing powers (20 potions per code)

— MapleStory (http://maplestory.nexon.net)

— 7-Eleven-themed Double Experience Points card, which lasts for one hour

— Sugar Rush (http://sugarrush.nexon.net)

— Exclusive closed beta access and Slurpee set, which includes a Slurpee-style straw, 7-Eleven T-shirt and Slurpee hair with cap

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<![CDATA[West Meets East: A Week in Mabinogi]]> There is a hilarious article up on the Escapist on one MMO player's experience with Mabinogi, the Nexon free-to-play MMO that was released in North America earlier this year. I had to laugh because I'm not an MMO player and I've been having a culture shock experience of my own adjusting to a Western-style MMO. John Funk of WarCry admits that he's turned a blind eye to MMO offerings coming out of Asia, so a week in Mabinogi offered a lot of culture shock and total confusion:

So, as LALAa the 17-year-old human female entered the world of Mabinogi, I braced myself for whatever the game had in store for me.

Three hours later, I logged off feeling slightly like Gilligan and the Skipper - completely and irrevocably lost. I'd picked up the game's point-and-click interface fairly quickly (so I thought), but my confusion ran deeper than that. It wasn't even what I was being asked to do - the standard "go kill 10 (enemies)" or "bring me five (items)" are old hat to any MMOG player - as much as how I was being asked to do it.

While running aimlessly around the starting area, an owl suddenly flew by and dropped off a quest to bring five berries to a local NPC. I was baffled; what had I done to earn this quest? As far as I could tell, nothing, but a quest is a quest. The best way to gather berries in the world of Mabinogi, it turns out, is to attack bushes and trees over and over until they drop them - of course, they can also drop branches instead, I mercilessly clicked the local foliage in search of berries, unsure if I was doing this properly. What made me get a branch instead of a berry - was it random? Should I be focusing on bushes instead of trees? Upon gathering the berries and locating the NPC, I was informed that I'd taken too long to complete the quest, and it had expired. Naturally, I hadn't realized that the task was time-sensitive.

It felt like I was still in the tutorial phase, only they weren't explaining anything to me

After speaking to some avid Mabinogi players, Funk comes to the conclusion that he had approached the game in the wrong manner: it wasn't so much a Mabinogi problem as a problem of expectations. It's a funny look at getting outside your gaming comfort zone.

My Korean Fantasy Life [The Escapist]

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<![CDATA[Mabinogi Open Beta Starts March 5th]]> Eee! Singing sheep! Nexon's not-new-but-new-to-the-US MMORPG Mabinogi is moving to open beta as of this coming Wednesday. The Harvest Moon-meets-MMORPG has already been through a closed beta and pre-open beta test run, apparently to a good response. You can sign up at the Mabinogi website or over at FilePlanet. I'm a total sucker for stuff like this, so I'll be wandering over to check it out. Full release after the jump:

Nexon America Inc., the U.S. division of Asia's leading online entertainment company Nexon Group, delivers the open beta for Mabinogi, its free-to-play, massively multiplayer online role-playing game (MMORPG), on March 5. Slated for release later this spring, users can create their own personal "Fantasy Life," by signing up for the open beta during an exclusive 24-hour play period at FilePlanet.com or afterward at http://mabinogi.nexon.net.

Open beta users will tap into a world that has already birthed a civilization of more than seven million fans in Asia, and will retain these characters through the commercialization of the game. With over 30,000 users signing up for the recent closed beta, the open beta should prove a similar success providing players an opportunity to discover a beautiful 3-D, cell-shaded art style, featuring anime-type characters and gruesome monsters.

The open beta delivers users numerous new areas to visit, including more dungeons to explore. It also offers North American players a first chance to burrow into new game skills such as cooking, enchanting, meditation and composing music.

These are just the first phases of Mabinogi's deep, online universe, where players experience all facets of fantasy life. Dazzling 3-D graphics boast an art style based in Celtic and Welsh mythology, which also gives Mabinogi its name and foundation. Mabinogi provides a new experience with its gameplay variety, unique combat system and orderly time element and age component, to provide additional depth to Nexon's latest free-to-play offering. In addition to traditional MMO features - challenging adventures, exciting group quests and a plethora of fearsome monsters - Mabinogi offers a much fuller "life" for its players. Players can increase experience by taking jobs, such as cooking, shearing sheep or other farming duties. The game's unique music program allows users to write and share music in MIDI formatted files.

Mabinogi's traditional mouse and keyboard functions unite with its distinctive combat, and anthology of game-play styles, that should excite the most hardcore gamers. Players will also quickly discover Mabinogi requires more finesse and strategy during combat than just pushing a few buttons and haphazardly attacking everything in sight. The unique fighting system, which emulates paper, rock, scissors, adds another degree of complexity. Characters develop skills in three categories— Combat, Life, and Magic—so users can not only gain experience by fighting a giant spider but also by cooking dinner and learning a new spell. Players acquire Ability Points as they gain experience in the game to help show progression. This gives players more freedom to play Mabinogi however they choose.

Additionally, Mabinogi's time is standardized, allowing for users who play longer to earn different "daily" bonuses as incentives. Plus, avatars age on a weekly basis and get taller as they get older (up to 17). Avatars gain ability points up to the age of 25 as well. Plus, players will see their avatars' diet affect appearance. Mabinogi also features a long-term storyline that is revealed over a series of generations and weaves its way throughout the game. Using these unique features, as well as the heavy socialization aspect present in all of Nexon's games, gives Mabinogi a unique placement in the world of MMOs. And like Nexon's previous offerings, the game is free to play.

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<![CDATA[Nexon's Mabinogi Coming To the US]]> Nexon is adding to its US stable of free-to-play MMOs with Mabinogi, the Celtic and Welsh-themed game which launches a closed beta on 30 January. It sounds like MMO-meets-Harvest Moon, with promises of "offering players a 'life' experience" - characters age at a set rate, can participate in mundane tasks like farming, writing music, and getting married in addition to the usual battles-and-quests. I was delighted to see faint whispers of deliciously bad press releases for Asian MMOs:

President and CEO John H. Chi commented, "Playing Mabinogi is about more than just fighting and normal MMO fare. This is a chance for gamers to live a fantasy life in a place where communities build mutual beliefs of family, friendship and hard work."

And cute sheep prominently featured on the main page. I'm a sucker for fuzzy sheep - and if they're singing fuzzy sheep, so much the better. No details yet on when the doors of Mabinogi will be thrown open for the public at large, but it looks like they're still taking applications for closed beta testers over at the Mabinogi website

Nexon Announces Mabinogi [Worlds In Motion]

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