<![CDATA[Kotaku: lost odyssey]]> http://tags.kotaku.com/assets/base/img/thumbs140x140/kotaku.com.png <![CDATA[Kotaku: lost odyssey]]> http://kotaku.com/tag/lostodyssey http://kotaku.com/tag/lostodyssey <![CDATA[Is This A First Look At The New Mistwalker Game?]]> Mistwalker, the developers behind Blue Dragon and Lost Odyssey, are hard at work on a new title.

In a recent blog post, Mistwalker head Hironobu Sakaguchi wrote, "I am working hard on a new project. Now we just started going into the final phase of the production. No matter what, I will make it really good...."

A recently added page on the Mistwalker official site shows an artist by the name of Watanabe hard at work at his desk. What's that on the screen? A grassy field and perhaps a character? It's hard to say because the drawing is incomplete.

mistwalker [Official Site via Siliconera]

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<![CDATA[Mistwalker Enters "Finishing Stages" On New Project]]> Blue Dragon and Lost Odyssey developer Mistwalker are hard at work on something new, something unannounced, something that's apparently entering the "'finishing' stage" according to mustachioed founder Hironobu Sakaguchi. Unfortunately, that something is probably not a LEGO surfing RPG.

Sakaguchi notes in his latest Mistwalker update that he is "working hard on a new project" and that it's almost done. Of course, he said it's "almost done" in June as well, but we're ready to believe him this time.

"Now we are being rushed into the "finishing" stage," Gooch says, adding "No matter what, I will make it really good."

Sakaguchi said the unnamed game for an unspecified platform "makes tactical use of 'confusion and order on the battlefield' in real time" previously. While we're entertaining best guesses about Mistwalker's latest, we're guessing it's not another Blue Dragon game (Blue Dragon: Ikai no Kyoju was just released), not Cry On and not based on this lovely concept art.

LEGO Surf [Mistwalker via RPGSite via Joystiq]

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<![CDATA[Father Knows Best: The Best and Worst Fathers in Video Games]]> Fathers are easy to find in video games. When they're not antagonizing their offspring or killed off in the first level, they often serve as our main characters' major motivation.

In honor of Father's Day, we celebrate dads in video games: from the good to the bad to the "Luke, I am your father kind," that don't fulfill any fatherly duties beyond lopping off a limb. Join us now in separating the Bill Cosbys from the Darth Vaders.

Fathers in… Role-Playing Games
Much like mothers, fathers in role-playing games often are killed early in order to inspire the hero to leave home and avenge dear daddy (and mommy) and the rest of their destroyed village. However, there are some dads who stick around. When they do, they're usually playable support characters their son or daughter's active fighting party, or they show up in flashbacks and hallucinations to offer pep talks and parental criticism. Here are a few of these fatherly figures:

Jecht, Final Fantasy X – Father of Tidus: He's an alcoholic all-star blitzball player who insults his son to toughen him up. Instead, he winds up alienating him. Only after son and father find out they're dead do they make up with a manly high-five.

Kaim, Lost Odyssey – Father of Liram: Kaim believes his daughter is dead, but when he rediscovers her as an old, sick woman, he gets around to some parental duties like making funeral arrangements and babysitting the grandkids.

Pankraz, Dragon Quest V – Father of The Hero: Pankraz travels the world with his son and eventually sacrifices himself to save The Hero from monsters. Alas, he can't save his son from being sold into slavery from beyond the grave.

Walter, Suikoden Tactics – Father of Kyril: Walter goes into exile to protect his lover and bastard son but decides to keep Mommy's identity a secret. He gets turned into a fish monster and attacks Kyril before another party member puts him out of his misery.

James, Fallout 3 – Father of You: Daddy dearest ditches you in Vault 101 and goes to find a cure for irradiated water. When you finally catch up with him, he sends you on a deadly quest and then bites it in the name of science. And, uh, saving you – that too.

Uriel Septim VII, The Elder Scrolls IV: Oblivion – Father of Martin: Had several legitimate sons to stock the throne with heirs, but wisely kept a child out of wedlock just in case a Daedra Lord killed all of his other kids. Instead of fostering the boy to a vassal or something noble, Septim stuck Martin in the church to keep him out of trouble.

Best Dad… Pankraz, because, while he couldn't keep his son from being sold into slavery, he didn't hesitate to take on a horde of monsters to save him.

Worst Dad… Uriel Septim VII, because, really, it was bad enough for Martin to be born a bastard – even worse to have Daedra Lords come after you because of some dude you've never even met. Thanks for nothing, Dad!

Fathers in… Fighting Games
Fighting games have a high volume of fathers. Apparently, popping out a few kids is the thing to do after winning world martial arts tournaments. But no father in any fighting game seems to have thought the decision to become a father and a world martial arts champion at the same time all the way through: Either you're abandoning the kid at a young age so they invariably follow in your footsteps just to find you. Or – worse – you actively train them in your fighting style so they can grow up, follow in your footsteps and then kick your ass.

Raphael Sorel, Soulcalibur series – Foster father of Amy: Raphael got kicked out of his own family for killing some crazy noble and found the orphaned Amy wandering the streets of some French town. He took her in, raised her, trained her and went completely crazy trying to create a perfect world for her.

Frederick Schtauffen, Soulcalibur series – Father of Siegfried: Frederick left his infant son to go fight in the Crusades. While he was gone, Siegfried fell in with a bad crowd and wound up beheading his own father in a misguided act of patriotism.

Seong Han-myeong, Soulcalibur series – Father of Mi-na and wannabe foster father to Hwang: Teaches both children how to kick some serious ass, but winds up favoring Hwang with family heirlooms. When Hwang refuses Han-myeong's offer to adopt him, he tries to marry Mi-na to Hwang. Mi-na runs away.

Cervantes de Leon, Soulcalibur series – Father of Ivy: Somehow fathered the hottest thing in the Soul series and then tried to devour her when she comes looking for his sword, Soul Edge.

Heihachi Mishima, Tekken series – Father of Kazuya: Throws his son off a cliff to toughed him up, throws him down a volcano out of spite and basically does nothing but try to destroy his son for the entire Tekken series.

Kazuya Mishima, Tekken series – Father of Jin: He may not have thrown his son off any cliffs, but Kazuya's revenge aspiration against his own father eventually turns his son against him. Also, it turns his son into a flying demon thing.

Marshall Law, Tekken series – Father of Forest: Law sees more of the insides of restaurants than he does of his own son, but he stops at nothing to pay the hospital bills when Forest wrecks his motorcycle.

Lau Chan, Virua Fighter – Father of Pai: Abandons his daughter to fight in the World Fighting Tournament and has the nerve to act surprised when she devotes her martial arts career to kicking his ass.

Bass Armstrong, Dead or Alive series – Father of Tina: Two words sum up his entire parenting technique– over and protective.

Fame Douglas, Dead or Alive series – Father of Helena: Fame knocks up a world-famous opera singer and then doesn't marry her; but he does leave his daughter his effed up company, DOATEC, after being assassinated. Thanks, Daddy!

Raidou, Dead or Alive series – Father of Ayane: Raped her mother. ‘Nuff said.

Dhalsim, Street Fighter – Father of Datta: Dhalsim serves as a father to his entire village by entering the World Warrior tournament to raise money for them.

Best Dad… Bass, because he loves his daughter too much to let her dress like a slut – unlike Cervantes.

Worst Dad… Heihachi, because he throws his son off a cliff and into a volcano; and he imprisons his grandson. Somebody call Child Protective Services!

Fathers in… Action Adventure and Survival Horror Games
It's hard to feel warm and fuzzy about fathers in these types of games because they're almost always an antagonist. Even the well-meaning Dads who just want to protect their offspring usually wind up doing the opposite by turning evil, letting work consume them or by losing the family farm to a rival rancher. But, even if they're real jerks, they're still fathers and they deserve their due on this day.

Joe Hayabusa, Ninja Gaiden – Father of Ryu: Leads an entire ninja clan and raises a badass ninja son.

William Birkin, Resident Evil 2 – Father of Sherry: The guy's got no time for parenting – he's so married to his work he becomes the last boss.

Mr. Burnside, Resident Evil: Code Veronica – Father of Steve: Not only did he raise his son to be a whiny loser, but Mr. Burnside also thought it'd be a great idea to steal from the Umbrella Corporation, thus getting his wife shot full of holes and landing him and his son on a zombie-infested prison camp island. Great going, old man.

Harry Mason, Silent Hill and Silent Hill: Shattered Memories – Adoptive father of Cheryl and possibly Alessa, depending on which ending you get: Harry probably shouldn't have picked up a strange child on the side of the road, but damned if he doesn't do his best to hang onto her – even when the monsters start showing up to kill him.

King Zora XVI, The Legend of Zelda: Ocarina of Time – Father of Princess Ruto: He loves his daughter, but is too fat and lazy to go save her when she goes missing inside a giant fish monster.

Talon, The Legend of Zelda: Ocarina of Time – Father of Malon: Talon is a narcoleptic rancher who makes a good living for himself and his daughter on Lon Lon Ranch; but unfortunately, he has poor taste in employees. Pro tip: don't hire somebody with the hots for your daughter.

Deku King, The Legend of Zelda: Majora's Mask – Father of Deku Princess: Overprotective doesn't quite sum it up – this is a guy who tortures small animals when his child goes missing instead of looking for her himself.

Bowser, Super Mario Bros. series – Father of Bowser Jr. and seven other Koopalings: He lets his kids run wild with pirate ships and magic zappy wands. Not exactly parent of the year material.

Donkey Kong, Donkey Kong series – Father of Donkey Kong Jr.: He'd rather hang out with his nephew, Diddy Kong, than his own son. What does that say about his fatherly reputation?

Kratos, God of War series – Father of Calliope: He's away from home a lot, fighting wars and when he does come back, he kills his kid in a God-induced rage. She goes to heaven and he tries to visit, but that would kind of break the world, so he leaves her be.

Kento Marek, The Force Unleashed – Father of Galen, aka Starkiller, aka Vader's Secret Apprentice: He escapes the Jedi purges with his wife and young son and hides out on Kashyyyk. Vader shows up, kills him and takes his son to train/raise.

Dr. Light, Mega Man series – Father of Mega Man: Okay, so he didn't provide Mega Man chromosomes; but Dr. Light built him and raised him. So he's like both father and mother to Mega Man.

Nate Harlow, Red Dead Revolver – Father of Red: If nothing else, the old man sure taught his son to shoot.

King of All Cosmos, Katamari Damacy – Father of The Prince: His binge drinking wiped out the world, and he sent his son to clean up the mess. What a role model.

The Mourning King, Prince of Persia – Father of Elika: He makes a deal with the dark god Ahriman to resurrect his daughter, sends his men to capture her and then unleashes pure evil by destroying the Tree of Life.

Best Dad… Harry Mason, because he could have adopted some other orphan, but no – he went through Silent Hill for his Cheryl. That's a dad who cares.

Worst Dad… Steve Burnside's dad, because, while Kratos might've killed his kid, too, at least his daughter went to heaven instead of a zombie-infested prison camp island.

Fathers in… Shooters
Dads are the stars of shooters. Even if they're not the main character, they very often drive the plot even from beyond the grave. This is probably because a lot of cultures have a manly mythos of the son surpassing the father and it's bled right into the manliest of video games. Even with all that testosterone, there's room for really great dads. And some really awful ones, too.

Eli Vance, Half-Life series – Father of Alyx: Eli lived the simple life of a scientist at Black Mesa Research Facility with his wife and young daughter. Then things explode as they often do in the profession and his wife dies. He eventually falls in love with another woman, but to his dying day, he never stops loving his daughter.

James McCloud, Star Fox series – Father of Fox: Clearly James did something right in parenting Fox; he inspired such filial piety that his son hallucinates him during boss fights.

Andrew Ryan, BioShock – Father of Jack: Andrew had Jack out of wedlock with stripper/dancer Jasmine Jolene and didn't get to spend any time parenting him. Mommy Dearest sold the embryo off to Andrew's enemy. Ryan Sr. might make a big fuss about a man choosing; but, the truth is, you can't choose your children.

Big Daddies, BioShock series – Father of Little Sisters: Big Daddies have no blood relation to Little Sisters and probably no soul, either. But they do what all good daddies do: protect the bejesus out of their babies with power tools.

Roy Campbell, Metal Gear Solid series – Father of Meryl: He lies to his daughter and says he's her uncle for most of her life, but then relents and calls her his "pride and joy" at the most inopportune moment. Later, he gives her away at her wedding.

Jack Raiden, Metal Gear Solid series – Father of Rose's son: To his credit, Raiden probably would have been a great dad if his wife had lied and said she miscarried the baby. But, since she did lie and tell him that, he let himself be turned into a high-tech version of a Ken doll and now his son is really going to have daddy issues despite his parents getting back together.

Big Boss, Metal Gear Solid series – Father of Liquid and Solid Snake: Daddy must be so proud of his clone sons. One of them is a chain smoker with a terminal illness and the other one keeps trying to bring about a nuclear holocaust. He probably should have spent more time raising them instead of trying to kill one or both of them.

Adam Fenix, Gears of War series – Father of Marcus: Supposedly he's some kind of genius and like James McCloud he must've done something awesome to inspire filial piety that borders on insanity. His son winds up in prison for abandoning his post to save Fenix Sr. during an alien invasion.

Sam Fisher, Splinter Cell series – Father of Sarah: Sam is so devastated by his daughter's death he spends an entire game avenging her. Drunk drivers and assassins beware a bereaved father, especially one who's a secret agent.

Best Dad… Eli Vance, because he loves his baby girl without smothering her independent spirit.

Worst Dad… Big Boss, because one lousy man-hug does not make up for the sheer number of times he tried to kill his son.

(Dis)Honorable Mentions
Shinnok, Mortal Kombat – He's only Raiden and Shao Kahn's dad in that awful movie, Annihilation, so he doesn't count as a video game dad.
Homer Simpson, Don Corleone, Darth Vader – They've all got a presence in video games, sure, but their status as good or bad fathers comes from the shows and films they're from, not from the games they appear in.
Dr. Tenma, Astro Boy – Father of Astro Boy and Tobio: Like a lot of Dads, Tenma was married to his work until the day his nine-year-old son Tobio died in a car accident. Then, he turned his work into his son, created Astro Boy as the son that would never die. Unfortunately, he wouldn't age, either – so Tenma sold him to a robot salesman.
You, Fable II, The Sims games and Harvest Moon games - Just as with moms, even if you play as an upstanding paragon of parental vigilance as a dad, you're going to be guilty of neglect at least half of the time.

That does it for dads this year. Think we missed somebody important? Drop a line in the comments. And don't forget to call your dad on Father's Day!

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<![CDATA[Mommy Dearest: The Best and Worst Mothers in Video Games]]> Mothers have it tough in video games – they get killed off, turned evil, or their children leave the nest to save the world. And their kids probably don't call home often enough.

In honor of Mother's Day, we celebrate moms in gaming – from the bit parts to the big players. Some are examples of the best parenting you could imagine; and some are so evil, they're unfit to be called "Mom." Join us now as we separate the June Cleavers from the Joan Crawfords of video game mothers.

Mothers in… Role-Playing Games
Role-playing games have the highest number of moms of any video game genre. This is because RPGs have huge, sprawling plots with huge, sprawling towns and a huge, sprawling casts of characters who you may or may not encounter depending on how you play the game. In most RPGs, you see moms as non-playable characters in towns, in flashbacks depicting the hero's reason for revenge. Some RPGs even have them as playable characters or main villains. Sadly, RPGs are also the number one "mom dies" offender, as nearly every RPG features a plucky youth out to avenge a destroyed village that usually has within it a dead mother – or at least one that's been turned into a monster.

There are way more mothers in RPGs than we could count – especially if you're going through side quests, all PC RPGs, all Japanese RPGs that were never released in the US, Final Fantasy X-2 and every single optional flashback for every possible playable character. So we've populated this list with moms who 1) had the most impact on the game's main plot or that 2) appear in the game beyond a single expository cut scene. This leaves us mostly with moms who appear in Japanese RPGs; but be sure to apologize to your dead mother in Fallout 3 for us.

Mada, Dragon Quest V – Mother of the main character: Mada gets kidnapped and becomes the subject of his quest.

Matriarch Benezia, Mass Effect – Mother of Liara T'Soni: Benezia is enslaved and later killed by Shepard in battle, but she makes up with Liara right before dying.

Polka's Mom, Eternal Sonata — Mother of Polka: this country lady is very well adjusted to time loops and apparently never taught her daughter not to talk to strange 19th Century composers she might meet while wandering around at night.

Yohn, Suikoden Tactics — Mother of Kyril: Yohn is a mute demon trapped in the wrong world who sticks around to care for her son, even though he doesn't know who she is for pretty much the whole game.

Gina , Chrono Trigger — Mother of Chrono: In one of the game's endings, Gina accidentally goes into the time portal, thus restarting the whole plot from the beginning.

Jenova, Final Fantasy VII — Mother of Sephiroth (sorta): Jenova is... an alien? We're not even sure she's a she, but "she" spends a lot of time in a jar and looks creepy.

Angeal's Mother, Crisis Core — Mother of Angeal: This small-town lady is very nice to all of her son's friends from the army, even the ones that turn evil and cause her matricide.

Queen Brahne, Final Fantasy IX — Mother of the real Princess Garnet and foster mother to her lookalike of the same name: Brahne gets fat, turns evil, tries to kill her adoptive daughter and later repents and dies in Garnet's arms.

Sarah Sisulart, Lost Odyssey – Mother of Liram: Sarah goes a little crazy and turns herself into an old woman when she thinks her daughter's been killed, but turns back into a hot nerdy chick when she finds out she has grandkids.

Seth Balmore, Lost Odyssey – Mother of Sed: Seth is immortal, but her son isn't, which is sort of weird for both of them. But they're both pirates, so there's some common ground at least.

Best Mom: Yohn… because she's selfless as only a mother can be.

Worst Mom: Jenova… because she's emotionally unavailable. And responsible for Sephiroth.

Mothers in… Fighting Games
Fighting games have a fair few mothers among their playable characters. The plot structure (or lack thereof) leaves room for all kinds of people to enter whatever world championship fighting tournament of the week is going on for various reasons that don't necessarily make any sense. So if you can have a panda, a geisha, a cyborg and whatever the hell Voldo is supposed to be enter a tournament for personal gain, a mother doesn't seem like such a weird contender. Here's a list of a few prominent mommies:

Sophitia, Soulcalibur series – Mother of Patroklos and Pyrrha: Sophitia is an Athenian who fights on behalf of the Greek God, Hephaestus, to regain Soul Edge. The sword entwines itself with her daughter's spirit, forcing Sophitia to spend eternity defending Soul Edge from anyone who tries to claim it. She's protecting her daughter.

Michelle Chang, Tekken series – Mother of Julia: Michelle fights in one of the Iron Fist tournaments to rescue her kidnapped mother and then adopts an abandoned baby named Julia. Then Julia goes on to fight in an Iron Fist tournament to save Michelle when Michelle gets kidnapped. Circle of life.

Dural, Virtua Fighter – Mother of Kage: Dural probably started out as a good mom when she was human, but then she got kidnapped and turned into an evil cyborg. That knocks her out of the Mom of the Year running.

Jun Kazama, Tekken series – Mother of Jin Kazama: Jun is the Chosen One, a wildlife activist, and a single mom. Over the course of four games, she somehow found time to save pandas, birth a son, thrash a bunch of her extended family and possibly fake her own death or perhaps dies for real when her house burned down.

Nina Williams, Tekken series – Mother of Steve Fox via in-vitro fertilization: Nina is a world class assassin who gives birth to a son while in cryogenic sleep. Though it appears she couldn't care less that she has offspring, she does neglect to assassinate him. That counts as maternal instinct, right?

Maria, Dead or Alive series – Mother of Helena: Maria is a world class opera singer who had an affair with the head of a sinister corporation. She later took a bullet for her bastard daughter onstage in the middle of an aria… what a way to go.

Crimson Viper, Street Fighter IV – Mother of Lauren: C. Viper is a working mother in the spy profession. Her life's goal is destroying the weapons produced by a sinister corporation, but somehow she made room in her busy schedule to have a daughter.

Justice, Guilty Gear – Mother of Dizzy: No one's really sure how it happened – least of all Dizzy, who was found abandoned at age 3.

Best Mom: Maria… because nothing says "Mommy loves you" like taking a sniper's bullet to the heart.

Worst Mom: Crimson Viper… because she's a workaholic. Did she even call her kid after fights? No!**

Mothers in… Action/Adventure and Survival Horror Games
Here's where the role of the mother in video games become complicated. Because these types of games usually have a more focused plot than fighting or role playing games, adding a mother usually means casting her in a narrow role that doesn't include speaking parts. Occasionally, these moms even wind up as antagonists by default. However small their part, though, these mothers sometimes make an appearance worth mentioning. Here are a few notable examples:

The Queen, Ico – Mother of Yorda: She basically had a daughter so she could sacrifice the kid and live a bit longer. I guess some species do eat their own young, but jeez…

Annette Birkin, Resident Evil 2 – Mother of Sherry Birkin: Depending on how you play the game, Annette either hid the G-Virus in her daughter's locket or cures her daughter of the T-Virus. Either way, she did abandon her kid during a zombie apocalypse. Poor form, Mom.

Amelia Croft, Tomb Raider series – Mother of Lara Croft: Like her daughter, Mrs. Croft has issues with touching ancient artifacts she probably shouldn't. Luckily, Lara learns from her mommy's mistakes and everybody's happy… until Lara has to shoot zombie Amelia when they meet up in Underworld.

Mrs. Sanderson, Chibi Robo – Mother of Jenny: Mrs. Sanderson has real marital problems that cause her to lock herself in a bathroom and threaten divorce, leaving all the housework to Jenny and her toy robot.

Ex-Mrs. Hopkins, Bully – Mother of Jimmy Hopkins: This woman lacks both fashion sense and parental priorities. She ditches her kid at a boarding school to run off on a honeymoon with a new husband and then sends Jimmy a fugly sweater at Christmas.

Maggie Monday, Stubbs the Zombie in Rebel Without a Pulse – Mother of Andrew Monday: Like Jimmy Hopkins' mom, Maggie could use some priority adjustment. She lets her son's city get sacked by zombies and then becomes a zombie herself so she can marry Stubbs. This basically leaves Andrew with a wrecked city and a zombie for a stepfather. Thanks, Mom!

Ma Cipriani, Grand Theft Auto: Liberty City Stories – Mother of Toni: Toni never called his Ma while he was in hiding. Given that she dates guys who are into paraphilic infantilism, I can see why. Ma puts a hit out on her son and then calls it off in a fit of maternal pride when Tony finally becomes a made man.

Best Mom: Amelia Croft… because not even good moms get it right all of the time and how was she supposed to know that sword would teleport her, her husband would die and her daughter would be left an orphan?

Worst Mom: The Queen… because what she did to Yorda is way worse than what Joan Crawford did to her daughter. You think being hit with wire hangers is bad? Try being turned to stone.

Mothers in… Shooters
Here's where you barely see any moms at all. The shooter genre is reserved for masculine things like guns and aliens and spies and other stuff that doesn't leave much room for maternal influences. You'll find a lot of dads in shooters, though – but Father's Day isn't for another month, so sit tight.

*SPOILER WARNING: BioShock, F.E.A.R. 2, Metal Gear Solid 4*

Jasmine Jolene, BioShock – Mother of Jack: Jasmine was Andrew Ryan's mistress and a "dancer" which is 60s code for "prostitute." Even if she didn't accept money for sexual favors, she was certainly in a hurry to accept money for her freshly-conceived embryo. That's worse than the fairy tales where parents trade firstborn sons for magical enchantments.

Dr. Bridgette Tenenbaum, BioShock and BioShock 2 – Mother of all the Little Sisters and the Big Sister: Tenenbaum didn't give birth to any of the poor darlings, but her research created them. She eventually stepped in to foster them and shower them with toys and secondhand cigarette smoke to make up for the brainwashing.

Eva, Metal Gear Solid 4 – Mother of Liquid and Solid Snake (kinda): Eva would have gladly had Naked Snake's babies the ol' fashioned way, but the Patriots had other plans. She eventually serves as surrogate mother to the clone babies Liquid and Solid and starts calling herself Big Mamma to compensate for having nothing to do with mothering them.

The Boss, Metal Gear Solid 3 – Mother of Revolver Ocelot and the US Special Forces (which one do you think she's more proud of?): The Boss probably had no business leading the Battle of Normandy while nine months pregnant. But despite being a bad mom to Ocelot, The Boss wins major motherhood recognition as a Mother Goddess figure to at least half the cast of the Metal Gear Solid series.

Alma Wade, F.E.A.R. and F.E.A.R. 2: Project Origin – Mother of Paxton Fettel, Point Man and countless telepathic clone soldiers: Alma became a mother at the tender age of 15 against her will. It's hard to tell if she harbors any feeling for her offspring conceived in captivity – bloodlust sort of obscures any tender intent. However, in Project Origin, Alma's grown up a bit and appears to have invested in being mother to the protagonist's baby, which she deliberately conceives.

Best Mom: The Boss… because out of this sorry lot, she's easily the best role model.

Worst Mom: Jasmine… because she sold her only son to his father's enemy before the son was even born. That's like the opposite of mother-like behavior.

(Dis)Honorable Mentions
Sora's Mom, Kingdom Hearts — She has one line and the whole first part of the game is about her son trying to build a raft to run away from home. Clearly the parenting thing isn't working out.
Mother Brain, Metroid — "She," if that's what that thing in the jar can be called, is an alien with no maternal feelings whatsoever.
You, Fable II, The Sims games and Harvest Moon games — Even if you play as an upstanding paragon of parental vigilance, you're going to be guilty of neglect at least half of the time in these games.

At this point, you're probably wondering why Cooking Mama isn't anywhere on this list. Apart from the lack of a convenient genre into which to cram the game, there's no evidence that Cooking Mama is even a mother. Do you see her kids at any point in the game? For all the player knows, she's just calling herself "Mama" so she doesn't have to call herself a chef, the poor self-hating hash slinger.

That's all we've got for the best and worst mothers in video games. Think we missed somebody important? Drop a line in the comments. And don't forget to call your mom on Mother's Day!

**CORRECTION: C. Viper occasionally does call her daughter after fights. But the workaholic ruling still stands.

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<![CDATA[Final Fantasy Creator Mentions New Projects, Says Something About LEGO]]> Hironobu Sakaguchi, the game developer behind Final Fantasy and Xbox 360 RPG Lost Odyssey, is hard at work on a new role-playing-game and building four-wheel-drive LEGO.

"Making Legos is when I'm troubled with something," Sakaguchi blogs. "What I'm troubled with is graphic settings for the next new game project." While he says the project is going well, Sakaguchi makes LEGO when he needs to work out his ideas.

What about the game itself? "Planning to basically put importance on having seamless control of the overall direction of the game, mixed with CG spectacle scenes," he continues." Controls will have a bit of a trick to it, while having a blend of RPG-type strategy and growth." Behaviors, he adds, are based on interaction with the situation around the player.

Sometime later this year, Sakaguchi plans on announcing the project as well as posting model artwork and staff introductions. "With all the different elements and staff putting their 'heart and soul' into it," he writes, "it feels different from projects until now, but in a good way."

LEGO4 [Mistwalker via 1Up]

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<![CDATA[Voice acting in video games]]> Voice acting in video games makes for popular feature fodder – check out these two articles on vocal talent behind video games if you don’t believe me.

First up is “Characters you never knew had the same voiceover” from GamesRadar. Charlie Barrat lays out 21 examples of voice actors doubling up dubbing duties. Most of them I knew about – Princess Peach & Cortana, Marcus Fenix & Bender, etc. – but a few of them really surprised me. Like Princess Daphne and Smurfette being voiced by the lady that plays evil stepsister Anastasia in in Disney’s Cinderella. Who’d’ve thunk?

Charlie’s piece points out a similar feature run by Gameplayer, which lists the voices behind a ton of video game characters. “70 Great Game Characters Unmasked” makes for heavy reading at six pages of lists a pop, but I’m pretty sure it covers every video game voice I’ve ever heard in my life. Not counting games that let you play with the original Japanese audio.

My all-time favorite voice-over actor, though, has got to be Cam Clarke. Trite, I know – but he was both Leonardo the Ninja Turtle and He-Man Kaneda in the original Akira dub, very huge heroes of my childhood. When I hear his voice, it fills me with love even when he’s playing Solid Snake’s evil twin brother.

ETA: Whoops, wrong He-Man. John Erwin was the He-Man from my childhood. Cheers to James for pointing that out, and please don't ask me why I was watching Akira when I was six.

Characters you never knew had the same voice actor

70 Great Game Characters Unmasked

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<![CDATA[Lost Odyssey DLC Hits On Friday]]> Some Lost Odyssey DLC was released in Japan last month. For 400 MS Points, they got a new dungeon with one new boss and one new item. Nothing to really set your goodness gracious great balls on fire, then, but it's better than nothing. Good for them. So when do we get it? Yeah, the headline gave it away. It'll be available this Friday, May 23. Same stuff, same price.

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<![CDATA[Lost Odyssey Receives Tiny, Triple Bonus Pack DLC]]> While English speakers are waiting for some of the better Lost Odyssey DLC to be localized, we will be getting a small offering to tide us over. The Triple Bonus Pack is available today for 200 points. It includes a new dream sequence called "The Shattered Beyond," a "memory lamp" to view dreams (we're assuming from anywhere on the map) and a Battle Ring for fighting magic weaponry.

Surprisingly, the multimedia book dream sequences may have been my favorite part of Lost Odyssey. Every time I discovered a new dream, I'd say, "Geeze! Not another one!" And then, I'd lock the doors, remove a carton of Ben & Jerry's from the freezer and weep in solitude, my face covered in salty, melted chocolate.

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<![CDATA[Japan Scores More Lost Odyssey DLC]]> While many in the United States are just finishing their first play-through of Lost Odyssey, the third piece of DLC is now available in Japan. The new dungeon, Seeker of the Abyss, is available to those on the fourth disc. Battling in this underwater tunnel will eventually reward you with the Eternal Magic Engine, an accessory that allows immortals to cast unlimited amounts of spells at the price of exactly 0 MP.

It's a powerful accessory for sure, but is the timing a bit off in giving the player such a powerful item when they're done with the game anyway? I'm not so sure how wonderfully that typical, granular DLC meshes with deep, story-driven RPGs yet. I want more than a bonus mission with the promise of a neat item or two. But for 400 points, the price isn't necessarily all that unreasonable.

Lost Odyssey DLC
[Xbox via Siliconera]

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<![CDATA[New Lost Odyssey DLC On April 10]]> So...Thursday, then. Oh, and sadly only in Japan, at least for now. For 400 points, on offer is a single (very familiar-looking) dungeon, which promises a single rare item and a single boss encounter, though you'd expect a fair bit of random-bad-guy-pop-ups to hassle you during your exploration as well. One more thing: the Famitsu report's a little unclear on where you need to be in the game to access this stuff, so keep that in mind if you're going to try and get around the region locks on XBL and pick this up.
『ロストオデッセイ』ダウンロードコンテンツ第3弾が2008年4月10日から配信[Famitsu]

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<![CDATA[My Wife's Review Of Lost Odyssey]]> Sometimes the best judges are those sitting outside of the situation, looking on with an objective eye. Or, at least such would explain my wife's succinct review of Lost Odyssey (which she offered for no charge as I played last night).

Whenever you play this game, you say you're about to be done and then you play for an hour, and then you get mad because you die.
It's true. The only thing she missed was my persistent perspiration as I await another unavoidable disc read error—probably out of politeness.]]>
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<![CDATA[Brits Get Paid Just For Pre-Ordering Lost Odyssey]]> xbpoints.jpgSweet deal ahoy, Britain! Mistwalker's Lost Odyssey launches in the UK later this week. It's pretty good. In case you're not sold on its particular merits, however, high street retail giant HMV are offering 1000 Microsoft Points to anyone who preorders the game. You can buy Rez HD for that. With change. Get on it.
Pre-order Lost Odyssey and get MS Points [Eurogamer]

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<![CDATA[Rock Band Bundle on Sale at Target]]> Target's weekly ad has some pretty sweet deals this time around. The Rock Band Special Edition bundle for both PS3 and 360 is going for $149 (in store only) which is about $20 off the usual price. Also featured is a $40 gift card with the purchase of the 40GB PS3 and a $10 gift card with the purchase of one of eleven different games. Here's some of the highlights:

Devil May Cry 4 (PS3, 360)
Heavenly Sword (PS3)
Assassin's Creed (PS3, 360)
Call of Duty 4 (PS3, 360)
Halo 3 (360)
Mass Effect (360)
Lost Odyssey (360)

If you're feeling like a shopping spree you could pick up a couple games and use those gift cards to put towards that Rock Band bundle bringing the price down to a comfortable $129.

Best of the Sunday Ad Video Game Deals (2/17 - 2/23) [CheapAssGamer]

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<![CDATA[ ON LOST ODYSSEY LOAD TIMES - I've been reading...]]> LOD.jpg ON LOST ODYSSEY LOAD TIMES - I've been reading various stories and posts around the internets over the past few days concerning Lost Odyssey's battle load times, and how some press outlets have reported regular load times of 30-60 seconds (which has obviously affected their reviews). Well, if this is putting you off, I can tell you the discs I received about a week and a half ago were final, retail discs, not "review code" for a debug unit, and the average load time for a battle is between 12-16 seconds. Which is totally bearable.

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<![CDATA[Lost Odyssey Impressions]]> Here's a turnup for the books. I got my copy of Lost Odyssey about a week ago, and with memories of how sick I got of Blue Dragon still lingering in my mind, popped it into my 360 and prepared for the worst. As one hour became two and that became four, it was looking like I'd prepared adequately.

Random battles? Jesus. A fixed camera? Give me a break. An effeminate, amnesiac hero with a large sword? Way to break the mould, Gooch. Things weren't looking good. Then a funny thing happens. You reach a point in the game - I won't give it away, but I will say somebody dies - where you find yourself absolutely enthralled in what's going on around you.

And it has little to do with the "game". Lost Odyssey is a solid, if unspectacular example of a JRPG, one which almost seems to revel in keeping things simple. If, for example, you've grown accustomed to things like FFXII's quasi-real-time battles, forget it. Lost Odyssey's static, random stoushes will feel like a trip back to 1998. Which for some (ie the people already hyped for a purchase) is great news, but others? Not so great. Lucky for this game, then, that the "game" part isn't what carries it.

lo2.jpg Because you see, Lost Odyssey isn't really a game. OK, it is, and it's a pretty decent one, but bear with me. The Gooch said as much himself, when he offered that the game was about emotion, not innovation. It's about the story, the world, the experience. And I'm man enough to admit that, as the tears flowed down the character's Unreal Engine 3-animated faces upon the aforementioned moment of death, that emotion had me hooked.

And you stay hooked. Between the gorgeous visual style of the game (SHOCK: The Unreal Engine can do blue skies!), Uematsu's excellent score and a cast of characters unusually compelling for the genre, you'll soon be enjoying the story just as much, if not more than, the wandering, chatting and combat. Oh, and reading. Lots of reading. Playing the role of Kaim, an immortal man struggling as 1000 years of forgotten memories come flooding back to him, you not only play through his current quest, but revisit his past lives through constant flashbacks as well.

These take the form of short stories, each written by acclaimed Japanese author Kiyoshi Shigematsu. They're usually a massive pain in the arse, both for their unnecessarily long duration and the frequency with which they interrupt the action. At the same time, though, it's hard not to be impressed with the sheer amount of work that's gone into rounding out the game world, and if you can be bothered reading up on them (if not, they're easily skipped), they're a great way to prolong the experience and immerse yourself in Kaim's story.

The voice-acting is also surprisingly good, considering there's so much of it and that the game ships with three language tracks (English, Japanese & Korean), which I guess goes some of the way towards explaining the four discs the game arrives on. The rest of that data is probably taken up with the game's cutscenes, which seem to trigger every 5-10 minutes, and at times feel endless, some leaving you stranded without gameplay for upwards of 20 minutes.

lo3.jpg And you know what? Again, like the camera and combat (which to be honest I prefer, I like to keep things simple), that doesn't matter. Because if you're the type of person who enjoys their JRPGs, and enjoys these sweeping, grand tales of empires and heroes and big swords and big breasts and magic, you'll most likely be digging the cutscenes, which are well-acted, well-animated and well-written. If you don't enjoy that kind of stuff, why the fuck are you still reading this far? This isn't for you.

So, is this a revolutionary JRPG, one that will help drive hardware sales and light a fire under Final Fantasy? Hahah. Hell no. It's all a bit too "traditional" for that. It is, however, better than Blue Dragon in almost every respect. It's more mature, better looking and definitely more polished. And it's definitely the best JRPG on the 360 at the moment, so if these kind of games are your thing, you may have to get used to the idea of spending 100+ hours in front of a 360 game.

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<![CDATA[American Lost Odyssey Packaging Is An Exercise In Half Measures]]> Lost Odyssey comes on four, count 'em, four discs. Which creates a packaging dilemma for the folks at Xbox HQ. In Asia, the problem was solved by releasing a slightly fatter case, which housed all four discs on two little trays. An elegant solution. But the American version? They cram three discs into a case then stick the fourth in a paper envelope. Not so elegant.
Wark & vexvegaz @ NeoGAF

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<![CDATA[Lost Odyssey About Emotion, Not Innovation]]> I promised I'd get some Lost Odyssey impressions up soon, but since I'm only about five hours into it, I'm going to hold off on that until I'm a bit further in. What I can say now, though, is that the game is totally lacking in innovation. It's a 90s JRPG in current-gen clothing. But that's OK! Because The Gooch says that's exactly what he was gunning for:

With Lost Odyssey I had a desire to make a game which could evoke the player's emotion. To pursue that desire, I decided to adopt my traditional style in game system rather than taking a risky attempt.
Does he succeed? That's up to you. People who get into the whole effeminate warrior/epic saga deal may well find their tears jerked by Kaim's tragic tale, but those who don't would probably trade the emotion in for even a pinch of "risk" in Mistwalker's conservative game design.
Gaming odyssey [Screen Play]


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<![CDATA[Week in Games: Professor Layton and the Curious Villiage Edition]]> Nice little collection of titles coming out this week. My money is on Professor Layton although Lost Odyssey seems rather intriguing. On the PC side of things, the new episode of Sam and Max is on its way as well as a new version of RPG Maker. What will be taking money out of your wallet this week?

Professor Layton and the Curious Village (DS)

Lost Odyssey (X360)

Conflict: Denied Ops (PC, X360, PS3)

Penumbra: Black Plague (PC)

Jumper (X360, WII, PS2)

Dungeon Explorer: Warrior of the Ancient Arts (PSP, DS)

Dark Messiah of Might and Magic: Elements (X360)

Spaceforce: Captains (PC)

Sam & Max Episode 203: Night of the Raving Dead (PC)

Carrier Strike Force (PC)

XIII Century: Death or Glory (PC)

Wipeout Pulse (PSP)

Innocent Life: A Futuristic Harvest Moon (Special Edition) (PS2)

RPG Maker VX (PC)

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<![CDATA[Lost Odyssey "Cities" Trailer]]>
Lost Odyssey will be here in the States soon and GameTrailers has an exclusive trailer featuring some of the city environments. The graphics really look sharp and the city architecture is beautiful, but unfortunately it looks like they've at least partially stuck to that hideous beige and brown color scheme we see so much of in games these days. Hopefully this isn't a choice they've decided to stick with it for the better part of the game.

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<![CDATA[Delicious Lost Odyssey Hamburger]]> We love burgers — especially MOS burgers. They are truly tasty burgers! Over in Hong Kong, gamers who purchase Lost Odyssey at Toys 'R Us can take the receipt to their local MOS and get a free gift. Microsoft has teamed up with the Japanese burger joint for Lost Odyssey meals — something they didn't even do in Japan! Mmmm. Kaim burgers.
Kaim Burger [Sina Game via Siliconera]

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