Opening Overwatch loot boxes or Halo 5 REQ packs adds a special drama to a gaming session. The crate shakes. A jingle chimes. Lights peek out from the cracks. It swells with potential. Game developers make subtle design decisions that stoke the hope that keeps players opening mystery boxes, crates and packs. And not…
If you ask Overwatch players, the most recent seasonal event, Year of the Rooster, had some damn good skins and some damn heinous drop rates for those skins. Blizzard, however, insists that they haven’t touched those dials in months.
I fucking hate loot boxes, but there’s no denying that they work. I can’t count the number of times I’ve played two or three more Overwatch matches than I was planning to because I was so close to the chance to click on another crate full of confetti and disappointment.
Nothing beats getting that one legendary Overwatch skin you’ve been eyeing for days. Most of the time, though? God do loot box drops suck.