Here’s something I wish more game designers understood: If you put an interaction in your game, I am going to interact with it. Anytime a game responds to its players, the rats—or at least this rat—are going to press the lever for more cocaine pellets. Jenova Chen, during a talk about the design of Journey a couple…
Dying Light was already a tough game for many people when it first came out, but a new patch this week answered other players' demands by making it even harder.
Dying Light's latest patch removed a popular weapon-duplicating exploit, but don't worry: there's already a workaround. It only took players like Reddit's BillSavage a few hours to find a new way to break the game's loot system wide open. Learn how to do so in the video tutorial above. Text-instructions included…
Shonen Jump publisher Shueisha's annual convention, Jump Festa, features everything Jump-related from manga, anime, video games, card games, stage events, and of course, merchandise.
Far Cry 4 is the kind of game that's deeply in love with its loot. It wants you, the player, to love its loot too. So it packs the stuff full of silly jokes and insular references. Here are some of the silliest I've seen so far.
Thanks to its notoriously treasure-filled tunnels, Destiny has sparked a new discussion around an important and often overlooked part of video games: loot. Let's not allow a popular shooter's moment in the spotlight pervert our sense of history, however. What video game, in your view, has the best loot?
Earlier this week, Techland announced that its new zombie-killing adventure Dying Light will have "50+ hours of gameplay." Some might considering this good news. I don't—at least at face value.
People figured out how to circumvent Destiny's soft level 20 cap shortly after the game launched two weeks ago, and now one player has reached the next milestone: making it all the way to level 30 with one of his characters.
Wow. That's a LOT of loot waiting to get picked up.
Been feeling broke in the beta for Bungie's new game? Don't worry. There's a glitch that lets you access loads of Glimmer, as long as you're willing to do a lot of running back and forth.
Part of Destiny's gameplay formula is finding and grabbing loot amidst all the sci-fi gunplay. But some of the loot chests in the beta are shinier and cooler than the others, bestowing special rewards to players that find them all. Here's where the good stuff is.
Having been in operation for 15 years now, Sony Online Entertainment's MMORPG EverQuest has built a rich and detailed history for players to ignore while they scrabble for loot.
Every year, Japanese publisher, Shueisha, hosts Jump Festa – a convention celebrating its most popular publication, Shonen Jump as a thank you to fans and to give people a little taste of things to come in terms of games, anime, and other assorted media. Also on display (and for sale) are some pretty awesome toys and…
Jump Festa, Shonen Jump's own convention, is a mix of manga, anime, video games, and card games. There are various events, art galleries, game booths, card tournaments, Jump-themed food stalls, and endless amounts of stage shows. But no matter where you look, there is one thing that permeates the entire show floor: an…
The Borderlands 2 hands-on demo at E3 involves a bunch of 25-level characters from each of the game's four classes, partly to give players a chance to spec out higher-level characters and see what that's all about, and also to give them a taste of combat midway through the campaign.
The already-extraordinary X-Men have gained a new ability: the mutant power to dispense loot. Players of social game Mafia Wars can look out for "loot to heighten your defenses like Magneto and strengthen your attack like Beast!" thanks to X-Men: First Class. [Mafia Wars]
The final launch of the Space Shuttle Discovery is scheduled for tomorrow, and PlayStation space exploration fans can tune in directly from Sony's console-embedded virtual world, provided they know someone with a digital yacht.
I've called Darkspore a sort of Diablo-meets-Spore-in-space game. This developer diary gives you a better look at why I felt that way when I played it.
"I'm asking for a quick invite, to drop you some loot," said the voice message at 1 p.m. "You were on my list; I have to cross you off." It was Mikey Neumann, the Gearbox Software creative director.
A small dev team by the name of Loot will be releasing the program later this month, and it will allow users to create short machinima videos using Home's assets. Locations, characters and items, you can even do stuff in front of a green screen.