<![CDATA[Kotaku: logitech]]> http://tags.kotaku.com/assets/base/img/thumbs140x140/kotaku.com.png <![CDATA[Kotaku: logitech]]> http://kotaku.com/tag/logitech http://kotaku.com/tag/logitech <![CDATA[Rumor: PSPgo Getting UMD Add-on From Logitech]]> Sony may have put aside plans to offer a UMD solution for PSPgo owners, but a third-party may be stepping up to the plate. Logitech is rumored to have a UMD drive add-on planned for Sony's download-only device.

CVG cites an unnamed source in its report, pegging an external UMD reader that will let PSPgo owners play their hard copies and "make the PSP a little bulky." Bulkier than the PSPgo camera adapter?

Take the possibility of a UMD add-on as rumor for now, but someone would be wise to make the PSPgo more attractive to owners of the PSP-3000 and its ancestors.

PSPgo to get UMD drive add-on? [CVG]

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<![CDATA[Now The 360 Gets An Expensive Logitech Guitar]]> You've seen Logitech's $200 guitar for the PS2 & PS3. It is not kidding around. Now see the 360 version, which courtesy of a hot orange paint scheme, is kidding around.

It transforms the guitar from "menacing metal axe" to "hair metal plaything", though really, the changes are only skin-deep. It's the same professionally-built guitar as the last one we saw, only for the Xbox 360. It's still $200, and it still looks pretty great.

That is, you can justify spending $200 on a guitar peripheral...which few of you probably could.




New Logitech Wireless Guitar Controller for Xbox 360 [Logitech]

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<![CDATA[Logitech's Opulent $300 Flight Sim Controller Is 15 Years Too Late]]> Had Logitech's G940 "Flight System" been released in the mid-90s, it would have been the most desirable thing on the planet. Now, though, in 2009, it just feels a little...wasted.

I mean, don't get me wrong. As a long-time fan of the ol' flight sim, the concept of a $300 setup including a stick, throttle and pedals appeals to my love of all things expensive and pointless. But as a human who knows flight sims have been a niche market for most of this decade? Surely Logitech could have spent their money on something more than 4 people will buy.

The G940 will support most recent flight sims, and goes on sale in September. For, yes, $300 (which gets you the whole kit).




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<![CDATA[How To Use Your Universal Remote With Your PS3]]> Universal remote controls use infra-red. The PS3 communicates via Bluetooth. Which, up til now, has meant the console wouldn't work with universal remotes. But no longer!

Yes, the mysterious PS3 IR adapter from Logitech (which we've covered previously) is now out in the wild, and any and all questions you may have about the device have been answered. The adapter is powered via a powerpoint - so no need to use one of your PS3's precious USB ports - and will set you back $60.

It works a little saucily. First you synch it to your PS3 (like a controller or remote). Then, at one end, it takes your remote's infared signals. At the other end, it spits out a Bluetooth signal so your PS3 can understand.

It'll mean a quick reconfigure of your universal remote, but if you're a remote obsessive compulsive like I am, $60 is probably a price worth paying.

Logitech Harmony PS3 Remote Adapter Review
[Gizmodo]

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<![CDATA[Logitech's $200 Guitar Controller Is Not Kidding Around]]> People can be critical of Guitar Hero and Rock Band's plastic guitars. That they're small, cheap, plastic. None of those accusations can be levelled against Logitech's wireless guitar for the PS2 and PS3.

It's got a wooden neck, metal frets and, luxuriously, a rosewood fingerboard. The strum bar and fret buttons are, apparently, silent. It's compatible with both Rock Band and Guitar Hero, and willl give you "hundreds of hours of battery life" and is, yes, $200.

Consider this the "budget" option for those of you who couldn't afford the $250 version from last year.

Logitech Wireless Guitar Controller For PS3/PS2 Hands On [Gizmodo]

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<![CDATA[Logitech Delays Pricey LCD Gaming Keyboard]]> Logitech's G19 high-end gaming keyboard, which comes with a LCD capable of playing video or working as a mini-monitor, won't be coming out until May, two months after it's original ship date.

While Logitech hasn't explained why they are delaying the keyboard, it stands to reason that now may not be the best time to roll out a $200 peripheral for computer gaming.

The G19 also includes color-customizable keys and 18 programmable G keys.

Logitech puts the brakes on its high-end keyboard [Daily Tech]

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<![CDATA[Logitech's Color-LCD Sporting Keyboard, New Mouse and Headphones]]> Logitech today took the wraps off of three new PC gaming peripherals: A color LCD-toting keyboard, a 5000-dpi mouse and a 7.1-channel surround sound headset.

The new lineup is an expansion of Logitech's gaming G-series.

“The G-series product line is all about seeing how far we can push the envelope, giving gamers extraordinary, engineered-to-win features developed as a result of our deep connection with the gaming community,” said Ruben Mookerjee, Logitech’s director of product marketing for gaming. “With each one of these new G-series products, gamers gain exceptional benefits; but most importantly, they can transform their gear to suit their gameplay.”

The G19 keyboard features a tiltable 320-by-240 pixel color GamePanel LCD that can display in-game details from more than 60 games. Yes, including World of Warcraft. The display can also show computer details, void data and even pictures or videos. The keyboard also includes 12 programmable keys, with three macros per a key, a game mode switch that disables the Windows key, and two 2.0 USB ports.

They keyboard, due out in March, will sell for a whopping $200.

The G35 surround sound headset includes 7.1 surround sound support, a microphone, six voice-morphing options, three programmable keys on the left earpiece to control voice morphing, and volume, microphone mute and surround sound controls. The headset also comes with three swappable headbands.

The headphones, also due out in March, will sell for $130.

Finally, the G9x Laser Mouse includes on-the-fly adjustable dpi from 200 to 5000 dpi, two interchangeable grips, onboard memory for up to five profiles, a weight-tuning system and custom-color LEDs.

The G9x, due out in April, will sell for $100.

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<![CDATA[Logitech's Unveils $250 Guitar Hero Controller]]> Looking for something to spend lots of money on for the Guitar Hero fan in your life this holiday season? Look no further than the newly announced Premiere Edition Wireless Controller for Guitar Hero from Logitech. Featuring a wooden neck, rosewood fingerboard, metal frets, metal tuning pegs, and the new touch-sensitive neck slider, this is the end-all, be-all of guitar controllers. The buttons even use Logitech's rubber dome keyboard technology for quieter action. All this, and it's wireless. I think I am in love. Is it $250 worth of love? I suppose I'll find out once temptation hits retail this December.

LOGITECH ANNOUNCES PREMIERE EDITION OF WIRELESS GUITAR CONTROLLER FOR GUITAR HERO
Logitech Wireless Guitar, Premiere Edition Features Wood Neck, Rosewood Fingerboard, Metal Frets, Gig Bag

FREMONT, Calif. – Oct. 23, 2008 – Logitech (SIX: LOGN) (NASDAQ: LOGI) today announced the Logitech® Wireless Guitar Controller, Premiere Edition for the PLAYSTATION®3 and PlayStation®2 computer entertainment systems – enabling gamers to play like a rock star. The premiere edition of the Logitech Wireless Guitar Controller is the first in Logitech’s planned line of premium peripherals for the world’s best-selling music-based video game franchise. The guitar is licensed by Activision Publishing, Inc. for all Guitar Hero® games, including the highly anticipated Guitar Hero® World Tour. Featuring authentic materials – including a wood neck, a rosewood fingerboard and metal frets – the Wireless Guitar Controller is for gamers who truly want to flex their Star Power.

“There’s no better feeling than being the guy with the best instrument when you walk into your friend’s house to jam on Guitar Hero,” said Ruben Mookerjee, Logitech’s director of product marketing for gaming. “We designed this guitar for that experience. From the humbucker to the metal frets, the whammy bar to the metal tuners, the Logitech Wireless Guitar Controller gives you the credibility you rightfully deserve.”

To provide even more realism for those who love to jam on Guitar Hero, the premiere edition of the Logitech Wireless Guitar Controller uses the authentic materials you’d expect to see on a real rock guitar. In addition to the metal frets and metal tuning peg handles, the rosewood fingerboard and wood neck, Logitech’s design offers the one-piece contoured shape preferred by many of the world’s leading rock guitarists. To match the wood neck, the Wireless Guitar Controller features a crimson body.

“As the leading producer of peripheral devices, Logitech is delivering on its promise to provide high-quality, premium guitars for our number one franchise,” said Charles Huang, vice president business development for RedOctane. “With this new controller, Logitech is giving Guitar Hero fans the opportunity to unleash their inner rock stars in a new, authentic way.”

To minimize button noise, Logitech uses rubber dome technology on the fret board controls, the same material used in its award-winning keyboards. The guitar controller also incorporates a New Touch-Sensitive Neck Slider, located so strumming is not always necessary to rack up the points. Additionally, the Neck Slider can be used in Guitar Hero World Tour’s new Music Studio to create an even wider away of sounds.

So you’ll be free to go where the music moves you, the Logitech Wireless Guitar Controller uses 2.4 GHz wireless technology to provide a range of up to 30 feet from the console. Just plug the USB receiver into the console and you’re ready to rock. In addition, a gig bag protects your guitar when you’re on the road and provides pocket space for your game discs and wireless receivers. Offering hundreds of hours of battery life, the Wireless Guitar Controller gives you enough juice to perform a festival’s worth of hits, encores included. The Wireless Guitar Controller requires two AA batteries to operate.

Pricing and Availability
The Logitech Wireless Guitar Controller, Premiere Edition is expected to be available in the U.S. in December for a suggested retail price of $249.99 (U.S.).

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<![CDATA[Wii Getting a Force Feedback Wheel]]> Logitech is working on a force feedback steering wheel for the Wii, the peripheral company announced today.

The good news? The one-piece wheel designed for Need for Speed Undercover has built-in gas and brake controls, is wireless and comes with a lap rest, allowing for play as much as 30-feet from the Wii. The bad news? The thing will ring in at $100 when it hits the U.S. and Europe in November. Yikes. $100 for a $250 console? I see Logitech is keeping it crazy.

LOGITECH INTRODUCES FIRST FORCE FEEDBACK WHEEL FOR WII
Logitech Speed Force Wireless Racing Wheel Works With EA’s Highly Anticipated Racing Game Need for Speed™ Undercover

FREMONT, Calif. — Aug. 21, 2008 — To give you a more realistic driving experience on your Wii™ console, Logitech (SWX: LOGN) (NASDAQ: LOGI) today announced the Logitech® Speed Force Wireless™ racing wheel – the first force feedback wheel for the popular gaming platform. Licensed by Nintendo®, Logitech’s newest force feedback wheel works with Electronic Arts’ Need for Speed™ Undercover and paves the way for more force feedback racing titles on the Wii console.

“We’re excited to team up with Nintendo and Electronic Arts to bring driving realism to the Wii and Need for Speed Undercover,” said Ruben Mookerjee, Logitech’s director of product marketing for gaming. “Logitech has been at the forefront of force feedback technology for more than a decade, and we’re confident that our driving platform will be an indispensable part of the racing experience on Wii as more titles that support it become available.”

“As the world’s most popular racing franchise, Need for Speed is committed to delivering players superior racing experiences,” said Larry LaPierre, Vice President at Black Box, developer of Need for Speed. “This November, Wii gamers can fully experience the thrill of the chase in Need for Speed Undercover with Logitech’s force feedback realism.”

Easy to set up and store, the Logitech Speed Force Wireless features a one-piece design that is convenient to use whether you’re sitting on your couch, arm chair or living room floor. The built-in gas and brake controls are located on the wheel itself and the expandable lap rest is easily adjusted – allowing for comfortable game play without the need to use a table or a desk. Plus, familiar Wii controls make navigating game menus a snap.

To help you minimize clutter, the Logitech Speed Force Wireless eliminates the console cable. With Logitech’s 2.4 GHz wireless technology, you can enjoy lag-free racing from up to 30 feet away from the console. To start racing, just connect the USB receiver to the Wii console, plug in the wheel’s power cord, put in Need for Speed: Undercover, adjust the lap rest to a comfortable position and wait for the race to begin. There’s no mounting or assembly involved. And when you’re ready to put it away, the USB receiver can be stowed in a convenient compartment on the bottom of the wheel.

Logitech Force Feedback Technology
Having introduced its first force feedback products in 1998, the company has designed 19 models of force feedback wheels. And more than 100 racing titles have supported Logitech force feedback technology on a variety of game platforms.

When you’re playing a racing game, standard controllers don’t let you feel all the excitement that makes racing with force feedback technology the closest you can get to the real thing. Force feedback, unlike vibration feedback or rumble technology, creates directionally precise, tactile feedback that accurately simulates forces experienced in the game. Through the use of advanced software and electronics, force feedback moves a steering wheel as if the device were subject to real external forces.

About Need for Speed Undercover
Need for Speed Undercover takes players back to the franchise’s roots and re-introduces break-neck cop chases and spectacular highway battles. Players discover a world of high-stakes and high-speed action in some of the world’s hottest cars. The all-new Heroic Driving Engine propels the action forward as players experience the dramatic story through spectacular Hollywood-style live-action in-game movies.
Pricing and Availability

The Logitech Speed Force Wireless racing wheel is expected to be available in the U.S. and Europe beginning in November for a suggested retail price of $99.99 (U.S.).

Need for Speed Undercover is being developed by Black Box in Vancouver, B.C. and is slated to ship this November. It will be available for Xbox 360™ video game and entertainment system, PLAYSTATION®3 computer entertainment system, and Wii™ as well as the PlayStation®2 computer entertainment system, Nintendo DS™, PSP® (PlayStation® Portable) handheld entertainment system, PC and mobile. More information can be found at www.needforspeed.com.
About Logitech

Logitech is a world leader in personal peripherals, driving innovation in PC navigation, Internet communications, digital music, home-entertainment control, gaming and wireless devices. Founded in 1981, Logitech International is a Swiss public company listed on the SWX Swiss Exchange (LOGN) and on the Nasdaq Global Select Market (LOGI).

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<![CDATA[Logitech Guitar Hero World Tour Premium Instruments Coming]]> Logitech is getting into the Guitar Hero business, it seems.

The company just announced that they are teaming up with Activision to produce what they call permium instrument controllers for Guitar Hero World Tour for all three consoles. The first of these special instruments are supposed to hit later this year. All we know about the instruments is that they will be compatible with the games "advanced feature set" and will therefore allow gamers to "rock out" much harder.

"As huge fans of Guitar Hero(R), we are very excited about the opportunity to bring the Logitech experience to the Guitar Hero franchise," said Bruce Lancaster, vice president and general manager of Logitech's gaming business. "A few years ago, Logitech refined the consumer steering wheel market with high-end controllers that enhance racing games. Now we are looking forward to elevating the market for premium music-based video game controllers in a similar fashion."

Hopefully we'll be hearing soon exactly what will be so special about the instruments. I'm keeping my fingers crossed for double-necked guitar, spinning drum cage and, I don't know, a mic stand with a red scarf tied to it.

Activision Collaborates With Logitech to Develop Premium Instruments for Guitar Hero(R) World Tour
SANTA MONICA, Calif. and FREMONT, Calif., July 31, 2008 /PRNewswire-FirstCall via COMTEX News Network/ — Activision Publishing, Inc. (Nasdaq: ATVID) and Logitech International (SWX: LOGN) (Nasdaq: LOGI) today announced a collaboration to develop and market premium instrument controllers for Guitar Hero(R) World Tour, the latest installment of the world's best-selling music-based video game franchise, which ships this fall for the Xbox 360(TM) video game system from Microsoft, PlayStation(R)2 computer entertainment system, PLAYSTATION(R)3 computer entertainment system and Nintendo Wii(TM).
Logitech plans to offer premium instruments for each of these platforms, the first of which will be available later this year. Logitech's products will be compatible with Guitar Hero World Tour's advanced feature set, allowing players to elevate their Guitar Hero(R) jam sessions to full-fledged rock concerts.
"Logitech is the leading producer of peripheral devices and the company is widely considered to be the gold standard for innovation and quality peripheral products," said Charles Huang, vice president business development for RedOctane. "With Logitech, we know we have found the right partner who can deliver top-quality premium hardware that consumers have come to expect from Guitar Hero."
"As huge fans of Guitar Hero(R), we are very excited about the opportunity to bring the Logitech experience to the Guitar Hero franchise," said Bruce Lancaster, vice president and general manager of Logitech's gaming business. "A few years ago, Logitech refined the consumer steering wheel market with high-end controllers that enhance racing games. Now we are looking forward to elevating the market for premium music-based video game controllers in a similar fashion."
Guitar Hero World Tour is being developed by Neversoft Entertainment for the Xbox 360(R) video game and entertainment system from Microsoft and PLAYSTATION(R)3 computer entertainment system. The Wii(TM) version is being developed by Vicarious Visions. The PlayStation(R)2 computer entertainment system version is being developed by Budcat. The game is not yet rated by the ESRB. For more information on Guitar Hero World Tour, please visit http://www.guitarhero.com.

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<![CDATA[Logitech's Official Wireless Keyboard For The Wii Is, Yes, White]]> Here's Logitech's new, officially licensed QWERTY keyboard for the Wii. It's wireless, it's a keyboard, and yes, it's the requisite white. It also has a few Wii-specific additions, like dedicated buttons for zoom, quit, ok, etc. It'll communicate via a dongle, should be out next month, will be a must-buy for Animal Crossing (which will support keyboards) and will cost $50.

[Logitech Wii Keyboard]

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<![CDATA[Logitech's New Gran Turismo Wheel Is Terribly Official]]> Racing nutcases will probably already own the "true" Gran Turismo wheel, Logitech's ludicrously expensive G25. If that's a little pricey for you, though, or if you'd prefer your GT racing wheel to be officially official, then that's OK. Try this: the Logitech Driving Force GT Wheel. Unveiled today (it's due in both the US and Europe in May), and designed in conjunction with GT creators Polyphony Digital, it's over $100 cheaper than the G25 at USD$150, and includes bells and whistles like an adjustment dial, which will let you adjust things like traction control from your wheel instead of the in-game menu. You'll also be pleased to hear that, yes, unlike Microsoft's wheel this baby allows for full 900-degree rotation and - vitally - includes a Gran Turismo-badged horn, for when ramming your rivals is just a little too unsporting.

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<![CDATA[Sexy diNovo Mini Controller Works with PS3]]>

The sexy, almost DS or PSP, looking device is actually a new wireless keyboard, remote controller from Logitech that happes to also work with the Playstation 3. The diNovo Mini includes a backlit keyboard, a click pad for pointing, scrolling and clicking and Bluetooth. It's not 100 percent clear what all you can do with your PS3 using this device, but I'm sure it will be a lot of fun finding out.


Logitech DiNovo Mini Wireless Keyboard Controls Windows Media Center and PS3 [Gizmodo]

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<![CDATA[Logitech Releases PS3 Bluetooth Goodness]]> PS3 owners looking for a luxury keyboard might consider the Cordless MediaBoard Pro Bluetooth Keyboard from Logitech. Beyond its piano black exterior sure to magnetize dust to match your PS3, the keyboard features basic SIXAXIS button controls and web browsing media shortcuts during 200 hours of battery life. And while the built-in touchpad won't be ideal for an FPS, it will make simple mouse tasks couch-convenient.

Logitech's new Cordless Bluetooth Vantage Headset is a high quality, noise-filtering device that runs up to 12 hours on rechargeable batteries. That's the length of some multiplayer fests for many of our readers, but Bluetooth sucks the battery power. And besides, it will match your keyboard beutifully. Both peripherals are priced at a hefty $80 and will be in stores this November.

Logitech Accessories [gizmodo]

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<![CDATA[Logitech Mating Wii-mote and SIXAXIS?]]> The people sure love that Wii-mote. It's maybe about perfect, right? Nope! "If you couldn't improve on it, we wouldn't be in business," says Logitech's Chris Spearing. The peripheral maker thinks it can one-up Nintendo and made a serious contender. The company is planning to announce a new Wii periph that *may* challenge Nintendo's remote. And how the hell could they do that? By mating the Wii-mote with the SIXAXIS. Or something. Spearing explains:


Having the motion-sensing in the SIXAXIS, that really works for some games. And for the Wii — you've seen people rush out and buy the Wii for that realism, if you're swinging a tennis racket, you know how to do it. Hopefully we'll be at the forefront of pushing that further, combining some of the two.

Oh. Alright. You do that.
Wiimote Rival? [GamesIndustry]
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<![CDATA[No Force Feedback For PS3 Racing Wheels Either]]> This really shouldn't come as a surprise, but a gentle (kick in the nuts) reminder that there will absolutely be no force feedback, anwyhere, on the PlayStation 3. None. Zero. Forever. Using your expensive Logitech Gran Turismo racing wheel will feel like your guiding your Ferrari through a sea of buttered pillows, stacked on a cloud.

Sony confirmed that force feedback is forever dead on the PS3 to 1UP this afternoon:

All PS3 games are programmed for the SIXAXIS which doesn't have force feedback, therefore the force feedback in the wheels won't be recognized.

If only I could find some way to embed a deflated series of notes played on a trombone in this post to underscore that bad news, I would. But, like Immersion-patented force feedback on the PS3, we don't support that kind of technology. Sorry!

Force Feedback on PS3? Not So Much [1UP]

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<![CDATA[Shoddy Customer Service at Logitech]]> Find the F1 button! Go!

One of the new kids 'round these parts, The Consumerist, has a blurb today linking to some pretty janky customer service from game controller/mouse maker Logitech. See, Logitech doesn't ship instruction manuals with their products (save the forests!) and instead the information is available to download, or print off of the internet. Such is not the case with the Logitech wirless Xbox controller - there's no instruction manual to download. An email back from Logitech suggested pressing F1 to get some help with the Xbox controller. Where exactly on my Xbox or controller is F1?

Braindead Customer Service: Logitech [The Consumerist]

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