Lionhead
”Yes Everyone, Itagaki Really Does Have Eyeballs
Last September at some drunken TGS party, we got close. Damn close. Dead or Alive creator Tomonobu Itagaki took off his shades, we saw the whites of his eyes. Fumbling, we got out our camera, which conveniently took a BLURRY PHOTO. While picture cameras apparently don't work, video cameras do. And not just any old video cameras, but video cameras used to film Peter Molyneux's Lionhead Studio propaganda. Hit the jump for a closer look at an unmasked Itagaki.
fable 2
Fable 2 Brings Gigolos To The 360
My hat's off to Lionhead for setting a game around the 15th-16th century. It's a refreshing change from castles and post-apocalyptic wastelands. Not as refreshing as this latest piece of art for the game, however, which feature this strapping young gentlemen offering his...services. Sure, games have featured proponents of the world's oldest profession before, but not to this level of gender equality. Course, I could be horribly mistaken. Getting "It" could mean the procurement of simple weapons and/or potions, but...it probably doesn't.Community Call: Episode Six [Lionhead]
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Oh Dear, Peter Molyneux's Getting Excited About His New Project...
Fable 2's just about done, so already, Lionhead are at work on a new game, one based on some fancy new AI tech (this tech - not a game - is called Dimitri, and he's been talking about it for years now). And what happens, readers, when Lionhead start work on a new game? That's right: boss Peter Molyneux gets all excited....And then [Dimitri] moved from [an] experiment to a moment in time that happened six months ago when a discovery was made, and this discovery has been so exciting that it has lead to Lionhead focussing on it and sculpting a game around that. I think that discovery is so significant... This discovery has lead us to start a game and that game will be on the front cover of Nature magazines and Science magazines.Real-time tree growth confirmed.
Peter Molyneux' Next Game based on Dimitri and a Discovery [GamersGlobal, via VG247]
Fable 2 - Dirty Prostitutes And Clean Frenchmen
Behold the gorgeous ladies of the night of Fable 2! Which one would you pick, were you so inclined? I just can't decide. This little snippet of concept art accompanied an interesting post on the Fable 2 development blog that deals with an internal back-and-forth email about the lack of soap in the office. The reasons for the soap shortage were soon made chillingly clear.
Five days ago, in an unexpected terrorist attack, the entire shipment of liquid-soap for Europe was hijacked - hundreds of lorries diverted towards Paris and their contents spilled over French capital. The scenes were horrifying - millions of Frenchmen who hadn't washed in decades screaming as they were forcibly cleansed.The U.S. is currently in talks with the French government to send relief dirty-up crews to the panic-stricken country. Hey now, it wasn't me, it was Lionhead!
Simon Says.... #3 [Fable 2 Development Blog]
peter molyneux
Pete Molyneux Would Prefer To Use The 360's HDD
Speaking with Eurogamer, Lionhead boss Peter Molyneux has chimed in on the increasingly-important issue of HDD usage for 360 games.Given the choice, I'd obviously choose a hard drive every day of the week...But the balance to that is you're supporting a system which is an awful lot cheaper.More »
fable 2
Fable 2 To Feature Co-Op, XBLA Minigames
Peter Molyneux took the stage this morning to talk more Fable 2, and announce two new features that will be making their way into the game. The first is an interesting one: co-op play. Real co-op play. If you own Fable 2, and a friend of yours owns Fable 2, you can jump into their singleplayer world, play along, then leave. Sort of like Crackdown. Except here, any items or experience you accrue in their game you'll be able to take back to yours. Nifty! More »Molyneux's At It Again, Talking Up "Revolutionary" Things
In the six years since Black & White [was released] they have been working improving the great things that underpinned that game, and now they are getting pretty close to something that is very significant. It's a very big thing. A new franchise and as close to something revolutionary as I have ever seen. And we're close to announcing it... If you think back to the one thing about Black & White that was most fascinating, you'd have to say it was that creature that learned behavior and seemed, for a certain glimpse, to be alive. Imagine if you could take that and multiply it by a billion...
Imagine if Peter Molyneux never said this and then showed something that delivered on this promise. Well, that'd be pretty revolutionary, wouldn't it?
Lionhead Boss Talks New AI [Next Generation]
xbox 360
An Early Look At Fable 2 Achievements
We won't dare put a date on Fable 2, but we now have a developer-sourced impression of what the Peter Molyneux-led role-playing game's achievements will look like. Mike West, lead scripter at Lionhead Studios, explains in a recent blog posting just how the team has determined the set of Xbox Live Achievements that will be incorporating into Fable 2, praising and poo-pooing how his peers handled the task.
The currently unnamed achievements run the gamut from story-driven milestones to those won in combat to a handful of "secret" gamerscore boosters. Even though West dogs Eternal Sonata for being littered with "secret" achievements and talks up statistics that say such things discourage games sales, if they had their druthers, there'd be more.
Read on for West's analysis of how others handled it, such as Mistwalker's Blue Dragon achievements ("Terrible").
Achievements, What Achievements? [Fable Dev Blog - thanks, Amandeep!]
Creating The World Of Fable 2
peter molyneux
Fable 2 Gets Leafy Release Target
Remember that Eurogamer chat with Fable creator Peter Molyneux I told you about on Monday? You didn't? Great. Sometimes it feels like I'm writing to a wall here. Luckily for all of us, Eurogamer has seen fit to reveal some of Peter's comments to the world at large, with the most interesting being a target release date for Fable 2: This Time There's A Dog.
"Late 2008. Maybe when the leaves have a slight brownish tinge - but are still on the trees, if you see what I mean."What kind of answer is that? Is that European leaves? U.S. leaves? What kind of climate are we talking about? *looks out window* Brown leaves on trees! Could it be now? While I try to contact an arborologist, hit the link below to see some of Molyneux's other comments, including hints on Lionhead's other project, his console of choice, and his preferred choice of super-power, which is not laser eyes. Some visionary. Hmph.
Fable 2 in late 2008 - Molyneux [Eurogamer]
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Ten Years Ago: Lionhead's Peter Molyneux, Demis Hassabis
Firstly in the 'Ten Years Ago' series looking at old game interviews, we checked Valve's Marc Laidlaw, and after that we tried 3D Realms' Scott Miller.
Thus, our third instalment of 'how did their predictions turn out, ten years later' picks out Lionhead's Peter Molyneux and Demis Hassabis, from an interview originally conducted by me in 1998 for Videogamedesign.com. What did they say? Does it still make sense, almost a decade later? Time to find out...
[Thanks to Way Of The Rodent's 'Peter Molyneux Presents...' article for the very useful picture of the duo!]
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lionhead
Lionhead Wants Help Writing Fake Curse Words
In Fable, the word "Arseface" was used when enough NPCs hated you. Good name. But it's been done. And Lionhead hates redoing the done. Like that dog in Fable 2—if it becomes Old Yeller, I'm gonna have some words with them. Anyway, they are looking for another bad name to call bad players. Our pick? Mother fucker. It's been done too, but not in Fable. Hit the comments with your worst, and then hit up Lionhead with some names that aren't bad enough to get you banned from their forums.
Community Call Insult the Hero [via gamelife]
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Lionhead Denies Fable 2 Was Canceled
The "big Microsoft first-party title" that is 97% sure to be canceled? It's not Fable 2. Similar to the responses that Remedy and Rare provided on the non-canceled status of Alan Wake and Banjo Threeie, a Lionhead programmer and the team's community manager have assuaged fan fears that the Molyneux-led role-playing game has been shuttered. "No, we are not cancelled," wrote a Lionhead staffer on the official community forums.
Another responded the cancellation was "all based on pure speculation, a bit of gossip at the end of a podcast" and that the game was "in full swing." Who wants to be next with the outright denial?
Is Fable 2 cancelled ? [Lionhead Community]
Lionhead Developer Diaries, Part III
The Lionhead Development diaries have become less about fun swordplay in the office and more about asset management and disc compression. Apparently those guys actually do a little programming once in a while. Lame. If you are just around for the fun stuff, skip to the end to see the staff hanging out at Molyneux's place, dressed to the nines in game character costumes while they bitch that Molyneux is a fog machine thief. We never trusted that guy.
Lionhead Video Diary - Episode Three [gametrailers]
Lionhead on the New Language of Games
There is a distinct contradiction in Lionhead at the moment. Because there is not one gaming company in the world right now studying Hollywood with greater scrutiny. Yet their goal is to find the unique language of videogames.
Peter Molyneux could not attend his keynote today titled, "Life, Love and Death: Drama & Story Experience in Video Games." So instead, Staging Designer Georg Backer presented Lionhead's thesis on how games need to change.
Microsoft Plans Non-X07 Event In UK
After news broke that Microsoft wouldn't be going forward with its expected, not-quite-yearly X0 event for 2007, GamesIndustry received word from MS spokesfolk indicating that something else was definitely in the works. Only hinted at by Xbox group manager Aaron Greenberg as a potential replacement for X07 proper, the new event is scheduled for before the end of the year.
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